| Commit message (Collapse) | Author | Age | Files | Lines |
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These examples show very tiny UI elements on Android devices,
thus enabling HighDPI.
Task-number: QTBUG-80717
Change-Id: Ibc1a82679e36d74ab6f6d51a4a5b06925f913b84
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Many are moving to opengl module in qt6, will make merging
easier.
Change-Id: I0ad08510e6999a5d887d9197fe2cb0dc21919fb9
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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- Add (basic) documentation for Qt3DAnimation::QAnimationCallback.
- Add missing namespace qualifiers for \class, \fn, \instantiates,
\sa, and \property commands.
- Remove linking to example file pages, as QDoc no longe treats them
as linkable targets.
- Fix function/QML method parameter documentation
- Fix missing \qmlproperty types
- Fix linking to QKeyEvent in QtGui.
- Move Qt3DRender::Quick namespace documentation to where QDoc can
see it.
- Add enum documentation for
Qt3DRender::QBlitFramebuffer::InterpolationMethod and
Qt3DRender::QMesh::Status.
- Other minor fixes
This brings the current warning count to zero.
Fixes: QTBUG-79822
Change-Id: I1154a7f9c34917a3f240e99da0e7a300be7d65a0
Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
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The only noteworth change is where a loop around spy.events modified
the container using takeFirst(). There was no reason to do so, so it
was changed to use the loop variable instead of the result of taking.
Change-Id: I02c62a7c2efc5d042c6e669fe5daddd7da7e85d2
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Use BSD for all sources, and FDL for all documentation files.
Change-Id: Ifce7284d10947b4948be6ecf44fe3ff8be30f7f7
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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We remove the qml implementation of materials in extras that were also
implemented in C++. Note this is an API change for the materials having
texture properties. The QML ones had mistakenly a string property
instead of a texture one. This move also fixes this API issue on the QML
end.
Change-Id: Ibed14288cd7b8c5ab9615b74b949c6a73ac29329
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Due to 44f1a92338859f1cc043ec22e0142037b5f87936 we need to correct
the orientation of the textures applied to the plane meshes in this
example. There is a variety of ways to do this including:
* Adapting the texture coordinates
* Rotate plane other direction about x axis and swap face culling mode
* Flip textures on disk
This patch goes for the 3rd option. This can be reverted in 5.8 when we
get new API to control whether texture images are flipped upon loading.
None of these are ideal but is an intermediate step in getting to a
fully consistent usage with 5.8. This follows the same approach as was
used with the anaglph-rendering example skybox textures.
Change-Id: I7fda41204625d7b30ac295ef789b6dea6018c2b8
Reviewed-by: Antti Määttä <antti.maatta@qt.io>
Reviewed-by: Mika Salmela <mika.salmela@qt.io>
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I8ecf1091d8e3d84a92589a61b8acbccabbb72e64
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Conflicts:
examples/qt3d/examples-common/qorbitcontrol.h
src/core/qnodecreatedchange.cpp
src/core/qnodecreatedchange.h
src/input/frontend/qaxisactionhandler.h
src/input/frontend/qinputaspect.h
src/input/frontend/qkeyboardhandler.h
src/input/frontend/qmousedevice.h
src/input/frontend/qmousehandler.h
src/input/frontend/qphysicaldevicecreatedchange.h
src/input/input.pro
src/logic/qframeaction.h
src/plugins/sceneparsers/assimp/assimp.pro
src/quick3d/imports/input/importsinput.pro
src/quick3d/imports/render/importsrender.pro
src/render/backend/trianglesextractor.cpp
src/render/framegraph/qclearbuffer.h
src/render/framegraph/qlighting.h
src/render/framegraph/qstateset.h
src/render/frontend/qrenderattachment.h
src/render/geometry/qabstractattribute.h
src/render/geometry/qabstractbuffer.h
src/render/geometry/qattribute.h
src/render/geometry/qboundingvolumespecifier.h
src/render/geometry/qbuffer.h
src/render/materialsystem/qfilterkey.h
src/render/materialsystem/qparameter.h
src/render/materialsystem/qparametermapping.h
src/render/renderstates/qblendstate.h
src/render/renderstates/qdepthmask.h
src/render/renderstates/qpointsize.cpp
src/render/renderstates/qrenderstatecreatedchange.cpp
src/render/renderstates/qstencilop.h
src/render/renderstates/qstencilopseparate.h
src/render/renderstates/qstenciltestseparate.h
src/render/texture/qabstracttexture.h
src/render/texture/qabstracttextureimage.h
src/render/texture/qtextureproviders.h
Change-Id: I894d7781042cabdaa0cac690c198b57a41127bd4
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And remove Q_OS_BLACKBERRY, it no longer exists.
Change-Id: Iad6d2faa5d9a3c13850d5699cc43caf197781473
Reviewed-by: Volker Krause <volker.krause@kdab.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Subjects each *.png file that matched grep -law "sRGB" to:
pngcrush -ow -brute -rem allb -reduce
Change-Id: I78ae38f83ec7e5ad8da41de4eefc12d1df6ebfc0
Reviewed-by: Topi Reiniö <topi.reinio@theqtcompany.com>
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Mostly insertion of RenderSurfaceSelector, FrameGraph->RendererSettings,
remove parameter bindings
Change-Id: I182092d43b0842da07e995387c0fe174d45345df
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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As per API review
Change-Id: Ida081aa126ec285c090b244b3bf6abf579108feb
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: Ie96363eb83383e5dd3fb9198b2cb632f27838664
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: Id88f042e3d411df0b7298b3fdff75a49e48150e2
Reviewed-by: Pasi Keränen <pasi.keranen@theqtcompany.com>
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Added image of running example to documentation of Audio Visualizer.
Change-Id: I662106db0b960aac4eaff9c1cbf18b0223bb62aa
Reviewed-by: Tomi Korpipää <tomi.korpipaa@theqtcompany.com>
Reviewed-by: Pasi Keränen <pasi.keranen@theqtcompany.com>
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Example visualizes the magnitude of music played as animated bars.
The music is played using media player. Implementation combines
the use of Qt 3D rendering with Qt Quick 2D elements.
Change-Id: I945d50d0dbd26151f274269649cca793a5ad4d27
Reviewed-by: Tomi Korpipää <tomi.korpipaa@theqtcompany.com>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
Reviewed-by: Pasi Keränen <pasi.keranen@theqtcompany.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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