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qt4
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Age
Files
Lines
...
*
Avoid issue draw calls when the buffer is not yet ready
Laszlo Agocs
2015-02-04
1
-20
/
+24
*
Do not swap when targeting an FBO
Laszlo Agocs
2015-02-03
3
-4
/
+5
*
Cleanup a double identical check when creating VAOs
Giuseppe D'Angelo
2015-02-03
1
-14
/
+3
*
Fix whitespace issue
Kevin Ottens
2015-02-03
1
-1
/
+1
*
RenderParameter variant must have backend nodes
Kevin Ottens
2015-02-03
4
-77
/
+87
*
Provide our own RenderParameterFunctor
Kevin Ottens
2015-02-03
3
-1
/
+68
*
Don't store QRenderState* in RenderRenderPass
Kevin Ottens
2015-02-03
4
-154
/
+196
*
Don't keep pointers to QParameterMapping
Kevin Ottens
2015-02-03
7
-28
/
+208
*
Do not request 4.3 core profile on GLES in Window
Laszlo Agocs
2015-02-02
2
-2
/
+6
*
Add support for rendering without a VAO
Laszlo Agocs
2015-02-02
3
-41
/
+63
*
Query the current FBO id with a context current
Laszlo Agocs
2015-02-02
1
-1
/
+7
*
Allow Render(Texture|SharedData) use with variants
Kevin Ottens
2015-02-02
2
-0
/
+4
*
Export for use in unit tests
Kevin Ottens
2015-02-02
2
-14
/
+14
*
Use type() instead of the if+cast cascade
Kevin Ottens
2015-02-02
1
-54
/
+76
*
Add QRenderState::type() for quick RTTI
Kevin Ottens
2015-02-02
16
-16
/
+43
*
Remove unneeded public ctor
Kevin Ottens
2015-02-02
2
-6
/
+0
*
Add tests for RenderRenderPass
Kevin Ottens
2015-02-02
3
-0
/
+298
*
Don't keep that much public in RenderRenderPass
Kevin Ottens
2015-02-02
1
-2
/
+4
*
Remove default uniform values for lightPosition and intensity
Laszlo Agocs
2015-02-02
31
-38
/
+82
*
Supply ES2 versions of the default material shaders
Laszlo Agocs
2015-02-02
4
-4
/
+52
*
Fix viewport when using an external FBO again
Laszlo Agocs
2015-01-28
1
-4
/
+10
*
Minor improvements to Qt-Assimp briging code
Konstantin Ritt
2015-01-28
2
-25
/
+25
*
Add QServiceLocator and skeleton system and OpenGL info services
Sean Harmer
2015-01-28
20
-1
/
+1152
*
Make sure Scene3DItem shuts the sync renderer down
Kevin Ottens
2015-01-28
2
-0
/
+6
*
Allow to properly shutdown in sync mode
Kevin Ottens
2015-01-28
3
-1
/
+11
*
On component removal only deal with the id
Kevin Ottens
2015-01-28
4
-19
/
+24
*
Unit tests for RenderEntity sceneChangeEvent
Kevin Ottens
2015-01-28
4
-7
/
+207
*
Cleanup entities component lists on destruction
Kevin Ottens
2015-01-28
2
-0
/
+29
*
Fix static builds
Giuseppe D'Angelo
2015-01-27
7
-21
/
+49
*
Fix example building on MinGW
Giuseppe D'Angelo
2015-01-26
1
-3
/
+7
*
QMeshData: move default attribute names getter to cpp
Paul Lemire
2015-01-26
2
-5
/
+30
*
Register backend functor creator for QFrameGraphSelector
Paul Lemire
2015-01-26
3
-0
/
+12
*
FrameGraphSubtreeSelector backend FrameGraphNode
Paul Lemire
2015-01-26
4
-3
/
+151
*
QFrameGraphSelector framegraph node added
Paul Lemire
2015-01-26
4
-2
/
+268
*
Clean up GL2-ES2 shaders
Laszlo Agocs
2015-01-26
7
-108
/
+102
*
FramePreparationJob: remove left over qDebug()
Paul Lemire
2015-01-26
1
-1
/
+0
*
RenderView: minimize uniform changes after sorting
Paul Lemire
2015-01-26
3
-3
/
+53
*
Fix phong material for shaders without default uniform values
Laszlo Agocs
2015-01-26
1
-11
/
+6
*
Fix viewport when using an external FBO
Laszlo Agocs
2015-01-26
1
-1
/
+5
*
Start fixing up the ES2 shaders
Laszlo Agocs
2015-01-26
11
-28
/
+18
*
Allow to control the aspects used by a Scene3D
Kevin Ottens
2015-01-25
5
-4
/
+32
*
Add convenience to register aspects by name
Kevin Ottens
2015-01-25
3
-1
/
+31
*
Register all the standard aspects to the factory
Kevin Ottens
2015-01-25
4
-0
/
+14
*
QAspectFactory: fix namespaced build
Giuseppe D'Angelo
2015-01-24
1
-1
/
+2
*
material-qml: updated to use sorting
Paul Lemire
2015-01-24
3
-2
/
+8
*
RenderCommand sorting
Paul Lemire
2015-01-24
7
-27
/
+26
*
Register QColorMask as ColorMask to QML
Paul Lemire
2015-01-24
1
-0
/
+2
*
ColorMask backend state for QColorMask
Paul Lemire
2015-01-24
4
-1
/
+33
*
Fix: PolygonOffsetState was never reset
Paul Lemire
2015-01-24
1
-0
/
+4
*
QPolygonOffset: remove unused include
Paul Lemire
2015-01-24
1
-1
/
+0
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