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* Update QtQuick API to build with 5.15Mike Krus2021-01-1120-9/+91
* Remove QFrameAllocator (again)Mike Krus2021-01-1113-596/+11
* Port QText2DEntity to use std::vectorMike Krus2021-01-114-35/+40
* Convert QExtrudedTextGeometryPrivate to use std::vectorMike Krus2021-01-111-22/+21
* Clean up error loggingMike Krus2021-01-111-43/+49
* Handle changes in QMetaType APIMike Krus2021-01-089-5/+78
* Use correct Y axis orientationMike Krus2021-01-081-1/+1
* Update QQMLPropertyList APIMike Krus2021-01-0863-1622/+1226
* Categorise warningsMike Krus2021-01-081-4/+4
* Update dependencies on 'dev' in qt/qt3dJani Heikkinen2021-01-071-4/+4
* Qt3DWindow::setupWindowSurface set QT3D_RENDERER env variable if unsetPaul Lemire2021-01-071-6/+16
* Drop use of QVector in GLTFSkeletonLoaderMike Krus2021-01-052-24/+24
* Drop use of QVector in MovingAverageMike Krus2021-01-052-3/+4
* Enable compiling non-QML API against Qt 5.15Mike Krus2021-01-0515-12/+38
* Restore use of QVector in private APIMike Krus2021-01-0562-416/+414
* qpicktriangleevent_p.h Add missing private API warningPaul Lemire2021-01-041-0/+11
* Replace discouraged Q_MOVABLE_TYPE by Q_RELOCATABLE_TYPEAndreas Buhr2020-12-2215-25/+25
* Load rhi backend by defaultPaul Lemire2020-12-181-1/+1
* Fix broken test for shader builderJim Albamont2020-12-171-1/+1
* Add a flag to build the documentationToni Saario2020-12-172-0/+6
* Print warning about using primitive restart on ES2Mike Krus2020-12-171-0/+5
* RHI: compute viewport based on rendertarget sizePaul Lemire2020-12-161-6/+7
* Doc: Fix qdoc syntax errorNico Vertriest2020-12-161-2/+2
* Clean up configuration of Extras moduleMike Krus2020-12-151-3/+3
* Fix plugin names for 3DInputMike Krus2020-12-151-1/+1
* CMake: Fix .prl file generationJoerg Bornemann2020-12-151-6/+6
* Update dependencies on 'dev' in qt/qt3dJani Heikkinen2020-12-151-3/+3
* Fix feature names in cmakeMike Krus2020-12-111-14/+14
* Fix binding of CubeMapArray texturesJim Albamont2020-12-114-6/+113
* Add missing sampler types and sizes to gl4 helpersJim Albamont2020-12-111-0/+11
* Fix sampler2DArrayShadow uniform in QShaderGeneratorJim Albamont2020-12-111-1/+1
* Fix disabling shader cache via environment variableJim Albamont2020-12-102-1/+3
* QShaderProgram: fix documentationPaul Lemire2020-12-101-2/+2
* Don't include the world for testsMike Krus2020-12-0932-32/+37
* Add documentation for RHI portingPaul Lemire2020-12-073-0/+408
* QShaderProgramBuilder: add documentation related to cachingPaul Lemire2020-12-071-0/+32
* Conan: Fix iOS buildsIikka Eklund2020-12-021-0/+13
* Force command filtering based on frustum culling resultPaul Lemire2020-12-011-2/+5
* Fix deadlock when running with QT3D_MAX_THREAD_COUNT=1Paul Lemire2020-12-0113-70/+34
* OpenGL renderer: fix use of outdated VAO when shader is reloadedPaul Lemire2020-12-013-7/+27
* RHI: restore QBufferCapture featurePaul Lemire2020-12-018-18/+109
* Convert containers to use std::vectorMike Krus2020-12-017-73/+72
* Handle API changes for event handlingMike Krus2020-12-015-6/+35
* Add RHI technique for distance field rendererMike Krus2020-11-302-0/+21
* RHI: handle uniforms of type arrays properlyPaul Lemire2020-11-283-1/+37
* Handle changes in OpenGL classesMike Krus2020-11-277-2/+56
* Allow assimp to compile on non-gcc compilersJoni Poikelin2020-11-271-1/+1
* Only set the state flag after having merged with the other statesPaul Lemire2020-11-261-1/+1
* QtQuick based examples: let QtQuick/Qt3D decide on backendPaul Lemire2020-11-264-4/+0
* planet-qml example: port to RHIPaul Lemire2020-11-2620-6/+1385