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Diffstat (limited to 'tests/manual/render-qml-to-texture-qml/main.qml')
-rw-r--r-- | tests/manual/render-qml-to-texture-qml/main.qml | 147 |
1 files changed, 147 insertions, 0 deletions
diff --git a/tests/manual/render-qml-to-texture-qml/main.qml b/tests/manual/render-qml-to-texture-qml/main.qml new file mode 100644 index 000000000..65a0a8783 --- /dev/null +++ b/tests/manual/render-qml-to-texture-qml/main.qml @@ -0,0 +1,147 @@ +/**************************************************************************** +** +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: http://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt3D.Core 2.0 +import Qt3D.Render 2.9 +import Qt3D.Input 2.0 +import QtQuick 2.0 as QQ2 +import QtQuick.Scene3D 2.0 +import QtQuick.Scene2D 2.9 +import QtQuick.Window 2.0 as QW2 +import Qt3D.Extras 2.0 + + +QQ2.Item { + width: 1024 + height: 768 + + Scene3D { + id: scene + focus: true + anchors.fill: parent + + aspects: ["input", "logic"] + + Entity { + id: sceneRoot + + Camera { + id: camera + projectionType: CameraLens.PerspectiveProjection + fieldOfView: 45 + aspectRatio: scene.width / scene.height + nearPlane : 0.1 + farPlane : 1000.0 + position: Qt.vector3d( 0.0, 0.0, 6.0 ) + upVector: Qt.vector3d( 0.0, 1.0, 0.0 ) + viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 ) + } + + Scene2D { + id: qmlTexture + output: RenderTargetOutput { + attachmentPoint: RenderTargetOutput.Color0 + texture: Texture2D { + id: offscreenTexture + width: 1024 + height: 1024 + format: Texture.RGBA8_UNorm + generateMipMaps: true + magnificationFilter: Texture.Linear + minificationFilter: Texture.LinearMipMapLinear + wrapMode { + x: WrapMode.ClampToEdge + y: WrapMode.ClampToEdge + } + } + + } + + entities: [plane1] + + mouseEnabled: plane1.picker.pressed + + InteractiveGui { + + } + } + + FirstPersonCameraController { + id: controller + camera: camera + enabled: !plane1.picker.pressed + } + + components: [ + RenderSettings { + pickingSettings.pickMethod: PickingSettings.TrianglePicking + activeFrameGraph: + ForwardRenderer { + camera: camera + } + }, + InputSettings {} + ] + + PlaneMesh { + id: planeMesh + width: 4 + height: 4 + } + + Entity { + id: plane1 + + property Transform transform: Transform { + scale: 1 + translation: Qt.vector3d(0,0,0) + rotation: fromAxisAndAngle(Qt.vector3d(1,0,0), 90) + } + + property Material material: PlaneMaterial { + texture: offscreenTexture + } + + property ObjectPicker picker: ObjectPicker { + hoverEnabled: true + dragEnabled: true + } + + components: [planeMesh, material, transform, picker] + } + } + } +} |