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-rw-r--r--tests/auto/render/qshaderprogram/tst_qshaderprogram.cpp65
-rw-r--r--tests/auto/render/shader/tst_shader.cpp48
2 files changed, 111 insertions, 2 deletions
diff --git a/tests/auto/render/qshaderprogram/tst_qshaderprogram.cpp b/tests/auto/render/qshaderprogram/tst_qshaderprogram.cpp
index 18dd1306a..15be26e8e 100644
--- a/tests/auto/render/qshaderprogram/tst_qshaderprogram.cpp
+++ b/tests/auto/render/qshaderprogram/tst_qshaderprogram.cpp
@@ -45,6 +45,13 @@ class tst_QShaderProgram : public Qt3DRender::QShaderProgram
{
Q_OBJECT
+public:
+ tst_QShaderProgram()
+ : Qt3DRender::QShaderProgram()
+ {
+ qRegisterMetaType<Qt3DRender::QShaderProgram::Format>("Format");
+ }
+
private Q_SLOTS:
void checkDefaultConstruction()
@@ -61,6 +68,7 @@ private Q_SLOTS:
QCOMPARE(shaderProgram.computeShaderCode(), QByteArray());
QCOMPARE(shaderProgram.log(), QString());
QCOMPARE(shaderProgram.status(), Qt3DRender::QShaderProgram::NotReady);
+ QCOMPARE(shaderProgram.format(), Qt3DRender::QShaderProgram::GLSL);
}
void checkPropertyChanges()
@@ -182,6 +190,25 @@ private Q_SLOTS:
QCOMPARE(shaderProgram.computeShaderCode(), newValue);
QCOMPARE(spy.count(), 0);
}
+ {
+ // WHEN
+ QSignalSpy spy(&shaderProgram, SIGNAL(formatChanged(Format)));
+ const QShaderProgram::Format newValue = QShaderProgram::SPIRV;
+ shaderProgram.setFormat(newValue);
+
+ // THEN
+ QVERIFY(spy.isValid());
+ QCOMPARE(shaderProgram.format(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ shaderProgram.setFormat(newValue);
+
+ // THEN
+ QCOMPARE(shaderProgram.format(), newValue);
+ QCOMPARE(spy.count(), 0);
+ }
}
void checkCreationData()
@@ -195,6 +222,7 @@ private Q_SLOTS:
shaderProgram.setGeometryShaderCode(QByteArrayLiteral("Geometry"));
shaderProgram.setFragmentShaderCode(QByteArrayLiteral("Fragment"));
shaderProgram.setComputeShaderCode(QByteArrayLiteral("Compute"));
+ shaderProgram.setFormat(QShaderProgram::SPIRV);
// WHEN
QVector<Qt3DCore::QNodeCreatedChangeBasePtr> creationChanges;
@@ -217,6 +245,7 @@ private Q_SLOTS:
QCOMPARE(shaderProgram.geometryShaderCode(), cloneData.geometryShaderCode);
QCOMPARE(shaderProgram.fragmentShaderCode(), cloneData.fragmentShaderCode);
QCOMPARE(shaderProgram.computeShaderCode(), cloneData.computeShaderCode);
+ QCOMPARE(shaderProgram.format(), cloneData.format);
QCOMPARE(shaderProgram.id(), creationChangeData->subjectId());
QCOMPARE(shaderProgram.isEnabled(), true);
QCOMPARE(shaderProgram.isEnabled(), creationChangeData->isNodeEnabled());
@@ -532,6 +561,42 @@ private Q_SLOTS:
// THEN
QVERIFY(mainContent.indexOf(includedContent) == 0);
}
+
+ void checkFormatPropertyUpdate()
+ {
+ // GIVEN
+ TestArbiter arbiter;
+ Qt3DRender::QShaderProgram shaderProgram;
+ arbiter.setArbiterOnNode(&shaderProgram);
+
+ QSignalSpy spy(&shaderProgram, SIGNAL(formatChanged(Format)));
+
+ // THEN
+ QVERIFY(spy.isValid());
+
+ {
+ // WHEN
+ shaderProgram.setFormat(QShaderProgram::SPIRV);
+ QCoreApplication::processEvents();
+
+ // THEN
+ QCOMPARE(spy.count(), 1);
+ QCOMPARE(arbiter.events.size(), 0);
+
+ spy.clear();
+ }
+
+ {
+ // WHEN
+ shaderProgram.setFormat(QShaderProgram::SPIRV);
+ QCoreApplication::processEvents();
+
+ // THEN
+ QCOMPARE(spy.count(), 0);
+ QCOMPARE(arbiter.events.size(), 0);
+ }
+ }
+
};
QTEST_MAIN(tst_QShaderProgram)
