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Diffstat (limited to 'tests/manual/sharedtexture/main.cpp')
-rw-r--r-- | tests/manual/sharedtexture/main.cpp | 159 |
1 files changed, 159 insertions, 0 deletions
diff --git a/tests/manual/sharedtexture/main.cpp b/tests/manual/sharedtexture/main.cpp new file mode 100644 index 000000000..a85f90ee6 --- /dev/null +++ b/tests/manual/sharedtexture/main.cpp @@ -0,0 +1,159 @@ +/**************************************************************************** +** +** Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB). +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** BSD License Usage +** Alternatively, you may use this file under the terms of the BSD license +** as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of The Qt Company Ltd nor the names of its +** contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QApplication> +#include <QPropertyAnimation> + +#include <Qt3DCore/QEntity> +#include <Qt3DCore/QTransform> +#include <Qt3DCore/QAspectEngine> + +#include <Qt3DRender/QCamera> +#include <Qt3DRender/QCameraLens> +#include <Qt3DRender/QRenderAspect> +#include <Qt3DRender/QTexture> +#include <Qt3DRender/QDirectionalLight> + +#include <Qt3DInput/QInputAspect> + +#include <Qt3DExtras/QForwardRenderer> +#include <Qt3DExtras/QDiffuseMapMaterial> +#include <Qt3DExtras/QCuboidMesh> +#include <Qt3DExtras/QOrbitCameraController> +#include <Qt3DExtras/Qt3DWindow> + +#include "videoplayer.h" + +Qt3DCore::QEntity *createScene(Qt3DExtras::Qt3DWindow *view, Qt3DRender::QAbstractTexture *diffuseTexture) +{ + // Root entity + Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity; + + // Material + Qt3DExtras::QDiffuseMapMaterial *material = new Qt3DExtras::QDiffuseMapMaterial(rootEntity); + material->setDiffuse(diffuseTexture); + material->setAmbient(QColor(30, 30, 30)); + + // Sphere + Qt3DCore::QEntity *sphereEntity = new Qt3DCore::QEntity(rootEntity); + Qt3DExtras::QCuboidMesh *cuboidMesh = new Qt3DExtras::QCuboidMesh; + Qt3DCore::QTransform *transform = new Qt3DCore::QTransform; + + transform->setRotationX(180); + + QPropertyAnimation *cubeRotateTransformAnimation = new QPropertyAnimation(transform); + cubeRotateTransformAnimation->setTargetObject(transform); + cubeRotateTransformAnimation->setPropertyName("rotationY"); + cubeRotateTransformAnimation->setStartValue(QVariant::fromValue(0)); + cubeRotateTransformAnimation->setEndValue(QVariant::fromValue(360)); + cubeRotateTransformAnimation->setDuration(10000); + cubeRotateTransformAnimation->setLoopCount(-1); + cubeRotateTransformAnimation->start(); + + sphereEntity->addComponent(cuboidMesh); + sphereEntity->addComponent(transform); + sphereEntity->addComponent(material); + + // Camera + Qt3DRender::QCamera *camera = view->camera(); + camera->lens()->setPerspectiveProjection(45.0f, 16.0f/9.0f, 0.1f, 1000.0f); + camera->setPosition(QVector3D(0, 0, -5.0f)); + camera->setViewCenter(QVector3D(0, 0, 0)); + + // For camera controls + Qt3DExtras::QOrbitCameraController *camController = new Qt3DExtras::QOrbitCameraController(rootEntity); + camController->setLinearSpeed( 50.0f ); + camController->setLookSpeed( 180.0f ); + camController->setCamera(camera); + + Qt3DRender::QDirectionalLight *light = new Qt3DRender::QDirectionalLight(); + light->setIntensity(0.8f); + light->setWorldDirection(camera->viewVector()); + rootEntity->addComponent(light); + + return rootEntity; +} + +int main(int argc, char* argv[]) +{ + QSurfaceFormat format = QSurfaceFormat::defaultFormat(); + format.setMajorVersion(4); + format.setMinorVersion(5); + format.setProfile(QSurfaceFormat::CoreProfile); + format.setRenderableType(QSurfaceFormat::OpenGL); + QSurfaceFormat::setDefaultFormat(format); + + // Will make Qt3D and QOpenGLWidget share a common context + QApplication::setAttribute(Qt::AA_ShareOpenGLContexts); + + QApplication app(argc, argv); + + // Multimedia player + TextureWidget textureWidget; + VideoPlayerThread *videoPlayer = new VideoPlayerThread(&textureWidget); + videoPlayer->start(); + + textureWidget.resize(800, 600); + textureWidget.show(); + + // Texture object that Qt3D uses to access the texture from the video player + Qt3DRender::QSharedGLTexture *sharedTexture = new Qt3DRender::QSharedGLTexture(); + + QObject::connect(&textureWidget, &TextureWidget::textureIdChanged, + sharedTexture, &Qt3DRender::QSharedGLTexture::setTextureId); + + // Qt3D Scene + Qt3DExtras::Qt3DWindow view; + Qt3DCore::QEntity *scene = createScene(&view, sharedTexture); + view.setRootEntity(scene); + view.show(); + + return app.exec(); +} |