diff options
Diffstat (limited to 'tests/auto/render/renderbuffer/tst_renderbuffer.cpp')
-rw-r--r-- | tests/auto/render/renderbuffer/tst_renderbuffer.cpp | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/tests/auto/render/renderbuffer/tst_renderbuffer.cpp b/tests/auto/render/renderbuffer/tst_renderbuffer.cpp index 0f66e1cf2..1f74f2809 100644 --- a/tests/auto/render/renderbuffer/tst_renderbuffer.cpp +++ b/tests/auto/render/renderbuffer/tst_renderbuffer.cpp @@ -38,7 +38,7 @@ #include <Qt3DRenderer/private/renderbuffer_p.h> #include <Qt3DCore/qscenepropertychange.h> -class TestFunctor : public Qt3D::QBufferFunctor +class TestFunctor : public Qt3DRender::QBufferFunctor { public: explicit TestFunctor(int size) @@ -50,7 +50,7 @@ public: return QByteArray(); } - bool operator ==(const Qt3D::QBufferFunctor &other) const + bool operator ==(const Qt3DRender::QBufferFunctor &other) const { const TestFunctor *otherFunctor = functor_cast<TestFunctor>(&other); if (otherFunctor != Q_NULLPTR) @@ -72,11 +72,11 @@ private Q_SLOTS: void checkPeerPropertyMirroring() { // GIVEN - Qt3D::Render::RenderBuffer renderBuffer; - Qt3D::QBuffer buffer(Qt3D::QBuffer::IndexBuffer); - buffer.setUsage(Qt3D::QBuffer::DynamicCopy); + Qt3DRender::Render::RenderBuffer renderBuffer; + Qt3DRender::QBuffer buffer(Qt3DRender::QBuffer::IndexBuffer); + buffer.setUsage(Qt3DRender::QBuffer::DynamicCopy); buffer.setData(QByteArrayLiteral("Corvette")); - buffer.setBufferFunctor(Qt3D::QBufferFunctorPtr(new TestFunctor(883))); + buffer.setBufferFunctor(Qt3DRender::QBufferFunctorPtr(new TestFunctor(883))); // WHEN renderBuffer.setPeer(&buffer); @@ -94,21 +94,21 @@ private Q_SLOTS: void checkInitialAndCleanedUpState() { // GIVEN - Qt3D::Render::RenderBuffer renderBuffer; + Qt3DRender::Render::RenderBuffer renderBuffer; // THEN QCOMPARE(renderBuffer.isDirty(), false); - QCOMPARE(renderBuffer.type(), Qt3D::QBuffer::VertexBuffer); - QCOMPARE(renderBuffer.usage(), Qt3D::QBuffer::StaticDraw); + QCOMPARE(renderBuffer.type(), Qt3DRender::QBuffer::VertexBuffer); + QCOMPARE(renderBuffer.usage(), Qt3DRender::QBuffer::StaticDraw); QVERIFY(renderBuffer.data().isEmpty()); QVERIFY(renderBuffer.peerUuid().isNull()); QVERIFY(renderBuffer.bufferFunctor().isNull()); // GIVEN - Qt3D::QBuffer buffer(Qt3D::QBuffer::IndexBuffer); - buffer.setUsage(Qt3D::QBuffer::DynamicCopy); + Qt3DRender::QBuffer buffer(Qt3DRender::QBuffer::IndexBuffer); + buffer.setUsage(Qt3DRender::QBuffer::DynamicCopy); buffer.setData(QByteArrayLiteral("C7")); - buffer.setBufferFunctor(Qt3D::QBufferFunctorPtr(new TestFunctor(73))); + buffer.setBufferFunctor(Qt3DRender::QBufferFunctorPtr(new TestFunctor(73))); // WHEN renderBuffer.updateFromPeer(&buffer); @@ -116,8 +116,8 @@ private Q_SLOTS: // THEN QCOMPARE(renderBuffer.isDirty(), false); - QCOMPARE(renderBuffer.type(), Qt3D::QBuffer::VertexBuffer); - QCOMPARE(renderBuffer.usage(), Qt3D::QBuffer::StaticDraw); + QCOMPARE(renderBuffer.type(), Qt3DRender::QBuffer::VertexBuffer); + QCOMPARE(renderBuffer.usage(), Qt3DRender::QBuffer::StaticDraw); QVERIFY(renderBuffer.data().isEmpty()); QVERIFY(renderBuffer.bufferFunctor().isNull()); } @@ -125,22 +125,22 @@ private Q_SLOTS: void checkPropertyChanges() { // GIVEN - Qt3D::Render::RenderBuffer renderBuffer; + Qt3DRender::Render::RenderBuffer renderBuffer; // THEN - QVERIFY(renderBuffer.type() != Qt3D::QBuffer::IndexBuffer); + QVERIFY(renderBuffer.type() != Qt3DRender::QBuffer::IndexBuffer); QVERIFY(renderBuffer.data().isEmpty()); - QVERIFY(renderBuffer.usage() != Qt3D::QBuffer::DynamicRead); + QVERIFY(renderBuffer.usage() != Qt3DRender::QBuffer::DynamicRead); QVERIFY(!renderBuffer.isDirty()); // WHEN Qt3D::QScenePropertyChangePtr updateChange(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); - updateChange->setValue(static_cast<int>(Qt3D::QBuffer::IndexBuffer)); + updateChange->setValue(static_cast<int>(Qt3DRender::QBuffer::IndexBuffer)); updateChange->setPropertyName("type"); renderBuffer.sceneChangeEvent(updateChange); // THEN - QCOMPARE(renderBuffer.type(), Qt3D::QBuffer::IndexBuffer); + QCOMPARE(renderBuffer.type(), Qt3DRender::QBuffer::IndexBuffer); QVERIFY(renderBuffer.isDirty()); renderBuffer.unsetDirty(); @@ -148,12 +148,12 @@ private Q_SLOTS: // WHEN updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); - updateChange->setValue(static_cast<int>(Qt3D::QBuffer::DynamicRead)); + updateChange->setValue(static_cast<int>(Qt3DRender::QBuffer::DynamicRead)); updateChange->setPropertyName("usage"); renderBuffer.sceneChangeEvent(updateChange); // THEN - QCOMPARE(renderBuffer.usage(), Qt3D::QBuffer::DynamicRead); + QCOMPARE(renderBuffer.usage(), Qt3DRender::QBuffer::DynamicRead); QVERIFY(renderBuffer.isDirty()); renderBuffer.unsetDirty(); @@ -175,7 +175,7 @@ private Q_SLOTS: // WHEN - Qt3D::QBufferFunctorPtr functor(new TestFunctor(355)); + Qt3DRender::QBufferFunctorPtr functor(new TestFunctor(355)); updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); updateChange->setValue(QVariant::fromValue(functor)); updateChange->setPropertyName("bufferFunctor"); |