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| * gltf sceneloader: request mirrored=false for texturesLaszlo Agocs2018-04-272-0/+3
| * Add changes file for Qt 5.11.0Antti Kokko2018-04-251-0/+28
| * Animation: Make a fuzzy comparison when verifying cubic rootsSvenn-Arne Dragly2018-04-242-37/+55
| * Doc: Remove non-existent license file from qt_attribution.jsonTopi Reinio2018-04-241-1/+0
| * Doc: Use the correct module command for QML typesTopi Reinio2018-04-245-5/+5
* | Change scene2d to always clear the windowMäättä Antti2018-05-081-1/+2
* | Fix for a missing headerNikolay Zamotaev2018-05-041-0/+1
* | Remove one more hardcoded C++ version for MinGW/GCCSimo Fält2018-05-041-3/+0
* | Mark 3rd-party 'Jet Propulsion Laboratory Photojournal' as examples onlyKai Koehne2018-05-021-0/+1
* | Fix bad use of QEvent::TimerThiago Macieira2018-05-012-2/+2
* | Doc: Add note about projectionMatrix effect on projectionType in QMLPaul Wicking2018-04-261-0/+4
* | Doc: Add basic documentation for Scene3D QML modulePaul Wicking2018-04-268-17/+134
* | Scene3DRenderer: Do not call windowChanged lambda on destroyed objectOliver Wolff2018-04-231-1/+1
* | Doc: Fix documentation warnings related to Clang QDoc parserTopi Reinio2018-04-2045-323/+419
* | Revert "Doc: Divide documentation into submodules"Topi Reinio2018-04-2030-408/+132
* | Add support for Escape key in camera controllersMike Krus2018-04-204-0/+23
* | Fix compile warningsMike Krus2018-04-201-0/+2
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* Make sure we could lock the surface before querying its sizeSvenn-Arne Dragly2018-04-181-2/+5
* ES2: Do not set Mip Levels on GL Textures when its not supportedv5.11.0-beta4Andy Nichols2018-04-121-2/+4
* ES2: Ignore mode when calling bindFrameBufferObjectAndy Nichols2018-04-123-21/+29
* ES2: Enable Renderbuffer usage with either Depth or StencilAndy Nichols2018-04-123-6/+24
* Fix compilation with QT3D_RENDER_ASPECT_OPENGL_DEBUG defineAndy Nichols2018-04-122-3/+3
* Remove unused variables detected by clang-clFriedemann Kleint2018-04-123-7/+2
* render: Fix build with clang-clFriedemann Kleint2018-04-121-1/+1
* Handle the check of binary versus ascii STL files more robustlyAkihito Izawa2018-04-121-10/+17
* Fix assimp attributionMike Krus2018-04-091-2/+2
* Update Assimp to 4.1Mike Krus2018-04-09544-14092/+65681
* Fix CommandThread context creationLaszlo Agocs2018-04-051-5/+13
* Add replacement materials examplev5.11.0-beta3Sean Harmer2018-04-0486-2347/+212301
* Replace the toyplane mesh with one created by KDABSean Harmer2018-04-041-50969/+13227
* Doc: Add and improve examples in render states and material systemSvenn-Arne Dragly2018-03-256-21/+290
* Fix findCubicRoots for cases where coefficients are close to zeroSvenn-Arne Dragly2018-03-252-5/+136
* Fix race in startup/shutdownPaul Lemire2018-03-233-0/+10
* ObjectPicker: remove renderer includePaul Lemire2018-03-201-1/+1
* sendbuffercapturejob: remove non needed manager memberPaul Lemire2018-03-203-9/+0
* SubmissionContext: improve specifyAttributePaul Lemire2018-03-201-8/+9
* AbstractRenderer: add entries into API enumPaul Lemire2018-03-192-2/+6
* Fix uninitialized value in updateskinningpalettejob.cppPaul Lemire2018-03-191-0/+1
* Fix uninitialized value in sendrendercapturejobPaul Lemire2018-03-191-0/+1
* MaterialParameterGathererJob: remove unneeded renderer memberPaul Lemire2018-03-198-14/+5
* ViewportNode: make computeViewport a static functionPaul Lemire2018-03-194-4/+5
* tst_loadscenejob: remove warningsPaul Lemire2018-03-191-2/+2
* AbstractRenderer: add setOpenGLContext methodPaul Lemire2018-03-194-2/+6
* SendRenderCaptureJob: remove hard dependency to RendererPaul Lemire2018-03-195-17/+37
* Remove QItemModelBuffer: unused and incompletePaul Lemire2018-03-193-478/+0
* RenderStates: rework to split node and rendering partPaul Lemire2018-03-1911-527/+591
* RenderThread: use AbstractRenderer* instead of Renderer*Paul Lemire2018-03-194-9/+8
* Move Renderer specific classes into new folderPaul Lemire2018-03-1979-188/+128
* configure: Auto-detect that AVX2 is enabledOswald Buddenhagen2018-03-181-1/+1
* Render: Add configure option for the OpenGL rendererPaul Lemire2018-03-163-0/+33