diff --git a/tests/auto/render/shader/tst_shader.cpp b/tests/auto/render/shader/tst_shader.cpp
index 3f0714907..a1f837010 100644
--- a/tests/auto/render/shader/tst_shader.cpp
+++ b/tests/auto/render/shader/tst_shader.cpp
@@ -42,15 +42,17 @@ private slots:
void cleanupLeavesACoherentState();
void dealWithPropertyChanges_data();
void dealWithPropertyChanges();
+ void dealWithFormatChanges();
void checkSetRendererDirtyOnInitialization();
void allowToChangeShaderCode_data();
void allowToChangeShaderCode();
};
-Qt3DRender::QShaderProgram *createFrontendShader()
+Qt3DRender::QShaderProgram *createFrontendShader(Qt3DRender::QShaderProgram::Format format = Qt3DRender::QShaderProgram::GLSL)
{
Qt3DRender::QShaderProgram *shader = new Qt3DRender::QShaderProgram();
+ shader->setFormat(format);
shader->setVertexShaderCode(QByteArrayLiteral(
"#version 150"\
@@ -80,6 +82,7 @@ void tst_RenderShader::hasCoherentInitialState()
Qt3DRender::Render::Shader *shader = new Qt3DRender::Render::Shader();
QCOMPARE(shader->status(), Qt3DRender::QShaderProgram::NotReady);
+ QCOMPARE(shader->format(), Qt3DRender::QShaderProgram::GLSL);
QVERIFY(shader->log().isEmpty());
QCOMPARE(shader->isDirty(), false);
}
@@ -97,11 +100,12 @@ void tst_RenderShader::matchesFrontendPeer()
for (int i = Qt3DRender::QShaderProgram::Vertex; i <= Qt3DRender::QShaderProgram::Compute; ++i)
QCOMPARE(backend.shaderCode()[i],
frontend->shaderCode(static_cast<Qt3DRender::QShaderProgram::ShaderType>(i)));
+ QCOMPARE(backend.format(), frontend->format());
}
void tst_RenderShader::cleanupLeavesACoherentState()
{
- QScopedPointer<Qt3DRender::QShaderProgram> frontend(createFrontendShader());
+ QScopedPointer<Qt3DRender::QShaderProgram> frontend(createFrontendShader(Qt3DRender::QShaderProgram::SPIRV));
TestRenderer renderer;
Qt3DRender::Render::Shader shader;
@@ -112,6 +116,7 @@ void tst_RenderShader::cleanupLeavesACoherentState()
QCOMPARE(shader.isDirty(), false);
QCOMPARE(shader.status(), Qt3DRender::QShaderProgram::NotReady);
+ QCOMPARE(shader.format(), Qt3DRender::QShaderProgram::GLSL);
}
void tst_RenderShader::dealWithPropertyChanges_data()
@@ -176,6 +181,45 @@ void tst_RenderShader::dealWithPropertyChanges()
QCOMPARE(backend.isDirty(), true);
}
+void tst_RenderShader::dealWithFormatChanges()
+{
+ // GIVEN
+ Qt3DRender::Render::Shader backend;
+ Qt3DRender::QShaderProgram shader;
+ TestRenderer renderer;
+ backend.setRenderer(&renderer);
+ simulateInitializationSync(&shader, &backend);
+
+ // WHEN
+ shader.setFormat(Qt3DRender::QShaderProgram::GLSL);
+ backend.syncFromFrontEnd(&shader, false);
+
+ // THEN
+ QCOMPARE(backend.format(), Qt3DRender::QShaderProgram::GLSL);
+ QCOMPARE(backend.isDirty(), false);
+ QCOMPARE(renderer.dirtyBits(), 0);
+
+ // WHEN
+ shader.setFormat(Qt3DRender::QShaderProgram::SPIRV);
+ backend.syncFromFrontEnd(&shader, false);
+
+ // THEN
+ QCOMPARE(backend.format(), Qt3DRender::QShaderProgram::SPIRV);
+ QCOMPARE(renderer.dirtyBits(), Qt3DRender::Render::AbstractRenderer::ShadersDirty);
+ QCOMPARE(backend.isDirty(), true);
+
+ renderer.resetDirty();
+ backend.unsetDirty();
+
+ // WHEN
+ shader.setFormat(Qt3DRender::QShaderProgram::SPIRV);
+ backend.syncFromFrontEnd(&shader, false);
+
+ // THEN
+ QCOMPARE(backend.isDirty(), false);
+ QCOMPARE(renderer.dirtyBits(), 0);
+}
+
void tst_RenderShader::checkSetRendererDirtyOnInitialization()
{
// GIVEN