diff options
Diffstat (limited to 'tests/auto/render/updateshaderdatatransformjob/tst_updateshaderdatatransformjob.cpp')
-rw-r--r-- | tests/auto/render/updateshaderdatatransformjob/tst_updateshaderdatatransformjob.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/tests/auto/render/updateshaderdatatransformjob/tst_updateshaderdatatransformjob.cpp b/tests/auto/render/updateshaderdatatransformjob/tst_updateshaderdatatransformjob.cpp index e12c74073..1283a91aa 100644 --- a/tests/auto/render/updateshaderdatatransformjob/tst_updateshaderdatatransformjob.cpp +++ b/tests/auto/render/updateshaderdatatransformjob/tst_updateshaderdatatransformjob.cpp @@ -44,11 +44,11 @@ QT_BEGIN_NAMESPACE namespace Qt3DRender { -QVector<Qt3DCore::QNode *> getNodesForCreation(Qt3DCore::QNode *root) +QList<Qt3DCore::QNode *> getNodesForCreation(Qt3DCore::QNode *root) { using namespace Qt3DCore; - QVector<QNode *> nodes; + QList<QNode *> nodes; Qt3DCore::QNodeVisitor visitor; visitor.traverse(root, [&nodes](QNode *node) { nodes.append(node); @@ -68,9 +68,9 @@ QVector<Qt3DCore::QNode *> getNodesForCreation(Qt3DCore::QNode *root) return nodes; } -QVector<Qt3DCore::NodeTreeChange> nodeTreeChangesForNodes(const QVector<Qt3DCore::QNode *> nodes) +QList<Qt3DCore::NodeTreeChange> nodeTreeChangesForNodes(const QList<Qt3DCore::QNode *> nodes) { - QVector<Qt3DCore::NodeTreeChange> nodeTreeChanges; + QList<Qt3DCore::NodeTreeChange> nodeTreeChanges; nodeTreeChanges.reserve(nodes.size()); for (Qt3DCore::QNode *n : nodes) { @@ -94,7 +94,7 @@ public: { Qt3DRender::QRenderAspect::onRegistered(); - const QVector<Qt3DCore::QNode *> nodes = getNodesForCreation(root); + const QList<Qt3DCore::QNode *> nodes = getNodesForCreation(root); d_func()->setRootAndCreateNodes(qobject_cast<Qt3DCore::QEntity *>(root), nodeTreeChangesForNodes(nodes)); Qt3DRender::Render::Entity *rootEntity = nodeManagers()->lookupResource<Qt3DRender::Render::Entity, Render::EntityManager>(rootEntityId()); @@ -149,7 +149,7 @@ struct NodeCollection } QList<Qt3DRender::QShaderData *> shaderData; - QVector<Qt3DRender::Render::ShaderData *> backendShaderData; + QList<Qt3DRender::Render::ShaderData *> backendShaderData; }; } // anonymous |