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-rw-r--r--tests/auto/render/qmaterial/tst_qmaterial.cpp108
1 files changed, 54 insertions, 54 deletions
diff --git a/tests/auto/render/qmaterial/tst_qmaterial.cpp b/tests/auto/render/qmaterial/tst_qmaterial.cpp
index 01bd361b1..e719a8ea8 100644
--- a/tests/auto/render/qmaterial/tst_qmaterial.cpp
+++ b/tests/auto/render/qmaterial/tst_qmaterial.cpp
@@ -58,7 +58,7 @@
class TestMaterial : public Qt3DRender::QMaterial
{
public:
- explicit TestMaterial(Qt3D::QNode *parent = 0)
+ explicit TestMaterial(Qt3DCore::QNode *parent = 0)
: Qt3DRender::QMaterial(parent)
, m_effect(new Qt3DRender::QEffect(this))
, m_technique(new Qt3DRender::QTechnique(this))
@@ -84,29 +84,29 @@ public:
class TestArbiter;
-class TestPostman : public Qt3D::QAbstractPostman
+class TestPostman : public Qt3DCore::QAbstractPostman
{
public:
TestPostman(TestArbiter *arbiter)
: m_arbiter(arbiter)
{}
- void sceneChangeEvent(const Qt3D::QSceneChangePtr &) Q_DECL_FINAL
+ void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &) Q_DECL_FINAL
{}
- void setScene(Qt3D::QScene *) Q_DECL_FINAL
+ void setScene(Qt3DCore::QScene *) Q_DECL_FINAL
{}
- void notifyBackend(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL;
+ void notifyBackend(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL;
private:
TestArbiter *m_arbiter;
};
-class TestArbiter : public Qt3D::QAbstractArbiter
+class TestArbiter : public Qt3DCore::QAbstractArbiter
{
public:
- TestArbiter(Qt3D::QNode *node)
+ TestArbiter(Qt3DCore::QNode *node)
: m_postman(new TestPostman(this))
, m_node(node)
{
@@ -115,51 +115,51 @@ public:
~TestArbiter()
{
- Qt3D::QNodePrivate::get(m_node)->setArbiter(Q_NULLPTR);
+ Qt3DCore::QNodePrivate::get(m_node)->setArbiter(Q_NULLPTR);
}
- void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL
+ void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL
{
events.push_back(e);
}
- void sceneChangeEventWithLock(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL
+ void sceneChangeEventWithLock(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL
{
events.push_back(e);
}
- void sceneChangeEventWithLock(const Qt3D::QSceneChangeList &e) Q_DECL_FINAL
+ void sceneChangeEventWithLock(const Qt3DCore::QSceneChangeList &e) Q_DECL_FINAL
{
- events += QVector<Qt3D::QSceneChangePtr>::fromStdVector(e);
+ events += QVector<Qt3DCore::QSceneChangePtr>::fromStdVector(e);
}
- Qt3D::QAbstractPostman *postman() const Q_DECL_FINAL
+ Qt3DCore::QAbstractPostman *postman() const Q_DECL_FINAL
{
return m_postman;
}
- QVector<Qt3D::QSceneChangePtr> events;
+ QVector<Qt3DCore::QSceneChangePtr> events;
private:
TestPostman *m_postman;
- Qt3D::QNode *m_node;
+ Qt3DCore::QNode *m_node;
- void assignArbiter(Qt3D::QNode *node)
+ void assignArbiter(Qt3DCore::QNode *node)
{
- Qt3D::QNodePrivate::get(node)->setArbiter(this);
- Q_FOREACH (Qt3D::QNode *n, node->childrenNodes())
+ Qt3DCore::QNodePrivate::get(node)->setArbiter(this);
+ Q_FOREACH (Qt3DCore::QNode *n, node->childrenNodes())
assignArbiter(n);
}
};
-void TestPostman::notifyBackend(const Qt3D::QSceneChangePtr &e)
+void TestPostman::notifyBackend(const Qt3DCore::QSceneChangePtr &e)
{
m_arbiter->sceneChangeEventWithLock(e);
}
// We need to call QNode::clone which is protected
// So we sublcass QNode instead of QObject
-class tst_QMaterial : public Qt3D::QNode
+class tst_QMaterial : public Qt3DCore::QNode
{
Q_OBJECT
public:
@@ -340,10 +340,10 @@ private Q_SLOTS:
// THEN
QCOMPARE(arbiter.events.size(), 1);
- Qt3D::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>();
+ Qt3DCore::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>();
QCOMPARE(change->propertyName(), "effect");
- QCOMPARE(change->value().value<Qt3D::QNodeId>(), effect.id());
- QCOMPARE(change->type(), Qt3D::NodeAdded);
+ QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), effect.id());
+ QCOMPARE(change->type(), Qt3DCore::NodeAdded);
arbiter.events.clear();
@@ -358,15 +358,15 @@ private Q_SLOTS:
// THEN
QCOMPARE(arbiter2.events.size(), 2);
- change = arbiter2.events.first().staticCast<Qt3D::QScenePropertyChange>();
+ change = arbiter2.events.first().staticCast<Qt3DCore::QScenePropertyChange>();
QCOMPARE(change->propertyName(), "effect");
- QCOMPARE(change->value().value<Qt3D::QNodeId>(), oldEffect->id());
- QCOMPARE(change->type(), Qt3D::NodeRemoved);
+ QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), oldEffect->id());
+ QCOMPARE(change->type(), Qt3DCore::NodeRemoved);
- change = arbiter2.events.last().staticCast<Qt3D::QScenePropertyChange>();
+ change = arbiter2.events.last().staticCast<Qt3DCore::QScenePropertyChange>();
QCOMPARE(change->propertyName(), "effect");
- QCOMPARE(change->value().value<Qt3D::QNodeId>(), effect.id());
- QCOMPARE(change->type(), Qt3D::NodeAdded);
+ QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), effect.id());
+ QCOMPARE(change->type(), Qt3DCore::NodeAdded);
}
void checkDynamicParametersAddedUpdates()
