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* control examples: fix asset path to also work on Qt6Paul Lemire2020-11-261-1/+1
* advancedcustommaterial example: add RHI supportPaul Lemire2020-11-265-0/+185
* Clean up qml type handlingMike Krus2020-11-264-1251/+498
* QShaderProgram: handle binding = auto replacement for raw shader codePaul Lemire2020-11-264-48/+80
* simplecustommaterial example: add RHI supportPaul Lemire2020-11-265-0/+61
* CMake: Build docs for Qt 3DTopi Reinio2020-11-2644-102/+82
* Doc: Fix documentation warningsTopi Reinio2020-11-2520-191/+82
* QAbstractTexture: expose mipLevelPaul Lemire2020-11-245-1/+78
* RHI: handle compute commandsPaul Lemire2020-11-243-153/+61
* compute-particles examples: add RHI techniques and shadersPaul Lemire2020-11-249-19/+171
* Handle fallout from QEvent loosing it's copy constructorMike Krus2020-11-2414-654/+712
* Rename more test targets conflicting with qtbase onesKai Koehne2020-11-2420-18/+201
* Add Qt 6.0.0 changes fileJani Heikkinen2020-11-241-0/+17
* RHI: add attr name/type when issuing warning about unsupported typePaul Lemire2020-11-231-1/+1
* Follow up on change of QQmlListProperty to qsizetypeMike Krus2020-11-2367-178/+184
* Update qmake to match configuration flag changesMike Krus2020-11-233-9/+9
* Update documentationMike Krus2020-11-232-8/+54
* Update attributionsMike Krus2020-11-231-1/+1
* Fix deprecated API usage and compile warningsMike Krus2020-11-2353-307/+286
* Add conanfile.py to support building with ConanIikka Eklund2020-11-101-0/+122
* Rename "Porting" pages to "Changes"Jerome Pasion2020-11-092-2/+2
* Normalise configuration nameMike Krus2020-11-093-19/+19
* Update dependencies on 'dev'Jani Heikkinen2020-11-091-3/+3
* Add mipmaps count to QAbstracTexturePrivateJuan José Casafranca2020-11-053-0/+3
* Fix taking pending texture data updatesJuan José Casafranca2020-11-051-1/+2
* Update dependencies in 'dev'Jani Heikkinen2020-11-051-3/+3
* Fix build for latest qtbase changesMike Krus2020-11-051-1/+2
* Make ObjectPicker optional for Scene2DMichael Brasser2020-11-041-23/+25
* Fix GLTexture cleanupPaul Lemire2020-11-046-1/+164
* Check if texture upload is full sizedJuan Casafranca2020-11-031-6/+23
* Handle invalid entity names in QSceneLoader::componentMichael Brasser2020-11-022-0/+9
* Add dedicated Qt3D.Renderer.ShaderCache logging categoryPaul Lemire2020-11-023-6/+17
* Replace old Q_DECL statements with modern C++Allan Sandfeld Jensen2020-11-0249-315/+315
* Fix resource path for 3dcore testPaul Lemire2020-10-291-1/+1
* Finish removing traces of Scene3DViewMike Krus2020-10-2813-502/+1
* Add changes file for Qt 5.15.2Antti Kokko2020-10-281-0/+65
* Update dependencies on 'dev' in qt/qt3dJani Heikkinen2020-10-281-3/+3
* Add caching mechanism to ShaderBuilderPaul Lemire2020-10-284-7/+311
* Make QAbstractFrontEndNodeManager privateMike Krus2020-10-2712-15/+39
* Pass the raw data to the texture data extractorJuan José Casafranca2020-10-274-29/+8
* Fix compilation with latest QMutexLocker changedPaul Lemire2020-10-262-4/+4
* Update QShaderFormat matching logic to account for RHI shader snippetsMichael Brasser2020-10-231-0/+3
* Document how the font is used for extruded textMichael Brasser2020-10-232-0/+16
* Expand QPaintedTextureImage documentationMichael Brasser2020-10-222-2/+17
* Document the origin of extruded textMichael Brasser2020-10-212-0/+8
* Trigger an update on the quick window when creating a render aspectSean Harmer2020-10-211-0/+3
* Render enough frames to flush the Qt3D pipeline when dirtySean Harmer2020-10-212-4/+19
* CMake: Make optional components that are not found more quietAlexandru Croitor2020-10-201-4/+4
* CMake: Regenerate examples to use qt_add_executableAlexandru Croitor2020-10-2032-32/+32
* RHI: fix face index for texture uploadPaul Lemire2020-10-201-1/+1