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-rw-r--r--tests/auto/render/renderbuffer/tst_renderbuffer.cpp44
1 files changed, 22 insertions, 22 deletions
diff --git a/tests/auto/render/renderbuffer/tst_renderbuffer.cpp b/tests/auto/render/renderbuffer/tst_renderbuffer.cpp
index 0f66e1cf2..1f74f2809 100644
--- a/tests/auto/render/renderbuffer/tst_renderbuffer.cpp
+++ b/tests/auto/render/renderbuffer/tst_renderbuffer.cpp
@@ -38,7 +38,7 @@
#include <Qt3DRenderer/private/renderbuffer_p.h>
#include <Qt3DCore/qscenepropertychange.h>
-class TestFunctor : public Qt3D::QBufferFunctor
+class TestFunctor : public Qt3DRender::QBufferFunctor
{
public:
explicit TestFunctor(int size)
@@ -50,7 +50,7 @@ public:
return QByteArray();
}
- bool operator ==(const Qt3D::QBufferFunctor &other) const
+ bool operator ==(const Qt3DRender::QBufferFunctor &other) const
{
const TestFunctor *otherFunctor = functor_cast<TestFunctor>(&other);
if (otherFunctor != Q_NULLPTR)
@@ -72,11 +72,11 @@ private Q_SLOTS:
void checkPeerPropertyMirroring()
{
// GIVEN
- Qt3D::Render::RenderBuffer renderBuffer;
- Qt3D::QBuffer buffer(Qt3D::QBuffer::IndexBuffer);
- buffer.setUsage(Qt3D::QBuffer::DynamicCopy);
+ Qt3DRender::Render::RenderBuffer renderBuffer;
+ Qt3DRender::QBuffer buffer(Qt3DRender::QBuffer::IndexBuffer);
+ buffer.setUsage(Qt3DRender::QBuffer::DynamicCopy);
buffer.setData(QByteArrayLiteral("Corvette"));
- buffer.setBufferFunctor(Qt3D::QBufferFunctorPtr(new TestFunctor(883)));
+ buffer.setBufferFunctor(Qt3DRender::QBufferFunctorPtr(new TestFunctor(883)));
// WHEN
renderBuffer.setPeer(&buffer);
@@ -94,21 +94,21 @@ private Q_SLOTS:
void checkInitialAndCleanedUpState()
{
// GIVEN
- Qt3D::Render::RenderBuffer renderBuffer;
+ Qt3DRender::Render::RenderBuffer renderBuffer;
// THEN
QCOMPARE(renderBuffer.isDirty(), false);
- QCOMPARE(renderBuffer.type(), Qt3D::QBuffer::VertexBuffer);
- QCOMPARE(renderBuffer.usage(), Qt3D::QBuffer::StaticDraw);
+ QCOMPARE(renderBuffer.type(), Qt3DRender::QBuffer::VertexBuffer);
+ QCOMPARE(renderBuffer.usage(), Qt3DRender::QBuffer::StaticDraw);
QVERIFY(renderBuffer.data().isEmpty());
QVERIFY(renderBuffer.peerUuid().isNull());
QVERIFY(renderBuffer.bufferFunctor().isNull());
// GIVEN
- Qt3D::QBuffer buffer(Qt3D::QBuffer::IndexBuffer);
- buffer.setUsage(Qt3D::QBuffer::DynamicCopy);
+ Qt3DRender::QBuffer buffer(Qt3DRender::QBuffer::IndexBuffer);
+ buffer.setUsage(Qt3DRender::QBuffer::DynamicCopy);
buffer.setData(QByteArrayLiteral("C7"));
- buffer.setBufferFunctor(Qt3D::QBufferFunctorPtr(new TestFunctor(73)));
+ buffer.setBufferFunctor(Qt3DRender::QBufferFunctorPtr(new TestFunctor(73)));
// WHEN
renderBuffer.updateFromPeer(&buffer);
@@ -116,8 +116,8 @@ private Q_SLOTS:
// THEN
QCOMPARE(renderBuffer.isDirty(), false);
- QCOMPARE(renderBuffer.type(), Qt3D::QBuffer::VertexBuffer);
- QCOMPARE(renderBuffer.usage(), Qt3D::QBuffer::StaticDraw);
+ QCOMPARE(renderBuffer.type(), Qt3DRender::QBuffer::VertexBuffer);
+ QCOMPARE(renderBuffer.usage(), Qt3DRender::QBuffer::StaticDraw);
QVERIFY(renderBuffer.data().isEmpty());
QVERIFY(renderBuffer.bufferFunctor().isNull());
}
@@ -125,22 +125,22 @@ private Q_SLOTS:
void checkPropertyChanges()
{
// GIVEN
- Qt3D::Render::RenderBuffer renderBuffer;
+ Qt3DRender::Render::RenderBuffer renderBuffer;
// THEN
- QVERIFY(renderBuffer.type() != Qt3D::QBuffer::IndexBuffer);
+ QVERIFY(renderBuffer.type() != Qt3DRender::QBuffer::IndexBuffer);
QVERIFY(renderBuffer.data().isEmpty());
- QVERIFY(renderBuffer.usage() != Qt3D::QBuffer::DynamicRead);
+ QVERIFY(renderBuffer.usage() != Qt3DRender::QBuffer::DynamicRead);
QVERIFY(!renderBuffer.isDirty());
// WHEN
Qt3D::QScenePropertyChangePtr updateChange(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId()));
- updateChange->setValue(static_cast<int>(Qt3D::QBuffer::IndexBuffer));
+ updateChange->setValue(static_cast<int>(Qt3DRender::QBuffer::IndexBuffer));
updateChange->setPropertyName("type");
renderBuffer.sceneChangeEvent(updateChange);
// THEN
- QCOMPARE(renderBuffer.type(), Qt3D::QBuffer::IndexBuffer);
+ QCOMPARE(renderBuffer.type(), Qt3DRender::QBuffer::IndexBuffer);
QVERIFY(renderBuffer.isDirty());
renderBuffer.unsetDirty();
@@ -148,12 +148,12 @@ private Q_SLOTS:
// WHEN
updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId()));
- updateChange->setValue(static_cast<int>(Qt3D::QBuffer::DynamicRead));
+ updateChange->setValue(static_cast<int>(Qt3DRender::QBuffer::DynamicRead));
updateChange->setPropertyName("usage");
renderBuffer.sceneChangeEvent(updateChange);
// THEN
- QCOMPARE(renderBuffer.usage(), Qt3D::QBuffer::DynamicRead);
+ QCOMPARE(renderBuffer.usage(), Qt3DRender::QBuffer::DynamicRead);
QVERIFY(renderBuffer.isDirty());
renderBuffer.unsetDirty();
@@ -175,7 +175,7 @@ private Q_SLOTS:
// WHEN
- Qt3D::QBufferFunctorPtr functor(new TestFunctor(355));
+ Qt3DRender::QBufferFunctorPtr functor(new TestFunctor(355));
updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId()));
updateChange->setValue(QVariant::fromValue(functor));
updateChange->setPropertyName("bufferFunctor");