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* Add changes file for Qt 5.12.8v5.12.85.12.8Antti Kokko2020-03-241-0/+20
* Allow for when a Scene3D item switches screensAndy Shaw2020-03-1916-211/+683
* Animations: handle colors as vec3 or vec4Paul Lemire2020-03-192-12/+94
* Fix and improve FBO handlingPaul Lemire2020-02-175-31/+99
* Destroy FBOs when RenderTarget node is destroyedPaul Lemire2020-02-178-1/+131
* Merge remote-tracking branch 'origin/5.12.7' into 5.12Qt Forward Merge Bot2020-01-311-0/+20
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| * Add changes file for Qt 5.12.7v5.12.75.12.7Antti Kokko2020-01-211-0/+20
* | Bump versionAlexandru Croitor2020-01-281-1/+1
* | Shader: make uniform block accessors constPaul Lemire2020-01-272-33/+30
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* Merge remote-tracking branch 'origin/5.12.6' into 5.12Qt Forward Merge Bot2020-01-071-0/+20
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| * Merge 5.12 into 5.12.6v5.12.65.12.6Kari Oikarinen2019-11-072-9/+17
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| * | Add changes file for Qt 5.12.6Antti Kokko2019-10-311-0/+20
* | | Fix picking with primitive restart for line loopsMike Krus2019-12-132-32/+52
* | | Fix picking with primitive restartMike Krus2019-12-135-8/+42
* | | Bump versionFrederik Gladhorn2019-11-071-1/+1
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* | QNode: stop using hash<node,connection> for bookkeepingPaul Lemire2019-11-042-9/+17
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* Bump versionFrederik Gladhorn2019-10-301-1/+1
* Ensure we can build assimp on Windows and macOS with non gcc compilersAndy Shaw2019-10-231-1/+1
* Renderer: check context thread before destroying resourcesPaul Lemire2019-10-161-1/+2
* Make sure right screen is set on QOpenGLContext and QOffscreenSurfaceAndy Shaw2019-10-149-0/+34
* Fix blitting to also blit depth and stencil buffersPaul Lemire2019-10-101-1/+2
* Add a property map job in animation aspectJuan Jose Casafranca2019-09-2318-126/+800
* Merge "Merge remote-tracking branch 'origin/5.12.5' into 5.12"Qt Forward Merge Bot2019-09-071-0/+20
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| * Merge remote-tracking branch 'origin/5.12.5' into 5.12Qt Forward Merge Bot2019-09-071-0/+20
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| * Add changes file for Qt 5.12.5v5.12.55.12.5Antti Kokko2019-09-041-0/+20
* | Minor fixes for QSprite* classesMichael Brasser2019-08-303-6/+6
* | Update MetalRoughMaterial documentionMichael Brasser2019-08-291-3/+3
* | Fix LerpClipBlend QML documentationMats Honkamaa2019-08-271-3/+3
* | Add QML documentation for ClipBlendValueMats Honkamaa2019-08-261-0/+11
* | Allow multiple instances of a few render statesHarald Vistnes2019-08-265-14/+29
* | Add missing * for SkyboxEntity QML type documentationMats Honkamaa2019-08-261-1/+1
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* Expand QCamera::exposure documentationMichael Brasser2019-08-201-0/+20
* Expand EnvironmentLight documentationMichael Brasser2019-08-201-3/+31
* Matrix_SSE/Matrix_AVX2: fix mapVectorPaul Lemire2019-08-204-16/+110
* Improve documentation of ObjectPickerJean-Michaƫl Celerier2019-08-071-0/+2
* Fix download test after removal of assetsMike Krus2019-08-071-1/+1
* GLTexture: glTexParam is not supported on multisampled texturesPaul Lemire2019-08-071-0/+7
* submissioncontext fix: devicePixelRatio is not an integerPaul Lemire2019-08-071-1/+1
* Improve SortPolicy documentationMichael Brasser2019-08-051-3/+16
* ShaderData: don't call markDirty(AllDirty)Paul Lemire2019-07-241-1/+1
* Add QML documentation to QSkyboxEntityPaul Lemire2019-07-241-0/+45
* Provide more detail in *Light documentationMichael Brasser2019-07-234-0/+63
* Silence warnings about null textures in uniformsMike Krus2019-07-221-0/+6
* Renderer: use last known good surface to reset render statesPaul Lemire2019-07-191-1/+1
* Align RenderView::buildComputeRenderCommands with buildDrawRenderCommandsPaul Lemire2019-07-191-3/+14
* RenderStates: fix override of nested RenderStatesPaul Lemire2019-07-1822-19/+894
* Document an example of how textureScale might be usedMichael Brasser2019-07-157-0/+51
* QRay3D: normalize the direction vector internallyPaul Lemire2019-07-152-22/+22
* Take shortest path on quaternion slerpJuan Jose Casafranca2019-07-153-12/+38
* Joints: remove removed joints from dirty listPaul Lemire2019-07-153-0/+8