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Diffstat (limited to 'tests/auto/render/shaderbuilder/output.gl3')
-rw-r--r-- | tests/auto/render/shaderbuilder/output.gl3 | 10 |
1 files changed, 1 insertions, 9 deletions
diff --git a/tests/auto/render/shaderbuilder/output.gl3 b/tests/auto/render/shaderbuilder/output.gl3 index 95a9c53fd..4c9fd1064 100644 --- a/tests/auto/render/shaderbuilder/output.gl3 +++ b/tests/auto/render/shaderbuilder/output.gl3 @@ -25,13 +25,5 @@ vec4 lightModel(const in vec3 baseColor, void main() { - vec2 v2 = texCoord; - sampler2D v1 = texture; - float v3 = lightIntensity; - vec4 v5 = texture2D(v1, v2); - vec3 v0 = worldPosition; - float v4 = exposure; - vec4 v6 = lightModel(v5, v0, v3); - vec4 v7 = v6 * pow(2.0, v4); - fragColor = v7; + fragColor = (((((lightModel(((texture2D(texture, texCoord))), worldPosition, lightIntensity)))) * pow(2.0, exposure))); } |