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* Add manual test for skinned mesh renderingSean Harmer2017-08-0812-1/+3023
* Export QSkeletonLoader and base class to QMLSean Harmer2017-08-082-0/+5
* Export QArmature to QMLSean Harmer2017-08-082-0/+5
* Add Armature backend node to renderer aspectSean Harmer2017-08-0811-3/+336
* Add QArmature componentSean Harmer2017-08-087-3/+522
* Add QSkeleton and QSkeletonLoaderSean Harmer2017-08-0715-3/+1332
* Add QJoint frontend typeSean Harmer2017-08-077-5/+715
* Add -qt3d-simd option to enable SIMD instructionsPaul Lemire2017-08-072-1/+21
* Disable tst_shaderbuilder code comparisonPaul Lemire2017-08-071-1/+1
* Add missing #includeSean Harmer2017-08-061-0/+1
* Properly use QT_CONFIG for Qt3D profiling optionsPaul Lemire2017-08-0315-55/+48
* Accept/Drop entities and filter recursivelyJuan José Casafranca2017-08-0221-11/+711
* Fix Qt3DAnimation::Animation::Clock::playbackRateChip Collier2017-08-028-52/+26
* Remove repeat src_animation targetSean Harmer2017-08-021-1/+0
* Fix config for importing buildsMike Krus2017-08-023-2/+5
* Make ThreadPool thread count configurable with QT3D_MAX_THREAD_COUNTPaul Lemire2017-08-021-0/+7
* Allow to disable aspects at configure timePaul Lemire2017-08-0212-51/+172
* Add skinned mesh support to glTF mesh loadingSean Harmer2017-07-281-2/+4
* Add default attribute names for joint indices and joint weightsSean Harmer2017-07-283-0/+28
* Initial support for loading glTF 2 meshesSean Harmer2017-07-282-19/+235
* Properly check that the functor has actually changedSean Harmer2017-07-282-4/+20
* Only create the functor if the engine is availableSean Harmer2017-07-282-9/+29
* Fix: set renderer dirty flag on initializationPaul Lemire2017-07-2810-24/+128
* Add clock property to QAbstractClipAnimatorChip Collier2017-07-2420-13/+175
* Add QClock to Qt3DAnimationChip Collier2017-07-2413-6/+709
* Exporters for Qt3D Blender Path and ArmaturesRobert Brock2017-07-192-0/+296
* Initialize QBackendNodes after setting arbiterJan Marker2017-07-181-2/+3
* Use QTEST_MAIN so dynamic GL builds can resolve module typeSean Harmer2017-07-171-1/+1
* This method has no implementationKevin Ottens2017-07-171-1/+0
* Merge "Merge remote-tracking branch 'origin/5.9' into dev" into refs/staging/devSean Harmer2017-07-1164-331/+274
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| * Merge remote-tracking branch 'origin/5.9' into devAndy Nichols2017-07-1164-331/+274
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| | * Apply slight z-offsets to distance field glyphsWieland Hagen2017-07-073-10/+11
| | * QTextureAtlas: pad sub-images with zeroes instead of border pixelsWieland Hagen2017-07-071-12/+11
| | * Avoid crashing when there is one single keyframeLaszlo Agocs2017-07-051-0/+2
| | * Match the DDS/PKM file extension case-insensitivelyGiuseppe D'Angelo2017-07-031-1/+1
| | * Fix ClipAnimator crash when removing animatorsLaszlo Agocs2017-06-303-0/+30
| | * Merge remote-tracking branch 'origin/5.9.1' into 5.9Liang Qi2017-06-3022-0/+36
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| | | * Add changes file for 5.9.1v5.9.1Antti Kokko2017-06-231-0/+36
| | | * Merge 5.9 into 5.9.1Oswald Buddenhagen2017-06-1950-58/+329
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| | | * | Remove misguided execute permissions from image filesEdward Welbourne2017-06-1421-0/+0
| | * | | Bump versionOswald Buddenhagen2017-06-301-1/+1
| | * | | Make sure Qt3D gets a clean OpenGL state in Scene3D itemWieland Hagen2017-06-291-0/+4
| | * | | Fix Deferred-Renderer examplesWieland Hagen2017-06-278-20/+22
| | * | | Fix renderer crash when camera is not set via CameraSelectorWieland Hagen2017-06-271-8/+12
| | * | | SkyboxEntity: Shaders should be usable by OpenGL 3.0Wieland Hagen2017-06-272-2/+2
| | * | | Change manual tests using Scene2D to use TextureMaterialMäättä Antti2017-06-248-250/+6
| | * | | RenderCapture: fix race + random crashPaul Lemire2017-06-232-1/+4
| | * | | Fix QRenderCaptureReply deallocationMäättä Antti2017-06-213-0/+56
| | * | | Add warnings to readFramebufferMäättä Antti2017-06-201-1/+5
| | * | | Doc: link errorsNico Vertriest2017-06-202-2/+2