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* QNode: stop using hash<node,connection> for bookkeepingv5.14.0-beta3Paul Lemire2019-11-042-9/+17
* Fix SharedTexture manual testsPaul Lemire2019-10-314-32/+12
* Buffer: make sure we force allocate before doing partial updatesPaul Lemire2019-10-302-9/+75
* Set Loading status on QMesh when functor changesMike Krus2019-10-301-1/+9
* Fix status change on QTextureLoaderMike Krus2019-10-303-11/+10
* Scene3DView: don't forget to mark SGNode as visiblePaul Lemire2019-10-301-0/+2
* Convert EntityRenderCommandData to struct of vectorsPaul Lemire2019-10-298-43/+90
* Compute renderables/computables/lights once instead of once per RVPaul Lemire2019-10-298-289/+169
* Fix frame advance serviceMike Krus2019-10-282-4/+13
* GLTexture: fix shared texture id handlingPaul Lemire2019-10-281-11/+10
* LightGatherer: reset values before runningPaul Lemire2019-10-281-0/+3
* Fix the way we compute light positionsPaul Lemire2019-10-281-1/+2
* Scene3D: handle aspect ratio updates in Underlay modePaul Lemire2019-10-281-13/+33
* QNode::updateNode: ensure postConstructorInit of node is calledPaul Lemire2019-10-282-29/+82
* Merge remote-tracking branch 'origin/5.13' into 5.14Qt Forward Merge Bot2019-10-262-0/+43
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| * Add documentation for PhongAlphaMaterial propertiesMats Honkamaa2019-10-171-0/+35
| * Add BufferCapture QML documentationMats Honkamaa2019-10-171-0/+8
* | Fix skeleton loadingMike Krus2019-10-253-17/+24
* | Fix missing status change in QSceneLoaderMike Krus2019-10-251-0/+3
* | Fix crash in Scene3DViewMike Krus2019-10-252-9/+10
* | Add manual test to check manual render loopPaul Lemire2019-10-254-1/+225
* | Update AndroidManifest.xml to be compatible with Qt 5.14Eskil Abrahamsen Blomfeldt2019-10-251-5/+3
* | Scene3D: halt Qt3D simulation loop while not visiblePaul Lemire2019-10-256-1/+255
* | ComputeCommand: add unit tests for manual trigger modePaul Lemire2019-10-242-1/+122
* | Add manual test for QSubtreeEnablerPaul Lemire2019-10-247-1/+380
* | Revert post FF changesMike Krus2019-10-243-15/+9
* | Revert removal of more sceneChanged methodsMike Krus2019-10-244-0/+20
* | Add manual test to check manual trigger mode on ComputeCommandsPaul Lemire2019-10-2411-0/+702
* | planets-qml: fix flickerring by using less precise scale unitPaul Lemire2019-10-232-22/+24
* | Fix Scene2D initializationMike Krus2019-10-231-4/+12
* | Update jobs to remove post FF changesMike Krus2019-10-2237-60/+34
* | Fix post FF API changesMike Krus2019-10-2224-208/+159
* | Renderer: build cache data for new RenderViewsPaul Lemire2019-10-222-9/+39
* | Update plugins.qmltypes for 5.14Kai Koehne2019-10-228-19/+463
* | Restore sceneChangeEvent overload that were removedPaul Lemire2019-10-2234-1/+124
* | ComputeCommand/SubtreeEnabler use direct sync job to update frontendPaul Lemire2019-10-228-58/+69
* | Remove remaining messaging code in QSkeletonLoaderMike Krus2019-10-223-141/+0
* | QMouseEvent: fix BIC issue following Modifier/Modifiers changePaul Lemire2019-10-225-12/+116
* | Remove old code from animation classes & update testsMike Krus2019-10-215-79/+24
* | Convent SendBufferCaptureJob to direct syncPaul Lemire2019-10-218-52/+79
* | Convert LoadBufferJob to use direct syncPaul Lemire2019-10-216-21/+47
* | Split RenderCommand generation and uniform updatePaul Lemire2019-10-2119-690/+1041
* | Reduce number of allocationsMike Krus2019-10-211-5/+3
* | Fix Coverity warningsMike Krus2019-10-2136-25/+60
* | Clean up old property update codeMike Krus2019-10-2038-54/+0
* | Merge "FrameGraphNode: mark dirty on cleanup"v5.14.0-beta2Paul Lemire2019-10-175-7/+42
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| * | FrameGraphNode: mark dirty on cleanupPaul Lemire2019-10-172-0/+19
| * | Buffer: mark as dirty even if empty on firstTimePaul Lemire2019-10-173-7/+23
* | | Merge "Merge remote-tracking branch '5.13' into 5.14"Paul Lemire2019-10-174-1/+210
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| * | Merge remote-tracking branch '5.13' into 5.14Paul Lemire2019-10-174-1/+210
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