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Diffstat (limited to 'tests/manual/qtbug-76766/FrameGraph.qml')
-rw-r--r-- | tests/manual/qtbug-76766/FrameGraph.qml | 140 |
1 files changed, 140 insertions, 0 deletions
diff --git a/tests/manual/qtbug-76766/FrameGraph.qml b/tests/manual/qtbug-76766/FrameGraph.qml new file mode 100644 index 000000000..0b096bc19 --- /dev/null +++ b/tests/manual/qtbug-76766/FrameGraph.qml @@ -0,0 +1,140 @@ +/**************************************************************************** +** +** Copyright (C) 2019 Klaralvdalens Datakonsult AB (KDAB). +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt3D.Core 2.9 +import Qt3D.Render 2.9 + +RenderSurfaceSelector { + id: surfaceSelector + + readonly property Layer layer: Layer { + recursive: true + } + + property alias camera: cameraSelector.camera + property alias clearColor: clearBuffers.clearColor + property alias fbo : renderToFboSelector.target + + Viewport { + normalizedRect: Qt.rect(0.0, 0.0, 1.0, 1.0) + + // 1st: render scene to texture + RenderTargetSelector { + id : renderToFboSelector + + RenderStateSet { + renderStates: [ + MultiSampleAntiAliasing {}, + DepthTest { + depthFunction: DepthTest.Less + }, + CullFace{ + mode: CullFace.Back + } + ] + + ClearBuffers { + id: clearBuffers + buffers: ClearBuffers.ColorDepthBuffer + NoDraw {} + } + + CameraSelector { + id: cameraSelector + + LayerFilter { + layers: [layer] + filterMode: LayerFilter.DiscardAllMatchingLayers + TechniqueFilter { + RenderPassFilter { + matchAny: FilterKey { name: "pass"; value: 0 } + } + SortPolicy { + sortTypes: [SortPolicy.BackToFront] + RenderPassFilter { + matchAny: FilterKey { name: "pass"; value: 1 } + } + } + } + } + + RenderStateSet { + renderStates: [ + DepthTest { + depthFunction: DepthTest.Always + } + ] + LayerFilter { + layers: [layer] + filterMode: LayerFilter.AcceptAnyMatchingLayers + TechniqueFilter { + RenderPassFilter { + matchAny: FilterKey { name: "pass"; value: 0 } + } + SortPolicy { + sortTypes: [SortPolicy.BackToFront] + RenderPassFilter { + matchAny: FilterKey { name: "pass"; value: 1 } + } + } + } + } + } + } + } + } + + RenderStateSet { + renderStates: [ + DepthTest {depthFunction: DepthTest.Always}, + BlendEquation {}, + BlendEquationArguments { + sourceRgb: BlendEquationArguments.One + sourceAlpha: BlendEquationArguments.One + destinationRgb: BlendEquationArguments.Zero + destinationAlpha: BlendEquationArguments.Zero + } + ] + + RenderPassFilter { + matchAny : FilterKey { name : "pass"; value : "final" } + } + } + } +} |