diff options
Diffstat (limited to 'tests/auto')
33 files changed, 711 insertions, 711 deletions
diff --git a/tests/auto/core/arrayresourcesmanager/dynamicarraypolicy/tst_dynamicarraypolicy.cpp b/tests/auto/core/arrayresourcesmanager/dynamicarraypolicy/tst_dynamicarraypolicy.cpp index cc2889eb6..5515fa6ad 100644 --- a/tests/auto/core/arrayresourcesmanager/dynamicarraypolicy/tst_dynamicarraypolicy.cpp +++ b/tests/auto/core/arrayresourcesmanager/dynamicarraypolicy/tst_dynamicarraypolicy.cpp @@ -69,16 +69,16 @@ public: QAtomicInt m_value; }; -typedef Qt3D::QHandle<tst_ArrayResource> tHandle; -typedef Qt3D::QHandle<tst_ArrayResource, 4> tHandle4; -typedef Qt3D::QHandle<tst_ArrayResource, 8> tHandle8; -typedef Qt3D::QHandle<tst_ArrayResource, 16> tHandle16; +typedef Qt3DCore::QHandle<tst_ArrayResource> tHandle; +typedef Qt3DCore::QHandle<tst_ArrayResource, 4> tHandle4; +typedef Qt3DCore::QHandle<tst_ArrayResource, 8> tHandle8; +typedef Qt3DCore::QHandle<tst_ArrayResource, 16> tHandle16; void tst_DynamicArrayPolicy::createResourcesManager() { - Qt3D::QResourceManager<tst_ArrayResource, int, 16> manager16; - Qt3D::QResourceManager<tst_ArrayResource, int, 4> manager4; - Qt3D::QResourceManager<tst_ArrayResource, int, 8> manager8; + Qt3DCore::QResourceManager<tst_ArrayResource, int, 16> manager16; + Qt3DCore::QResourceManager<tst_ArrayResource, int, 4> manager4; + Qt3DCore::QResourceManager<tst_ArrayResource, int, 8> manager8; QVERIFY(manager16.maxResourcesEntries() == 65535); QVERIFY(manager8.maxResourcesEntries() == 255); QVERIFY(manager4.maxResourcesEntries() == 15); @@ -90,7 +90,7 @@ void tst_DynamicArrayPolicy::createResourcesManager() */ void tst_DynamicArrayPolicy::acquireResources() { - Qt3D::QResourceManager<tst_ArrayResource, uint, 4> manager; + Qt3DCore::QResourceManager<tst_ArrayResource, uint, 4> manager; QList<tHandle4> handles; @@ -110,7 +110,7 @@ void tst_DynamicArrayPolicy::acquireResources() void tst_DynamicArrayPolicy::getResources() { - Qt3D::QResourceManager<tst_ArrayResource, int, 8> manager; + Qt3DCore::QResourceManager<tst_ArrayResource, int, 8> manager; QList<tst_ArrayResource *> resources; QList<tHandle8> handles; @@ -141,7 +141,7 @@ void tst_DynamicArrayPolicy::getResources() */ void tst_DynamicArrayPolicy::registerResourcesResize() { - Qt3D::QResourceManager<tst_ArrayResource, uint, 16> manager; + Qt3DCore::QResourceManager<tst_ArrayResource, uint, 16> manager; QList<tHandle16> handles; for (uint i = 0; i < 2; i++) { @@ -169,7 +169,7 @@ void tst_DynamicArrayPolicy::registerResourcesResize() */ void tst_DynamicArrayPolicy::removeResource() { - Qt3D::QResourceManager<tst_ArrayResource, int> manager; + Qt3DCore::QResourceManager<tst_ArrayResource, int> manager; QList<tst_ArrayResource *> resources; QList<tHandle> handles; @@ -193,7 +193,7 @@ void tst_DynamicArrayPolicy::removeResource() */ void tst_DynamicArrayPolicy::resetResource() { - Qt3D::QResourceManager<tst_ArrayResource, uint> manager; + Qt3DCore::QResourceManager<tst_ArrayResource, uint> manager; QList<tst_ArrayResource *> resources; QList<tHandle16> handles; @@ -220,7 +220,7 @@ void tst_DynamicArrayPolicy::resetResource() void tst_DynamicArrayPolicy::lookupResource() { - Qt3D::QResourceManager<tst_ArrayResource, uint> manager; + Qt3DCore::QResourceManager<tst_ArrayResource, uint> manager; QList<tst_ArrayResource *> resources; QList<tHandle16> handles; @@ -245,7 +245,7 @@ void tst_DynamicArrayPolicy::lookupResource() void tst_DynamicArrayPolicy::releaseResource() { - Qt3D::QResourceManager<tst_ArrayResource, uint> manager; + Qt3DCore::QResourceManager<tst_ArrayResource, uint> manager; QList<tst_ArrayResource *> resources; for (int i = 0; i < 5; i++) { @@ -267,11 +267,11 @@ class tst_Thread : public QThread Q_OBJECT public: - typedef Qt3D::QResourceManager<tst_ArrayResource, + typedef Qt3DCore::QResourceManager<tst_ArrayResource, int, 16, - Qt3D::ArrayAllocatingPolicy, - Qt3D::ObjectLevelLockingPolicy> Manager; + Qt3DCore::ArrayAllocatingPolicy, + Qt3DCore::ObjectLevelLockingPolicy> Manager; tst_Thread() : QThread() @@ -338,11 +338,11 @@ class tst_Thread2 : public QThread Q_OBJECT public: - typedef Qt3D::QResourceManager<tst_ArrayResource, + typedef Qt3DCore::QResourceManager<tst_ArrayResource, int, 16, - Qt3D::ArrayAllocatingPolicy, - Qt3D::ObjectLevelLockingPolicy> Manager; + Qt3DCore::ArrayAllocatingPolicy, + Qt3DCore::ObjectLevelLockingPolicy> Manager; tst_Thread2(int releaseAbove = 7) : QThread() @@ -414,7 +414,7 @@ void tst_DynamicArrayPolicy::heavyDutyMultiThreadedAccessRelease() void tst_DynamicArrayPolicy::maximumNumberOfResources() { - Qt3D::QResourceManager<tst_ArrayResource, uint> manager; + Qt3DCore::QResourceManager<tst_ArrayResource, uint> manager; QList<tst_ArrayResource *> resources; QList<tHandle16> handles; diff --git a/tests/auto/core/arrayresourcesmanager/preallocatedarraypolicy/tst_preallocatedarraypolicy.cpp b/tests/auto/core/arrayresourcesmanager/preallocatedarraypolicy/tst_preallocatedarraypolicy.cpp index c3fa5aea5..d56196d00 100644 --- a/tests/auto/core/arrayresourcesmanager/preallocatedarraypolicy/tst_preallocatedarraypolicy.cpp +++ b/tests/auto/core/arrayresourcesmanager/preallocatedarraypolicy/tst_preallocatedarraypolicy.cpp @@ -69,16 +69,16 @@ public: QAtomicInt m_value; }; -typedef Qt3D::QHandle<tst_ArrayResource> tHandle; -typedef Qt3D::QHandle<tst_ArrayResource, 4> tHandle4; -typedef Qt3D::QHandle<tst_ArrayResource, 8> tHandle8; -typedef Qt3D::QHandle<tst_ArrayResource, 16> tHandle16; +typedef Qt3DCore::QHandle<tst_ArrayResource> tHandle; +typedef Qt3DCore::QHandle<tst_ArrayResource, 4> tHandle4; +typedef Qt3DCore::QHandle<tst_ArrayResource, 8> tHandle8; +typedef Qt3DCore::QHandle<tst_ArrayResource, 16> tHandle16; void tst_PreallocatedArrayPolicy::createResourcesManager() { - Qt3D::QResourceManager<tst_ArrayResource, int, 16, Qt3D::ArrayPreallocationPolicy> manager16; - Qt3D::QResourceManager<tst_ArrayResource, int, 4, Qt3D::ArrayPreallocationPolicy> manager4; - Qt3D::QResourceManager<tst_ArrayResource, int, 8, Qt3D::ArrayPreallocationPolicy> manager8; + Qt3DCore::QResourceManager<tst_ArrayResource, int, 16, Qt3DCore::ArrayPreallocationPolicy> manager16; + Qt3DCore::QResourceManager<tst_ArrayResource, int, 4, Qt3DCore::ArrayPreallocationPolicy> manager4; + Qt3DCore::QResourceManager<tst_ArrayResource, int, 8, Qt3DCore::ArrayPreallocationPolicy> manager8; QVERIFY(manager16.maxResourcesEntries() == 65535); QVERIFY(manager8.maxResourcesEntries() == 255); QVERIFY(manager4.maxResourcesEntries() == 15); @@ -90,7 +90,7 @@ void tst_PreallocatedArrayPolicy::createResourcesManager() */ void tst_PreallocatedArrayPolicy::acquireResources() { - Qt3D::QResourceManager<tst_ArrayResource, uint, 4, Qt3D::ArrayPreallocationPolicy> manager; + Qt3DCore::QResourceManager<tst_ArrayResource, uint, 4, Qt3DCore::ArrayPreallocationPolicy> manager; QList<tHandle4> handles; @@ -110,7 +110,7 @@ void tst_PreallocatedArrayPolicy::acquireResources() void tst_PreallocatedArrayPolicy::getResources() { - Qt3D::QResourceManager<tst_ArrayResource, int, 8, Qt3D::ArrayPreallocationPolicy> manager; + Qt3DCore::QResourceManager<tst_ArrayResource, int, 8, Qt3DCore::ArrayPreallocationPolicy> manager; QList<tst_ArrayResource *> resources; QList<tHandle8> handles; @@ -141,7 +141,7 @@ void tst_PreallocatedArrayPolicy::getResources() */ void tst_PreallocatedArrayPolicy::registerResourcesResize() { - Qt3D::QResourceManager<tst_ArrayResource, uint, 16, Qt3D::ArrayPreallocationPolicy> manager; + Qt3DCore::QResourceManager<tst_ArrayResource, uint, 16, Qt3DCore::ArrayPreallocationPolicy> manager; QList<tHandle16> handles; for (uint i = 0; i < 2; i++) { @@ -169,7 +169,7 @@ void tst_PreallocatedArrayPolicy::registerResourcesResize() */ void tst_PreallocatedArrayPolicy::removeResource() { - Qt3D::QResourceManager<tst_ArrayResource, int, 16, Qt3D::ArrayPreallocationPolicy> manager; + Qt3DCore::QResourceManager<tst_ArrayResource, int, 16, Qt3DCore::ArrayPreallocationPolicy> manager; QList<tst_ArrayResource *> resources; QList<tHandle> handles; @@ -193,7 +193,7 @@ void tst_PreallocatedArrayPolicy::removeResource() */ void tst_PreallocatedArrayPolicy::resetResource() { - Qt3D::QResourceManager<tst_ArrayResource, uint, 16, Qt3D::ArrayPreallocationPolicy> manager; + Qt3DCore::QResourceManager<tst_ArrayResource, uint, 16, Qt3DCore::ArrayPreallocationPolicy> manager; QList<tst_ArrayResource *> resources; QList<tHandle16> handles; @@ -220,7 +220,7 @@ void tst_PreallocatedArrayPolicy::resetResource() void tst_PreallocatedArrayPolicy::lookupResource() { - Qt3D::QResourceManager<tst_ArrayResource, uint, 16, Qt3D::ArrayPreallocationPolicy> manager; + Qt3DCore::QResourceManager<tst_ArrayResource, uint, 16, Qt3DCore::ArrayPreallocationPolicy> manager; QList<tst_ArrayResource *> resources; QList<tHandle16> handles; @@ -245,7 +245,7 @@ void tst_PreallocatedArrayPolicy::lookupResource() void tst_PreallocatedArrayPolicy::releaseResource() { - Qt3D::QResourceManager<tst_ArrayResource, uint, 16, Qt3D::ArrayPreallocationPolicy> manager; + Qt3DCore::QResourceManager<tst_ArrayResource, uint, 16, Qt3DCore::ArrayPreallocationPolicy> manager; QList<tst_ArrayResource *> resources; for (int i = 0; i < 5; i++) { @@ -267,11 +267,11 @@ class tst_Thread : public QThread Q_OBJECT public: - typedef Qt3D::QResourceManager<tst_ArrayResource, + typedef Qt3DCore::QResourceManager<tst_ArrayResource, int, 16, - Qt3D::ArrayPreallocationPolicy, - Qt3D::ObjectLevelLockingPolicy> Manager; + Qt3DCore::ArrayPreallocationPolicy, + Qt3DCore::ObjectLevelLockingPolicy> Manager; tst_Thread() : QThread() @@ -339,11 +339,11 @@ class tst_Thread2 : public QThread Q_OBJECT public: - typedef Qt3D::QResourceManager<tst_ArrayResource, + typedef Qt3DCore::QResourceManager<tst_ArrayResource, int, 16, - Qt3D::ArrayPreallocationPolicy, - Qt3D::ObjectLevelLockingPolicy> Manager; + Qt3DCore::ArrayPreallocationPolicy, + Qt3DCore::ObjectLevelLockingPolicy> Manager; tst_Thread2(int releaseAbove = 7) : QThread() @@ -415,7 +415,7 @@ void tst_PreallocatedArrayPolicy::heavyDutyMultiThreadedAccessRelease() void tst_PreallocatedArrayPolicy::maximumNumberOfResources() { - Qt3D::QResourceManager<tst_ArrayResource, uint, 16, Qt3D::ArrayPreallocationPolicy> manager; + Qt3DCore::QResourceManager<tst_ArrayResource, uint, 16, Qt3DCore::ArrayPreallocationPolicy> manager; QList<tst_ArrayResource *> resources; QList<tHandle16> handles; diff --git a/tests/auto/core/cloning/tst_cloning.cpp b/tests/auto/core/cloning/tst_cloning.cpp index 1ea911698..1ddada245 100644 --- a/tests/auto/core/cloning/tst_cloning.cpp +++ b/tests/auto/core/cloning/tst_cloning.cpp @@ -51,11 +51,11 @@ private slots: void checkEntityCloning(); }; -class MyQNode : public Qt3D::QNode +class MyQNode : public Qt3DCore::QNode { Q_OBJECT public: - explicit MyQNode(Qt3D::QNode *parent = 0) : QNode(parent) + explicit MyQNode(Qt3DCore::QNode *parent = 0) : QNode(parent) {} ~MyQNode() @@ -75,19 +75,19 @@ public: } protected: - void copy(const Qt3D::QNode *ref) Q_DECL_OVERRIDE + void copy(const Qt3DCore::QNode *ref) Q_DECL_OVERRIDE { - Qt3D::QNode::copy(ref); + Qt3DCore::QNode::copy(ref); const MyQNode *refNode = qobject_cast<const MyQNode *>(ref); setCustomProperty(refNode->customProperty()); } }; -class MyQComponent : public Qt3D::QComponent +class MyQComponent : public Qt3DCore::QComponent { Q_OBJECT public: - explicit MyQComponent(Qt3D::QNode *parent = 0) : QComponent(parent) + explicit MyQComponent(Qt3DCore::QNode *parent = 0) : QComponent(parent) {} ~MyQComponent() @@ -101,11 +101,11 @@ public: void tst_Cloning::checkEntityCloning() { // GIVEN - Qt3D::QScene *scene = new Qt3D::QScene(); + Qt3DCore::QScene *scene = new Qt3DCore::QScene(); MyQNode *root = new MyQNode(); - Qt3D::QNodePrivate::get(root)->setScene(scene); + Qt3DCore::QNodePrivate::get(root)->setScene(scene); - Qt3D::QEntity *entity = new Qt3D::QEntity(root); + Qt3DCore::QEntity *entity = new Qt3DCore::QEntity(root); // WHEN MyQComponent *comp1 = new MyQComponent(); @@ -133,16 +133,16 @@ void tst_Cloning::checkEntityCloning() QCOMPARE(cloneRoot->id(), root->id()); QVERIFY(cloneRoot->customProperty() == root->customProperty()); - Qt3D::QEntity *cloneEntity = qobject_cast<Qt3D::QEntity *>(cloneRoot->children().first()); + Qt3DCore::QEntity *cloneEntity = qobject_cast<Qt3DCore::QEntity *>(cloneRoot->children().first()); QVERIFY(cloneEntity != Q_NULLPTR); QCOMPARE(cloneEntity->id(), entity->id()); QCOMPARE(cloneEntity->children().count(), 4); QCOMPARE(cloneEntity->components().count(), 3); - QList<Qt3D::QNodeId> ids = QList<Qt3D::QNodeId>() << comp1->id() << comp2->id() << comp3->id() << childNode->id(); + QList<Qt3DCore::QNodeId> ids = QList<Qt3DCore::QNodeId>() << comp1->id() << comp2->id() << comp3->id() << childNode->id(); Q_FOREACH (QObject *c, cloneEntity->children()) { - Qt3D::QNode *n = qobject_cast<Qt3D::QNode *>(c); + Qt3DCore::QNode *n = qobject_cast<Qt3DCore::QNode *>(c); QVERIFY(ids.contains(n->id())); ids.removeAll(n->id()); } diff --git a/tests/auto/core/handle/tst_handle.cpp b/tests/auto/core/handle/tst_handle.cpp index 7f2c01903..d993056a1 100644 --- a/tests/auto/core/handle/tst_handle.cpp +++ b/tests/auto/core/handle/tst_handle.cpp @@ -69,8 +69,8 @@ public: int m_value; }; -typedef Qt3D::QHandle<SimpleResource> Handle; -typedef Qt3D::QHandle<SimpleResource, 22> BigHandle; +typedef Qt3DCore::QHandle<SimpleResource> Handle; +typedef Qt3DCore::QHandle<SimpleResource, 22> BigHandle; void tst_Handle::defaultConstruction() { diff --git a/tests/auto/core/handlemanager/tst_handlemanager.cpp b/tests/auto/core/handlemanager/tst_handlemanager.cpp index bdbc6252a..66911f2c9 100644 --- a/tests/auto/core/handlemanager/tst_handlemanager.cpp +++ b/tests/auto/core/handlemanager/tst_handlemanager.cpp @@ -67,17 +67,17 @@ public: int m_value; }; -typedef Qt3D::QHandle<SimpleResource> Handle; +typedef Qt3DCore::QHandle<SimpleResource> Handle; void tst_HandleManager::construction() { - Qt3D::QHandleManager<SimpleResource> manager; + Qt3DCore::QHandleManager<SimpleResource> manager; QVERIFY(manager.activeEntries() == 0); } void tst_HandleManager::correctPointer() { - Qt3D::QHandleManager<SimpleResource> manager; + Qt3DCore::QHandleManager<SimpleResource> manager; SimpleResource *p1 = (SimpleResource *)0xdeadbeef; const Handle h = manager.acquire(p1); @@ -89,7 +89,7 @@ void tst_HandleManager::correctPointer() void tst_HandleManager::correctPointers() { - Qt3D::QHandleManager<SimpleResource> manager; + Qt3DCore::QHandleManager<SimpleResource> manager; SimpleResource *p[3]; p[0] = (SimpleResource *)0xdeadbeef; p[1] = (SimpleResource *)0x11111111; @@ -109,7 +109,7 @@ void tst_HandleManager::correctPointers() void tst_HandleManager::correctConstPointer() { - Qt3D::QHandleManager<SimpleResource> manager; + Qt3DCore::QHandleManager<SimpleResource> manager; QSharedPointer<SimpleResource> p1(new SimpleResource); const Handle h = manager.acquire(p1.data()); @@ -121,7 +121,7 @@ void tst_HandleManager::correctConstPointer() void tst_HandleManager::nullForRemovedEntry() { - Qt3D::QHandleManager<SimpleResource> manager; + Qt3DCore::QHandleManager<SimpleResource> manager; QSharedPointer<SimpleResource> p1(new SimpleResource); const Handle h = manager.acquire(p1.data()); manager.release(h); @@ -134,7 +134,7 @@ void tst_HandleManager::nullForRemovedEntry() void tst_HandleManager::validHandleForReplacementEntry() { - Qt3D::QHandleManager<SimpleResource> manager; + Qt3DCore::QHandleManager<SimpleResource> manager; QSharedPointer<SimpleResource> p1(new SimpleResource); const Handle h = manager.acquire(p1.data()); QVERIFY(manager.activeEntries() == 1); @@ -155,7 +155,7 @@ void tst_HandleManager::validHandleForReplacementEntry() void tst_HandleManager::updateChangesValue() { - Qt3D::QHandleManager<SimpleResource> manager; + Qt3DCore::QHandleManager<SimpleResource> manager; QSharedPointer<SimpleResource> p1(new SimpleResource); const Handle h = manager.acquire(p1.data()); @@ -171,7 +171,7 @@ void tst_HandleManager::updateChangesValue() void tst_HandleManager::resetRemovesAllEntries() { - Qt3D::QHandleManager<SimpleResource> manager; + Qt3DCore::QHandleManager<SimpleResource> manager; for (int i = 0; i < 100; ++i) { SimpleResource *p = (SimpleResource *) 0xdead0000 + i; const Handle h = manager.acquire(p); @@ -190,7 +190,7 @@ void tst_HandleManager::resetRemovesAllEntries() void tst_HandleManager::maximumEntries() { - Qt3D::QHandleManager<SimpleResource> manager; + Qt3DCore::QHandleManager<SimpleResource> manager; QCOMPARE(Handle::maxIndex(), (uint)((1 << 16) - 1)); diff --git a/tests/auto/core/listresourcesmanager/tst_listresourcesmanager.cpp b/tests/auto/core/listresourcesmanager/tst_listresourcesmanager.cpp index 3f18fee4b..a3dbb3ea1 100644 --- a/tests/auto/core/listresourcesmanager/tst_listresourcesmanager.cpp +++ b/tests/auto/core/listresourcesmanager/tst_listresourcesmanager.cpp @@ -69,16 +69,16 @@ public: QAtomicInt m_value; }; -typedef Qt3D::QHandle<tst_ListResource> tHandle; -typedef Qt3D::QHandle<tst_ListResource, 4> tHandle4; -typedef Qt3D::QHandle<tst_ListResource, 8> tHandle8; -typedef Qt3D::QHandle<tst_ListResource, 16> tHandle16; +typedef Qt3DCore::QHandle<tst_ListResource> tHandle; +typedef Qt3DCore::QHandle<tst_ListResource, 4> tHandle4; +typedef Qt3DCore::QHandle<tst_ListResource, 8> tHandle8; +typedef Qt3DCore::QHandle<tst_ListResource, 16> tHandle16; void tst_ListResourcesManager::createResourcesManager() { - Qt3D::QResourceManager<tst_ListResource, int, 16, Qt3D::ListAllocatingPolicy> manager16; - Qt3D::QResourceManager<tst_ListResource, int, 4, Qt3D::ListAllocatingPolicy> manager4; - Qt3D::QResourceManager<tst_ListResource, int, 8, Qt3D::ListAllocatingPolicy> manager8; + Qt3DCore::QResourceManager<tst_ListResource, int, 16, Qt3DCore::ListAllocatingPolicy> manager16; + Qt3DCore::QResourceManager<tst_ListResource, int, 4, Qt3DCore::ListAllocatingPolicy> manager4; + Qt3DCore::QResourceManager<tst_ListResource, int, 8, Qt3DCore::ListAllocatingPolicy> manager8; QVERIFY(manager16.maxResourcesEntries() == 65535); QVERIFY(manager8.maxResourcesEntries() == 255); @@ -91,7 +91,7 @@ void tst_ListResourcesManager::createResourcesManager() */ void