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-rw-r--r--tests/benchmarks/core/qresourcesmanager/qresourcesmanager/tst_bench_qresourcesmanager.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/tests/benchmarks/core/qresourcesmanager/qresourcesmanager/tst_bench_qresourcesmanager.cpp b/tests/benchmarks/core/qresourcesmanager/qresourcesmanager/tst_bench_qresourcesmanager.cpp
index d14adc486..221c43e74 100644
--- a/tests/benchmarks/core/qresourcesmanager/qresourcesmanager/tst_bench_qresourcesmanager.cpp
+++ b/tests/benchmarks/core/qresourcesmanager/qresourcesmanager/tst_bench_qresourcesmanager.cpp
@@ -77,7 +77,7 @@ public:
template<typename Resource>
void benchmarkAllocateResources()
{
- Qt3D::QResourceManager<Resource, int, 16> manager;
+ Qt3DCore::QResourceManager<Resource, int, 16> manager;
volatile Resource *c;
QBENCHMARK_ONCE {
@@ -91,9 +91,9 @@ void benchmarkAllocateResources()
template<typename Resource>
void benchmarkAccessResources()
{
- Qt3D::QResourceManager<Resource, int, 16> manager;
+ Qt3DCore::QResourceManager<Resource, int, 16> manager;
const int max = (1 << 16) - 1;
- QVector<Qt3D::QHandle<Resource> > handles(max);
+ QVector<Qt3DCore::QHandle<Resource> > handles(max);
for (int i = 0; i < max; i++)
handles[i] = manager.acquire();
@@ -107,9 +107,9 @@ void benchmarkAccessResources()
template<typename Resource>
void benchmarkRandomAccessResource() {
- Qt3D::QResourceManager<Resource, int, 16> manager;
+ Qt3DCore::QResourceManager<Resource, int, 16> manager;
const int max = (1 << 16) - 1;
- QVector<Qt3D::QHandle<Resource> > handles(max);
+ QVector<Qt3DCore::QHandle<Resource> > handles(max);
for (int i = 0; i < max; i++)
handles[i] = manager.acquire();
@@ -126,7 +126,7 @@ void benchmarkRandomAccessResource() {
template<typename Resource>
void benchmarkLookupResources()
{
- Qt3D::QResourceManager<Resource, int, 16> manager;
+ Qt3DCore::QResourceManager<Resource, int, 16> manager;
const int max = (1 << 16) - 1;
for (int i = 0; i < max; i++)
manager.getOrCreateResource(i);
@@ -142,7 +142,7 @@ void benchmarkLookupResources()
template<typename Resource>
void benchmarkRandomLookupResources()
{
- Qt3D::QResourceManager<Resource, int, 16> manager;
+ Qt3DCore::QResourceManager<Resource, int, 16> manager;
const int max = (1 << 16) - 1;
QVector<int> resourcesIndices(max);
for (int i = 0; i < max; i++) {
@@ -162,9 +162,9 @@ void benchmarkRandomLookupResources()
template<typename Resource>
void benchmarkReleaseResources()
{
- Qt3D::QResourceManager<Resource, int, 16> manager;
+ Qt3DCore::QResourceManager<Resource, int, 16> manager;
const int max = (1 << 16) - 1;
- QVector<Qt3D::QHandle<Resource> > handles(max);
+ QVector<Qt3DCore::QHandle<Resource> > handles(max);
for (int i = 0; i < max; i++)
handles[i] = manager.acquire();