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| * Fix logic errorLars Knoll2017-09-091-1/+1
| * Make GLTexture dirty flags atomic instead of using a mutexWieland Hagen2017-09-082-21/+33
| * Re-build Blend-Trees when Clips have been loadedWieland Hagen2017-09-088-1/+61
| * Qt3DQuickWindow: Instantiate QQmlAspectEngine after aspectsWieland Hagen2017-09-081-1/+1
| * Properly handle byte strideWieland Hagen2017-09-081-1/+1
| * Return the Uniform as a const reference to avoid expensive copiesLars Knoll2017-09-062-12/+2
| * Fix StringToInt implementationLars Knoll2017-09-062-47/+19
| * Improve performance of FilterKey comparisonSvenn-Arne Dragly2017-09-062-14/+10
| * Improve dependency look-upChristian Strømme2017-09-069-342/+45
| * GraphicsHelperGL2: Remember to set raw byte sizeKevin Ottens2017-09-062-0/+31
* | Add sceneChangeEvent to QClock backend nodev5.10.0-alpha1Juan José Casafranca2017-09-083-0/+47
* | New prototypes for QShaderProgramBuilderRenato Araujo Oliveira Filho2017-09-071-0/+135
* | Initialize entity id in QPickEventPrivateMauro Persano2017-09-051-0/+1
* | QMetalRoughMaterial replaces QTexturedMetalRoughMaterialKevin Ottens2017-09-045-476/+12
* | Use layers to have only one graph for Metal/RoughKevin Ottens2017-09-048-379/+429
* | Implement enabledLayers on ShaderBuilderKevin Ottens2017-09-043-1/+117
* | Introduce enabled layers to QShaderProgramBuilderKevin Ottens2017-09-044-0/+90
* | QShaderLanguage to simplify protos and metal/roughKevin Ottens2017-09-043-258/+287
* | Simplify node prototypes JSON using parametersKevin Ottens2017-09-043-261/+179
* | Extend generateClipFormatIndices() to handle jointIndexSean Harmer2017-09-026-4/+1457
* | Extend QChannel and Channel to support jointIndex membersSean Harmer2017-09-024-0/+19
* | Extend checkAssignChannelComponentIndices test to cover indexed targetSean Harmer2017-09-021-0/+29
* | Extend buildRequiredChannelsAndTypes to handle indexed targetsSean Harmer2017-09-026-6/+118
* | Export QSkeletonMapping to QMLSean Harmer2017-09-021-1/+4
* | Mirror QSkeletonMapping properties to ChannelMapping backend nodeSean Harmer2017-09-024-1/+48
* | Add QSkeletonMapping to Qt3DAnimationSean Harmer2017-09-027-2/+470
* | Create backend nodes for any QAbstractChannelMapping subclassSean Harmer2017-09-0210-17/+301
* | Merge dev into 5.10Frederik Gladhorn2017-09-0225-197/+217
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| * | Merge remote-tracking branch 'origin/5.9' into devLiang Qi2017-09-0125-197/+217
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| | * Don't create GL textures when format is not setMauro Persano2017-08-312-1/+12
| | * VSyncFrameAdvanceService: don't use timers in unit testsMauro Persano2017-08-311-78/+30
| | * Doc: add missing doc QGeometryNico Vertriest2017-08-301-0/+18
| | * Doc: add doc to undocumented methods/propertiesNico Vertriest2017-08-304-11/+23
| | * Fix hover event handlingMike Krus2017-08-301-2/+9
| | * Doc: add doc to undocumented methods qt3dNico Vertriest2017-08-294-12/+34
| | * Doc: add doc to undocumented methods/propertiesNico Vertriest2017-08-284-1/+10
| | * QMouseHandler: Add a parent to the internal timerGuilhem Vallat2017-08-252-0/+9
| | * Fix shader linking error on RPI/BRCMSergio Martins2017-08-251-3/+9
| | * Don't dereference null vaoSergio Martins2017-08-251-2/+4
| | * Fix crash when loading multiple assimp scenesMauro Persano2017-08-242-84/+43
| | * Remove ill-timed viewVec-upVec check in QCameraLaszlo Agocs2017-08-241-2/+0
| | * Doc: add doc to undocumented methods qskyboxentity.cppNico Vertriest2017-08-211-1/+16
* | | Alter QChannelMapping to accept QAbstractChannelMapping pointersSean Harmer2017-08-315-27/+27
* | | Introduce QAbstractChannelMappingSean Harmer2017-08-317-9/+225
* | | Fix signed vs unsigned comparison warning in unit testSean Harmer2017-08-301-2/+2
* | | Remove duplicate SUBDIRS entry from manual testsSean Harmer2017-08-301-2/+1
* | | Send joint names and local poses from render to animation aspectSean Harmer2017-08-308-4/+222
* | | Factor out local poses into their own vectorSean Harmer2017-08-306-33/+55
* | | Add name property to QJointSean Harmer2017-08-307-13/+54
* | | Store joint names in their own vectorSean Harmer2017-08-304-4/+13