tst_ListResourcesManager::acquireResources() { - Qt3D::QResourceManager<tst_ListResource, int, 4, Qt3D::ListAllocatingPolicy> manager; + Qt3DCore::QResourceManager<tst_ListResource, int, 4, Qt3DCore::ListAllocatingPolicy> manager; QList<tHandle4> handles; @@ -111,7 +111,7 @@ void tst_ListResourcesManager::acquireResources() void tst_ListResourcesManager::getResources() { - Qt3D::QResourceManager<tst_ListResource, int, 8, Qt3D::ListAllocatingPolicy> manager; + Qt3DCore::QResourceManager<tst_ListResource, int, 8, Qt3DCore::ListAllocatingPolicy> manager; QList<tst_ListResource *> resources; QList<tHandle8> handles; @@ -142,7 +142,7 @@ void tst_ListResourcesManager::getResources() */ void tst_ListResourcesManager::registerResourcesResize() { - Qt3D::QResourceManager<tst_ListResource, int, 16, Qt3D::ListAllocatingPolicy> manager; + Qt3DCore::QResourceManager<tst_ListResource, int, 16, Qt3DCore::ListAllocatingPolicy> manager; QList<tHandle16> handles; for (uint i = 0; i < 2; i++) { @@ -170,7 +170,7 @@ void tst_ListResourcesManager::registerResourcesResize() */ void tst_ListResourcesManager::removeResource() { - Qt3D::QResourceManager<tst_ListResource, int, 16, Qt3D::ListAllocatingPolicy> manager; + Qt3DCore::QResourceManager<tst_ListResource, int, 16, Qt3DCore::ListAllocatingPolicy> manager; QList<tst_ListResource *> resources; QList<tHandle> handles; @@ -194,7 +194,7 @@ void tst_ListResourcesManager::removeResource() */ void tst_ListResourcesManager::resetResource() { - Qt3D::QResourceManager<tst_ListResource, int, 16, Qt3D::ListAllocatingPolicy> manager; + Qt3DCore::QResourceManager<tst_ListResource, int, 16, Qt3DCore::ListAllocatingPolicy> manager; QList<tst_ListResource *> resources; QList<tHandle16> handles; @@ -221,7 +221,7 @@ void tst_ListResourcesManager::resetResource() void tst_ListResourcesManager::lookupResource() { - Qt3D::QResourceManager<tst_ListResource, uint, 16, Qt3D::ListAllocatingPolicy> manager; + Qt3DCore::QResourceManager<tst_ListResource, uint, 16, Qt3DCore::ListAllocatingPolicy> manager; QList<tst_ListResource *> resources; QList<tHandle16> handles; @@ -246,7 +246,7 @@ void tst_ListResourcesManager::lookupResource() void tst_ListResourcesManager::releaseResource() { - Qt3D::QResourceManager<tst_ListResource, uint, 16, Qt3D::ListAllocatingPolicy> manager; + Qt3DCore::QResourceManager<tst_ListResource, uint, 16, Qt3DCore::ListAllocatingPolicy> manager; QList<tst_ListResource *> resources; for (int i = 0; i < 5; i++) { @@ -268,11 +268,11 @@ class tst_Thread : public QThread Q_OBJECT public: - typedef Qt3D::QResourceManager<tst_ListResource, + typedef Qt3DCore::QResourceManager<tst_ListResource, int, 16, - Qt3D::ListAllocatingPolicy, - Qt3D::ObjectLevelLockingPolicy> Manager; + Qt3DCore::ListAllocatingPolicy, + Qt3DCore::ObjectLevelLockingPolicy> Manager; tst_Thread() : QThread() { @@ -339,11 +339,11 @@ class tst_Thread2 : public QThread Q_OBJECT public: - typedef Qt3D::QResourceManager<tst_ListResource, + typedef Qt3DCore::QResourceManager<tst_ListResource, int, 16, - Qt3D::ListAllocatingPolicy, - Qt3D::ObjectLevelLockingPolicy> Manager; + Qt3DCore::ListAllocatingPolicy, + Qt3DCore::ObjectLevelLockingPolicy> Manager; tst_Thread2(int releaseAbove = 7) : QThread() @@ -415,7 +415,7 @@ void tst_ListResourcesManager::heavyDutyMultiThreadedAccessRelease() void tst_ListResourcesManager::maximumNumberOfResources() { - Qt3D::QResourceManager<tst_ListResource, uint, 16, Qt3D::ListAllocatingPolicy> manager; + Qt3DCore::QResourceManager<tst_ListResource, uint, 16, Qt3DCore::ListAllocatingPolicy> manager; QList<tst_ListResource *> resources; QList<tHandle16> handles; diff --git a/tests/auto/core/nodes/tst_nodes.cpp b/tests/auto/core/nodes/tst_nodes.cpp index 41ddcad43..629c03365 100644 --- a/tests/auto/core/nodes/tst_nodes.cpp +++ b/tests/auto/core/nodes/tst_nodes.cpp @@ -84,87 +84,87 @@ private slots: }; class ObserverSpy; -class SimplePostman : public Qt3D::QAbstractPostman +class SimplePostman : public Qt3DCore::QAbstractPostman { public: SimplePostman(ObserverSpy *spy) : m_spy(spy) {} - void sceneChangeEvent(const Qt3D::QSceneChangePtr &) Q_DECL_FINAL {}; - void setScene(Qt3D::QScene *) Q_DECL_FINAL {}; - void notifyBackend(const Qt3D::QSceneChangePtr &change) Q_DECL_FINAL; + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &) Q_DECL_FINAL {}; + void setScene(Qt3DCore::QScene *) Q_DECL_FINAL {}; + void notifyBackend(const Qt3DCore::QSceneChangePtr &change) Q_DECL_FINAL; private: ObserverSpy *m_spy; }; -class ObserverSpy : public Qt3D::QAbstractArbiter +class ObserverSpy : public Qt3DCore::QAbstractArbiter { public: - class ChangeRecord : public QPair<Qt3D::QSceneChangePtr, bool> + class ChangeRecord : public QPair<Qt3DCore::QSceneChangePtr, bool> { public: - ChangeRecord(const Qt3D::QSceneChangePtr &event, bool locked) - : QPair<Qt3D::QSceneChangePtr, bool>(event, locked) + ChangeRecord(const Qt3DCore::QSceneChangePtr &event, bool locked) + : QPair<Qt3DCore::QSceneChangePtr, bool>(event, locked) {} - Qt3D::QSceneChangePtr change() const { return first; } + Qt3DCore::QSceneChangePtr change() const { return first; } bool wasLocked() const { return second; } }; - ObserverSpy(Qt3D::QNode *node) - : Qt3D::QAbstractArbiter() + ObserverSpy(Qt3DCore::QNode *node) + : Qt3DCore::QAbstractArbiter() , m_node(node) , m_postman(new SimplePostman(this)) { - Qt3D::QNodePrivate::get(node)->setArbiter(this); + Qt3DCore::QNodePrivate::get(node)->setArbiter(this); } ~ObserverSpy() { - Qt3D::QNodePrivate::get(m_node)->setArbiter(Q_NULLPTR); + Qt3DCore::QNodePrivate::get(m_node)->setArbiter(Q_NULLPTR); } - void sceneChangeEventWithLock(const Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE + void sceneChangeEventWithLock(const Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE { events << ChangeRecord(e, true); } - void sceneChangeEventWithLock(const Qt3D::QSceneChangeList &e) Q_DECL_OVERRIDE + void sceneChangeEventWithLock(const Qt3DCore::QSceneChangeList &e) Q_DECL_OVERRIDE { for (uint i = 0, m = e.size(); i < m; ++i) { events << ChangeRecord(e.at(i), false); } } - void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE { events << ChangeRecord(e, false); } - Qt3D::QAbstractPostman *postman() const Q_DECL_FINAL + Qt3DCore::QAbstractPostman *postman() const Q_DECL_FINAL { return m_postman.data(); } QList<ChangeRecord> events; - Qt3D::QNode *m_node; + Qt3DCore::QNode *m_node; QScopedPointer<SimplePostman> m_postman; }; -void SimplePostman::notifyBackend(const Qt3D::QSceneChangePtr &change) +void SimplePostman::notifyBackend(const Qt3DCore::QSceneChangePtr &change) { m_spy->sceneChangeEventWithLock(change); } -class MyQNode : public Qt3D::QNode +class MyQNode : public Qt3DCore::QNode { Q_OBJECT Q_PROPERTY(QString customProperty READ customProperty WRITE setCustomProperty NOTIFY customPropertyChanged) public: - explicit MyQNode(Qt3D::QNode *parent = 0) + explicit MyQNode(Qt3DCore::QNode *parent = 0) : QNode(parent) , m_scene(Q_NULLPTR) {} @@ -192,8 +192,8 @@ public: void assignScene() { if (!m_scene) - m_scene = new Qt3D::QScene(); - Qt3D::QNodePrivate::get(this)->setScene(m_scene); + m_scene = new Qt3DCore::QScene(); + Qt3DCore::QNodePrivate::get(this)->setScene(m_scene); } void makeCopyOf(QNode *other) @@ -208,14 +208,14 @@ protected: QT3D_CLONEABLE(MyQNode) QString m_customProperty; - Qt3D::QScene *m_scene; + Qt3DCore::QScene *m_scene; }; -class MyQComponent : public Qt3D::QComponent +class MyQComponent : public Qt3DCore::QComponent { Q_OBJECT public: - explicit MyQComponent(Qt3D::QNode *parent = 0) : QComponent(parent) + explicit MyQComponent(Qt3DCore::QNode *parent = 0) : QComponent(parent) {} ~MyQComponent() @@ -261,8 +261,8 @@ void tst_Nodes::defaultComponentConstruction() void tst_Nodes::defaultEntityConstrution() { // GIVEN - QScopedPointer<Qt3D::QEntity> entity(new Qt3D::QEntity()); - Qt3D::QEntity *entity2 = new Qt3D::QEntity(entity.data()); + QScopedPointer<Qt3DCore::QEntity> entity(new Qt3DCore::QEntity()); + Qt3DCore::QEntity *entity2 = new Qt3DCore::QEntity(entity.data()); // THEN QVERIFY(entity->components().isEmpty()); @@ -278,7 +278,7 @@ void tst_Nodes::appendSingleChildNodeToNodeNoSceneExplicitParenting() ObserverSpy spy(node.data()); // THEN - QVERIFY(Qt3D::QNodePrivate::get(node.data())->scene() == Q_NULLPTR); + QVERIFY(Qt3DCore::QNodePrivate::get(node.data())->scene() == Q_NULLPTR); // WHEN QScopedPointer<MyQNode> child(new MyQNode()); @@ -305,7 +305,7 @@ void tst_Nodes::appendSingleChildNodeToNodeNoSceneImplicitParenting() ObserverSpy spy(node.data()); // THEN - QVERIFY(Qt3D::QNodePrivate::get(node.data())->scene() == Q_NULLPTR); + QVERIFY(Qt3DCore::QNodePrivate::get(node.data())->scene() == Q_NULLPTR); // WHEN QScopedPointer<MyQNode> child(new MyQNode(node.data())); @@ -326,11 +326,11 @@ void tst_Nodes::appendMultipleChildNodesToNodeNoScene() ObserverSpy spy(node.data()); // THEN - QVERIFY(Qt3D::QNodePrivate::get(node.data())->scene() == Q_NULLPTR); + QVERIFY(Qt3DCore::QNodePrivate::get(node.data())->scene() == Q_NULLPTR); // WHEN for (int i = 0; i < 10; i++) { // WHEN - Qt3D::QNode *child = Q_NULLPTR; + Qt3DCore::QNode *child = Q_NULLPTR; if (i % 2 == 0) { child = new MyQNode(node.data()); } else { @@ -357,7 +357,7 @@ void tst_Nodes::appendSingleChildNodeToNodeSceneExplicitParenting() // WHEN node->assignScene(); // THEN - QVERIFY(Qt3D::QNodePrivate::get(node.data())->scene() != Q_NULLPTR); + QVERIFY(Qt3DCore::QNodePrivate::get(node.data())->scene() != Q_NULLPTR); // WHEN QScopedPointer<MyQNode> child(new MyQNode()); @@ -376,10 +376,10 @@ void tst_Nodes::appendSingleChildNodeToNodeSceneExplicitParenting() QVERIFY(spy.events.first().wasLocked()); QCOMPARE(node->children().count(), 1); - Qt3D::QScenePropertyChangePtr event = spy.events.takeFirst().change().dynamicCast<Qt3D::QScenePropertyChange>(); - QCOMPARE(event->type(), Qt3D::NodeCreated); + Qt3DCore::QScenePropertyChangePtr event = spy.events.takeFirst().change().dynamicCast<Qt3DCore::QScenePropertyChange>(); + QCOMPARE(event->type(), Qt3DCore::NodeCreated); QCOMPARE(event->propertyName(), "node"); - Qt3D::QNodePtr clone = event->value().value<Qt3D::QNodePtr>(); + Qt3DCore::QNodePtr clone = event->value().value<Qt3DCore::QNodePtr>(); QCOMPARE(clone->id(), child->id()); QCOMPARE(clone->parentNode()->id(), node->id()); } @@ -393,7 +393,7 @@ void tst_Nodes::appendSingleChildNodeToNodeSceneImplicitParenting() // WHEN node->assignScene(); // THEN - QVERIFY(Qt3D::QNodePrivate::get(node.data())->scene() != Q_NULLPTR); + QVERIFY(Qt3DCore::QNodePrivate::get(node.data())->scene() != Q_NULLPTR); // WHEN QScopedPointer<MyQNode> child(new MyQNode(node.data())); @@ -402,16 +402,16 @@ void tst_Nodes::appendSingleChildNodeToNodeSceneImplicitParenting() // THEN QVERIFY(child->parent() == node.data()); QVERIFY(child->parentNode() == node.data()); - QVERIFY(Qt3D::QNodePrivate::get(child.data())->scene() != Q_NULLPTR); + QVERIFY(Qt3DCore::QNodePrivate::get(child.data())->scene() != Q_NULLPTR); QCOMPARE(spy.events.size(), 1); QVERIFY(spy.events.first().wasLocked()); QCOMPARE(node->children().count(), 1); - Qt3D::QScenePropertyChangePtr event = spy.events.takeFirst().change().dynamicCast<Qt3D::QScenePropertyChange>(); - QCOMPARE(event->type(), Qt3D::NodeCreated); + Qt3DCore::QScenePropertyChangePtr event = spy.events.takeFirst().change().dynamicCast<Qt3DCore::QScenePropertyChange>(); + QCOMPARE(event->type(), Qt3DCore::NodeCreated); QCOMPARE(event->propertyName(), "node"); - Qt3D::QNodePtr clone = event->value().value<Qt3D::QNodePtr>(); + Qt3DCore::QNodePtr clone = event->value().value<Qt3DCore::QNodePtr>(); QCOMPARE(clone->id(), child->id()); QCOMPARE(clone->parentNode()->id(), node->id()); } @@ -426,12 +426,12 @@ void tst_Nodes::appendMultipleChildNodesToNodeScene() node->assignScene(); ObserverSpy spy(node.data()); // THEN - QVERIFY(Qt3D::QNodePrivate::get(node.data())->scene() != Q_NULLPTR); + QVERIFY(Qt3DCore::QNodePrivate::get(node.data())->scene() != Q_NULLPTR); // WHEN for (int i = 0; i < 10; i++) { // WHEN - Qt3D::QNode *child = Q_NULLPTR; + Qt3DCore::QNode *child = Q_NULLPTR; if (i % 2 == 0) { child = new MyQNode(node.data()); QCoreApplication::processEvents(); @@ -442,7 +442,7 @@ void tst_Nodes::appendMultipleChildNodesToNodeScene() } // THEN QVERIFY(child->parent() == node.data()); - QVERIFY(Qt3D::QNodePrivate::get(child)->scene() != Q_NULLPTR); + QVERIFY(Qt3DCore::QNodePrivate::get(child)->scene() != Q_NULLPTR); } // THEN QCOMPARE(node->children().count(), 10); @@ -452,14 +452,14 @@ void tst_Nodes::appendMultipleChildNodesToNodeScene() Q_FOREACH (const ObserverSpy::ChangeRecord &r, spy.events) { QVERIFY(r.wasLocked()); - Qt3D::QScenePropertyChangePtr event = r.change().dynamicCast<Qt3D::QScenePropertyChange>(); - QCOMPARE(event->type(), Qt3D::NodeCreated); + Qt3DCore::QScenePropertyChangePtr event = r.change().dynamicCast<Qt3DCore::QScenePropertyChange>(); + QCOMPARE(event->type(), Qt3DCore::NodeCreated); QCOMPARE(event->propertyName(), "node"); - Qt3D::QNodePtr clone = event->value().value<Qt3D::QNodePtr>(); + Qt3DCore::QNodePtr clone = event->value().value<Qt3DCore::QNodePtr>(); bool found = false; Q_FOREACH (QObject *c, node->children()) { - if (clone->id() == qobject_cast<Qt3D::QNode *>(c)->id()) { + if (clone->id() == qobject_cast<Qt3DCore::QNode *>(c)->id()) { found = true; QCOMPARE(clone->parentNode()->id(), node->id()); break; @@ -477,7 +477,7 @@ void tst_Nodes::checkParentChangeToNull() // WHEN root->assignScene(); - QScopedPointer<Qt3D::QNode> child(new MyQNode(root.data())); + QScopedPointer<Qt3DCore::QNode> child(new MyQNode(root.data())); QCoreApplication::processEvents(); // THEN @@ -495,10 +495,10 @@ void tst_Nodes::checkParentChangeToNull() QCOMPARE(spy.events.size(), 1); QVERIFY(spy.events.first().wasLocked()); - Qt3D::QScenePropertyChangePtr event = spy.events.takeFirst().change().dynamicCast<Qt3D::QScenePropertyChange>(); - QCOMPARE(event->type(), Qt3D::NodeAboutToBeDeleted); + Qt3DCore::QScenePropertyChangePtr event = spy.events.takeFirst().change().dynamicCast<Qt3DCore::QScenePropertyChange>(); + QCOMPARE(event->type(), Qt3DCore::NodeAboutToBeDeleted); QCOMPARE(event->propertyName(), "node"); - Qt3D::QNodePtr clone = event->value().value<Qt3D::QNodePtr>(); + Qt3DCore::QNodePtr clone = event->value().value<Qt3DCore::QNodePtr>(); QCOMPARE(clone->id(), child->id()); QVERIFY(!clone->parentNode()); } @@ -519,14 +519,14 @@ void tst_Nodes::checkParentChangeToOtherParent() // WHEN ObserverSpy spyParent1(parent1.data()); ObserverSpy spyParent2(parent2.data()); - QScopedPointer<Qt3D::QNode> child(new MyQNode(parent1.data())); + QScopedPointer<Qt3DCore::QNode> child(new MyQNode(parent1.data())); QCoreApplication::processEvents(); // THEN QVERIFY(child->parent() == parent1.data()); QCOMPARE(parent1->children().size(), 1); QCOMPARE(parent2->children().size(), 0); - QVERIFY(Qt3D::QNodePrivate::get(child.data())->scene() != Q_NULLPTR); + QVERIFY(Qt3DCore::QNodePrivate::get(child.data())->scene() != Q_NULLPTR); QCOMPARE(spyParent1.events.size(), 1); // WHEN @@ -542,19 +542,19 @@ void tst_Nodes::checkParentChangeToOtherParent() // CHECK event 1 is a Node Deleted event QVERIFY(spyParent1.events.first().wasLocked()); - Qt3D::QScenePropertyChangePtr event = spyParent1.events.takeFirst().change().dynamicCast<Qt3D::QScenePropertyChange>(); - QCOMPARE(event->type(), Qt3D::NodeAboutToBeDeleted); + Qt3DCore::QScenePropertyChangePtr event = spyParent1.events.takeFirst().change().dynamicCast<Qt3DCore::QScenePropertyChange>(); + QCOMPARE(event->type(), Qt3DCore::NodeAboutToBeDeleted); QCOMPARE(event->propertyName(), "node"); - Qt3D::QNodePtr clone = event->value().value<Qt3D::QNodePtr>(); + Qt3DCore::QNodePtr clone = event->value().value<Qt3DCore::QNodePtr>(); QCOMPARE(clone->id(), child->id()); QVERIFY(!clone->parentNode()); // CHECK event 2 is a Node Added event QVERIFY(spyParent2.events.last().wasLocked()); - event = spyParent2.events.last().change().dynamicCast<Qt3D::QScenePropertyChange>(); - QCOMPARE(event->type(), Qt3D::NodeCreated); + event = spyParent2.events.last().change().dynamicCast<Qt3DCore::QScenePropertyChange>(); + QCOMPARE(event->type(), Qt3DCore::NodeCreated); QCOMPARE(event->propertyName(), "node"); - clone = event->value().value<Qt3D::QNodePtr>(); + clone = event->value().value<Qt3DCore::QNodePtr>(); QCOMPARE(clone->id(), child->id()); QVERIFY(clone->parentNode()); } @@ -564,7 +564,7 @@ void tst_Nodes::removingSingleChildNodeFromNode() { // GIVEN QScopedPointer<MyQNode> root(new MyQNode()); - QScopedPointer<Qt3D::QNode> child(new MyQNode()); + QScopedPointer<Qt3DCore::QNode> child(new MyQNode()); // WHEN child->setParent(root.data()); @@ -583,10 +583,10 @@ void tst_Nodes::removingSingleChildNodeFromNode() QCOMPARE(spy.events.size(), 1); QVERIFY(spy.events.first().wasLocked()); - Qt3D::QScenePropertyChangePtr event = spy.events.takeFirst().change().dynamicCast<Qt3D::QScenePropertyChange>(); - QCOMPARE(event->type(), Qt3D::NodeAboutToBeDeleted); + Qt3DCore::QScenePropertyChangePtr event = spy.events.takeFirst().change().dynamicCast<Qt3DCore::QScenePropertyChange>(); + QCOMPARE(event->type(), Qt3DCore::NodeAboutToBeDeleted); QCOMPARE(event->propertyName(), "node"); - Qt3D::QNodePtr clone = event->value().value<Qt3D::QNodePtr>(); + Qt3DCore::QNodePtr clone = event->value().value<Qt3DCore::QNodePtr>(); QCOMPARE(clone->id(), child->id()); QVERIFY(!clone->parentNode()); } @@ -601,7 +601,7 @@ void tst_Nodes::removingMultipleChildNodesFromNode() ObserverSpy spy(root.data()); // THEN - QVERIFY(Qt3D::QNodePrivate::get(root.data())->scene() != Q_NULLPTR); + QVERIFY(Qt3DCore::QNodePrivate::get(root.data())->scene() != Q_NULLPTR); // WHEN for (int i = 0; i < 10; i++) @@ -623,10 +623,10 @@ void tst_Nodes::removingMultipleChildNodesFromNode() QCOMPARE(spy.events.size(), 10); Q_FOREACH (const ObserverSpy::ChangeRecord &r, spy.events) { QVERIFY(r.wasLocked()); - Qt3D::QScenePropertyChangePtr event = r.change().dynamicCast<Qt3D::QScenePropertyChange>(); - QCOMPARE(event->type(), Qt3D::NodeAboutToBeDeleted); + Qt3DCore::QScenePropertyChangePtr event = r.change().dynamicCast<Qt3DCore::QScenePropertyChange>(); + QCOMPARE(event->type(), Qt3DCore::NodeAboutToBeDeleted); QCOMPARE(event->propertyName(), "node"); - Qt3D::QNodePtr