@@ -382,10 +382,10 @@ private Q_SLOTS:
// THEN
QCOMPARE(arbiter.events.size(), 1);
- Qt3D::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>();
+ Qt3DCore::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>();
QCOMPARE(change->propertyName(), "parameter");
- QCOMPARE(change->value().value<Qt3D::QNodeId>(), param->id());
- QCOMPARE(change->type(), Qt3D::NodeAdded);
+ QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), param->id());
+ QCOMPARE(change->type(), Qt3DCore::NodeAdded);
arbiter.events.clear();
@@ -396,10 +396,10 @@ private Q_SLOTS:
// THEN
QCOMPARE(arbiter.events.size(), 1);
- change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>();
+ change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>();
QCOMPARE(change->propertyName(), "parameter");
- QCOMPARE(change->value().value<Qt3D::QNodeId>(), param->id());
- QCOMPARE(change->type(), Qt3D::NodeAdded);
+ QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), param->id());
+ QCOMPARE(change->type(), Qt3DCore::NodeAdded);
arbiter.events.clear();
@@ -410,10 +410,10 @@ private Q_SLOTS:
// THEN
QCOMPARE(arbiter.events.size(), 1);
- change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>();
+ change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>();
QCOMPARE(change->propertyName(), "parameter");
- QCOMPARE(change->value().value<Qt3D::QNodeId>(), param->id());
- QCOMPARE(change->type(), Qt3D::NodeAdded);
+ QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), param->id());
+ QCOMPARE(change->type(), Qt3DCore::NodeAdded);
arbiter.events.clear();
@@ -424,10 +424,10 @@ private Q_SLOTS:
// THEN
QCOMPARE(arbiter.events.size(), 1);
- change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>();
+ change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>();
QCOMPARE(change->propertyName(), "parameter");
- QCOMPARE(change->value().value<Qt3D::QNodeId>(), param->id());
- QCOMPARE(change->type(), Qt3D::NodeAdded);
+ QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), param->id());
+ QCOMPARE(change->type(), Qt3DCore::NodeAdded);
arbiter.events.clear();
}
@@ -445,10 +445,10 @@ private Q_SLOTS:
// THEN
QCOMPARE(arbiter.events.size(), 1);
- Qt3D::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>();
+ Qt3DCore::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>();
QCOMPARE(change->propertyName(), "vertexShaderCode");
QCOMPARE(change->value().value<QByteArray>(), vertexCode);
- QCOMPARE(change->type(), Qt3D::NodeUpdated);
+ QCOMPARE(change->type(), Qt3DCore::NodeUpdated);
arbiter.events.clear();
@@ -459,10 +459,10 @@ private Q_SLOTS:
// THEN
QCOMPARE(arbiter.events.size(), 1);
- change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>();
+ change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>();
QCOMPARE(change->propertyName(), "fragmentShaderCode");
QCOMPARE(change->value().value<QByteArray>(), fragmentCode);
- QCOMPARE(change->type(), Qt3D::NodeUpdated);
+ QCOMPARE(change->type(), Qt3DCore::NodeUpdated);
arbiter.events.clear();
@@ -473,10 +473,10 @@ private Q_SLOTS:
// THEN
QCOMPARE(arbiter.events.size(), 1);
- change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>();
+ change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>();
QCOMPARE(change->propertyName(), "geometryShaderCode");
QCOMPARE(change->value().value<QByteArray>(), geometryCode);
- QCOMPARE(change->type(), Qt3D::NodeUpdated);
+ QCOMPARE(change->type(), Qt3DCore::NodeUpdated);
arbiter.events.clear();
@@ -487,10 +487,10 @@ private Q_SLOTS:
// THEN
QCOMPARE(arbiter.events.size(), 1);
- change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>();
+ change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>();
QCOMPARE(change->propertyName(), "computeShaderCode");
QCOMPARE(change->value().value<QByteArray>(), computeCode);
- QCOMPARE(change->type(), Qt3D::NodeUpdated);
+ QCOMPARE(change->type(), Qt3DCore::NodeUpdated);
arbiter.events.clear();
@@ -501,10 +501,10 @@ private Q_SLOTS:
// THEN
QCOMPARE(arbiter.events.size(), 1);
- change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>();
+ change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>();
QCOMPARE(change->propertyName(), "tessellationControlShaderCode");
QCOMPARE(change->value().value<QByteArray>(), tesselControlCode);
- QCOMPARE(change->type(), Qt3D::NodeUpdated);
+ QCOMPARE(change->type(), Qt3DCore::NodeUpdated);
arbiter.events.clear();
@@ -515,16 +515,16 @@ private Q_SLOTS:
// THEN
QCOMPARE(arbiter.events.size(), 1);
- change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>();
+ change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>();
QCOMPARE(change->propertyName(), "tessellationEvaluationShaderCode");
QCOMPARE(change->value().value<QByteArray>(), tesselEvalCode);
- QCOMPARE(change->type(), Qt3D::NodeUpdated);
+ QCOMPARE(change->type(), Qt3DCore::NodeUpdated);
arbiter.events.clear();
}
protected:
- Qt3D::QNode *doClone() const Q_DECL_OVERRIDE
+ Qt3DCore::QNode *doClone() const Q_DECL_OVERRIDE
{
return Q_NULLPTR;
}