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+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.0 as Quick
+import QtQuick.Layouts 1.3
+import QtQuick.Controls 1.4
+import QtQuick.Controls.Styles 1.4
+
+import Qt3D.Core 2.0
+import Qt3D.Render 2.0
+import Qt3D.Input 2.0
+import Qt3D.Extras 2.2
+import QtQuick.Scene3D 2.0
+
+
+Quick.Item {
+
+ width: 1250
+ height: 900
+
+ ColumnLayout {
+
+ anchors.fill: parent
+ anchors.margins: 0
+
+ Quick.Rectangle {
+ id: background
+ width: 1250
+ height: 700
+
+ color: "red"
+
+ Scene3D {
+
+ anchors.fill: parent
+ multisample: true
+ focus: true
+
+ aspects: ["input", "logic"]
+
+ Entity {
+ components: [
+ RenderSettings {
+ activeFrameGraph: ForwardRenderer {
+ clearColor: Qt.rgba(0, 0.5, 1, 1)
+ camera: camera
+ }
+ },
+ // Event Source will be set by the Qt3DQuickWindow
+ InputSettings { }
+ ]
+
+ Camera {
+ id: camera
+ projectionType: CameraLens.PerspectiveProjection
+ fieldOfView: 45
+ aspectRatio: 16/9
+ nearPlane : 0.1
+ farPlane : 1000.0
+ position: Qt.vector3d( 0.0, 1.0, 10.0 )
+ upVector: Qt.vector3d( 0.0, 1.0, 0.0 )
+ viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 )
+ }
+
+ FirstPersonCameraController {
+ camera: camera
+ }
+
+ Entity {
+ id: scene2
+ components: [
+ Transform {
+ scale: 0.2
+ translation: Qt.vector3d(0.0, 0.0, 0.0)
+ },
+ SceneLoader {
+ id: animEntity
+ source: "qrc:/assets/gears.dae"
+
+ AnimationController {
+ id: animator
+ property bool initialized : false
+ onPositionChanged: {
+ slider.value = position
+ }
+ }
+ Quick.PropertyAnimation {
+ id: animPosition
+ target: animator
+ property: "position"
+ loops: Quick.Animation.Infinite
+ from: 0.0
+ }
+ onStatusChanged: {
+ console.log(status)
+ if (status === SceneLoader.Ready) {
+
+ animator.entity = null
+ animator.entity = scene2
+ animator.activeAnimationGroup = 0
+ var group = animator.getGroup(0)
+ animPosition.to = group.duration
+ animPosition.duration = group.duration * 1000
+ slider.maximumValue = group.duration
+
+ var animList = []
+ var groups = animator.animationGroups
+ for (var i = 0; i < groups.length; i++) {
+ if (groups[i].name === "")
+ groups[i].name = "UnnamedAnim" + i;
+ animList.push(groups[i].name)
+ }
+ comboBox.model = animList
+
+ animator.initialized = true
+ comboBox.currentIndex = 0
+ }
+ }
+ }
+ ]
+ }
+ }
+ }
+ }
+
+ ComboBox {
+ id: animationSelector
+ anchors.topMargin: 10
+ anchors.top: background.bottom
+ implicitWidth: 400
+ model: [ "Gears", "Blend Shape" ]
+ onCurrentIndexChanged: {
+
+ if (animPosition.running) {
+ animPosition.stop()
+ animator.position = 0
+ slider.value = 0
+ }
+
+ if (currentText === "Gears" && animEntity.source !== "qrc:/assets/gears.dae")
+ animEntity.source = "qrc:/assets/gears.dae"
+ else if (currentText === "Blend Shape"
+ && animEntity.source !== "qrc:/assets/blendshapeanimation.dae") {
+ animEntity.source = "qrc:/assets/blendshapeanimation.dae"
+ }
+ }
+ }
+
+ ComboBox {
+ id: comboBox
+ anchors.topMargin: 10
+ anchors.top: animationSelector.bottom
+ implicitWidth: 400
+ onCurrentIndexChanged: {
+ if (animator.initialized) {
+ animator.activeAnimationGroup = currentIndex
+ var group = animator.getGroup(currentIndex)
+ animPosition.to = group.duration
+ animPosition.duration = group.duration * 1000
+ slider.maximumValue = group.duration
+ }
+ }
+ }
+
+ RowLayout {
+ anchors.left: parent.left
+
+ Button {
+ text: "play"
+ onClicked: {
+ if (!animPosition.running || animPosition.paused)
+ animPosition.start()
+ }
+ }
+ Button {
+ text: "stop"
+ onClicked: {
+ if (animPosition.running) {
+ animPosition.stop()
+ animator.position = 0
+ slider.value = 0
+ }
+ }
+ }
+ Button {
+ text: "pause"
+ onClicked: {
+ if (!animPosition.paused && animPosition.running)
+ animPosition.pause()
+ }
+ }
+ }
+ Slider {
+ id: slider
+ anchors.bottomMargin: 10
+ anchors.left: parent.left
+ anchors.right: parent.right
+ value: 0.0
+ onValueChanged: {
+ if (pressed) {
+ animPosition.stop()
+ animator.position = value
+ }
+ }
+ }
+ }
+}