clone = event->value().value<Qt3D::QNodePtr>(); + Qt3DCore::QNodePtr clone = event->value().value<Qt3DCore::QNodePtr>(); QVERIFY(!clone->parentNode()); } } @@ -637,7 +637,7 @@ void tst_Nodes::appendingChildEntitiesToNode() QScopedPointer<MyQNode> root(new MyQNode()); // WHEN - Qt3D::QEntity *childEntity = new Qt3D::QEntity(root.data()); + Qt3DCore::QEntity *childEntity = new Qt3DCore::QEntity(root.data()); // THEN QVERIFY(root->children().first() == childEntity); @@ -651,7 +651,7 @@ void tst_Nodes::removingChildEntitiesFromNode() QScopedPointer<MyQNode> root(new MyQNode()); // WHEN - Qt3D::QEntity *childEntity = new Qt3D::QEntity(root.data()); + Qt3DCore::QEntity *childEntity = new Qt3DCore::QEntity(root.data()); // THEN QVERIFY(root->children().first() == childEntity); @@ -670,7 +670,7 @@ void tst_Nodes::removingChildEntitiesFromNode() void tst_Nodes::appendingParentlessComponentToEntity() { // GIVEN - QScopedPointer<Qt3D::QEntity> entity(new Qt3D::QEntity()); + QScopedPointer<Qt3DCore::QEntity> entity(new Qt3DCore::QEntity()); MyQComponent *comp = new MyQComponent(); // THEN @@ -697,10 +697,10 @@ void tst_Nodes::appendingParentlessComponentToEntity() // return early in such a case. // Check that we received ComponentAdded - Qt3D::QScenePropertyChangePtr event = spy.events.takeFirst().change().dynamicCast<Qt3D::QScenePropertyChange>(); - QCOMPARE(event->type(), Qt3D::ComponentAdded); + Qt3DCore::QScenePropertyChangePtr event = spy.events.takeFirst().change().dynamicCast<Qt3DCore::QScenePropertyChange>(); + QCOMPARE(event->type(), Qt3DCore::ComponentAdded); QCOMPARE(event->propertyName(), "component"); - Qt3D::QNodePtr clone = event->value().value<Qt3D::QNodePtr>(); + Qt3DCore::QNodePtr clone = event->value().value<Qt3DCore::QNodePtr>(); QCOMPARE(clone->id(), comp->id()); QVERIFY(!clone->parentNode()); } @@ -708,7 +708,7 @@ void tst_Nodes::appendingParentlessComponentToEntity() void tst_Nodes::appendingComponentToEntity() { // GIVEN - QScopedPointer<Qt3D::QEntity> entity(new Qt3D::QEntity()); + QScopedPointer<Qt3DCore::QEntity> entity(new Qt3DCore::QEntity()); MyQComponent *comp = new MyQComponent(entity.data()); QCoreApplication::processEvents(); @@ -728,10 +728,10 @@ void tst_Nodes::appendingComponentToEntity() QVERIFY(comp->parentNode() == entity.data()); QCOMPARE(spy.events.size(), 1); QVERIFY(spy.events.first().wasLocked()); - Qt3D::QScenePropertyChangePtr event = spy.events.takeFirst().change().dynamicCast<Qt3D::QScenePropertyChange>(); - QCOMPARE(event->type(), Qt3D::ComponentAdded); + Qt3DCore::QScenePropertyChangePtr event = spy.events.takeFirst().change().dynamicCast<Qt3DCore::QScenePropertyChange>(); + QCOMPARE(event->type(), Qt3DCore::ComponentAdded); QCOMPARE(event->propertyName(), "component"); - Qt3D::QNodePtr clone = event->value().value<Qt3D::QNodePtr>(); + Qt3DCore::QNodePtr clone = event->value().value<Qt3DCore::QNodePtr>(); QCOMPARE(clone->id(), comp->id()); QVERIFY(!clone->parentNode()); } @@ -739,7 +739,7 @@ void tst_Nodes::appendingComponentToEntity() void tst_Nodes::removingComponentFromEntity() { // GIVEN - QScopedPointer<Qt3D::QEntity> entity(new Qt3D::QEntity()); + QScopedPointer<Qt3DCore::QEntity> entity(new Qt3DCore::QEntity()); MyQComponent *comp = new MyQComponent(); // WHEN @@ -760,10 +760,10 @@ void tst_Nodes::removingComponentFromEntity() QVERIFY(entity->children().count() == 1); QCOMPARE(spy.events.size(), 1); QVERIFY(spy.events.first().wasLocked()); - Qt3D::QScenePropertyChangePtr event = spy.events.takeFirst().change().dynamicCast<Qt3D::QScenePropertyChange>(); - QCOMPARE(event->type(), Qt3D::ComponentRemoved); + Qt3DCore::QScenePropertyChangePtr event = spy.events.takeFirst().change().dynamicCast<Qt3DCore::QScenePropertyChange>(); + QCOMPARE(event->type(), Qt3DCore::ComponentRemoved); QCOMPARE(event->propertyName(), "componentId"); - Qt3D::QNodeId nodeId = event->value().value<Qt3D::QNodeId>(); + Qt3DCore::QNodeId nodeId = event->value().value<Qt3DCore::QNodeId>(); QCOMPARE(nodeId, comp->id()); } @@ -777,8 +777,8 @@ void tst_Nodes::changeCustomProperty() // THEN QCOMPARE(spy.events.size(), 1); QVERIFY(spy.events.first().wasLocked()); - Qt3D::QScenePropertyChangePtr event = spy.events.takeFirst().change().dynamicCast<Qt3D::QScenePropertyChange>(); - QCOMPARE(event->type(), Qt3D::NodeUpdated); + Qt3DCore::QScenePropertyChangePtr event = spy.events.takeFirst().change().dynamicCast<Qt3DCore::QScenePropertyChange>(); + QCOMPARE(event->type(), Qt3DCore::NodeUpdated); QCOMPARE(event->propertyName(), "customProperty"); QCOMPARE(event->value().toString(), QString("foo")); } @@ -787,7 +787,7 @@ void tst_Nodes::checkDestruction() { // GIVEN QScopedPointer<MyQNode> root(new MyQNode()); - Qt3D::QEntity *entity = new Qt3D::QEntity(root.data()); + Qt3DCore::QEntity *entity = new Qt3DCore::QEntity(root.data()); MyQComponent *comp1 = new MyQComponent(); MyQComponent *comp2 = new MyQComponent(); diff --git a/tests/auto/core/qaspectengine/tst_qaspectengine.cpp b/tests/auto/core/qaspectengine/tst_qaspectengine.cpp index 0f6a30c8e..69b7a916e 100644 --- a/tests/auto/core/qaspectengine/tst_qaspectengine.cpp +++ b/tests/auto/core/qaspectengine/tst_qaspectengine.cpp @@ -39,7 +39,7 @@ #include <Qt3DCore/qentity.h> #include <Qt3DCore/qtransform.h> -using namespace Qt3D; +using namespace Qt3DCore; class tst_QAspectEngine : public QObject { @@ -85,7 +85,7 @@ void tst_QAspectEngine::shouldNotCrashOnShutdownWhenComponentIsCreatedWithParent // GIVEN QEntity *root = new QEntity; // A component parented to an entity... - QComponent *component = new Qt3D::QTransform(root); + QComponent *component = new Qt3DCore::QTransform(root); // ... created *before* the entity it will be added to. QEntity *entity = new QEntity(root); entity->addComponent(component); diff --git a/tests/auto/core/qaspectfactory/tst_qaspectfactory.cpp b/tests/auto/core/qaspectfactory/tst_qaspectfactory.cpp index d52821d42..6da0489e3 100644 --- a/tests/auto/core/qaspectfactory/tst_qaspectfactory.cpp +++ b/tests/auto/core/qaspectfactory/tst_qaspectfactory.cpp @@ -38,7 +38,7 @@ #include <Qt3DCore/QAspectFactory> #include <Qt3DCore/QAbstractAspect> -using namespace QT_PREPEND_NAMESPACE(Qt3D); +using namespace QT_PREPEND_NAMESPACE(Qt3DCore); #define FAKE_ASPECT(ClassName) \ class ClassName : public QAbstractAspect \ diff --git a/tests/auto/core/qboundedcircularbuffer/tst_qboundedcircularbuffer.cpp b/tests/auto/core/qboundedcircularbuffer/tst_qboundedcircularbuffer.cpp index 2a61cee97..ce4489f4b 100644 --- a/tests/auto/core/qboundedcircularbuffer/tst_qboundedcircularbuffer.cpp +++ b/tests/auto/core/qboundedcircularbuffer/tst_qboundedcircularbuffer.cpp @@ -39,7 +39,7 @@ #include <Qt3DCore/private/qboundedcircularbuffer_p.h> -using namespace Qt3D; +using namespace Qt3DCore; class tst_QBoundedCircularBuffer : public QObject { diff --git a/tests/auto/core/qchangearbiter/tst_qchangearbiter.cpp b/tests/auto/core/qchangearbiter/tst_qchangearbiter.cpp index fd3d622cd..0382ecae6 100644 --- a/tests/auto/core/qchangearbiter/tst_qchangearbiter.cpp +++ b/tests/auto/core/qchangearbiter/tst_qchangearbiter.cpp @@ -64,75 +64,75 @@ private slots: void distributeBackendChanges(); }; -class tst_Node : public Qt3D::QNode +class tst_Node : public Qt3DCore::QNode { public: - explicit tst_Node(Qt3D::QNode *parent = 0) : Qt3D::QNode(parent) + explicit tst_Node(Qt3DCore::QNode *parent = 0) : Qt3DCore::QNode(parent) {} void sendNodeAddedNotification() { - Qt3D::QScenePropertyChangePtr e(new Qt3D::QScenePropertyChange(Qt3D::NodeAdded, Qt3D::QSceneChange::Node, id())); + Qt3DCore::QScenePropertyChangePtr e(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeAdded, Qt3DCore::QSceneChange::Node, id())); e->setPropertyName("NodeAdded"); - Qt3D::QNodePrivate::get(this)->notifyObservers(e); + Qt3DCore::QNodePrivate::get(this)->notifyObservers(e); } void sendNodeRemovedNotification() { - Qt3D::QScenePropertyChangePtr e(new Qt3D::QScenePropertyChange(Qt3D::NodeRemoved, Qt3D::QSceneChange::Node, id())); + Qt3DCore::QScenePropertyChangePtr e(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeRemoved, Qt3DCore::QSceneChange::Node, id())); e->setPropertyName("NodeRemoved"); - Qt3D::QNodePrivate::get(this)->notifyObservers(e); + Qt3DCore::QNodePrivate::get(this)->notifyObservers(e); } void sendNodeUpdatedNotification() { - Qt3D::QScenePropertyChangePtr e(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, id())); + Qt3DCore::QScenePropertyChangePtr e(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, id())); e->setPropertyName("NodeUpdated"); - Qt3D::QNodePrivate::get(this)->notifyObservers(e); + Qt3DCore::QNodePrivate::get(this)->notifyObservers(e); } void sendComponentAddedNotification() { - Qt3D::QScenePropertyChangePtr e(new Qt3D::QScenePropertyChange(Qt3D::ComponentAdded, Qt3D::QSceneChange::Node, id())); + Qt3DCore::QScenePropertyChangePtr e(new Qt3DCore::QScenePropertyChange(Qt3DCore::ComponentAdded, Qt3DCore::QSceneChange::Node, id())); e->setPropertyName("ComponentAdded"); - Qt3D::QNodePrivate::get(this)->notifyObservers(e); + Qt3DCore::QNodePrivate::get(this)->notifyObservers(e); } void sendComponentRemovedNotification() { - Qt3D::QScenePropertyChangePtr e(new Qt3D::QScenePropertyChange(Qt3D::ComponentRemoved, Qt3D::QSceneChange::Node, id())); + Qt3DCore::QScenePropertyChangePtr e(new Qt3DCore::QScenePropertyChange(Qt3DCore::ComponentRemoved, Qt3DCore::QSceneChange::Node, id())); e->setPropertyName("ComponentRemoved"); - Qt3D::QNodePrivate::get(this)->notifyObservers(e); + Qt3DCore::QNodePrivate::get(this)->notifyObservers(e); } void sendAllChangesNotification() { - Qt3D::QScenePropertyChangePtr e(new Qt3D::QScenePropertyChange(Qt3D::AllChanges, Qt3D::QSceneChange::Node, id())); + Qt3DCore::QScenePropertyChangePtr e(new Qt3DCore::QScenePropertyChange(Qt3DCore::AllChanges, Qt3DCore::QSceneChange::Node, id())); e->setPropertyName("AllChanges"); - Qt3D::QNodePrivate::get(this)->notifyObservers(e); + Qt3DCore::QNodePrivate::get(this)->notifyObservers(e); } - void sceneChangeEvent(const Qt3D::QSceneChangePtr &change) Q_DECL_OVERRIDE + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change) Q_DECL_OVERRIDE { QVERIFY(!change.isNull()); m_lastChanges << change; } - Qt3D::QSceneChangePtr lastChange() const + Qt3DCore::QSceneChangePtr lastChange() const { if (m_lastChanges.isEmpty()) - return Qt3D::QSceneChangePtr(); + return Qt3DCore::QSceneChangePtr(); return m_lastChanges.last(); } - QList<Qt3D::QSceneChangePtr> lastChanges() const + QList<Qt3DCore::QSceneChangePtr> lastChanges() const { return m_lastChanges; } // QNode interface protected: - Qt3D::QNode *doClone() const + Qt3DCore::QNode *doClone() const { tst_Node *clone = new tst_Node(); clone->copy(this); @@ -140,54 +140,54 @@ protected: } private: - QList<Qt3D::QSceneChangePtr> m_lastChanges; + QList<Qt3DCore::QSceneChangePtr> m_lastChanges; }; -class tst_SimpleObserver : public Qt3D::QObserverInterface +class tst_SimpleObserver : public Qt3DCore::QObserverInterface { public: // QObserverInterface interface - void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE { QVERIFY(!e.isNull()); m_lastChanges.append(e); } - Qt3D::QSceneChangePtr lastChange() const + Qt3DCore::QSceneChangePtr lastChange() const { if (m_lastChanges.isEmpty()) - return Qt3D::QSceneChangePtr(); + return Qt3DCore::QSceneChangePtr(); return m_lastChanges.last(); } - QList<Qt3D::QSceneChangePtr> lastChanges() const + QList<Qt3DCore::QSceneChangePtr> lastChanges() const { return m_lastChanges; } private: - QList<Qt3D::QSceneChangePtr> m_lastChanges; + QList<Qt3DCore::QSceneChangePtr> m_lastChanges; }; -class tst_BackendObserverObservable : public Qt3D::QBackendNode +class tst_BackendObserverObservable : public Qt3DCore::QBackendNode { public: tst_BackendObserverObservable() - : Qt3D::QBackendNode(ReadWrite) + : Qt3DCore::QBackendNode(ReadWrite) {} - void updateFromPeer(Qt3D::QNode *) Q_DECL_OVERRIDE + void updateFromPeer(Qt3DCore::QNode *) Q_DECL_OVERRIDE {} // QObserverInterface interface - void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE { QVERIFY(!e.isNull()); m_lastChanges << e; // Save reply to be sent to the frontend - m_reply.reset(new Qt3D::QBackendScenePropertyChange(Qt3D::NodeUpdated, e->subjectId())); + m_reply.reset(new Qt3DCore::QBackendScenePropertyChange(Qt3DCore::NodeUpdated, e->subjectId())); m_reply->setTargetNode(e->subjectId()); m_reply->setPropertyName("Reply"); } @@ -200,21 +200,21 @@ public: qDebug() << Q_FUNC_INFO; } - Qt3D::QSceneChangePtr lastChange() const + Qt3DCore::QSceneChangePtr lastChange() const { if (m_lastChanges.isEmpty()) - return Qt3D::QSceneChangePtr(); + return Qt3DCore::QSceneChangePtr(); return m_lastChanges.last(); } - QList<Qt3D::QSceneChangePtr> lastChanges() const + QList<Qt3DCore::QSceneChangePtr> lastChanges() const { return m_lastChanges; } private: - QList<Qt3D::QSceneChangePtr> m_lastChanges; - Qt3D::QBackendScenePropertyChangePtr m_reply; + QList<Qt3DCore::QSceneChangePtr> m_lastChanges; + Qt3DCore::QBackendScenePropertyChangePtr m_reply; }; @@ -224,7 +224,7 @@ class ThreadedAnswer : public QThread { Q_OBJECT public: - ThreadedAnswer(Qt3D::QChangeArbiter *arbiter, tst_BackendObserverObservable *backend) + ThreadedAnswer(Qt3DCore::QChangeArbiter *arbiter, tst_BackendObserverObservable *backend) : QThread() , m_arbiter(arbiter) , m_backendObs(backend) @@ -233,7 +233,7 @@ public: void run() Q_DECL_OVERRIDE { // create backend change queue on QChangeArbiter - Qt3D::QChangeArbiter::createThreadLocalChangeQueue(m_arbiter); + Qt3DCore::QChangeArbiter::createThreadLocalChangeQueue(m_arbiter); m_backendObs->sendReply(); // gives time for other threads to start waiting QThread::currentThread()->sleep(1); @@ -243,105 +243,105 @@ public: } private: - Qt3D::QChangeArbiter *m_arbiter; + Qt3DCore::QChangeArbiter *m_arbiter; tst_BackendObserverObservable *m_backendObs; QWaitCondition m_waitingForReplyToBeSent; }; -class tst_PostManObserver : public Qt3D::QAbstractPostman +class tst_PostManObserver : public Qt3DCore::QAbstractPostman { public: tst_PostManObserver() : m_sceneInterface(Q_NULLPTR) {} - void setScene(Qt3D::QScene *scene) Q_DECL_FINAL + void setScene(Qt3DCore::QScene *scene) Q_DECL_FINAL { m_sceneInterface = scene; } // QObserverInterface interface - void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) { QVERIFY(!e.isNull()); - Qt3D::QBackendScenePropertyChangePtr change = qSharedPointerDynamicCast<Qt3D::QBackendScenePropertyChange>(e); + Qt3DCore::QBackendScenePropertyChangePtr change = qSharedPointerDynamicCast<Qt3DCore::QBackendScenePropertyChange>(e); QVERIFY(!change.isNull()); - Qt3D::QNode *targetNode = m_sceneInterface->lookupNode(change->targetNode()); + Qt3DCore::QNode *targetNode = m_sceneInterface->lookupNode(change->targetNode()); QVERIFY(targetNode != Q_NULLPTR); m_lastChanges << e; } - Qt3D::QSceneChangePtr lastChange() const + Qt3DCore::QSceneChangePtr lastChange() const { if (m_lastChanges.isEmpty()) - return Qt3D::QSceneChangePtr(); + return Qt3DCore::QSceneChangePtr(); return m_lastChanges.last(); } - QList<Qt3D::QSceneChangePtr> lastChanges() const + QList<Qt3DCore::QSceneChangePtr> lastChanges() const { return m_lastChanges; } - void notifyBackend(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL + void notifyBackend(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL { m_sceneInterface->arbiter()->sceneChangeEventWithLock(e); } private: - Qt3D::QScene *m_sceneInterface; - QList<Qt3D::QSceneChangePtr> m_lastChanges; + Qt3DCore::QScene *m_sceneInterface; + QList<Qt3DCore::QSceneChangePtr> m_lastChanges; }; -class tst_SceneObserver : public Qt3D::QSceneObserverInterface +class tst_SceneObserver : public Qt3DCore::QSceneObserverInterface { // QSceneObserverInterface interface public: - void sceneNodeAdded(Qt3D::QSceneChangePtr &e) + void sceneNodeAdded(Qt3DCore::QSceneChangePtr &e) { QVERIFY(!e.isNull()); - QVERIFY(e->type() == Qt3D::NodeCreated); + QVERIFY(e->type() == Qt3DCore::NodeCreated); m_lastChange = e; } - void sceneNodeRemoved(Qt3D::QSceneChangePtr &e) + void sceneNodeRemoved(Qt3DCore::QSceneChangePtr &e) { QVERIFY(!e.isNull()); - QVERIFY((e->type() == Qt3D::NodeDeleted || e->type() == Qt3D::NodeAboutToBeDeleted)); + QVERIFY((e->type() == Qt3DCore::NodeDeleted || e->type() == Qt3DCore::NodeAboutToBeDeleted)); m_lastChange = e; } - void sceneNodeUpdated(Qt3D::QSceneChangePtr &e) + void sceneNodeUpdated(Qt3DCore::QSceneChangePtr &e) { m_lastChange = e; } - Qt3D::QSceneChangePtr lastChange() const + Qt3DCore::QSceneChangePtr lastChange() const { return m_lastChange; } private: - Qt3D::QSceneChangePtr m_lastChange; + Qt3DCore::QSceneChangePtr m_lastChange; }; void tst_QChangeArbiter::registerObservers() { // GIVEN - QScopedPointer<Qt3D::QChangeArbiter> arbiter(new Qt3D::QChangeArbiter()); - QScopedPointer<Qt3D::QScene> scene(new Qt3D::QScene()); - QScopedPointer<Qt3D::QAbstractPostman> postman(new tst_PostManObserver); + QScopedPointer<Qt3DCore::QChangeArbiter> arbiter(new Qt3DCore::QChangeArbiter()); + QScopedPointer<Qt3DCore::QScene> scene(new Qt3DCore::QScene()); + QScopedPointer<Qt3DCore::QAbstractPostman> postman(new tst_PostManObserver); arbiter->setPostman(postman.data()); arbiter->setScene(scene.data()); postman->setScene(scene.data()); scene->setArbiter(arbiter.data()); // Replaces initialize as we have no JobManager in this case - Qt3D::QChangeArbiter::createThreadLocalChangeQueue(arbiter.data()); + Qt3DCore::QChangeArbiter::createThreadLocalChangeQueue(arbiter.data()); // WHEN - Qt3D::QNode *root = new tst_Node(); - Qt3D::QNode *child = new tst_Node(); - Qt3D::QNodePrivate::get(root)->setScene(scene.data()); + Qt3DCore::QNode *root = new tst_Node(); + Qt3DCore::QNode *child = new tst_Node(); + Qt3DCore::QNodePrivate::get(root)->setScene(scene.data()); scene->addObservable(root); QList<tst_SimpleObserver *> observers; @@ -361,29 +361,29 @@ void tst_QChangeArbiter::registerObservers() arbiter->syncChanges(); Q_FOREACH (tst_SimpleObserver *o, observers) { QVERIFY(!o->lastChange().isNull()); - QVERIFY(o->lastChange()->type() == Qt3D::NodeCreated); + QVERIFY(o->lastChange()->type() == Qt3DCore::NodeCreated); } - Qt3D::QChangeArbiter::destroyThreadLocalChangeQueue(arbiter.data()); + Qt3DCore::QChangeArbiter::destroyThreadLocalChangeQueue(arbiter.data()); } void tst_QChangeArbiter::registerSceneObserver() { // GIVEN - QScopedPointer<Qt3D::QChangeArbiter> arbiter(new Qt3D::QChangeArbiter()); - QScopedPointer<Qt3D::QScene> scene(new Qt3D::QScene()); - QScopedPointer<Qt3D::QAbstractPostman> postman(new tst_PostManObserver); + QScopedPointer<Qt3DCore::QChangeArbiter> arbiter(new Qt3DCore::QChangeArbiter()); + QScopedPointer<Qt3DCore::QScene> scene(new Qt3DCore::QScene()); + QScopedPointer<Qt3DCore::QAbstractPostman> postman(new tst_PostManObserver); arbiter->setPostman(postman.data()); arbiter->setScene(scene.data()); postman->setScene(scene.data()); scene->setArbiter(arbiter.data()); // Replaces initialize as we have no JobManager in this case - Qt3D::QChangeArbiter::createThreadLocalChangeQueue(arbiter.data()); + Qt3DCore::QChangeArbiter::createThreadLocalChangeQueue(arbiter.data()); // WHEN tst_Node *root = new tst_Node(); - Qt3D::QNode *child = new tst_Node(); - Qt3D::QNodePrivate::get(root)->setScene(scene.data()); + Qt3DCore::QNode *child = new tst_Node(); + Qt3DCore::QNodePrivate::get(root)->setScene(scene.data()); scene->addObservable(root); QList<tst_SimpleObserver *> observers; @@ -415,11 +415,11 @@ void tst_QChangeArbiter::registerSceneObserver() // THEN Q_FOREACH (tst_SimpleObserver *o, observers) { QVERIFY(!o->lastChange().isNull()); - QVERIFY(o->lastChange()->type() == Qt3D::NodeCreated); + QVERIFY(o->lastChange()->type() == Qt3DCore::NodeCreated); } Q_FOREACH (tst_SceneObserver *s, sceneObservers) { QVERIFY(!s->lastChange().isNull()); - QVERIFY(s->lastChange()->type() == Qt3D::NodeCreated); + QVERIFY(s->lastChange()->type() == Qt3DCore::NodeCreated); } // WHEN @@ -429,33 +429,33 @@ void tst_QChangeArbiter::registerSceneObserver() // THEN Q_FOREACH (tst_SimpleObserver *o, observers) { QVERIFY(!o->lastChange().isNull()); - QVERIFY(o->lastChange()->type() == Qt3D::ComponentAdded); + QVERIFY(o->lastChange()->type() == Qt3DCore::ComponentAdded); } Q_FOREACH (tst_SceneObserver *s, sceneObservers) { QVERIFY(!s->lastChange().isNull()); - QVERIFY(s->lastChange()->type() == Qt3D::NodeCreated); + QVERIFY(s->lastChange()->type() == Qt3DCore::NodeCreated); } - Qt3D::QChangeArbiter::destroyThreadLocalChangeQueue(arbiter.data()); + Qt3DCore::QChangeArbiter::destroyThreadLocalChangeQueue(arbiter.data()); } void tst_QChangeArbiter::unregisterObservers() { // GIVEN - QScopedPointer<Qt3D::QChangeArbiter> arbiter(new Qt3D::QChangeArbiter()); - QScopedPointer<Qt3D::QScene> scene(new Qt3D::QScene()); - QScopedPointer<Qt3D::QAbstractPostman> postman(new tst_PostManObserver); + QScopedPointer<Qt3DCore::QChangeArbiter> arbiter(new Qt3DCore::QChangeArbiter()); + QScopedPointer<Qt3DCore::QScene> scene(new Qt3DCore::QScene()); + QScopedPointer<Qt3DCore::QAbstractPostman> postman(new tst_PostManObserver); arbiter->setPostman(postman.data()); arbiter->setScene(scene.data()); postman->setScene(scene.data()); scene->setArbiter(arbiter.data()); // Replaces initialize as we have no JobManager in this case - Qt3D::QChangeArbiter::createThreadLocalChangeQueue(arbiter.data()); + Qt3DCore::QChangeArbiter::createThreadLocalChangeQueue(arbiter.data()); // WHEN tst_Node *root = new tst_Node(); - Qt3D::QNode *child = new tst_Node(); - Qt3D::QNodePrivate::get(root)->setScene(scene.data()); + Qt3DCore::QNode *child = new tst_Node(); + Qt3DCore::QNodePrivate::get(root)->setScene(scene.data()); scene->addObservable(root); QList<tst_SimpleObserver *> observers; @@ -478,7 +478,7 @@ void tst_QChangeArbiter::unregisterObservers() // THEN Q_FOREACH (tst_SimpleObserver *o, observers) { QVERIFY(!o->lastChange().isNull()); - QVERIFY(o->lastChange()->type() == Qt3D::NodeCreated); + QVERIFY(o->lastChange()->type() == Qt3DCore::NodeCreated); } // WHEN @@ -491,29 +491,29 @@ void tst_QChangeArbiter::unregisterObservers() // THEN Q_FOREACH (tst_SimpleObserver *o, observers) { QVERIFY(!o->lastChange().isNull()); - QVERIFY(o->lastChange()->type() == Qt3D::NodeCreated); + QVERIFY(o->lastChange()->type() == Qt3DCore::NodeCreated); } - Qt3D::QChangeArbiter::destroyThreadLocalChangeQueue(arbiter.data()); + Qt3DCore::QChangeArbiter::destroyThreadLocalChangeQueue(arbiter.data()); } void tst_QChangeArbiter::unregisterSceneObservers() { // GIVEN - QScopedPointer<Qt3D::QChangeArbiter> arbiter(new Qt3D::QChangeArbiter()); - QScopedPointer<Qt3D::QScene> scene(new Qt3D::QScene()); - QScopedPointer<Qt3D::QAbstractPostman> postman(new tst_PostManObserver); + QScopedPointer<Qt3DCore::QChangeArbiter> arbiter(new Qt3DCore::QChangeArbiter()); + QScopedPointer<Qt3DCore::QScene> scene(new Qt3DCore::QScene()); + QScopedPointer<Qt3DCore::QAbstractPostman> postman(new tst_PostManObserver); arbiter->setPostman(postman.data()); arbiter->setScene(scene.data()); postman->setScene(scene.data()); scene->setArbiter(arbiter.data()); // Replaces initialize as we have no JobManager in this case - Qt3D::QChangeArbiter::createThreadLocalChangeQueue(arbiter.data()); + Qt3DCore::QChangeArbiter::createThreadLocalChangeQueue(arbiter.data()); // WHEN tst_Node *root = new tst_Node(); - Qt3D::QNode *child = new tst_Node(); - Qt3D::QNodePrivate::get(root)->setScene(scene.data()); + Qt3DCore::QNode *child = new tst_Node(); + Qt3DCore::QNodePrivate::get(root)->setScene(scene.data()); scene->addObservable(root); QList<tst_SimpleObserver *> observers; @@ -545,11 +545,11 @@ void tst_QChangeArbiter::unregisterSceneObservers() // THEN Q_FOREACH (tst_SimpleObserver *o, observers) { QVERIFY(!o->lastChange().isNull()); - QVERIFY(o->lastChange()->type() == Qt3D::NodeCreated); + QVERIFY(o->lastChange()->type() == Qt3DCore::NodeCreated); } Q_FOREACH (tst_SceneObserver *s, sceneObservers) { QVERIFY(!s->lastChange().isNull()); - QVERIFY(s->lastChange()->type() == Qt3D::NodeCreated); + QVERIFY(s->lastChange()->type() == Qt3DCore::NodeCreated); } // WHEN @@ -559,11 +559,11 @@ void tst_QChangeArbiter::unregisterSceneObservers() // THEN Q_FOREACH (tst_SimpleObserver *o, observers) { QVERIFY(!o->lastChange().isNull()); - QVERIFY(o->lastChange()->type() == Qt3D::ComponentAdded); + QVERIFY(o->lastChange()->type() == Qt3DCore::ComponentAdded); } Q_FOREACH (tst_SceneObserver *s, sceneObservers) { QVERIFY(!s->lastChange().isNull()); - QVERIFY(s->lastChange()->type() == Qt3D::NodeCreated); + QVERIFY(s->lastChange()->type() == Qt3DCore::NodeCreated); } // WHEN @@ -573,11 +573,11 @@ void tst_QChangeArbiter::unregisterSceneObservers() // THEN Q_FOREACH (tst_SimpleObserver *o, observers) { QVERIFY(!o->lastChange().isNull()); - QVERIFY(o->lastChange()->type() == Qt3D::NodeAboutToBeDeleted); + QVERIFY(o->lastChange()->type() == Qt3DCore::NodeAboutToBeDeleted); } Q_FOREACH (tst_SceneObserver *s, sceneObservers) { QVERIFY(!s->lastChange().isNull()); - QVERIFY(s->lastChange()->type() == Qt3D::NodeAboutToBeDeleted); + QVERIFY(s->lastChange()->type() == Qt3DCore::NodeAboutToBeDeleted); } Q_FOREACH (tst_SceneObserver *s, sceneObservers) @@ -590,32 +590,32 @@ void tst_QChangeArbiter::unregisterSceneObservers() // THEN Q_FOREACH (tst_SimpleObserver *o, observers) { QVERIFY(!o->lastChange().isNull()); - QVERIFY(o->lastChange()->type() == Qt3D::NodeCreated); + QVERIFY(o->lastChange()->type() == Qt3DCore::NodeCreated); } Q_FOREACH (tst_SceneObserver *s, sceneObservers) { QVERIFY(!s->lastChange().isNull()); - QVERIFY(s->lastChange()->type() == Qt3D::NodeAboutToBeDeleted); + QVERIFY(s->lastChange()->type() == Qt3DCore::NodeAboutToBeDeleted); } - Qt3D::QChangeArbiter::destroyThreadLocalChangeQueue(arbiter.data()); + Qt3DCore::QChangeArbiter::destroyThreadLocalChangeQueue(arbiter.data()); } void tst_QChangeArbiter::distributeFrontendChanges() { // GIVEN - QScopedPointer<Qt3D::QChangeArbiter> arbiter(new Qt3D::QChangeArbiter()); - QScopedPointer<Qt3D::QScene> scene(new Qt3D::QScene()); - QScopedPointer<Qt3D::QAbstractPostman> postman(new tst_PostManObserver); + QScopedPointer<Qt3DCore::QChangeArbiter> arbiter(new Qt3DCore::QChangeArbiter()); + QScopedPointer<Qt3DCore::QScene> scene(new Qt3DCore::QScene()); + QScopedPointer<Qt3DCore::QAbstractPostman> postman(new tst_PostManObserver); arbiter->setPostman(postman.data()); arbiter->setScene(scene.data()); postman->setScene(scene.data()); scene->setArbiter(arbiter.data()); // Replaces initialize as we have no JobManager in this case - Qt3D::QChangeArbiter::createThreadLocalChangeQueue(arbiter.data()); + Qt3DCore::QChangeArbiter::createThreadLocalChangeQueue(arbiter.data()); // WHEN tst_Node *root = new tst_Node(); - Qt3D::QNodePrivate::get(root)->setScene(scene.data()); + Qt3DCore::QNodePrivate::get(root)->setScene(scene.data()); scene->addObservable(root); tst_SimpleObserver *backendAllChangedObserver = new tst_SimpleObserver(); @@ -626,11 +626,11 @@ void tst_QChangeArbiter::distributeFrontendChanges() tst_SimpleObserver *backendComponentRemovedObserver = new tst_SimpleObserver(); arbiter->registerObserver(backendAllChangedObserver, root->id()); - arbiter->registerObserver(backendNodeAddedObserver, root->id(), Qt3D::NodeAdded); - arbiter->registerObserver(backendNodeUpdatedObserver, root->id(), Qt3D::NodeUpdated); - arbiter->registerObserver(backendNodeRemovedObserver, root->id(), Qt3D::NodeRemoved); - arbiter->registerObserver(backendComponentAddedObserver, root->id(), Qt3D::ComponentAdded); - arbiter->registerObserver(backendComponentRemovedObserver, root->id(), Qt3D::ComponentRemoved); + arbiter->registerObserver(backendNodeAddedObserver, root->id(), Qt3DCore::NodeAdded); + arbiter->registerObserver(backendNodeUpdatedObserver, root->id(), Qt3DCore::NodeUpdated); + arbiter->registerObserver(backendNodeRemovedObserver, root->id(), Qt3DCore::NodeRemoved); + arbiter->registerObserver(backendComponentAddedObserver, root->id(), Qt3DCore::ComponentAdded); + arbiter->registerObserver(backendComponentRemovedObserver, root->id(), Qt3DCore::ComponentRemoved); arbiter->syncChanges(); @@ -714,22 +714,22 @@ void tst_QChangeArbiter::distributeFrontendChanges() QCOMPARE(backendComponentAddedObserver->lastChanges().count(), 2); QCOMPARE(backendComponentRemovedObserver->lastChanges().count(), 2); - Qt3D::QChangeArbiter::destroyThreadLocalChangeQueue(arbiter.data()); + Qt3DCore::QChangeArbiter::destroyThreadLocalChangeQueue(arbiter.data()); } void tst_QChangeArbiter::distributeBackendChanges() { // GIVEN - QScopedPointer<Qt3D::QChangeArbiter> arbiter(new Qt3D::QChangeArbiter()); - QScopedPointer<Qt3D::QScene> scene(new Qt3D::QScene()); + QScopedPointer<Qt3DCore::QChangeArbiter> arbiter(new Qt3DCore::QChangeArbiter()); + QScopedPointer<Qt3DCore::QScene> scene(new Qt3DCore::QScene()); QScopedPointer<tst_PostManObserver> postman(new tst_PostManObserver); arbiter->setPostman(postman.data()); arbiter->setScene(scene.data()); postman->setScene(scene.data()); scene->setArbiter(arbiter.data()); // Replaces initialize as we have no JobManager in this case - Qt3D::QChangeArbiter::createThreadLocalChangeQueue(arbiter.data()); + Qt3DCore::QChangeArbiter::createThreadLocalChangeQueue(arbiter.data()); // In order for backend -> frontend changes to work properly, // the backend notification should only be sent @@ -740,13 +740,13 @@ void tst_QChangeArbiter::distributeBackendChanges() // WHEN tst_Node *root = new tst_Node(); - Qt3D::QNodePrivate::get(root)->setScene(scene.data()); + Qt3DCore::QNodePrivate::get(root)->setScene(scene.data()); scene->addObservable(root); tst_BackendObserverObservable *backenObserverObservable = new tst_BackendObserverObservable(); - arbiter->registerObserver(Qt3D::QBackendNodePrivate::get(backenObserverObservable), root->id()); - arbiter->scene()->addObservable(Qt3D::QBackendNodePrivate::get(backenObserverObservable), root->id()); - Qt3D::QBackendNodePrivate::get(backenObserverObservable)->setArbiter(arbiter.data()); + arbiter->registerObserver(Qt3DCore::QBackendNodePrivate::get(backenObserverObservable), root->id()); + arbiter->scene()->addObservable(Qt3DCore::QBackendNodePrivate::get(backenObserverObservable), root->id()); + Qt3DCore::QBackendNodePrivate::get(backenObserverObservable)->setArbiter(arbiter.data()); arbiter->syncChanges(); @@ -786,16 +786,16 @@ void tst_QChangeArbiter::distributeBackendChanges() QCOMPARE(postman->lastChanges().count(), 1); // verify correctness of the reply - Qt3D::QBackendScenePropertyChangePtr c = qSharedPointerDynamicCast<Qt3D::QBackendScenePropertyChange>(postman->lastChange()); + Qt3DCore::QBackendScenePropertyChangePtr c = qSharedPointerDynamicCast<Qt3DCore::QBackendScenePropertyChange>(postman->lastChange()); QVERIFY(!c.isNull()); QVERIFY(c->targetNode() == root->id()); qDebug() << c->propertyName(); QVERIFY(strcmp(c->propertyName(), "Reply") == 0); - QVERIFY(c->type() == Qt3D::NodeUpdated); + QVERIFY(c->type() == Qt3DCore::NodeUpdated); answer->exit(); answer->wait(); - Qt3D::QChangeArbiter::destroyThreadLocalChangeQueue(arbiter.data()); + Qt3DCore::QChangeArbiter::destroyThreadLocalChangeQueue(arbiter.data()); } QTEST_GUILESS_MAIN(tst_QChangeArbiter) diff --git a/tests/auto/core/qcircularbuffer/tst_qcircularbuffer.cpp b/tests/auto/core/qcircularbuffer/tst_qcircularbuffer.cpp index 8e76ce843..cc923d052 100644 --- a/tests/auto/core/qcircularbuffer/tst_qcircularbuffer.cpp +++ b/tests/auto/core/qcircularbuffer/tst_qcircularbuffer.cpp @@ -39,7 +39,7 @@ #include <Qt3DCore/private/qcircularbuffer_p.h> -using namespace Qt3D; +using namespace Qt3DCore; class tst_QCircularBuffer : public QObject { diff --git a/tests/auto/core/qentity/tst_qentity.cpp b/tests/auto/core/qentity/tst_qentity.cpp index 2f7ebf314..042b62386 100644 --- a/tests/auto/core/qentity/tst_qentity.cpp +++ b/tests/auto/core/qentity/tst_qentity.cpp @@ -39,7 +39,7 @@ #include <Qt3DCore/qcomponent.h> #include <QtCore/qscopedpointer.h> -using namespace Qt3D; +using namespace Qt3DCore; class tst_Entity : public QObject { @@ -66,11 +66,11 @@ private slots: void verifyCopy(); }; -class MyQComponent : public Qt3D::QComponent +class MyQComponent : public Qt3DCore::QComponent { Q_OBJECT public: - explicit MyQComponent(Qt3D::QNode *parent = 0) + explicit MyQComponent(Qt3DCore::QNode *parent = 0) : QComponent(parent) {} @@ -84,14 +84,14 @@ protected: }; -class MyEntity : public Qt3D::QEntity +class MyEntity : public Qt3DCore::QEntity { public: - explicit MyEntity(Qt3D::QNode *parent = 0) + explicit MyEntity(Qt3DCore::QNode *parent = 0) : QEntity(parent) {} - void makeCopyOf(Qt3D::QEntity *other) + void makeCopyOf(Qt3DCore::QEntity *other) { QEntity::copy(other); } @@ -119,7 +119,7 @@ void tst_Entity::constructionDestruction() void tst_Entity::addComponentSingleParentSingleAggregation() { // GIVEN - QScopedPointer<Qt3D::QEntity> entity(new QEntity()); + QScopedPointer<Qt3DCore::QEntity> entity(new QEntity()); MyQComponent *comp = new MyQComponent(entity.data()); QCoreApplication::processEvents(); @@ -142,8 +142,8 @@ void tst_Entity::addComponentSingleParentSingleAggregation() void tst_Entity::addComponentSingleParentSeveralAggregations() { // GIVEN - QScopedPointer<Qt3D::QEntity> entity1(new QEntity()); - QScopedPointer<Qt3D::QEntity> entity2(new QEntity()); + QScopedPointer<Qt3DCore::QEntity> entity1(new QEntity()); + QScopedPointer<Qt3DCore::QEntity> entity2(new QEntity()); MyQComponent *comp1 = new MyQComponent(entity1.data()); MyQComponent *comp2 = new MyQComponent(entity1.data()); @@ -193,8 +193,8 @@ void tst_Entity::addComponentSingleParentSeveralAggregations() void tst_Entity::addComponentsSeveralParentsSingleAggregations() { // GIVEN - QScopedPointer<Qt3D::QEntity> entity1(new QEntity()); - QScopedPointer<Qt3D::QEntity> entity2(new QEntity()); + QScopedPointer<Qt3DCore::QEntity> entity1(new QEntity()); + QScopedPointer<Qt3DCore::QEntity> entity2(new QEntity()); MyQComponent *comp1 = new MyQComponent(entity1.data()); MyQComponent *comp2 = new MyQComponent(entity1.data()); @@ -241,8 +241,8 @@ void tst_Entity::addComponentsSeveralParentsSingleAggregations() void tst_Entity::addComponentsSeveralParentsSeveralAggregations() { // GIVEN - QScopedPointer<Qt3D::QEntity> entity1(new QEntity()); - QScopedPointer<Qt3D::QEntity> entity2(new QEntity()); + QScopedPointer<Qt3DCore::QEntity> entity1(new QEntity()); + QScopedPointer<Qt3DCore::QEntity> entity2(new QEntity()); MyQComponent *comp1 = new MyQComponent(entity1.data()); MyQComponent *comp2 = new MyQComponent(entity1.data()); @@ -292,7 +292,7 @@ void tst_Entity::addComponentsSeveralParentsSeveralAggregations() void tst_Entity::removeComponentSingleParentSingleAggregation() { // GIVEN - QScopedPointer<Qt3D::QEntity> entity(new QEntity()); + QScopedPointer<Qt3DCore::QEntity> entity(new QEntity()); MyQComponent *comp = new MyQComponent(entity.data()); QCoreApplication::processEvents(); entity->addComponent(comp); @@ -316,8 +316,8 @@ void tst_Entity::removeComponentSingleParentSingleAggregation() void tst_Entity::removeComponentSingleParentSeveralAggregations() { // GIVEN - QScopedPointer<Qt3D::QEntity> entity1(new QEntity()); - QScopedPointer<Qt3D::QEntity> entity2(new QEntity()); + QScopedPointer<Qt3DCore::QEntity> entity1(new QEntity()); + QScopedPointer<Qt3DCore::QEntity> entity2(new QEntity()); MyQComponent *comp1 = new MyQComponent(entity1.data()); MyQComponent *comp2 = new MyQComponent(entity1.data()); @@ -391,8 +391,8 @@ void tst_Entity::removeComponentSingleParentSeveralAggregations() void tst_Entity::removeComponentsSeveralParentsSingleAggreation() { // GIVEN - QScopedPointer<Qt3D::QEntity> entity1(new QEntity()); - QScopedPointer<Qt3D::QEntity> entity2(new QEntity()); + QScopedPointer<Qt3DCore::QEntity> entity1(new QEntity()); + QScopedPointer<Qt3DCore::QEntity> entity2(new QEntity()); MyQComponent *comp1 = new MyQComponent(entity1.data()); MyQComponent *comp2 = new MyQComponent(entity1.data()); @@ -443,8 +443,8 @@ void tst_Entity::removeComponentsSeveralParentsSingleAggreation() void tst_Entity::removeComponentsSeveralParentsSeveralAggregations() { // GIVEN - QScopedPointer<Qt3D::QEntity> entity1(new QEntity()); - QScopedPointer<Qt3D::QEntity> entity2(new QEntity()); + QScopedPointer<Qt3DCore::QEntity> entity1(new