| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
| |
Updated license headers to use new BSD header instead of LGPL3 one
(in those files which will be under BSD)
Change-Id: I300c5840db3fd4708d5d85e84f7c6729cba326e5
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
|
|
|
|
|
|
|
| |
Inputs now working without setData
Change-Id: I5aba21a7f2d29090106df50a679f7933d84003bd
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Contains:
Qt3DWindow
Qt3DQuickWindow
QFirstPersonCameraController
FirstPersonCameraController.qml
This will allow to get rid of the Camera configuration hack
Change-Id: I55c5634aa4c162f9dd2852d3258073a6352b426c
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
| |
Task-number: QTBUG-49800
Change-Id: I5ea57a174fed19687e66aa1be16b7c5430053f27
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
|
|
| |
Hiding them in QAspectEnginePrivate and calling them when needed from
setRootEntity.
Change-Id: I4c3dfb19d84ae90cc15bbff29a4abd0705bb61dc
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
| |
Change-Id: If289d74601e2244d4175ba6b1ea3eb95df0bd50b
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
| |
Compound transformations are now built up using QMatrix4x4 in both QML
and C++. Updating examples accordingly.
Change-Id: I03c9abf1f6cdd1b56226dc0e16a7ad5ce84516dd
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
|
|
| |
- Changed 'Qt3D' references to 'Qt 3D'.
- Fixed incorrect \inqmlmodule instances.
- Fixed broken \printuntil instances in the example docs.
- Updated the namespace qualifier for a few class references.
Change-Id: I250afe6843b10ed520f9ce5d7465203cc5c212c1
Reviewed-by: Topi Reiniƶ <topi.reinio@digia.com>
|
|
|
|
|
|
|
|
| |
This is for consistency between the C++ namespaces and QML imports and
with the other aspects.
Change-Id: I73392f138b4e519b12888f52530123e3d0ba445e
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
| |
Makes the QML imports consistent with the C++ namespaces.
Change-Id: I8c781a67a9010124bd22bb1fab16c4f1082fd962
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
| |
Update other aspects, tests and examples accordingly.
Change-Id: Ib1bcf0bdf4f5aec4422dc0c80bfc32b27fb1a317
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
| |
Updated examples and tests accordingly.
Change-Id: I8848a88472de2302aa072fa11f21ea934672b7e6
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
| |
Also update examples accordingly.
Change-Id: I8d19c3165899e4b7b791deb33098af4fb439f44a
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
|
|
|
|
| |
This allows exploring the loaded subtrees from QML/Javascript code. The
C++ classes are not suitable for this as they lack properties that involve
QML specifics.
The assimp (QML) example is updated to show how to do this (with the help
of some C++ code). Say hello to the pulsating torus and the rotating monkey!
Change-Id: I60401272105df5d72f4b7afebe26a3271e92f19e
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|\
| |
| |
| |
| |
| |
| | |
Conflicts:
src/input/qkeyboardcontroller.cpp
Change-Id: Ifb0b5af165fb11dbe07849f34d3b93d9cc78eeaa
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
So as to avoid public header without a QPrefix. Real integration
points will be added later.
Also removed it from the Qt3D namespace and fixed linkage.
Task-number: QTBUG-46617
Change-Id: I1bea09f45f5fdba3d658b57b86b907ab57164479
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
This should make the documentation and code terminology consistent
throughout. We can rename the source directories at a later date if
needed.
Task-number: QTBUG-46622
Change-Id: I2737e54192341808f4a0270ad19ba70f6c4af589
Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
|
|/
|
|
|
| |
Change-Id: I4592e1366651fd7cc9790267a57b692b80b95320
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
|
| |
Added examples.pri to examples folder to help deployment to devices.
Change-Id: Ib7b6514d5b5a31dee9a3b7f6f79277550fb77502
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
|
|
| |
Split example-assets.qrc into smaller resource files per
directory and add those to the examples as required.
Task-number: QTBUG-45990
Change-Id: I0a5a6cee64dc23560e9e093f272ff0d90a6e2e97
Reviewed-by: Topi Reiniƶ <topi.reinio@digia.com>
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
|
|
|
|
| |
Add a skeleton version of the example documentation for each example,
create a group page for them and link to it from the module landing
pages.
This allows browsing the example code from the docs and also enables
listing them in Qt Creator's Welcome mode.
Change-Id: I1ba16399b115bb8c5503bc91d2a8dee46417cd01
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
Modules cannot have their examples in the top-level examples directory because
in the pre-built packages all modules' examples are merged together.
Change-Id: I80fdbb8f1ec6f3d8fd793e4d856e705000237127
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|