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* Use SPDX license identifiersLucie GĂ©rard2022-06-221-49/+2
* No need to register input aspect in basicshapes-cpp exampleMauro Persano2020-02-211-5/+0
* Basic shapes example is dark with default lightKevin Ottens2016-09-261-0/+10
* Qt3DWindow rename defaultFramegraph to defaultFrameGraphPaul Lemire2016-08-111-1/+1
* Move last remaining pieces of examples-common to Qt3DExtrasPaul Lemire2016-05-011-4/+4
* Move defaults and geometries out of Qt3DRender and into Qt3DExtrasPaul Lemire2016-04-231-2/+2
* Removed unneeded QFrameGraph imports in examplesWieland Hagen2016-03-091-1/+0
* Unify license header usage.Antti Kokko2016-01-261-18/+32
* Cone and Plane added to Basic shapesRobert Brock2016-01-191-1/+18
* Always create a QFrameGraph component and forward rendererSean Harmer2016-01-181-11/+1
* Move QCamera/QCameraLens to Qt3DRenderPaul Lemire2016-01-161-6/+11
* Port all the pure C++ examples to Qt3DRender::QWindowKevin Ottens2016-01-131-18/+6
* Camera moved - basicshapes-cppRobert Brock2016-01-051-1/+1
* Remove initialize/shutdown from APIv5.6.0-beta1Kevin Ottens2015-12-141-1/+0
* Remove QAbstractTransform and friendsSean Harmer2015-11-171-3/+0
* Rename Renderer -> Render throughoutSean Harmer2015-10-191-11/+11
* Move Qt3DCore into Qt3DCore namespaceSean Harmer2015-10-131-3/+3
* Move Render aspect into the Qt3DRender namespaceSean Harmer2015-10-131-3/+3
* Move Input aspect to Qt3DInput namespaceSean Harmer2015-10-131-1/+1
* Documentation for basic shapes exampleMika Salmela2015-06-181-5/+2
* Move temporary window class to examplesSean Harmer2015-06-111-2/+2
* Reshape torus-cpp example to be basicshapes-cppMika Salmela2015-06-101-0/+187