QEntity()); + QScopedPointer<Qt3DCore::QEntity> entity2(new QEntity()); MyQComponent *comp1 = new MyQComponent(entity1.data()); MyQComponent *comp2 = new MyQComponent(entity1.data()); @@ -519,7 +519,7 @@ void tst_Entity::removeComponentsSeveralParentsSeveralAggregations() void tst_Entity::addSeveralTimesSameComponent() { // GIVEN - QScopedPointer<Qt3D::QEntity> entity(new QEntity()); + QScopedPointer<Qt3DCore::QEntity> entity(new QEntity()); MyQComponent *comp = new MyQComponent(entity.data()); QCoreApplication::processEvents(); entity->addComponent(comp); @@ -543,7 +543,7 @@ void tst_Entity::addSeveralTimesSameComponent() void tst_Entity::removeSeveralTimesSameComponent() { // GIVEN - QScopedPointer<Qt3D::QEntity> entity(new QEntity()); + QScopedPointer<Qt3DCore::QEntity> entity(new QEntity()); MyQComponent *comp = new MyQComponent(entity.data()); QCoreApplication::processEvents(); entity->addComponent(comp); @@ -568,7 +568,7 @@ void tst_Entity::removeSeveralTimesSameComponent() void tst_Entity::verifyCopy() { // GIVEN - QScopedPointer<Qt3D::QEntity> root(new Qt3D::QEntity()); + QScopedPointer<Qt3DCore::QEntity> root(new Qt3DCore::QEntity()); MyEntity *parentLessEntity = new MyEntity(); MyEntity *parentedEntity = new MyEntity(root.data()); diff --git a/tests/auto/core/qframeallocator/tst_qframeallocator.cpp b/tests/auto/core/qframeallocator/tst_qframeallocator.cpp index e78cf568f..cf420bf19 100644 --- a/tests/auto/core/qframeallocator/tst_qframeallocator.cpp +++ b/tests/auto/core/qframeallocator/tst_qframeallocator.cpp @@ -110,7 +110,7 @@ private slots: void tst_QFrameAllocator::initQFrameChunk() { - Qt3D::QFrameChunk c; + Qt3DCore::QFrameChunk c; c.init(16, 12); @@ -127,7 +127,7 @@ void tst_QFrameAllocator::initQFrameChunk() void tst_QFrameAllocator::singleAllocationQFrameChunk() { - Qt3D::QFrameChunk c; + Qt3DCore::QFrameChunk c; c.init(16, 12); @@ -143,7 +143,7 @@ void tst_QFrameAllocator::singleAllocationQFrameChunk() void tst_QFrameAllocator::qvectorAllocationQFrameChunk() { - Qt3D::QFrameChunk c; + Qt3DCore::QFrameChunk c; c.init(16, 12); @@ -159,7 +159,7 @@ void tst_QFrameAllocator::qvectorAllocationQFrameChunk() void tst_QFrameAllocator::multipleAllocationQFrameChunk() { - Qt3D::QFrameChunk c; + Qt3DCore::QFrameChunk c; c.init(16, 12); @@ -180,7 +180,7 @@ void tst_QFrameAllocator::multipleAllocationQFrameChunk() void tst_QFrameAllocator::overflowAllocationQFrameChunk() { - Qt3D::QFrameChunk c; + Qt3DCore::QFrameChunk c; c.init(16, 12); @@ -206,7 +206,7 @@ void tst_QFrameAllocator::overflowAllocationQFrameChunk() void tst_QFrameAllocator::singleDeallocationQFrameChunk() { - Qt3D::QFrameChunk c; + Qt3DCore::QFrameChunk c; c.init(16, 12); @@ -227,7 +227,7 @@ void tst_QFrameAllocator::singleDeallocationQFrameChunk() void tst_QFrameAllocator::multipleDeallocationQFrameChunk() { - Qt3D::QFrameChunk c; + Qt3DCore::QFrameChunk c; c.init(16, 12); @@ -291,8 +291,8 @@ void tst_QFrameAllocator::multipleDeallocationQFrameChunk() void tst_QFrameAllocator::containsCheckQFrameChunk() { - Qt3D::QFrameChunk c; - Qt3D::QFrameChunk c2; + Qt3DCore::QFrameChunk c; + Qt3DCore::QFrameChunk c2; c.init(16, 12); c2.init(16, 12); @@ -322,7 +322,7 @@ void tst_QFrameAllocator::containsCheckQFrameChunk() void tst_QFrameAllocator::clearQFrameChunk() { - Qt3D::QFrameChunk c; + Qt3DCore::QFrameChunk c; c.init(16, 12); QList<void *> ptrs; @@ -342,7 +342,7 @@ void tst_QFrameAllocator::clearQFrameChunk() void tst_QFrameAllocator::initQFixedFrameAllocator() { - Qt3D::QFixedFrameAllocator f; + Qt3DCore::QFixedFrameAllocator f; f.init(4); @@ -352,7 +352,7 @@ void tst_QFrameAllocator::initQFixedFrameAllocator() void tst_QFrameAllocator::allocateQFixedFrameAllocator() { - Qt3D::QFixedFrameAllocator f; + Qt3DCore::QFixedFrameAllocator f; f.init(4, 128); @@ -390,7 +390,7 @@ void tst_QFrameAllocator::allocateQFixedFrameAllocator() void tst_QFrameAllocator::deallocateQFixedFrameAllocator() { - Qt3D::QFixedFrameAllocator f; + Qt3DCore::QFixedFrameAllocator f; f.init(4); @@ -429,7 +429,7 @@ void tst_QFrameAllocator::deallocateQFixedFrameAllocator() void tst_QFrameAllocator::checkFragmentationQFixedFrameAllocator() { - Qt3D::QFixedFrameAllocator f; + Qt3DCore::QFixedFrameAllocator f; f.init(4); @@ -459,7 +459,7 @@ void tst_QFrameAllocator::checkFragmentationQFixedFrameAllocator() void tst_QFrameAllocator::clearQFixedFrameAllocator() { - Qt3D::QFixedFrameAllocator f; + Qt3DCore::QFixedFrameAllocator f; f.init(16); @@ -485,17 +485,17 @@ void tst_QFrameAllocator::clearQFixedFrameAllocator() void tst_QFrameAllocator::initQFrameAllocator() { - Qt3D::QFrameAllocator f(4, 4); + Qt3DCore::QFrameAllocator f(4, 4); QCOMPARE(f.allocatorPoolSize(), 1); - Qt3D::QFrameAllocator f2(32, 4); + Qt3DCore::QFrameAllocator f2(32, 4); QCOMPARE(f2.allocatorPoolSize(), 8); } void tst_QFrameAllocator::allocateWithQFrameAllocator() { - Qt3D::QFrameAllocator f2(256, 4); + Qt3DCore::QFrameAllocator f2(256, 4); QCOMPARE(f2.allocatorPoolSize(), 256 / 4); QVERIFY(f2.allocate<small>()); @@ -537,7 +537,7 @@ void tst_QFrameAllocator::allocateWithQFrameAllocator() void tst_QFrameAllocator::deallocateWithQFrameAllocator() { - Qt3D::QFrameAllocator f2(256, 4); + Qt3DCore::QFrameAllocator f2(256, 4); QCOMPARE(f2.allocatorPoolSize(), 256 / 4); small *s = f2.allocate<small>(); @@ -557,7 +557,7 @@ void tst_QFrameAllocator::deallocateWithQFrameAllocator() void tst_QFrameAllocator::testAllocationComposedValues() { - Qt3D::QFrameAllocator f(128, 32); + Qt3DCore::QFrameAllocator f(128, 32); composed t; @@ -600,7 +600,7 @@ void tst_QFrameAllocator::testAllocationComposedValues() void tst_QFrameAllocator::allocateSubclass() { - Qt3D::QFrameAllocator f(128, 32); + Qt3DCore::QFrameAllocator f(128, 32); QList<composed *> composeds; @@ -626,7 +626,7 @@ void tst_QFrameAllocator::allocateSubclass() void tst_QFrameAllocator::deallocateSubclass() { - Qt3D::QFrameAllocator f(128, 32); + Qt3DCore::QFrameAllocator f(128, 32); const int NUM_ITEMS = 256; @@ -655,7 +655,7 @@ void tst_QFrameAllocator::deallocateSubclass() void tst_QFrameAllocator::clearQFrameAllocator() { - Qt3D::QFrameAllocator f(128, 32); + Qt3DCore::QFrameAllocator f(128, 32); for (int i = 0; i < 256; i++) { f.allocate<composed>(); @@ -683,7 +683,7 @@ void tst_QFrameAllocator::clearQFrameAllocator() void tst_QFrameAllocator::isEmptyQFrameAllocator() { // GIVEN - Qt3D::QFrameAllocator f(128, 32); + Qt3DCore::QFrameAllocator f(128, 32); // WHEN @@ -720,7 +720,7 @@ void tst_QFrameAllocator::isEmptyQFrameAllocator() void tst_QFrameAllocator::subclassPointerClearing() { // GIVEN - Qt3D::QFrameAllocator f(128, 32); + Qt3DCore::QFrameAllocator f(128, 32); QVector<composed *> data; // WHEN @@ -746,7 +746,7 @@ void tst_QFrameAllocator::subclassPointerClearing() void tst_QFrameAllocator::allocateWithRawMemoryDeallocate() { // GIVEN - Qt3D::QFrameAllocator f(128, 32); + Qt3DCore::QFrameAllocator f(128, 32); subclass *s = static_cast<subclass *>(f.allocateRawMemory(sizeof(subclass))); new (s) subclass(); @@ -760,7 +760,7 @@ void tst_QFrameAllocator::allocateWithRawMemoryDeallocate() void tst_QFrameAllocator::allocateDeallocateRawMemory() { // GIVEN - Qt3D::QFrameAllocator f(128, 32); + Qt3DCore::QFrameAllocator f(128, 32); subclass *s = f.allocate<subclass>(); // WHEN diff --git a/tests/auto/core/qray3d/tst_qray3d.cpp b/tests/auto/core/qray3d/tst_qray3d.cpp index 1f4f829a2..00253d4c4 100644 --- a/tests/auto/core/qray3d/tst_qray3d.cpp +++ b/tests/auto/core/qray3d/tst_qray3d.cpp @@ -139,11 +139,11 @@ void tst_QRay3D::create() { QFETCH(QVector3D, point); QFETCH(QVector3D, direction); - Qt3D::QRay3D ray(point, direction); + Qt3DCore::QRay3D ray(point, direction); QVERIFY(fuzzyCompare(ray.direction(), direction)); QVERIFY(fuzzyCompare(ray.origin(), point)); - Qt3D::QRay3D ray2; + Qt3DCore::QRay3D ray2; QCOMPARE(ray2.origin(), QVector3D(0, 0, 0)); QCOMPARE(ray2.direction(), QVector3D(0, 0, 1)); ray2.setOrigin(point); @@ -196,7 +196,7 @@ void tst_QRay3D::projection() QFETCH(QVector3D, direction); QFETCH(QVector3D, vector); QFETCH(QVector3D, expected); - Qt3D::QRay3D line(point, direction); + Qt3DCore::QRay3D line(point, direction); QVector3D result = line.project(vector); QVERIFY(fuzzyCompare(result, expected)); } @@ -245,7 +245,7 @@ void tst_QRay3D::point() QFETCH(QVector3D, direction); QFETCH(QVector3D, point_on_line_pos_0_6); QFETCH(QVector3D, point_on_line_neg_7_2); - Qt3D::QRay3D line(point, direction); + Qt3DCore::QRay3D line(point, direction); QVERIFY(fuzzyCompare(line.point(0.6), point_on_line_pos_0_6)); QVERIFY(fuzzyCompare(line.point(-7.2), point_on_line_neg_7_2)); QVERIFY(fuzzyCompare(line.projectedDistance(point_on_line_pos_0_6), 0.6)); @@ -335,7 +335,7 @@ void tst_QRay3D::contains_point() QFETCH(QVector3D, point); QFETCH(bool, contains); - Qt3D::QRay3D line(origin, direction); + Qt3DCore::QRay3D line(origin, direction); QCOMPARE(line.contains(point), contains); } @@ -351,23 +351,23 @@ void tst_QRay3D::contains_ray() QFETCH(QVector3D, point); QFETCH(bool, contains); - Qt3D::QRay3D line(origin, direction); + Qt3DCore::QRay3D line(origin, direction); if (contains) { - Qt3D::QRay3D line2(point, direction); + Qt3DCore::QRay3D line2(point, direction); QVERIFY(line.contains(line2)); QVERIFY(line2.contains(line)); // Reversed direction is also contained. - Qt3D::QRay3D line3(point, -direction); + Qt3DCore::QRay3D line3(point, -direction); QVERIFY(line.contains(line2)); QVERIFY(line2.contains(line)); // Different direction. - Qt3D::QRay3D line4(point, QVector3D(direction.y(), direction.x(), direction.z())); + Qt3DCore::QRay3D line4(point, QVector3D(direction.y(), direction.x(), direction.z())); QVERIFY(!line.contains(line4)); QVERIFY(!line4.contains(line)); } else { - Qt3D::QRay3D line2(point, direction); + Qt3DCore::QRay3D line2(point, direction); QVERIFY(!line.contains(line2)); QVERIFY(!line2.contains(line)); } @@ -412,15 +412,15 @@ void tst_QRay3D::distance() QFETCH(QVector3D, point); QFETCH(float, distance); - Qt3D::QRay3D line(origin, direction); + Qt3DCore::QRay3D line(origin, direction); QCOMPARE(line.distance(point), distance); } void tst_QRay3D::compare() { - Qt3D::QRay3D ray1(QVector3D(10, 20, 30), QVector3D(-3, -4, -5)); - Qt3D::QRay3D ray2(QVector3D(10, 20, 30), QVector3D(1.5f, 2.0f, 2.5f)); - Qt3D::QRay3D ray3(QVector3D(0, 20, 30), QVector3D(-3, -4, -5)); + Qt3DCore::QRay3D ray1(QVector3D(10, 20, 30), QVector3D(-3, -4, -5)); + Qt3DCore::QRay3D ray2(QVector3D(10, 20, 30), QVector3D(1.5f, 2.0f, 2.5f)); + Qt3DCore::QRay3D ray3(QVector3D(0, 20, 30), QVector3D(-3, -4, -5)); QVERIFY(ray1 == ray1); QVERIFY(!(ray1 != ray1)); QVERIFY(qFuzzyCompare(ray1, ray1)); @@ -435,7 +435,7 @@ void tst_QRay3D::compare() void tst_QRay3D::dataStream() { #ifndef QT_NO_DATASTREAM - Qt3D::QRay3D ray(QVector3D(1.0f, 2.0f, 3.0f), QVector3D(4.0f, 5.0f, 6.0f)); + Qt3DCore::QRay3D ray(QVector3D(1.0f, 2.0f, 3.0f), QVector3D(4.0f, 5.0f, 6.0f)); QByteArray data; { @@ -443,7 +443,7 @@ void tst_QRay3D::dataStream() stream << ray; } - Qt3D::QRay3D ray2; + Qt3DCore::QRay3D ray2; { QDataStream stream2(data); stream2 >> ray2; @@ -468,9 +468,9 @@ void tst_QRay3D::transform() m.rotate(45.0f, 1.0f, 1.0f, 1.0f); m.scale(23.5f); - Qt3D::QRay3D ray1(point, direction); - Qt3D::QRay3D ray2(ray1); - Qt3D::QRay3D ray3; + Qt3DCore::QRay3D ray1(point, direction); + Qt3DCore::QRay3D ray2(ray1); + Qt3DCore::QRay3D ray3; ray1.transform(m); ray3 = ray2.transformed(m); @@ -485,15 +485,15 @@ void tst_QRay3D::transform() class tst_QRay3DProperties : public QObject { Q_OBJECT - Q_PROPERTY(Qt3D::QRay3D ray READ ray WRITE setRay) + Q_PROPERTY(Qt3DCore::QRay3D ray READ ray WRITE setRay) public: tst_QRay3DProperties(QObject *parent = 0) : QObject(parent) {} - Qt3D::QRay3D ray() const { return r; } - void setRay(const Qt3D::QRay3D& value) { r = value; } + Qt3DCore::QRay3D ray() const { return r; } + void setRay(const Qt3DCore::QRay3D& value) { r = value; } private: - Qt3D::QRay3D r; + Qt3DCore::QRay3D r; }; // Test getting and setting properties via the metaobject system. @@ -501,35 +501,35 @@ void tst_QRay3D::properties() { tst_QRay3DProperties obj; - qRegisterMetaType<Qt3D::QRay3D>(); + qRegisterMetaType<Qt3DCore::QRay3D>(); - obj.setRay(Qt3D::QRay3D(QVector3D(1, 2, 3), QVector3D(4, 5, 6))); + obj.setRay(Qt3DCore::QRay3D(QVector3D(1, 2, 3), QVector3D(4, 5, 6))); - Qt3D::QRay3D r = qvariant_cast<Qt3D::QRay3D>(obj.property("ray")); + Qt3DCore::QRay3D r = qvariant_cast<Qt3DCore::QRay3D>(obj.property("ray")); QCOMPARE(r.origin(), QVector3D(1, 2, 3)); QCOMPARE(r.direction(), QVector3D(4, 5, 6)); obj.setProperty("ray", qVariantFromValue - (Qt3D::QRay3D(QVector3D(-1, -2, -3), QVector3D(-4, -5, -6)))); + (Qt3DCore::QRay3D(QVector3D(-1, -2, -3), QVector3D(-4, -5, -6)))); - r = qvariant_cast<Qt3D::QRay3D>(obj.property("ray")); + r = qvariant_cast<Qt3DCore::QRay3D>(obj.property("ray")); QCOMPARE(r.origin(), QVector3D(-1, -2, -3)); QCOMPARE(r.direction(), QVector3D(-4, -5, -6)); } void tst_QRay3D::metaTypes() { - int id = qMetaTypeId<Qt3D::QRay3D>(); - QVERIFY(QMetaType::type("Qt3D::QRay3D") == id); - QCOMPARE(QByteArray(QMetaType::typeName(id)), QByteArray("Qt3D::QRay3D")); + int id = qMetaTypeId<Qt3DCore::QRay3D>(); + QVERIFY(QMetaType::type("Qt3DCore::QRay3D") == id); + QCOMPARE(QByteArray(QMetaType::typeName(id)), QByteArray("Qt3DCore::QRay3D")); QVERIFY(QMetaType::isRegistered(id)); } void tst_QRay3D::shouldNotAllowNullDirection() { // GIVEN - Qt3D::QRay3D ray; + Qt3DCore::QRay3D ray; QCOMPARE(ray.origin(), QVector3D(0, 0, 0)); QCOMPARE(ray.direction(), QVector3D(0, 0, 1)); diff --git a/tests/auto/core/qscene/tst_qscene.cpp b/tests/auto/core/qscene/tst_qscene.cpp index e5d30eccf..a907a62ba 100644 --- a/tests/auto/core/qscene/tst_qscene.cpp +++ b/tests/auto/core/qscene/tst_qscene.cpp @@ -62,34 +62,34 @@ private slots: void hasEntityForComponent(); }; -class tst_LockableObserver : public Qt3D::QLockableObserverInterface +class tst_LockableObserver : public Qt3DCore::QLockableObserverInterface { public: - void sceneChangeEvent(const Qt3D::QSceneChangePtr &) Q_DECL_OVERRIDE {} - void sceneChangeEventWithLock(const Qt3D::QSceneChangePtr &) Q_DECL_OVERRIDE {} - void sceneChangeEventWithLock(const Qt3D::QSceneChangeList &) Q_DECL_OVERRIDE {} + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &) Q_DECL_OVERRIDE {} + void sceneChangeEventWithLock(const Qt3DCore::QSceneChangePtr &) Q_DECL_OVERRIDE {} + void sceneChangeEventWithLock(const Qt3DCore::QSceneChangeList &) Q_DECL_OVERRIDE {} }; -class tst_Observable : public Qt3D::QObservableInterface +class tst_Observable : public Qt3DCore::QObservableInterface { public: - void setArbiter(Qt3D::QLockableObserverInterface *observer) + void setArbiter(Qt3DCore::QLockableObserverInterface *observer) { m_arbiter = observer; } protected: - void notifyObservers(const Qt3D::QSceneChangePtr &) {} + void notifyObservers(const Qt3DCore::QSceneChangePtr &) {} private: - Qt3D::QLockableObserverInterface *m_arbiter; + Qt3DCore::QLockableObserverInterface *m_arbiter; }; -class tst_Node : public Qt3D::QNode +class tst_Node : public Qt3DCore::QNode { Q_OBJECT public: - tst_Node() : Qt3D::QNode() + tst_Node() : Qt3DCore::QNode() {} ~tst_Node() @@ -101,11 +101,11 @@ protected: QT3D_CLONEABLE(tst_Node) }; -class tst_Component : public Qt3D::QComponent +class tst_Component : public Qt3DCore::QComponent { Q_OBJECT public: - tst_Component() : Qt3D::QComponent() + tst_Component() : Qt3DCore::QComponent() {} ~tst_Component() @@ -120,15 +120,15 @@ protected: void tst_QScene::addObservable() { // GIVEN - Qt3D::QNode *node1 = new tst_Node(); - Qt3D::QNode *node2 = new tst_Node(); + Qt3DCore::QNode *node1 = new tst_Node(); + Qt3DCore::QNode *node2 = new tst_Node(); QList<tst_Observable *> observables; for (int i = 0; i < 10; i++) observables.append(new tst_Observable()); - Qt3D::QScene *scene = new Qt3D::QScene; + Qt3DCore::QScene *scene = new Qt3DCore::QScene; scene->setArbiter(new tst_LockableObserver); // WHEN @@ -138,18 +138,18 @@ void tst_QScene::addObservable() for (int i = 0; i < 5; i++) scene->addObservable(observables.at(i + 5), node2->id()); - Qt3D::QObservableList obs1 = scene->lookupObservables(node1->id()); - Qt3D::QObservableList obs2 = scene->lookupObservables(node2->id()); + Qt3DCore::QObservableList obs1 = scene->lookupObservables(node1->id()); + Qt3DCore::QObservableList obs2 = scene->lookupObservables(node2->id()); // THEN QCOMPARE(obs1.count(), 5); QCOMPARE(obs2.count(), obs1.count()); - Q_FOREACH (Qt3D::QObservableInterface *o, obs1) { + Q_FOREACH (Qt3DCore::QObservableInterface *o, obs1) { QVERIFY(scene->nodeIdFromObservable(o) == node1->id()); QVERIFY(scene->lookupNode(node1->id()) == Q_NULLPTR); } - Q_FOREACH (Qt3D::QObservableInterface *o, obs2) { + Q_FOREACH (Qt3DCore::QObservableInterface *o, obs2) { QVERIFY(scene->nodeIdFromObservable(o) == node2->id()); QVERIFY(scene->lookupNode(node2->id()) == Q_NULLPTR); } @@ -158,12 +158,12 @@ void tst_QScene::addObservable() void tst_QScene::addNodeObservable() { // GIBEN - QList<Qt3D::QNode *> nodes; + QList<Qt3DCore::QNode *> nodes; for (int i = 0; i < 10; i++) nodes.append(new tst_Node()); - Qt3D::QScene *scene = new Qt3D::QScene; + Qt3DCore::QScene *scene = new Qt3DCore::QScene; scene->setArbiter(new tst_LockableObserver); // WHEN @@ -171,7 +171,7 @@ void tst_QScene::addNodeObservable() scene->addObservable(nodes.at(i)); // THEN - Q_FOREACH (Qt3D::QNode *n, nodes) { + Q_FOREACH (Qt3DCore::QNode *n, nodes) { QVERIFY(n == scene->lookupNode(n->id())); QVERIFY(scene->lookupObservables(n->id()).isEmpty()); } @@ -180,15 +180,15 @@ void tst_QScene::addNodeObservable() void tst_QScene::removeObservable() { // GIVEN - Qt3D::QNode *node1 = new tst_Node(); - Qt3D::QNode *node2 = new tst_Node(); + Qt3DCore::QNode *node1 = new tst_Node(); + Qt3DCore::QNode *node2 = new tst_Node(); QList<tst_Observable *> observables; for (int i = 0; i < 10; i++) observables.append(new tst_Observable()); - Qt3D::QScene *scene = new Qt3D::QScene; + Qt3DCore::QScene *scene = new Qt3DCore::QScene; scene->setArbiter(new tst_LockableObserver); // WHEN @@ -198,8 +198,8 @@ void tst_QScene::removeObservable() for (int i = 0; i < 5; i++) scene->addObservable(observables.at(i + 5), node2->id()); - Qt3D::QObservableList