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* Move last remaining pieces of examples-common to Qt3DExtrasPaul Lemire2016-05-01106-530/+413
* QNode: initialize m_typeInfo to Q_NULLPTRPaul Lemire2016-05-011-0/+1
* Add missing import for Qt3DExtras.Volker Krause2016-05-011-0/+1
* ShaderData: Comment out NodeAdded/Removed sectionsPaul Lemire2016-04-301-14/+16
* geometries: use QSharedPointer::create() for QBufferDataGeneratorsMarc Mutz2016-04-306-30/+30
* GenericDeviceBackendNode: aggregate mutex by valueMarc Mutz2016-04-302-7/+7
* QThreadPooler: aggregate mutex by valueMarc Mutz2016-04-302-9/+7
* QRayCastingService: don't iterate over QHash::values()Marc Mutz2016-04-301-3/+2
* QItemModelBuffer: don't iterate over QHash::keys()Marc Mutz2016-04-301-2/+2
* InputChord: replace a Q_FOREACH with assignmentMarc Mutz2016-04-301-3/+1
* QAspectEngine: replace a Q_FOREACH loop with qDeleteAll()Marc Mutz2016-04-301-2/+1
* input/backend: eradicate Q_FOREACH loops [low-risk]Marc Mutz2016-04-3011-25/+42
* render/jobs: eradicate Q_FOREACH loops [low-risk]Marc Mutz2016-04-308-23/+38
* PickBoundingVolumeJob: optimize EntityGathererMarc Mutz2016-04-301-7/+7
* Make QNodeDestroyedChange publicPaul Lemire2016-04-296-18/+7
* Move QNodeIdPair into qnode.hPaul Lemire2016-04-292-16/+16
* QLayer/Layer create and handle creation changesSean Harmer2016-04-295-2/+28
* QRenderTarget/RenderTarget create and handles creation changesSean Harmer2016-04-295-0/+24
* QNodeCreation overhaulPaul Lemire2016-04-2915-117/+295
* Strip out cloning subsystemSean Harmer2016-04-29205-2261/+741
* Fix memory leaks in render aspectMäättä Antti2016-04-292-0/+7
* Fix memory leaks in rendererMäättä Antti2016-04-291-0/+4
* render/frontend: eradicate Q_FOREACH loops [low-risk]Marc Mutz2016-04-283-9/+9
* QSortPolicy: fix argument passingMarc Mutz2016-04-282-5/+5
* Handle case where rendersurfaceselector is root of the FGSean Harmer2016-04-281-2/+3
* Fix wave exampleSean Harmer2016-04-281-0/+1
* Adapt the assimp scene parser to use the node factorySean Harmer2016-04-281-22/+69
* Only try to move scene subtree if non nullSean Harmer2016-04-281-1/+2
* QSortPolicy fixPaul Lemire2016-04-281-1/+1
* Fix direction for directional and spot lightsKevin Ottens2016-04-282-6/+6
* Repair attenuation handlingKevin Ottens2016-04-281-7/+15
* Repair this exampleKevin Ottens2016-04-282-0/+2
* QAbstractLight now inherits directly QComponentKevin Ottens2016-04-2817-107/+128
* Don’t expose QGenericInputDevice to QMLMike Krus2016-04-281-1/+1
* Whitespace fixKevin Ottens2016-04-281-1/+1
* QShaderData also recognizes dynamic propertiesKevin Ottens2016-04-283-0/+53
* Prevent QAbstractLight instances creationKevin Ottens2016-04-285-15/+19
* Make the type property read-only on QAbstractLightKevin Ottens2016-04-282-12/+1
* Don't copy non-writable propertiesKevin Ottens2016-04-281-3/+7
* Rename QLight to QAbstractLightKevin Ottens2016-04-2821-103/+103
* Activate input handlingKevin Ottens2016-04-281-6/+10
* Fix attenuation use in SpotLightKevin Ottens2016-04-281-1/+1
* MouseEventFilter: handle HoverMove eventsPaul Lemire2016-04-281-0/+8
* Scene3DItem: add the hoverEnabled propertyPaul Lemire2016-04-282-2/+17
* Fix memory leaks in inputMäättä Antti2016-04-281-0/+15
* Fix memory leaks in openglvertexarrayobjectMäättä Antti2016-04-281-10/+9
* De-inline some polymorphic dtorsMarc Mutz2016-04-2813-0/+105
* Fix: restore FilterKeyManagerPaul Lemire2016-04-281-0/+7
* Fix forward declare of struct GraphicsApiFilterDataPaul Lemire2016-04-281-1/+1
* Render::Renderer: eradicate remaining Q_FOREACH loopMarc Mutz2016-04-281-1/+1