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Diffstat (limited to 'tests/manual/sharedtextureqml/main.qml')
-rw-r--r-- | tests/manual/sharedtextureqml/main.qml | 144 |
1 files changed, 144 insertions, 0 deletions
diff --git a/tests/manual/sharedtextureqml/main.qml b/tests/manual/sharedtextureqml/main.qml new file mode 100644 index 000000000..fd529e51c --- /dev/null +++ b/tests/manual/sharedtextureqml/main.qml @@ -0,0 +1,144 @@ +/**************************************************************************** +** +** Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB). +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** BSD License Usage +** Alternatively, you may use this file under the terms of the BSD license +** as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of The Qt Company Ltd nor the names of its +** contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.10 +import QtQuick.Scene3D 2.0 +import Qt3D.Core 2.10 +import Qt3D.Render 2.13 +import Qt3D.Input 2.0 +import Qt3D.Extras 2.0 + +Item { + width: 800 + height: 600 + + Scene3D { + anchors.fill: parent + + Entity { + id: sceneRoot + + Camera { + id: camera + projectionType: CameraLens.PerspectiveProjection + fieldOfView: 45 + aspectRatio: 16/9 + nearPlane : 0.1 + farPlane : 1000.0 + position: Qt.vector3d( 0.0, 0.0, -4.0 ) + upVector: Qt.vector3d( 0.0, 1.0, 0.0 ) + viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 ) + } + + OrbitCameraController { + camera: camera + } + + components: [ + RenderSettings { + activeFrameGraph: ForwardRenderer { + clearColor: Qt.rgba(0, 0.5, 1, 1) + camera: camera + } + }, + // Event Source will be set by the Qt3DQuickWindow + InputSettings { }, + DirectionalLight { + intensity: 0.8 + worldDirection: camera.viewVector + } + ] + + + NumberAnimation { + target: cubeTransform + property: "rotationY" + duration: 10000 + from: 0 + to: 360 + + loops: Animation.Infinite + running: true + } + + SharedGLTexture { + id: shaderGLTexture + textureId: _textureWidget.textureId + } + + Entity { + id: cubeEntity + readonly property CuboidMesh cuboid: CuboidMesh {} + readonly property DiffuseMapMaterial material: DiffuseMapMaterial { + diffuse: shaderGLTexture + } + Transform { + id: cubeTransform + rotationX: 180 + } + + components: [ cuboid, material, cubeTransform ] + } + } + } + + Grid { + spacing: 10 + columns: 2 + Text { text: "Target: " + _nameMapper.targetName(shaderGLTexture.target) } + Text { text: "Format: " + _nameMapper.formatName(shaderGLTexture.format) } + Text { text: "Width: " + shaderGLTexture.width } + Text { text: "Height: " + shaderGLTexture.height } + Text { text: "Depth: " + shaderGLTexture.depth } + Text { text: "Layers: " + shaderGLTexture.layers } + Text { text: "GL Texture Id: " + shaderGLTexture.textureId } + } + +} |