obs1 = scene->lookupObservables(node1->id()); - Qt3D::QObservableList obs2 = scene->lookupObservables(node2->id()); + Qt3DCore::QObservableList obs1 = scene->lookupObservables(node1->id()); + Qt3DCore::QObservableList obs2 = scene->lookupObservables(node2->id()); // THEN QCOMPARE(obs1.count(), 5); @@ -225,21 +225,21 @@ void tst_QScene::removeObservable() scene->removeObservable(observables.at(0), node2->id()); // THEN QCOMPARE(scene->lookupObservables(node2->id()).count(), 5); - QVERIFY(scene->nodeIdFromObservable(observables.at(0)) == Qt3D::QNodeId()); + QVERIFY(scene->nodeIdFromObservable(observables.at(0)) == Qt3DCore::QNodeId()); } void tst_QScene::removeNodeObservable() { // GIVEN - Qt3D::QNode *node1 = new tst_Node(); - Qt3D::QNode *node2 = new tst_Node(); + Qt3DCore::QNode *node1 = new tst_Node(); + Qt3DCore::QNode *node2 = new tst_Node(); QList<tst_Observable *> observables; for (int i = 0; i < 10; i++) observables.append(new tst_Observable()); - Qt3D::QScene *scene = new Qt3D::QScene; + Qt3DCore::QScene *scene = new Qt3DCore::QScene; scene->setArbiter(new tst_LockableObserver); // WHEN @@ -253,8 +253,8 @@ void tst_QScene::removeNodeObservable() scene->addObservable(observables.at(i + 5), node2->id()); // THEN - Qt3D::QObservableList obs1 = scene->lookupObservables(node1->id()); - Qt3D::QObservableList obs2 = scene->lookupObservables(node2->id()); + Qt3DCore::QObservableList obs1 = scene->lookupObservables(node1->id()); + Qt3DCore::QObservableList obs2 = scene->lookupObservables(node2->id()); QCOMPARE(obs1.count(), 5); QCOMPARE(obs2.count(), obs1.count()); @@ -265,7 +265,7 @@ void tst_QScene::removeNodeObservable() // THEN QVERIFY(scene->lookupNode(node1->id()) == Q_NULLPTR); QVERIFY(scene->lookupObservables(node1->id()).empty()); - QVERIFY(scene->nodeIdFromObservable(observables.at(0)) == Qt3D::QNodeId()); + QVERIFY(scene->nodeIdFromObservable(observables.at(0)) == Qt3DCore::QNodeId()); QVERIFY(scene->lookupNode(node2->id()) == node2); QCOMPARE(scene->lookupObservables(node2->id()).count(), 5); @@ -275,12 +275,12 @@ void tst_QScene::removeNodeObservable() void tst_QScene::addChildNode() { // GIVEN - Qt3D::QScene *scene = new Qt3D::QScene; + Qt3DCore::QScene *scene = new Qt3DCore::QScene; - QList<Qt3D::QNode *> nodes; + QList<Qt3DCore::QNode *> nodes; - Qt3D::QNode *root = new tst_Node(); - Qt3D::QNodePrivate::get(root)->setScene(scene); + Qt3DCore::QNode *root = new tst_Node(); + Qt3DCore::QNodePrivate::get(root)->setScene(scene); // WHEN scene->addObservable(root); @@ -289,7 +289,7 @@ void tst_QScene::addChildNode() // WHEN for (int i = 0; i < 10; i++) { - Qt3D::QNode *child = new tst_Node(); + Qt3DCore::QNode *child = new tst_Node(); if (nodes.isEmpty()) child->setParent(root); else @@ -299,7 +299,7 @@ void tst_QScene::addChildNode() QCoreApplication::processEvents(); // THEN - Q_FOREACH (Qt3D::QNode *n, nodes) { + Q_FOREACH (Qt3DCore::QNode *n, nodes) { QVERIFY(scene->lookupNode(n->id()) == n); } } @@ -307,17 +307,17 @@ void tst_QScene::addChildNode() void tst_QScene::removeChildNode() { // GIVEN - Qt3D::QScene *scene = new Qt3D::QScene; + Qt3DCore::QScene *scene = new Qt3DCore::QScene; - QList<Qt3D::QNode *> nodes; + QList<Qt3DCore::QNode *> nodes; - Qt3D::QNode *root = new tst_Node; - Qt3D::QNodePrivate::get(root)->setScene(scene); + Qt3DCore::QNode *root = new tst_Node; + Qt3DCore::QNodePrivate::get(root)->setScene(scene); scene->addObservable(root); // WHEN for (int i = 0; i < 10; i++) { - Qt3D::QNode *child = new tst_Node; + Qt3DCore::QNode *child = new tst_Node; if (nodes.isEmpty()) child->setParent(root); else @@ -327,7 +327,7 @@ void tst_QScene::removeChildNode() // THEN while (!nodes.isEmpty()) { - Qt3D::QNode *lst = nodes.takeLast(); + Qt3DCore::QNode *lst = nodes.takeLast(); QVERIFY(scene->lookupNode(lst->id()) == lst); if (lst->parentNode() != Q_NULLPTR) { lst->setParent(Q_NODE_NULLPTR); @@ -340,24 +340,24 @@ void tst_QScene::removeChildNode() void tst_QScene::addEntityForComponent() { // GIVEN - Qt3D::QScene *scene = new Qt3D::QScene; + Qt3DCore::QScene *scene = new Qt3DCore::QScene; - QList<Qt3D::QEntity *> entities; - QList<Qt3D::QComponent *> components; + QList<Qt3DCore::QEntity *> entities; + QList<Qt3DCore::QComponent *> components; for (int i = 0; i < 10; i++) { - Qt3D::QEntity *entity = new Qt3D::QEntity(); - Qt3D::QComponent *comp = new tst_Component(); + Qt3DCore::QEntity *entity = new Qt3DCore::QEntity(); + Qt3DCore::QComponent *comp = new tst_Component(); - Qt3D::QNodePrivate::get(entity)->setScene(scene); - Qt3D::QNodePrivate::get(comp)->setScene(scene); + Qt3DCore::QNodePrivate::get(entity)->setScene(scene); + Qt3DCore::QNodePrivate::get(comp)->setScene(scene); entities << entity; components << comp; } // WHEN for (int i = 0; i < 10; i++) { - Qt3D::QEntity *e = entities.at(i); + Qt3DCore::QEntity *e = entities.at(i); for (int j = 0; j < 10; j++) { e->addComponent(components.at(j)); } @@ -365,7 +365,7 @@ void tst_QScene::addEntityForComponent() // THEN for (int i = 0; i < 10; i++) { - QList<Qt3D::QNodeId> ids = scene->entitiesForComponent(components.at(i)->id()); + QList<Qt3DCore::QNodeId> ids = scene->entitiesForComponent(components.at(i)->id()); QCOMPARE(ids.count(), 10); } } @@ -373,24 +373,24 @@ void tst_QScene::addEntityForComponent() void tst_QScene::removeEntityForComponent() { // GIVEN - Qt3D::QScene *scene = new Qt3D::QScene; + Qt3DCore::QScene *scene = new Qt3DCore::QScene; - QList<Qt3D::QEntity *> entities; - QList<Qt3D::QComponent *> components; + QList<Qt3DCore::QEntity *> entities; + QList<Qt3DCore::QComponent *> components; for (int i = 0; i < 10; i++) { - Qt3D::QEntity *entity = new Qt3D::QEntity(); - Qt3D::QComponent *comp = new tst_Component(); + Qt3DCore::QEntity *entity = new Qt3DCore::QEntity(); + Qt3DCore::QComponent *comp = new tst_Component(); - Qt3D::QNodePrivate::get(entity)->setScene(scene); - Qt3D::QNodePrivate::get(comp)->setScene(scene); + Qt3DCore::QNodePrivate::get(entity)->setScene(scene); + Qt3DCore::QNodePrivate::get(comp)->setScene(scene); entities << entity; components << comp; } // WHEN for (int i = 0; i < 10; i++) { - Qt3D::QEntity *e = entities.at(i); + Qt3DCore::QEntity *e = entities.at(i); for (int j = 0; j < 10; j++) { e->addComponent(components.at(j)); } @@ -398,7 +398,7 @@ void tst_QScene::removeEntityForComponent() // THEN for (int i = 0; i < 10; i++) { - Qt3D::QEntity *e = entities.at(i); + Qt3DCore::QEntity *e = entities.at(i); for (int j = 0; j < 10; j++) { e->removeComponent(components.at(j)); QCOMPARE(scene->entitiesForComponent(components.at(j)->id()).count(), 10 - (i + 1)); @@ -409,24 +409,24 @@ void tst_QScene::removeEntityForComponent() void tst_QScene::hasEntityForComponent() { // GIVEN - Qt3D::QScene *scene = new Qt3D::QScene; + Qt3DCore::QScene *scene = new Qt3DCore::QScene; - QList<Qt3D::QEntity *> entities; - QList<Qt3D::QComponent *> components; + QList<Qt3DCore::QEntity *> entities; + QList<Qt3DCore::QComponent *> components; for (int i = 0; i < 10; i++) { - Qt3D::QEntity *entity = new Qt3D::QEntity(); - Qt3D::QComponent *comp = new tst_Component(); + Qt3DCore::QEntity *entity = new Qt3DCore::QEntity(); + Qt3DCore::QComponent *comp = new tst_Component(); - Qt3D::QNodePrivate::get(entity)->setScene(scene); - Qt3D::QNodePrivate::get(comp)->setScene(scene); + Qt3DCore::QNodePrivate::get(entity)->setScene(scene); + Qt3DCore::QNodePrivate::get(comp)->setScene(scene); entities << entity; components << comp; } // WHEN for (int i = 0; i < 10; i++) { - Qt3D::QEntity *e = entities.at(i); + Qt3DCore::QEntity *e = entities.at(i); for (int j = 0; j < 10; j++) { e->addComponent(components.at(j)); } diff --git a/tests/auto/core/qservicelocator/tst_qservicelocator.cpp b/tests/auto/core/qservicelocator/tst_qservicelocator.cpp index 8c578cd22..3bb1eb8b1 100644 --- a/tests/auto/core/qservicelocator/tst_qservicelocator.cpp +++ b/tests/auto/core/qservicelocator/tst_qservicelocator.cpp @@ -41,7 +41,7 @@ #include <QScopedPointer> -using namespace Qt3D; +using namespace Qt3DCore; class DummyService : public QAbstractServiceProvider { diff --git a/tests/auto/core/threadpooler/tst_threadpooler.cpp b/tests/auto/core/threadpooler/tst_threadpooler.cpp index e3adbeba0..177d7ff16 100644 --- a/tests/auto/core/threadpooler/tst_threadpooler.cpp +++ b/tests/auto/core/threadpooler/tst_threadpooler.cpp @@ -61,7 +61,7 @@ public: ~tst_ThreadPooler() {} private: - Qt3D::QAspectJobManager *m_jobManager; + Qt3DCore::QAspectJobManager *m_jobManager; private Q_SLOTS: void init(); @@ -75,7 +75,7 @@ private Q_SLOTS: void perThreadUniqueCall(); }; -typedef Qt3D::QAspectJobManager JobManager; +typedef Qt3DCore::QAspectJobManager JobManager; typedef void (*TestFunction)(QAtomicInt *, int *); typedef void (*MassFunction)(QVector3D *data); @@ -86,7 +86,7 @@ void perThreadFunction(void *arg) // General test AspectJob -class TestAspectJob : public Qt3D::QAspectJob +class TestAspectJob : public Qt3DCore::QAspectJob { public: TestAspectJob(TestFunction func, QAtomicInt *counter, int *value); @@ -121,7 +121,7 @@ void TestAspectJob::run() // Mass test AspectJob -class MassAspectJob : public Qt3D::QAspectJob +class MassAspectJob : public Qt3DCore::QAspectJob { public: MassAspectJob(MassFunction func, QVector3D *data); @@ -215,7 +215,7 @@ void tst_ThreadPooler::defaultAspectQueue() // GIVEN QAtomicInt callCounter; int value = 0; // Not used in this test - QVector<QSharedPointer<Qt3D::QAspectJob> > jobList; + QVector<QSharedPointer<Qt3DCore::QAspectJob> > jobList; callCounter.store(0); const int jobCount = 5; @@ -241,7 +241,7 @@ void tst_ThreadPooler::doubleAspectQueue() // GIVEN QAtomicInt callCounter; int value = 0; // Not used in this test - QVector<QSharedPointer<Qt3D::QAspectJob> > jobList; + QVector<QSharedPointer<Qt3DCore::QAspectJob> > jobList; callCounter.store(0); const int jobCount = 3; @@ -253,7 +253,7 @@ void tst_ThreadPooler::doubleAspectQueue() } m_jobManager->enqueueJobs(jobList); - QVector<QSharedPointer<Qt3D::QAspectJob> > jobList2; + QVector<QSharedPointer<Qt3DCore::QAspectJob> > jobList2; for (int i = 0; i < jobCount; i++) { QSharedPointer<TestAspectJob> job(new TestAspectJob(incrementFunctionCallCounter, &callCounter, &value)); @@ -275,7 +275,7 @@ void tst_ThreadPooler::dependencyAspectQueue() // GIVEN QAtomicInt callCounter; // Not used in this test int value = 2; - QVector<QSharedPointer<Qt3D::QAspectJob> > jobList; + QVector<QSharedPointer<Qt3DCore::QAspectJob> > jobList; // WHEN QSharedPointer<TestAspectJob> job1(new TestAspectJob(add2, &callCounter, &value)); @@ -295,7 +295,7 @@ void tst_ThreadPooler::massTest() { // GIVEN const int mass = 600; // 600 - QVector<QSharedPointer<Qt3D::QAspectJob> > jobList; + QVector<QSharedPointer<Qt3DCore::QAspectJob> > jobList; QVector3D data[3 * mass]; // WHEN diff --git a/tests/auto/quick3d/quick3dnodeinstantiator/tst_quick3dnodeinstantiator.cpp b/tests/auto/quick3d/quick3dnodeinstantiator/tst_quick3dnodeinstantiator.cpp index 37d8ff566..eca8be83c 100644 --- a/tests/auto/quick3d/quick3dnodeinstantiator/tst_quick3dnodeinstantiator.cpp +++ b/tests/auto/quick3d/quick3dnodeinstantiator/tst_quick3dnodeinstantiator.cpp @@ -48,7 +48,7 @@ #include <QtQml/qqmlcomponent.h> #include <QtQml/qqmlcontext.h> -using namespace Qt3D::Quick; +using namespace Qt3DCore::Quick; class tst_quick3dnodeinstantiator: public QQmlDataTest { diff --git a/tests/auto/render/attribute/tst_attribute.cpp b/tests/auto/render/attribute/tst_attribute.cpp index d2058f1b9..e71f18628 100644 --- a/tests/auto/render/attribute/tst_attribute.cpp +++ b/tests/auto/render/attribute/tst_attribute.cpp @@ -56,7 +56,7 @@ private Q_SLOTS: attribute.setCount(427); attribute.setDivisor(305); attribute.setName(QStringLiteral("C3")); - attribute.setDataType(Qt3D::QAbstractAttribute::UnsignedShort); + attribute.setDataType(Qt3DCore::QAbstractAttribute::UnsignedShort); attribute.setDataSize(3); Qt3DRender::QBuffer buffer(Qt3DRender::QBuffer::IndexBuffer); @@ -91,7 +91,7 @@ private Q_SLOTS: QVERIFY(renderAttribute.bufferId().isNull()); QVERIFY(renderAttribute.name().isEmpty()); QCOMPARE(renderAttribute.isDirty(), false); - QCOMPARE(renderAttribute.dataType(), Qt3D::QAbstractAttribute::Float); + QCOMPARE(renderAttribute.dataType(), Qt3DCore::QAbstractAttribute::Float); QCOMPARE(renderAttribute.dataSize(), 1U); QCOMPARE(renderAttribute.attributeType(), Qt3DRender::QAttribute::VertexAttribute); QCOMPARE(renderAttribute.byteOffset(), 0U); @@ -107,7 +107,7 @@ private Q_SLOTS: attribute.setCount(427); attribute.setDivisor(305); attribute.setName(QStringLiteral("C3")); - attribute.setDataType(Qt3D::QAbstractAttribute::Double); + attribute.setDataType(Qt3DCore::QAbstractAttribute::Double); attribute.setDataSize(4); Qt3DRender::QBuffer buffer(Qt3DRender::QBuffer::IndexBuffer); buffer.setUsage(Qt3DRender::QBuffer::DynamicCopy); @@ -123,7 +123,7 @@ private Q_SLOTS: QVERIFY(renderAttribute.bufferId().isNull()); QVERIFY(renderAttribute.name().isEmpty()); QCOMPARE(renderAttribute.isDirty(), false); - QCOMPARE(renderAttribute.dataType(), Qt3D::QAbstractAttribute::Float); + QCOMPARE(renderAttribute.dataType(), Qt3DCore::QAbstractAttribute::Float); QCOMPARE(renderAttribute.dataSize(), 1U); QCOMPARE(renderAttribute.attributeType(), Qt3DRender::QAttribute::VertexAttribute); QCOMPARE(renderAttribute.byteOffset(), 0U); @@ -140,20 +140,20 @@ private Q_SLOTS: QVERIFY(!renderAttribute.isDirty()); // WHEN - Qt3D::QScenePropertyChangePtr updateChange(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); - updateChange->setValue(static_cast<int>(Qt3D::QAbstractAttribute::Int)); + Qt3DCore::QScenePropertyChangePtr updateChange(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); + updateChange->setValue(static_cast<int>(Qt3DCore::QAbstractAttribute::Int)); updateChange->setPropertyName("dataType"); renderAttribute.sceneChangeEvent(updateChange); // THEN - QCOMPARE(renderAttribute.dataType(), Qt3D::QAbstractAttribute::Int); + QCOMPARE(renderAttribute.dataType(), Qt3DCore::QAbstractAttribute::Int); QVERIFY(renderAttribute.isDirty()); renderAttribute.unsetDirty(); QVERIFY(!renderAttribute.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(3); updateChange->setPropertyName("dataSize"); renderAttribute.sceneChangeEvent(updateChange); @@ -166,7 +166,7 @@ private Q_SLOTS: QVERIFY(!renderAttribute.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(static_cast<int>(Qt3DRender::QAttribute::IndexAttribute)); updateChange->setPropertyName("attributeType"); renderAttribute.sceneChangeEvent(updateChange); @@ -179,7 +179,7 @@ private Q_SLOTS: QVERIFY(!renderAttribute.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(1340); updateChange->setPropertyName("count"); renderAttribute.sceneChangeEvent(updateChange); @@ -192,7 +192,7 @@ private Q_SLOTS: QVERIFY(!renderAttribute.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(QStringLiteral("L88")); updateChange->setPropertyName("name"); renderAttribute.sceneChangeEvent(updateChange); @@ -205,7 +205,7 @@ private Q_SLOTS: QVERIFY(!renderAttribute.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(555); updateChange->setPropertyName("byteOffset"); renderAttribute.sceneChangeEvent(updateChange); @@ -218,7 +218,7 @@ private Q_SLOTS: QVERIFY(!renderAttribute.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(454); updateChange->setPropertyName("byteStride"); renderAttribute.sceneChangeEvent(updateChange); @@ -231,7 +231,7 @@ private Q_SLOTS: QVERIFY(!renderAttribute.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(1450); updateChange->setPropertyName("divisor"); renderAttribute.sceneChangeEvent(updateChange); @@ -244,8 +244,8 @@ private Q_SLOTS: QVERIFY(!renderAttribute.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeAdded, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); - Qt3D::QNodeId bufferId = Qt3D::QNodeId::createId(); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeAdded, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); + Qt3DCore::QNodeId bufferId = Qt3DCore::QNodeId::createId(); updateChange->setValue(QVariant::fromValue(bufferId)); updateChange->setPropertyName("buffer"); renderAttribute.sceneChangeEvent(updateChange); @@ -258,13 +258,13 @@ private Q_SLOTS: QVERIFY(!renderAttribute.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeRemoved, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeRemoved, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(QVariant::fromValue(bufferId)); updateChange->setPropertyName("buffer"); renderAttribute.sceneChangeEvent(updateChange); // THEN - QCOMPARE(renderAttribute.bufferId(), Qt3D::QNodeId()); + QCOMPARE(renderAttribute.bufferId(), Qt3DCore::QNodeId()); QVERIFY(renderAttribute.isDirty()); renderAttribute.unsetDirty(); diff --git a/tests/auto/render/buffer/tst_buffer.cpp b/tests/auto/render/buffer/tst_buffer.cpp index ffed836ea..3fb2ad2f3 100644 --- a/tests/auto/render/buffer/tst_buffer.cpp +++ b/tests/auto/render/buffer/tst_buffer.cpp @@ -134,7 +134,7 @@ private Q_SLOTS: QVERIFY(!renderBuffer.isDirty()); // WHEN - Qt3D::QScenePropertyChangePtr updateChange(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + Qt3DCore::QScenePropertyChangePtr updateChange(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(static_cast<int>(Qt3DRender::QBuffer::IndexBuffer)); updateChange->setPropertyName("type"); renderBuffer.sceneChangeEvent(updateChange); @@ -147,7 +147,7 @@ private Q_SLOTS: QVERIFY(!renderBuffer.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(static_cast<int>(Qt3DRender::QBuffer::DynamicRead)); updateChange->setPropertyName("usage"); renderBuffer.sceneChangeEvent(updateChange); @@ -160,7 +160,7 @@ private Q_SLOTS: QVERIFY(!renderBuffer.