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* Fix orientation of textures on planes in audio vis exampleSean Harmer2016-10-102-0/+0
| | | | | | | | | | | | | | | | | | | | | | Due to 44f1a92338859f1cc043ec22e0142037b5f87936 we need to correct the orientation of the textures applied to the plane meshes in this example. There is a variety of ways to do this including: * Adapting the texture coordinates * Rotate plane other direction about x axis and swap face culling mode * Flip textures on disk This patch goes for the 3rd option. This can be reverted in 5.8 when we get new API to control whether texture images are flipped upon loading. None of these are ideal but is an intermediate step in getting to a fully consistent usage with 5.8. This follows the same approach as was used with the anaglph-rendering example skybox textures. Change-Id: I7fda41204625d7b30ac295ef789b6dea6018c2b8 Reviewed-by: Antti Määttä <antti.maatta@qt.io> Reviewed-by: Mika Salmela <mika.salmela@qt.io> Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Purge sRGB chunks from PNGs in examples.Edward Welbourne2016-03-222-0/+0
| | | | | | | | Subjects each *.png file that matched grep -law "sRGB" to: pngcrush -ow -brute -rem allb -reduce Change-Id: I78ae38f83ec7e5ad8da41de4eefc12d1df6ebfc0 Reviewed-by: Topi Reiniö <topi.reinio@theqtcompany.com>
* Added Audio Visualizer exampleTitta Heikkala2016-01-2211-0/+0
Example visualizes the magnitude of music played as animated bars. The music is played using media player. Implementation combines the use of Qt 3D rendering with Qt Quick 2D elements. Change-Id: I945d50d0dbd26151f274269649cca793a5ad4d27 Reviewed-by: Tomi Korpipää <tomi.korpipaa@theqtcompany.com> Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com> Reviewed-by: Pasi Keränen <pasi.keranen@theqtcompany.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>