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+/****************************************************************************
+**
+** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import Qt3D.Core 2.0
+import Qt3D.Render 2.0
+import Qt3D.Input 2.0
+import Qt3D.Animation 2.9
+import Qt3D.Extras 2.0
+
+DefaultSceneEntity {
+ id: scene
+
+ Entity {
+ id: cube
+
+ components: [
+ Transform {
+ id: cubeTransform
+
+ onTranslationChanged: console.log("t = " + translation)
+ },
+ CuboidMesh {
+ },
+ PhongMaterial {
+ id: cubeMaterial
+ ambient: Qt.rgba(0.02, 0.02, 0.02, 1.0)
+ diffuse: "blue"
+ shininess: 50
+ },
+ ObjectPicker {
+ onClicked: animator.running = true
+ },
+ ClipAnimator {
+ id: animator
+ loops: 3
+ onRunningChanged: console.log("running = " + running)
+
+ clip: AnimationClip {
+ clipData: _animationFactory.clipData
+ onDurationChanged: console.log("duration = " + duration)
+ }
+
+ // By default introspect parent Entity and try
+ // to map fcurve groups to properties of QTransform
+ // mapping: AutomaticAnimationMapping {}
+
+ // To do more, we can be explicit
+ channelMapper: ChannelMapper {
+ mappings: [
+ ChannelMapping { channelName: "Location"; target: cubeTransform; property: "translation" },
+ ChannelMapping { channelName: "Rotation"; target: cubeTransform; property: "rotation" },
+ ChannelMapping { channelName: "Diffuse Color"; target: cubeMaterial; property: "diffuse" }
+ ]
+ }
+ }
+ ]
+ }
+
+ camera: Camera {
+ position: Qt.vector3d(10, 3, 15)
+ viewCenter: Qt.vector3d(2.5, 1, 0)
+ }
+
+ OrbitCameraController {
+ camera: scene.camera
+ linearSpeed: 8
+ lookSpeed: 180
+ }
+}