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(QByteArrayLiteral("LS9")); updateChange->setPropertyName("data"); renderBuffer.sceneChangeEvent(updateChange); @@ -176,7 +176,7 @@ private Q_SLOTS: // WHEN Qt3DRender::QBufferFunctorPtr functor(new TestFunctor(355)); - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(QVariant::fromValue(functor)); updateChange->setPropertyName("bufferFunctor"); renderBuffer.sceneChangeEvent(updateChange); diff --git a/tests/auto/render/entity/tst_entity.cpp b/tests/auto/render/entity/tst_entity.cpp index 19ba1644a..1f3f1d390 100644 --- a/tests/auto/render/entity/tst_entity.cpp +++ b/tests/auto/render/entity/tst_entity.cpp @@ -47,10 +47,10 @@ #include <Qt3DRenderer/QShaderData> #include <Qt3DRenderer/QGeometryRenderer> -typedef Qt3D::QNodeId (*UuidMethod)(Qt3DRender::Render::Entity *); -typedef QList<Qt3D::QNodeId> (*UuidListMethod)(Qt3DRender::Render::Entity *); +typedef Qt3DCore::QNodeId (*UuidMethod)(Qt3DRender::Render::Entity *); +typedef QList<Qt3DCore::QNodeId> (*UuidListMethod)(Qt3DRender::Render::Entity *); -using namespace Qt3D; +using namespace Qt3DCore; using namespace Qt3DRender; using namespace Qt3DRender::Render; @@ -78,7 +78,7 @@ private slots: QTest::addColumn<QComponent*>("component"); QTest::addColumn<void*>("functionPtr"); - QComponent *component = new Qt3D::QTransform; + QComponent *component = new Qt3DCore::QTransform; QTest::newRow("transform") << component << reinterpret_cast<void*>(transformUuid); component = new QGeometryRenderer; diff --git a/tests/auto/render/geometry/tst_geometry.cpp b/tests/auto/render/geometry/tst_geometry.cpp index dd99978ac..2fa9a4377 100644 --- a/tests/auto/render/geometry/tst_geometry.cpp +++ b/tests/auto/render/geometry/tst_geometry.cpp @@ -113,10 +113,10 @@ private Q_SLOTS: { // GIVEN Qt3DRender::Render::Geometry renderGeometry; - Qt3D::QNodeId geometryId = Qt3D::QNodeId::createId(); + Qt3DCore::QNodeId geometryId = Qt3DCore::QNodeId::createId(); // WHEN - Qt3D::QScenePropertyChangePtr updateChange(new Qt3D::QScenePropertyChange(Qt3D::NodeAdded, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + Qt3DCore::QScenePropertyChangePtr updateChange(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeAdded, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(QVariant::fromValue(geometryId)); updateChange->setPropertyName("attribute"); renderGeometry.sceneChangeEvent(updateChange); @@ -129,7 +129,7 @@ private Q_SLOTS: QVERIFY(!renderGeometry.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeRemoved, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeRemoved, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(QVariant::fromValue(geometryId)); updateChange->setPropertyName("attribute"); renderGeometry.sceneChangeEvent(updateChange); @@ -142,7 +142,7 @@ private Q_SLOTS: QVERIFY(!renderGeometry.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(QVariant::fromValue(3)); updateChange->setPropertyName("verticesPerPatch"); renderGeometry.sceneChangeEvent(updateChange); diff --git a/tests/auto/render/geometryrenderer/tst_geometryrenderer.cpp b/tests/auto/render/geometryrenderer/tst_geometryrenderer.cpp index 13e67cf45..ed49918a7 100644 --- a/tests/auto/render/geometryrenderer/tst_geometryrenderer.cpp +++ b/tests/auto/render/geometryrenderer/tst_geometryrenderer.cpp @@ -167,7 +167,7 @@ private Q_SLOTS: QVERIFY(!renderGeometryRenderer.isDirty()); // WHEN - Qt3D::QScenePropertyChangePtr updateChange(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + Qt3DCore::QScenePropertyChangePtr updateChange(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setPropertyName("instanceCount"); updateChange->setValue(2); renderGeometryRenderer.sceneChangeEvent(updateChange); @@ -180,7 +180,7 @@ private Q_SLOTS: QVERIFY(!renderGeometryRenderer.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setPropertyName("primitiveCount"); updateChange->setValue(56); renderGeometryRenderer.sceneChangeEvent(updateChange); @@ -193,7 +193,7 @@ private Q_SLOTS: QVERIFY(!renderGeometryRenderer.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setPropertyName("baseVertex"); updateChange->setValue(65); renderGeometryRenderer.sceneChangeEvent(updateChange); @@ -206,7 +206,7 @@ private Q_SLOTS: QVERIFY(!renderGeometryRenderer.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setPropertyName("baseInstance"); updateChange->setValue(82); renderGeometryRenderer.sceneChangeEvent(updateChange); @@ -219,7 +219,7 @@ private Q_SLOTS: QVERIFY(!renderGeometryRenderer.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setPropertyName("restartIndex"); updateChange->setValue(46); renderGeometryRenderer.sceneChangeEvent(updateChange); @@ -232,7 +232,7 @@ private Q_SLOTS: QVERIFY(!renderGeometryRenderer.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setPropertyName("primitiveRestart"); updateChange->setValue(true); renderGeometryRenderer.sceneChangeEvent(updateChange); @@ -245,7 +245,7 @@ private Q_SLOTS: QVERIFY(!renderGeometryRenderer.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setPropertyName("primitiveType"); updateChange->setValue(static_cast<int>(Qt3DRender::QGeometryRenderer::LineLoop)); renderGeometryRenderer.sceneChangeEvent(updateChange); @@ -258,7 +258,7 @@ private Q_SLOTS: QVERIFY(!renderGeometryRenderer.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setPropertyName("geometryFunctor"); Qt3DRender::QGeometryFunctorPtr functor(new TestFunctor(1450)); updateChange->setValue(QVariant::fromValue(functor)); @@ -272,8 +272,8 @@ private Q_SLOTS: QVERIFY(!renderGeometryRenderer.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeAdded, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); - Qt3D::QNodeId geometryId = Qt3D::QNodeId::createId(); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeAdded, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); + Qt3DCore::QNodeId geometryId = Qt3DCore::QNodeId::createId(); updateChange->setValue(QVariant::fromValue(geometryId)); updateChange->setPropertyName("geometry"); renderGeometryRenderer.sceneChangeEvent(updateChange); @@ -286,13 +286,13 @@ private Q_SLOTS: QVERIFY(!renderGeometryRenderer.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeRemoved, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeRemoved, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(QVariant::fromValue(geometryId)); updateChange->setPropertyName("geometry"); renderGeometryRenderer.sceneChangeEvent(updateChange); // THEN - QCOMPARE(renderGeometryRenderer.geometryId(), Qt3D::QNodeId()); + QCOMPARE(renderGeometryRenderer.geometryId(), Qt3DCore::QNodeId()); QVERIFY(renderGeometryRenderer.isDirty()); renderGeometryRenderer.unsetDirty(); diff --git a/tests/auto/render/material/tst_material.cpp b/tests/auto/render/material/tst_material.cpp index 39be14e96..abf74c823 100644 --- a/tests/auto/render/material/tst_material.cpp +++ b/tests/auto/render/material/tst_material.cpp @@ -43,7 +43,7 @@ #include <Qt3DCore/QScenePropertyChange> -using namespace Qt3D; +using namespace Qt3DCore; using namespace Qt3DRender; using namespace Qt3DRender::Render; diff --git a/tests/auto/render/qattribute/tst_qattribute.cpp b/tests/auto/render/qattribute/tst_qattribute.cpp index 937e9c200..9383012ba 100644 --- a/tests/auto/render/qattribute/tst_qattribute.cpp +++ b/tests/auto/render/qattribute/tst_qattribute.cpp @@ -46,29 +46,29 @@ class TestArbiter; -class TestPostman : public Qt3D::QAbstractPostman +class TestPostman : public Qt3DCore::QAbstractPostman { public: TestPostman(TestArbiter *arbiter) : m_arbiter(arbiter) {} - void sceneChangeEvent(const Qt3D::QSceneChangePtr &) Q_DECL_FINAL + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &) Q_DECL_FINAL {} - void setScene(Qt3D::QScene *) Q_DECL_FINAL + void setScene(Qt3DCore::QScene *) Q_DECL_FINAL {} - void notifyBackend(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL; + void notifyBackend(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL; private: TestArbiter *m_arbiter; }; -class TestArbiter : public Qt3D::QAbstractArbiter +class TestArbiter : public Qt3DCore::QAbstractArbiter { public: - TestArbiter(Qt3D::QNode *node) + TestArbiter(Qt3DCore::QNode *node) : m_postman(new TestPostman(this)) , m_node(node) { @@ -77,51 +77,51 @@ public: ~TestArbiter() { - Qt3D::QNodePrivate::get(m_node)->setArbiter(Q_NULLPTR); + Qt3DCore::QNodePrivate::get(m_node)->setArbiter(Q_NULLPTR); } - void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL { events.push_back(e); } - void sceneChangeEventWithLock(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL + void sceneChangeEventWithLock(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL { events.push_back(e); } - void sceneChangeEventWithLock(const Qt3D::QSceneChangeList &e) Q_DECL_FINAL + void sceneChangeEventWithLock(const Qt3DCore::QSceneChangeList &e) Q_DECL_FINAL { - events += QVector<Qt3D::QSceneChangePtr>::fromStdVector(e); + events += QVector<Qt3DCore::QSceneChangePtr>::fromStdVector(e); } - Qt3D::QAbstractPostman *postman() const Q_DECL_FINAL + Qt3DCore::QAbstractPostman *postman() const Q_DECL_FINAL { return m_postman; } - QVector<Qt3D::QSceneChangePtr> events; + QVector<Qt3DCore::QSceneChangePtr> events; private: TestPostman *m_postman; - Qt3D::QNode *m_node; + Qt3DCore::QNode *m_node; - void assignArbiter(Qt3D::QNode *node) + void assignArbiter(Qt3DCore::QNode *node) { - Qt3D::QNodePrivate::get(node)->setArbiter(this); - Q_FOREACH (Qt3D::QNode *n, node->childrenNodes()) + Qt3DCore::QNodePrivate::get(node)->setArbiter(this); + Q_FOREACH (Qt3DCore::QNode *n, node->childrenNodes()) assignArbiter(n); } }; -void TestPostman::notifyBackend(const Qt3D::QSceneChangePtr &e) +void TestPostman::notifyBackend(const Qt3DCore::QSceneChangePtr &e) { m_arbiter->sceneChangeEventWithLock(e); } // We need to call QNode::clone which is protected // So we sublcass QNode instead of QObject -class tst_QAttribute: public Qt3D::QNode +class tst_QAttribute: public Qt3DCore::QNode { Q_OBJECT public: @@ -142,7 +142,7 @@ private Q_SLOTS: Qt3DRender::QAttribute *customVertex = new Qt3DRender::QAttribute(); Qt3DRender::QBuffer *buffer = new Qt3DRender::QBuffer(Qt3DRender::QBuffer::VertexBuffer); customVertex->setBuffer(buffer); - customVertex->setAttributeType(Qt3D::QAbstractAttribute::VertexAttribute); + customVertex->setAttributeType(Qt3DCore::QAbstractAttribute::VertexAttribute); customVertex->setCount(454); customVertex->setByteStride(427); customVertex->setByteOffset(305); @@ -155,7 +155,7 @@ private Q_SLOTS: Qt3DRender::QAttribute *customIndex = new Qt3DRender::QAttribute(); Qt3DRender::QBuffer *indexBuffer = new Qt3DRender::QBuffer(Qt3DRender::QBuffer::IndexBuffer); customIndex->setBuffer(indexBuffer); - customIndex->setAttributeType(Qt3D::QAbstractAttribute::IndexAttribute); + customIndex->setAttributeType(Qt3DCore::QAbstractAttribute::IndexAttribute); customIndex->setCount(383); customIndex->setByteStride(350); customIndex->setByteOffset(327); @@ -207,10 +207,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - Qt3D::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + Qt3DCore::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "dataType"); QCOMPARE(change->value().value<int>(), static_cast<int>(Qt3DRender::QAttribute::Double)); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -220,10 +220,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "dataSize"); QCOMPARE(change->value().value<uint>(), 4U); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -233,10 +233,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "name"); QCOMPARE(change->value().value<QString>(), QStringLiteral("Duntov")); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -246,10 +246,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "count"); QCOMPARE(change->value().value<uint>(), 883U); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -259,10 +259,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "byteStride"); QCOMPARE(change->value().value<uint>(), 1340U); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -272,10 +272,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "byteOffset"); QCOMPARE(change->value().value<uint>(), 1584U); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -285,23 +285,23 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "divisor"); QCOMPARE(change->value().value<uint>(), 1450U); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); // WHEN - attribute->setAttributeType(Qt3D::QAbstractAttribute::IndexAttribute); + attribute->setAttributeType(Qt3DCore::QAbstractAttribute::IndexAttribute); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "attributeType"); - QCOMPARE(change->value().value<int>(), static_cast<int>(Qt3D::QAbstractAttribute::IndexAttribute)); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->value().value<int>(), static_cast<int>(Qt3DCore::QAbstractAttribute::IndexAttribute)); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -312,10 +312,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "buffer"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), buf.id()); - QCOMPARE(change->type(), Qt3D::NodeAdded); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), buf.id()); + QCOMPARE(change->type(), Qt3DCore::NodeAdded); arbiter.events.clear(); @@ -326,19 +326,19 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 2); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "buffer"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), buf.id()); - QCOMPARE(change->type(), Qt3D::NodeRemoved); - change = arbiter.events.last().staticCast<Qt3D::QScenePropertyChange>(); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), buf.id()); + QCOMPARE(change->type(), Qt3DCore::NodeRemoved); + change = arbiter.events.last().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "buffer"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), buf2.id()); - QCOMPARE(change->type(), Qt3D::NodeAdded); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), buf2.id()); + QCOMPARE(change->type(), Qt3DCore::NodeAdded); } protected: - Qt3D::QNode *doClone() const Q_DECL_OVERRIDE + Qt3DCore::QNode *doClone() const Q_DECL_OVERRIDE { return Q_NULLPTR; } diff --git a/tests/auto/render/qbuffer/tst_qbuffer.cpp b/tests/auto/render/qbuffer/tst_qbuffer.cpp index 20dcc28ba..0501fd02e 100644 --- a/tests/auto/render/qbuffer/tst_qbuffer.cpp +++ b/tests/auto/render/qbuffer/tst_qbuffer.cpp @@ -46,29 +46,29 @@ class TestArbiter; -class TestPostman : public Qt3D::QAbstractPostman +class TestPostman : public Qt3DCore::QAbstractPostman { public: TestPostman(TestArbiter *arbiter) : m_arbiter(arbiter) {} - void sceneChangeEvent(const Qt3D::QSceneChangePtr &) Q_DECL_FINAL + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &) Q_DECL_FINAL {} - void setScene(Qt3D::QScene *) Q_DECL_FINAL + void setScene(Qt3DCore::QScene *) Q_DECL_FINAL {} - void notifyBackend(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL; + void notifyBackend(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL; private: TestArbiter *m_arbiter; }; -class TestArbiter : public Qt3D::QAbstractArbiter +class TestArbiter : public Qt3DCore::QAbstractArbiter { public: - TestArbiter(Qt3D::QNode *node) + TestArbiter(Qt3DCore::QNode *node) : m_postman(new TestPostman(this)) , m_node(node) { @@ -77,44 +77,44 @@ public: ~TestArbiter() { - Qt3D::QNodePrivate::get(m_node)->setArbiter(Q_NULLPTR); + Qt3DCore::QNodePrivate::get(m_node)->setArbiter(Q_NULLPTR); } - void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL { events.push_back(e); } - void sceneChangeEventWithLock(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL + void sceneChangeEventWithLock(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL { events.push_back(e); } - void sceneChangeEventWithLock(const Qt3D::QSceneChangeList &e) Q_DECL_FINAL + void sceneChangeEventWithLock(const Qt3DCore::QSceneChangeList &e) Q_DECL_FINAL { - events += QVector<Qt3D::QSceneChangePtr>::fromStdVector(e); + events += QVector<Qt3DCore::QSceneChangePtr>::fromStdVector(e); } - Qt3D::QAbstractPostman *postman() const Q_DECL_FINAL + Qt3DCore::QAbstractPostman *postman() const Q_DECL_FINAL { return m_postman; } - QVector<Qt3D::QSceneChangePtr> events; + QVector<Qt3DCore::QSceneChangePtr> events; private: TestPostman *m_postman; - Qt3D::QNode *m_node; + Qt3DCore::QNode *m_node; - void assignArbiter(Qt3D::QNode *node) + void assignArbiter(Qt3DCore::QNode *node) { - Qt3D::QNodePrivate::get(node)->setArbiter(this); - Q_FOREACH (Qt3D::QNode *n, node->childrenNodes()) + Qt3DCore::QNodePrivate::get(node)->setArbiter(this); + Q_FOREACH (Qt3DCore::QNode *n, node->childrenNodes()) assignArbiter(n); } }; -void TestPostman::notifyBackend(const Qt3D::QSceneChangePtr &e) +void TestPostman::notifyBackend(const Qt3DCore::QSceneChangePtr &e) { m_arbiter->sceneChangeEventWithLock(e); } @@ -147,7 +147,7 @@ private: // We need to call QNode::clone which is protected // So we sublcass QNode instead of QObject -class tst_QBuffer: public Qt3D::QNode +class tst_QBuffer: public Qt3DCore::QNode { Q_OBJECT public: @@ -212,7 +212,7 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - Qt3D::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + Qt3DCore::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "type"); QCOMPARE(change->value().value<int>(), static_cast<int>(Qt3DRender::QBuffer::IndexBuffer)); @@ -224,7 +224,7 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "usage"); QCOMPARE(change->value().value<int>(), static_cast<int>(Qt3DRender::QBuffer::DynamicCopy)); @@ -236,7 +236,7 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "data"); QCOMPARE(change->value().value<QByteArray>(), QByteArrayLiteral("Z28")); @@ -249,7 +249,7 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "bufferFunctor"); QCOMPARE(change->value().value<Qt3DRender::QBufferFunctorPtr>(), functor); @@ -257,7 +257,7 @@ private Q_SLOTS: } protected: - Qt3D::QNode *doClone() const Q_DECL_OVERRIDE + Qt3DCore::QNode *doClone() const Q_DECL_OVERRIDE { return Q_NULLPTR; } diff --git a/tests/auto/render/qgeometry/tst_qgeometry.cpp b/tests/auto/render/qgeometry/tst_qgeometry.cpp index 00c44d953..692cd6f16 100644 --- a/tests/auto/render/qgeometry/tst_qgeometry.cpp +++ b/tests/auto/render/qgeometry/tst_qgeometry.cpp @@ -47,29 +47,29 @@ class TestArbiter; -class TestPostman : public Qt3D::QAbstractPostman +class TestPostman : public Qt3DCore::QAbstractPostman { public: TestPostman(TestArbiter *arbiter) : m_arbiter(arbiter) {} - void sceneChangeEvent(const Qt3D::QSceneChangePtr &) Q_DECL_FINAL + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &) Q_DECL_FINAL {} - void setScene(Qt3D::QScene *) Q_DECL_FINAL + void setScene(Qt3DCore::QScene *) Q_DECL_FINAL {} - void