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* Make QAspectThread private5.5Paul Lemire2015-10-124-8/+7
* Fix building from source archive on WindowsPaul Lemire2015-10-121-3/+6
* Fix build on OS X 10.8v5.5.1Samuel Gaist2015-08-311-0/+4
* Scene3DItem: Account for device pixel ratioAndy Nichols2015-08-181-3/+3
* Add the GPLv3 license textThiago Macieira2015-08-132-0/+698
* Call the correct super constructorJørgen Lind2015-08-131-1/+1
* Temporarily rename the tools directoryLaszlo Agocs2015-08-114-0/+0
* Renderer/GLHelpers: handle primitive restart when possiblePaul Lemire2015-08-1112-13/+71
* QGraphicsHelperGL4: dedicated helper for OpenGL 4.3+Paul Lemire2015-08-114-1/+985
* Cleanup: remove QAbstractMesh/QMeshData/MeshDataManagerPaul Lemire2015-08-1135-1285/+20
* TessellatedQuadMesh converted to QGeometryRendererPaul Lemire2015-08-112-40/+32
* Renderer: restore verticesPerPatch handlingPaul Lemire2015-08-111-0/+3
* RenderGeometry: verticesPerPatch property addedPaul Lemire2015-08-113-0/+29
* QGeometry: add verticesPerPath propertyPaul Lemire2015-08-113-0/+41
* simple-cpp: uses the Qt3D::QWindowPaul Lemire2015-08-111-25/+5
* Deferred-renderer-cpp: use the QWindow classPaul Lemire2015-08-111-14/+7
* qgltf: do not use class headersLaszlo Agocs2015-08-111-11/+11
* Fix mixed up shader code in Scene3DLaszlo Agocs2015-08-101-3/+3
* Make concrete collider types inherit from QAbstractColliderSean Harmer2015-08-1012-28/+28
* Add QAbstractCollider typeSean Harmer2015-08-105-2/+233
* Add QGeometryCollider C++ and QML typesSean Harmer2015-08-105-2/+228
* Add QCapsuleCollider C++ and QML typesSean Harmer2015-08-105-2/+329
* Add QBoxCollider C++ and QML typesSean Harmer2015-08-105-2/+278
* Add some properties to QSphereColliderSean Harmer2015-08-102-0/+46
* Fix class name in logic QML pluginSean Harmer2015-08-102-5/+5
* Add collision aspect QML pluginSean Harmer2015-08-105-0/+125
* Add new collision aspectSean Harmer2015-08-1012-0/+654
* Remove unused member variableSean Harmer2015-08-103-7/+4
* Remove vtable from QRay3DSean Harmer2015-08-101-1/+1
* Sphere exported in RendererPaul Lemire2015-08-091-1/+1
* QRayCastingService implementation using bounding volumesRémi Benoit2015-08-0919-16/+1054
* Collision detection service skeletonRémi Benoit2015-08-0911-0/+472
* bigscene-instanced-qml example demonstrating instancingPaul Lemire2015-08-097-1/+298
* QSphereMesh: allow to modify instanceCountPaul Lemire2015-08-091-1/+0
* Fix Attribute Parameter mappingAndy Nichols2015-08-083-5/+5
* glTF: Support generating and using Core profile and GL2 shadersAndy Nichols2015-08-083-22/+136
* glTF Parser: Support loading binary json scene dataAndy Nichols2015-08-081-1/+6
* Add support for loading scenes from glTF 0.8 filesAndy Nichols2015-08-0826-1890/+2413
* Qt3D::QWindow: window classPaul Lemire2015-08-085-3/+343
* QMesh converted to QGeometryRendererPaul Lemire2015-08-075-65/+46
* QAbstractAttribute fix: properly set the bufferPaul Lemire2015-08-071-8/+7
* QGeometryRenderer: handle backend notifications to set QGeometryPaul Lemire2015-08-072-0/+16
* RenderGeometryRenderer/GeometryFunctor: everything is now hooked upPaul Lemire2015-08-076-3/+28
* LoadGeometryJob added to load geometriesPaul Lemire2015-08-073-2/+145
* Renderer: createRenderBufferJobs small improvementPaul Lemire2015-08-071-2/+1
* RendererGeometryRenderer: add to manager dirty list when functor changesPaul Lemire2015-08-073-1/+20
* GeometryRendererManager: add a vector of dirty geometry renderer idsPaul Lemire2015-08-072-0/+20
* RenderMesh removed, replaced by RenderGeometryRendererPaul Lemire2015-08-0714-350/+20
* QGeometryFunctor: will allow to load whole geometries as jobsPaul Lemire2015-08-072-1/+69
* RenderGeometryRenderer: dedicated creation functorPaul Lemire2015-08-073-1/+50