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diff --git a/tests/auto/render/qsharedgltexture/tst_qsharedgltexture.cpp b/tests/auto/render/qsharedgltexture/tst_qsharedgltexture.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+
+#include <QtTest/QTest>
+#include <Qt3DRender/qtexture.h>
+#include <Qt3DRender/private/qtexture_p.h>
+#include <QObject>
+#include <QSignalSpy>
+#include <Qt3DCore/qpropertyupdatedchange.h>
+#include <Qt3DCore/private/qnodecreatedchangegenerator_p.h>
+#include <Qt3DCore/qnodecreatedchange.h>
+#include "testpostmanarbiter.h"
+
+class tst_QSharedGLTexture : public QObject
+{
+ Q_OBJECT
+
+private Q_SLOTS:
+
+ void checkDefaultConstruction()
+ {
+ // GIVEN
+ Qt3DRender::QSharedGLTexture glTexture;
+
+ // THEN
+ QCOMPARE(glTexture.textureId(), -1);
+ QCOMPARE(glTexture.target(), Qt3DRender::QAbstractTexture::TargetAutomatic);
+ }
+
+ void checkPropertyChanges()
+ {
+ // GIVEN
+ Qt3DRender::QSharedGLTexture glTexture;
+
+ {
+ // WHEN
+ QSignalSpy spy(&glTexture, SIGNAL(textureIdChanged(int)));
+ const int newValue = 883;
+ glTexture.setTextureId(newValue);
+
+ // THEN
+ QVERIFY(spy.isValid());
+ QCOMPARE(glTexture.textureId(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ glTexture.setTextureId(newValue);
+
+ // THEN
+ QCOMPARE(glTexture.textureId(), newValue);
+ QCOMPARE(spy.count(), 0);
+ }
+ }
+
+ void checkCreationData()
+ {
+ // GIVEN
+ Qt3DRender::QSharedGLTexture glTexture;
+
+ glTexture.setTextureId(1200);
+
+ // WHEN
+ QVector<Qt3DCore::QNodeCreatedChangeBasePtr> creationChanges;
+
+ {
+ Qt3DCore::QNodeCreatedChangeGenerator creationChangeGenerator(&glTexture);
+ creationChanges = creationChangeGenerator.creationChanges();
+ }
+
+ // THEN
+ {
+ QCOMPARE(creationChanges.size(), 1);
+
+ const auto creationChangeData = qSharedPointerCast<Qt3DCore::QNodeCreatedChange<Qt3DRender::QAbstractTextureData>>(creationChanges.first());
+ const Qt3DRender::QAbstractTextureData cloneData = creationChangeData->data;
+
+ QCOMPARE(glTexture.id(), creationChangeData->subjectId());
+ QCOMPARE(glTexture.isEnabled(), true);
+ QCOMPARE(glTexture.isEnabled(), creationChangeData->isNodeEnabled());
+ QCOMPARE(glTexture.metaObject(), creationChangeData->metaObject());
+ QCOMPARE(cloneData.sharedTextureId, 1200);
+ }
+
+ // WHEN
+ glTexture.setEnabled(false);
+
+ {
+ Qt3DCore::QNodeCreatedChangeGenerator creationChangeGenerator(&glTexture);
+ creationChanges = creationChangeGenerator.creationChanges();
+ }
+
+ // THEN
+ {
+ QCOMPARE(creationChanges.size(), 1);
+
+ const auto creationChangeData = qSharedPointerCast<Qt3DCore::QNodeCreatedChange<Qt3DRender::QAbstractTextureData>>(creationChanges.first());
+ const Qt3DRender::QAbstractTextureData cloneData = creationChangeData->data;
+
+ QCOMPARE(glTexture.id(), creationChangeData->subjectId());
+ QCOMPARE(glTexture.isEnabled(), false);
+ QCOMPARE(glTexture.isEnabled(), creationChangeData->isNodeEnabled());
+ QCOMPARE(glTexture.metaObject(), creationChangeData->metaObject());
+ QCOMPARE(cloneData.sharedTextureId, 1200);
+ }
+ }
+
+ void checkTextureIdUpdate()
+ {
+ // GIVEN
+ TestArbiter arbiter;
+ Qt3DRender::QSharedGLTexture glTexture;
+ arbiter.setArbiterOnNode(&glTexture);
+
+ {
+ // WHEN
+ glTexture.setTextureId(1584);
+ QCoreApplication::processEvents();
+
+ // THEN
+ QCOMPARE(arbiter.events.size(), 1);
+ const auto change = arbiter.events.first().staticCast<Qt3DCore::QPropertyUpdatedChange>();
+ QCOMPARE(change->propertyName(), "textureId");
+ QCOMPARE(change->type(), Qt3DCore::PropertyUpdated);
+ QCOMPARE(change->value().toInt(), 1584);
+
+ arbiter.events.clear();
+ }
+
+ {
+ // WHEN
+ glTexture.setTextureId(1584);
+ QCoreApplication::processEvents();
+
+ // THEN
+ QCOMPARE(arbiter.events.size(), 0);
+ }
+
+ }
+
+};
+
+QTEST_MAIN(tst_QSharedGLTexture)
+
+#include "tst_qsharedgltexture.moc"