notifyBackend(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL; + void notifyBackend(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL; private: TestArbiter *m_arbiter; }; -class TestArbiter : public Qt3D::QAbstractArbiter +class TestArbiter : public Qt3DCore::QAbstractArbiter { public: - TestArbiter(Qt3D::QNode *node) + TestArbiter(Qt3DCore::QNode *node) : m_postman(new TestPostman(this)) , m_node(node) { @@ -78,51 +78,51 @@ public: ~TestArbiter() { - Qt3D::QNodePrivate::get(m_node)->setArbiter(Q_NULLPTR); + Qt3DCore::QNodePrivate::get(m_node)->setArbiter(Q_NULLPTR); } - void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL { events.push_back(e); } - void sceneChangeEventWithLock(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL + void sceneChangeEventWithLock(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL { events.push_back(e); } - void sceneChangeEventWithLock(const Qt3D::QSceneChangeList &e) Q_DECL_FINAL + void sceneChangeEventWithLock(const Qt3DCore::QSceneChangeList &e) Q_DECL_FINAL { - events += QVector<Qt3D::QSceneChangePtr>::fromStdVector(e); + events += QVector<Qt3DCore::QSceneChangePtr>::fromStdVector(e); } - Qt3D::QAbstractPostman *postman() const Q_DECL_FINAL + Qt3DCore::QAbstractPostman *postman() const Q_DECL_FINAL { return m_postman; } - QVector<Qt3D::QSceneChangePtr> events; + QVector<Qt3DCore::QSceneChangePtr> events; private: TestPostman *m_postman; - Qt3D::QNode *m_node; + Qt3DCore::QNode *m_node; - void assignArbiter(Qt3D::QNode *node) + void assignArbiter(Qt3DCore::QNode *node) { - Qt3D::QNodePrivate::get(node)->setArbiter(this); - Q_FOREACH (Qt3D::QNode *n, node->childrenNodes()) + Qt3DCore::QNodePrivate::get(node)->setArbiter(this); + Q_FOREACH (Qt3DCore::QNode *n, node->childrenNodes()) assignArbiter(n); } }; -void TestPostman::notifyBackend(const Qt3D::QSceneChangePtr &e) +void TestPostman::notifyBackend(const Qt3DCore::QSceneChangePtr &e) { m_arbiter->sceneChangeEventWithLock(e); } // We need to call QNode::clone which is protected // So we sublcass QNode instead of QObject -class tst_QGeometry: public Qt3D::QNode +class tst_QGeometry: public Qt3DCore::QNode { Q_OBJECT public: @@ -203,10 +203,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - Qt3D::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + Qt3DCore::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "attribute"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), attr.id()); - QCOMPARE(change->type(), Qt3D::NodeAdded); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), attr.id()); + QCOMPARE(change->type(), Qt3DCore::NodeAdded); arbiter.events.clear(); @@ -223,10 +223,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "attribute"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), attr.id()); - QCOMPARE(change->type(), Qt3D::NodeRemoved); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), attr.id()); + QCOMPARE(change->type(), Qt3DCore::NodeRemoved); arbiter.events.clear(); @@ -236,16 +236,16 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "verticesPerPatch"); QCOMPARE(change->value().toInt(), 2); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); } protected: - Qt3D::QNode *doClone() const Q_DECL_OVERRIDE + Qt3DCore::QNode *doClone() const Q_DECL_OVERRIDE { return Q_NULLPTR; } diff --git a/tests/auto/render/qgeometryrenderer/tst_qgeometryrenderer.cpp b/tests/auto/render/qgeometryrenderer/tst_qgeometryrenderer.cpp index 291a767d4..186b2e9a8 100644 --- a/tests/auto/render/qgeometryrenderer/tst_qgeometryrenderer.cpp +++ b/tests/auto/render/qgeometryrenderer/tst_qgeometryrenderer.cpp @@ -49,29 +49,29 @@ class TestArbiter; -class TestPostman : public Qt3D::QAbstractPostman +class TestPostman : public Qt3DCore::QAbstractPostman { public: TestPostman(TestArbiter *arbiter) : m_arbiter(arbiter) {} - void sceneChangeEvent(const Qt3D::QSceneChangePtr &) Q_DECL_FINAL + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &) Q_DECL_FINAL {} - void setScene(Qt3D::QScene *) Q_DECL_FINAL + void setScene(Qt3DCore::QScene *) Q_DECL_FINAL {} - void notifyBackend(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL; + void notifyBackend(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL; private: TestArbiter *m_arbiter; }; -class TestArbiter : public Qt3D::QAbstractArbiter +class TestArbiter : public Qt3DCore::QAbstractArbiter { public: - TestArbiter(Qt3D::QNode *node) + TestArbiter(Qt3DCore::QNode *node) : m_postman(new TestPostman(this)) , m_node(node) { @@ -80,44 +80,44 @@ public: ~TestArbiter() { - Qt3D::QNodePrivate::get(m_node)->setArbiter(Q_NULLPTR); + Qt3DCore::QNodePrivate::get(m_node)->setArbiter(Q_NULLPTR); } - void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL { events.push_back(e); } - void sceneChangeEventWithLock(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL + void sceneChangeEventWithLock(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL { events.push_back(e); } - void sceneChangeEventWithLock(const Qt3D::QSceneChangeList &e) Q_DECL_FINAL + void sceneChangeEventWithLock(const Qt3DCore::QSceneChangeList &e) Q_DECL_FINAL { - events += QVector<Qt3D::QSceneChangePtr>::fromStdVector(e); + events += QVector<Qt3DCore::QSceneChangePtr>::fromStdVector(e); } - Qt3D::QAbstractPostman *postman() const Q_DECL_FINAL + Qt3DCore::QAbstractPostman *postman() const Q_DECL_FINAL { return m_postman; } - QVector<Qt3D::QSceneChangePtr> events; + QVector<Qt3DCore::QSceneChangePtr> events; private: TestPostman *m_postman; - Qt3D::QNode *m_node; + Qt3DCore::QNode *m_node; - void assignArbiter(Qt3D::QNode *node) + void assignArbiter(Qt3DCore::QNode *node) { - Qt3D::QNodePrivate::get(node)->setArbiter(this); - Q_FOREACH (Qt3D::QNode *n, node->childrenNodes()) + Qt3DCore::QNodePrivate::get(node)->setArbiter(this); + Q_FOREACH (Qt3DCore::QNode *n, node->childrenNodes()) assignArbiter(n); } }; -void TestPostman::notifyBackend(const Qt3D::QSceneChangePtr &e) +void TestPostman::notifyBackend(const Qt3DCore::QSceneChangePtr &e) { m_arbiter->sceneChangeEventWithLock(e); } @@ -150,7 +150,7 @@ private: // We need to call QNode::clone which is protected // So we sublcass QNode instead of QObject -class tst_QGeometryRenderer: public Qt3D::QNode +class tst_QGeometryRenderer: public Qt3DCore::QNode { Q_OBJECT public: @@ -237,10 +237,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - Qt3D::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + Qt3DCore::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "instanceCount"); QCOMPARE(change->value().value<int>(), 256); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -250,10 +250,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "primitiveCount"); QCOMPARE(change->value().value<int>(), 1340); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -263,10 +263,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "baseVertex"); QCOMPARE(change->value().value<int>(), 883); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -276,10 +276,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "baseInstance"); QCOMPARE(change->value().value<int>(), 1200); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -289,10 +289,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "restartIndex"); QCOMPARE(change->value().value<int>(), 65535); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -302,10 +302,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "primitiveRestart"); QCOMPARE(change->value().value<bool>(), true); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -315,10 +315,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "primitiveType"); QCOMPARE(change->value().value<int>(), static_cast<int>(Qt3DRender::QGeometryRenderer::Patches)); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -329,10 +329,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "geometryFunctor"); QCOMPARE(change->value().value<Qt3DRender::QGeometryFunctorPtr>(), functor); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -343,10 +343,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "geometry"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), geom.id()); - QCOMPARE(change->type(), Qt3D::NodeAdded); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), geom.id()); + QCOMPARE(change->type(), Qt3DCore::NodeAdded); arbiter.events.clear(); @@ -357,21 +357,21 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 2); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "geometry"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), geom.id()); - QCOMPARE(change->type(), Qt3D::NodeRemoved); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), geom.id()); + QCOMPARE(change->type(), Qt3DCore::NodeRemoved); - change = arbiter.events.last().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.last().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "geometry"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), geom2.id()); - QCOMPARE(change->type(), Qt3D::NodeAdded); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), geom2.id()); + QCOMPARE(change->type(), Qt3DCore::NodeAdded); arbiter.events.clear(); } protected: - Qt3D::QNode *doClone() const Q_DECL_OVERRIDE + Qt3DCore::QNode *doClone() const Q_DECL_OVERRIDE { return Q_NULLPTR; } diff --git a/tests/auto/render/qmaterial/tst_qmaterial.cpp b/tests/auto/render/qmaterial/tst_qmaterial.cpp index 01bd361b1..e719a8ea8 100644 --- a/tests/auto/render/qmaterial/tst_qmaterial.cpp +++ b/tests/auto/render/qmaterial/tst_qmaterial.cpp @@ -58,7 +58,7 @@ class TestMaterial : public Qt3DRender::QMaterial { public: - explicit TestMaterial(Qt3D::QNode *parent = 0) + explicit TestMaterial(Qt3DCore::QNode *parent = 0) : Qt3DRender::QMaterial(parent) , m_effect(new Qt3DRender::QEffect(this)) , m_technique(new Qt3DRender::QTechnique(this)) @@ -84,29 +84,29 @@ public: class TestArbiter; -class TestPostman : public Qt3D::QAbstractPostman +class TestPostman : public Qt3DCore::QAbstractPostman { public: TestPostman(TestArbiter *arbiter) : m_arbiter(arbiter) {} - void sceneChangeEvent(const Qt3D::QSceneChangePtr &) Q_DECL_FINAL + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &) Q_DECL_FINAL {} - void setScene(Qt3D::QScene *) Q_DECL_FINAL + void setScene(Qt3DCore::QScene *) Q_DECL_FINAL {} - void notifyBackend(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL; + void notifyBackend(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL; private: TestArbiter *m_arbiter; }; -class TestArbiter : public Qt3D::QAbstractArbiter +class TestArbiter : public Qt3DCore::QAbstractArbiter { public: - TestArbiter(Qt3D::QNode *node) + TestArbiter(Qt3DCore::QNode *node) : m_postman(new TestPostman(this)) , m_node(node) { @@ -115,51 +115,51 @@ public: ~TestArbiter() { - Qt3D::QNodePrivate::get(m_node)->setArbiter(Q_NULLPTR); + Qt3DCore::QNodePrivate::get(m_node)->setArbiter(Q_NULLPTR); } - void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL { events.push_back(e); } - void sceneChangeEventWithLock(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL + void sceneChangeEventWithLock(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL { events.push_back(e); } - void sceneChangeEventWithLock(const Qt3D::QSceneChangeList &e) Q_DECL_FINAL + void sceneChangeEventWithLock(const Qt3DCore::QSceneChangeList &e) Q_DECL_FINAL { - events += QVector<Qt3D::QSceneChangePtr>::fromStdVector(e); + events += QVector<Qt3DCore::QSceneChangePtr>::fromStdVector(e); } - Qt3D::QAbstractPostman *postman() const Q_DECL_FINAL + Qt3DCore::QAbstractPostman *postman() const Q_DECL_FINAL { return m_postman; } - QVector<Qt3D::QSceneChangePtr> events; + QVector<Qt3DCore::QSceneChangePtr> events; private: TestPostman *m_postman; - Qt3D::QNode *m_node; + Qt3DCore::QNode *m_node; - void assignArbiter(Qt3D::QNode *node) + void assignArbiter(Qt3DCore::QNode *node) { - Qt3D::QNodePrivate::get(node)->setArbiter(this); - Q_FOREACH (Qt3D::QNode *n, node->childrenNodes()) + Qt3DCore::QNodePrivate::get(node)->setArbiter(this); + Q_FOREACH (Qt3DCore::QNode *n, node->childrenNodes()) assignArbiter(n); } }; -void TestPostman::notifyBackend(const Qt3D::QSceneChangePtr &e) +void TestPostman::notifyBackend(const Qt3DCore::QSceneChangePtr &e) { m_arbiter->sceneChangeEventWithLock(e); } // We need to call QNode::clone which is protected // So we sublcass QNode instead of QObject -class tst_QMaterial : public Qt3D::QNode +class tst_QMaterial : public Qt3DCore::QNode { Q_OBJECT public: @@ -340,10 +340,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - Qt3D::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + Qt3DCore::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "effect"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), effect.id()); - QCOMPARE(change->type(), Qt3D::NodeAdded); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), effect.id()); + QCOMPARE(change->type(), Qt3DCore::NodeAdded); arbiter.events.clear(); @@ -358,15 +358,15 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter2.events.size(), 2); - change = arbiter2.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter2.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "effect"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), oldEffect->id()); - QCOMPARE(change->type(), Qt3D::NodeRemoved); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), oldEffect->id()); + QCOMPARE(change->type(), Qt3DCore::NodeRemoved); - change = arbiter2.events.last().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter2.events.last().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "effect"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), effect.id()); - QCOMPARE(change->type(), Qt3D::NodeAdded); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), effect.id()); + QCOMPARE(change->type(), Qt3DCore::NodeAdded); } void checkDynamicParametersAddedUpdates() @@ -382,10 +382,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - Qt3D::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + Qt3DCore::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "parameter"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), param->id()); - QCOMPARE(change->type(), Qt3D::NodeAdded); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), param->id()); + QCOMPARE(change->type(), Qt3DCore::NodeAdded); arbiter.events.clear(); @@ -396,10 +396,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "parameter"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), param->id()); - QCOMPARE(change->type(), Qt3D::NodeAdded); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), param->id()); + QCOMPARE(change->type(), Qt3DCore::NodeAdded); arbiter.events.clear(); @@ -410,10 +410,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "parameter"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), param->id()); - QCOMPARE(change->type(), Qt3D::NodeAdded); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), param->id()); + QCOMPARE(change->type(), Qt3DCore::NodeAdded); arbiter.events.clear(); @@ -424,10 +424,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "parameter"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), param->id()); - QCOMPARE(change->type(), Qt3D::NodeAdded); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), param->id()); + QCOMPARE(change->type(), Qt3DCore::NodeAdded); arbiter.events.clear(); } @@ -445,10 +445,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - Qt3D::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + Qt3DCore::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "vertexShaderCode"); QCOMPARE(change->value().value<QByteArray>(), vertexCode); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -459,10 +459,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "fragmentShaderCode"); QCOMPARE(change->value().value<QByteArray>(), fragmentCode); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -473,10 +473,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "geometryShaderCode"); QCOMPARE(change->value().value<QByteArray>(), geometryCode); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -487,10 +487,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "computeShaderCode"); QCOMPARE(change->value().value<QByteArray>(), computeCode); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -501,10 +501,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "tessellationControlShaderCode"); QCOMPARE(change->value().value<QByteArray>(), tesselControlCode); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -515,16 +515,16 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "tessellationEvaluationShaderCode"); QCOMPARE(change->value().value<QByteArray>(), tesselEvalCode); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); } protected: - Qt3D::QNode *doClone() const Q_DECL_OVERRIDE + Qt3DCore::QNode *doClone() const Q_DECL_OVERRIDE { return Q_NULLPTR; } diff --git a/tests/auto/render/raycasting/tst_raycasting.cpp b/tests/auto/render/raycasting/tst_raycasting.cpp index 994778d4a..2aaa92984 100644 --- a/tests/auto/render/raycasting/tst_raycasting.cpp +++ b/tests/auto/render/raycasting/tst_raycasting.cpp @@ -41,7 +41,7 @@ #include <Qt3DCore/qboundingvolumeprovider.h> #include <Qt3DCore/qray3d.h> -using namespace Qt3D; +using namespace Qt3DCore; using namespace Qt3DRender; using namespace Qt3DRender::Render; diff --git a/tests/auto/render/renderpass/tst_renderpass.cpp b/tests/auto/render/renderpass/tst_renderpass.cpp index df7d066c9..a5b66a534 100644 --- a/tests/auto/render/renderpass/tst_renderpass.cpp +++ b/tests/auto/render/renderpass/tst_renderpass.cpp @@ -66,7 +66,7 @@ #include <Qt3DRenderer/private/renderstates_p.h> -using namespace Qt3D; +using namespace Qt3DCore; using namespace Qt3DRender; using namespace Qt3DRender::Render; diff --git a/tests/auto/render/renderviews/tst_renderviews.cpp b/tests/auto/render/renderviews/tst_renderviews.cpp index ca4ecf6cc..31e6f7997 100644 --- a/tests/auto/render/renderviews/tst_renderviews.cpp +++ b/tests/auto/render/renderviews/tst_renderviews.cpp @@ -57,7 +57,7 @@ private Q_SLOTS: void checkRenderViewDoesNotLeak() { // GIVEN - Qt3D::QFrameAllocator allocator(128, 16, 128); + Qt3DCore::QFrameAllocator allocator(128, 16, 128); Qt3DRender::Render::RenderView *rv = allocator.allocate<Qt3DRender::Render::RenderView>(); rv->setAllocator(&allocator); |