diff options
Diffstat (limited to 'tests/auto/render/shadercache/tst_shadercache.cpp')
-rw-r--r-- | tests/auto/render/shadercache/tst_shadercache.cpp | 293 |
1 files changed, 0 insertions, 293 deletions
diff --git a/tests/auto/render/shadercache/tst_shadercache.cpp b/tests/auto/render/shadercache/tst_shadercache.cpp deleted file mode 100644 index 261548d69..000000000 --- a/tests/auto/render/shadercache/tst_shadercache.cpp +++ /dev/null @@ -1,293 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the Qt3D module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:GPL-EXCEPT$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 as published by the Free Software -** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include <QtTest/QTest> -#include <Qt3DRender/private/shadercache_p.h> -#include <Qt3DCore/qnodeid.h> -#include <QtGui/qopenglshaderprogram.h> -#include <QtCore/qobject.h> -#include <QtCore/qpointer.h> - -QT_BEGIN_NAMESPACE - -using namespace Qt3DCore; - -namespace Qt3DRender { -namespace Render { - -class tst_ShaderCache : public QObject -{ - Q_OBJECT - -private Q_SLOTS: - void insert(); - void insertAfterRemoval(); - void value(); - void removeRef(); - void purge(); - void destruction(); -}; - -void tst_ShaderCache::insert() -{ - // GIVEN - ShaderCache cache; - - // THEN - QCOMPARE(cache.m_programHash.isEmpty(), true); - QCOMPARE(cache.m_programRefs.isEmpty(), true); - QCOMPARE(cache.m_pendingRemoval.isEmpty(), true); - - // WHEN - auto dna = ProgramDNA(12345); - auto nodeId = QNodeId::createId(); - auto shaderProgram = new QOpenGLShaderProgram; - cache.insert(dna, nodeId, shaderProgram); - - // THEN - QCOMPARE(cache.m_programHash.size(), 1); - QCOMPARE(cache.m_programHash.keys().first(), dna); - QCOMPARE(cache.m_programHash.values().first(), shaderProgram); - - QCOMPARE(cache.m_programRefs.size(), 1); - QCOMPARE(cache.m_programRefs.keys().first(), dna); - QCOMPARE(cache.m_programRefs.values().first().size(), 1); - QCOMPARE(cache.m_programRefs.values().first().first(), nodeId); - - QCOMPARE(cache.m_pendingRemoval.isEmpty(), true); -} - -void tst_ShaderCache::insertAfterRemoval() -{ - // GIVEN - ShaderCache cache; - auto dna = ProgramDNA(12345); - auto nodeId = QNodeId::createId(); - - // WHEN - QOpenGLShaderProgram *shaderProgram = new QOpenGLShaderProgram(); - cache.insert(dna, nodeId, shaderProgram); - cache.getShaderProgramAndAddRef(dna, nodeId); - cache.removeRef(dna, nodeId); - shaderProgram = cache.getShaderProgramAndAddRef(dna, nodeId); - - // THEN - QVERIFY(!cache.m_pendingRemoval.contains(dna)); - - // WHEN - cache.removeRef(dna, nodeId); - cache.getShaderProgramAndAddRef(dna, nodeId); - cache.purge(); - - // THEN - QCOMPARE(cache.m_programHash.size(), 1); -} - -void tst_ShaderCache::value() -{ - // GIVEN - ShaderCache cache; - - // WHEN - auto dnaA = ProgramDNA(12345); - auto nodeIdA = QNodeId::createId(); - auto shaderProgramA = new QOpenGLShaderProgram; - cache.insert(dnaA, nodeIdA, shaderProgramA); - auto cachedProgramA = cache.getShaderProgramAndAddRef(dnaA, nodeIdA); - - // THEN - QCOMPARE(shaderProgramA, cachedProgramA); - - // WHEN - auto nodeIdA2 = QNodeId::createId(); - auto cachedProgramA2 = cache.getShaderProgramAndAddRef(dnaA, nodeIdA2); - - // THEN - QCOMPARE(shaderProgramA, cachedProgramA2); - QCOMPARE(cache.m_programHash.size(), 1); - QCOMPARE(cache.m_programHash.keys().first(), dnaA); - QCOMPARE(cache.m_programHash.values().first(), shaderProgramA); - - QCOMPARE(cache.m_programRefs.size(), 1); - QCOMPARE(cache.m_programRefs.keys().first(), dnaA); - const QVector<Qt3DCore::QNodeId> refsA = cache.m_programRefs.values().first(); - QCOMPARE(refsA.size(), 2); - QCOMPARE(refsA.at(0), nodeIdA); - QCOMPARE(refsA.at(1), nodeIdA2); - - // WHEN - auto dnaB = ProgramDNA(67890); - auto nodeIdB = QNodeId::createId(); - auto shaderProgramB = new QOpenGLShaderProgram; - cache.insert(dnaB, nodeIdB, shaderProgramB); - - // THEN - QCOMPARE(cache.m_programHash.size(), 2); - QCOMPARE(cache.m_programRefs.size(), 2); - - // WHEN - auto cachedProgramB = cache.getShaderProgramAndAddRef(dnaB, nodeIdB); - QCOMPARE(shaderProgramB, cachedProgramB); - - // WHEN - auto dnaC = ProgramDNA(54321); - auto uncachedProgram = cache.getShaderProgramAndAddRef(dnaC, nodeIdB); - QVERIFY(uncachedProgram == nullptr); - - cache.clear(); - // Test inserting nullptr. - cache.insert(dnaA, nodeIdA, nullptr); - bool wasPresent = false; - cachedProgramA = cache.getShaderProgramAndAddRef(dnaA, nodeIdA, &wasPresent); - QCOMPARE(wasPresent, true); - QCOMPARE(cachedProgramA, nullptr); - cache.clear(); - // Test wasPresent==false. - cachedProgramB = cache.getShaderProgramAndAddRef(dnaB, nodeIdB, &wasPresent); - QCOMPARE(wasPresent, false); - QCOMPARE(cachedProgramB, nullptr); -} - -void tst_ShaderCache::removeRef() -{ - // GIVEN - ShaderCache cache; - - // WHEN we add 2 references and remove one - auto dnaA = ProgramDNA(12345); - auto nodeIdA = QNodeId::createId(); - auto shaderProgramA = new QOpenGLShaderProgram; - cache.insert(dnaA, nodeIdA, shaderProgramA); - auto cachedProgramA = cache.getShaderProgramAndAddRef(dnaA, nodeIdA); - - auto nodeIdA2 = QNodeId::createId(); - auto cachedProgramA2 = cache.getShaderProgramAndAddRef(dnaA, nodeIdA2); - - cache.removeRef(dnaA, nodeIdA); - - // THEN - QCOMPARE(cachedProgramA, shaderProgramA); - QCOMPARE(cachedProgramA2, shaderProgramA); - QCOMPARE(cache.m_programHash.size(), 1); - QCOMPARE(cache.m_programRefs.size(), 1); - const auto refs = cache.m_programRefs.value(dnaA); - QCOMPARE(refs.size(), 1); - QCOMPARE(refs.first(), nodeIdA2); - QCOMPARE(cache.m_pendingRemoval.size(), 0); - - // WHEN we remove same ref again - cache.removeRef(dnaA, nodeIdA); - - // THEN no change - QCOMPARE(cache.m_programHash.size(), 1); - QCOMPARE(cache.m_programRefs.size(), 1); - const auto refs2 = cache.m_programRefs.value(dnaA); - QCOMPARE(refs2.size(), 1); - QCOMPARE(refs.first(), nodeIdA2); - - // WHEN we remove other reference - cache.removeRef(dnaA, nodeIdA2); - - // THEN - QCOMPARE(cache.m_programHash.size(), 1); - QCOMPARE(cache.m_programRefs.size(), 1); - const auto refs3 = cache.m_programRefs.value(dnaA); - QCOMPARE(refs3.size(), 0); - QCOMPARE(cache.m_pendingRemoval.size(), 1); - QCOMPARE(cache.m_pendingRemoval.first(), dnaA); -} - -void tst_ShaderCache::purge() -{ - // GIVEN - ShaderCache cache; - - // WHEN we add 2 references and remove one and purge - auto dnaA = ProgramDNA(12345); - auto nodeIdA = QNodeId::createId(); - auto shaderProgramA = new QOpenGLShaderProgram; - QPointer<QOpenGLShaderProgram> progPointer(shaderProgramA); - cache.insert(dnaA, nodeIdA, shaderProgramA); - auto cachedProgramA = cache.getShaderProgramAndAddRef(dnaA, nodeIdA); - - auto nodeIdA2 = QNodeId::createId(); - auto cachedProgramA2 = cache.getShaderProgramAndAddRef(dnaA, nodeIdA2); - - cache.removeRef(dnaA, nodeIdA); - cache.purge(); - - // THEN no removal - QCOMPARE(cachedProgramA, shaderProgramA); - QCOMPARE(cachedProgramA2, shaderProgramA); - QCOMPARE(cache.m_programHash.size(), 1); - QCOMPARE(cache.m_programRefs.size(), 1); - QCOMPARE(cache.m_pendingRemoval.isEmpty(), true); - - // WHEN we remove final ref and purge - cache.removeRef(dnaA, nodeIdA2); - cache.purge(); - - // THEN shader program is removed from cache and deleted - QCOMPARE(cache.m_programHash.isEmpty(), true); - QCOMPARE(cache.m_programRefs.isEmpty(), true); - QCOMPARE(progPointer.isNull(), true); -} - -void tst_ShaderCache::destruction() -{ - // GIVEN - auto cache = new ShaderCache; - - // WHEN - auto dnaA = ProgramDNA(12345); - auto nodeIdA = QNodeId::createId(); - auto shaderProgramA = new QOpenGLShaderProgram; - QPointer<QOpenGLShaderProgram> progPointerA(shaderProgramA); - - auto dnaB = ProgramDNA(67890); - auto nodeIdB = QNodeId::createId(); - auto shaderProgramB = new QOpenGLShaderProgram; - QPointer<QOpenGLShaderProgram> progPointerB(shaderProgramB); - - cache->insert(dnaA, nodeIdA, shaderProgramA); - cache->insert(dnaB, nodeIdB, shaderProgramB); - delete cache; - - // THEN - QCOMPARE(progPointerA.isNull(), true); - QCOMPARE(progPointerB.isNull(), true); -} - -} // namespace Render -} // namespace Qt3DRender - -QT_END_NAMESPACE - -QTEST_APPLESS_MAIN(Qt3DRender::Render::tst_ShaderCache) - -#include "tst_shadercache.moc" |