| Commit message (Collapse) | Author | Age | Files | Lines |
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Task-number: QTBUG-95636
Change-Id: I2ae5ba6164cb5ed450c8924d484d30167461c10d
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
(cherry picked from commit 2372efc5d1f754116f6088099e7ac90b2317974c)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
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Pick-to: 6.1
Change-Id: Ic123a704f904096e112b5bdece167800dfc295bb
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Task-number: QTBUG-87661
Change-Id: I594521a2b9aada164d684b8ef6ce71c730bfb64a
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Many of the examples were missing find_package() calls.
Some were missing some example install dir things.
Some missing special cases.
Some incorrectly specified library names due to missing mappings in
pro2cmake.
Some incorrectly specified target names.
Change-Id: I131a02dc679502ea6c1cdeb32962e77f09e672af
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Re-generate examples, but only the chunks that handle
INSTALL_EXAMPLESDIR, because there have been so many manual changes that
were not special-cased.
Fixes: QTBUG-87331
Change-Id: I0926c015ce2733b462adba18e3dbf47621a7e679
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Reviewed-by: Christophe Giboudeaux <christophe@krop.fr>
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Introduce new geometry view class for each.
Change-Id: I8e9a8f3a078d4cc63f9656ae8142e39f05d755c7
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: If6c887c6356a160a5f3fb906d38a341fff0c7b29
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Change-Id: Id669d5c1aab29965eac0dabd1cb497e908dac23e
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This is already done in Qt3DExtras::Qt3DWindow.
Change-Id: Idf742b93fdc0d8d4226284d6d949758a07921dd5
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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In Extras, make QTorusMesh and others a QGeometryView rather than
a QGeometryRenderer. Requires changes to scene graphs here and there
but going forward there simple shapes could be used as proxies for
picking or collision detection, etc.
Change-Id: Id488e064080dfd303e448aba11e6b242236b81d4
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Task-number: QTBUG-58057
Change-Id: Id078ad5f83a627112718a51ba85c5789bcae718d
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: Ia5a7dfb860317b3fa4b5a56ad6e9351ddb979b3b
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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For coherency with other function names. This kind of API change is allowed
since Qt3DWindow is in the Extras module which is still in tech preview for
5.7
Change-Id: Ic67f96cfb2dfcb3b2d724c97f2cf472bfaf40a07
Task-number: QTBUG-54841
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Task-number: QTBUG-52736
Change-Id: I58f9cbcdf018e7b672d33dd865067485412b79fe
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Also created a Quick3DExtras for QML related extras (Qt3DQuickWindow)
Change-Id: I1b95ea841e07ac8d68a07a1911d783b722e6fe03
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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QBoundingVolumeDebug has been disabled for now. Will be re-enabled later on.
Change-Id: Id6b0abab2ec2aa697330bd20d782f9d104d25d50
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: Ic5d1f04b365e43389b88862890b1d137c4f50ef9
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Conflicts:
src/doc/src/qt3dcollision-module.qdoc
src/render/frontend/qcamera.cpp
src/render/frontend/qcameralens.cpp
Change-Id: I8a0ae250a6b8e065a1ef3c817968ebb7ef23b20d
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Change-Id: I91c0d00c0116a05209239da399f4076316a51fc7
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Updated FDL license.
Change-Id: If5b261a12d1fba0d317848d3710e45e83f992fdf
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Updated license headers to use new BSD header instead of LGPL3 one
(in those files which will be under BSD)
Change-Id: I300c5840db3fd4708d5d85e84f7c6729cba326e5
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Existing shapes have been moved outward to 5 and -5 x.
Cone and plane were then added at x: 0
Task-number: QTBUG-41548
Change-Id: I65a3a1998b010179e4171686f71d52ce42e112ec
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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This will allow to easily set for e.g. clear color from a C++ app
even before the window is shown.
Change-Id: I343b68d2fd1a3a37f99f3437afb900597fe02390
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Also get rid of Qt3DRender::QWindow and of the hard codes camera
controller.
Change-Id: I307735d01caf97b7a690b28de8dc99fc9866c35f
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I43b4a5fcfb4ec00ccaec013cb31d00ca92d3c224
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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From z: -20 to z: 20
Change-Id: I5823541ee6a062f457595bc28101fb33809f8e7f
Task-number: QTBUG-49800
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I117648fe179fff981d0c19e610da6ba08e4c891e
Reviewed-by: Jake Petroules <jake.petroules@theqtcompany.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Hiding them in QAspectEnginePrivate and calling them when needed from
setRootEntity.
Change-Id: I4c3dfb19d84ae90cc15bbff29a4abd0705bb61dc
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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New simplified QTransform doesn't need these any longer. We now get a
nice reduction in QObject count when dealing with transformations.
Change-Id: I8ba8febada4ad1f05728aa848fb5e70a62028040
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Compound transformations are now built up using QMatrix4x4 in both QML
and C++. Updating examples accordingly.
Change-Id: I03c9abf1f6cdd1b56226dc0e16a7ad5ce84516dd
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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- Changed 'Qt3D' references to 'Qt 3D'.
- Fixed incorrect \inqmlmodule instances.
- Fixed broken \printuntil instances in the example docs.
- Updated the namespace qualifier for a few class references.
Change-Id: I250afe6843b10ed520f9ce5d7465203cc5c212c1
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
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This is for consistency between the C++ namespaces and QML imports and
with the other aspects.
Change-Id: I73392f138b4e519b12888f52530123e3d0ba445e
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Update other aspects, tests and examples accordingly.
Change-Id: Ib1bcf0bdf4f5aec4422dc0c80bfc32b27fb1a317
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Updated examples and tests accordingly.
Change-Id: I8848a88472de2302aa072fa11f21ea934672b7e6
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Also update examples accordingly.
Change-Id: I8d19c3165899e4b7b791deb33098af4fb439f44a
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Some examples can be opened from creator's welcome screen and then
we need to have also check on example's own pro file for android, ios and winrt.
The basicshapes and assimp uses widgets so those won't work properly
on these devices. Give a warning when trying to build.
Change-Id: Id05e306813c38b1e8704d5dd7af17f5690ea08d6
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Use standard structure for example docs.
Refer to an include file in qtbase\doc\global that
describes building and running from Qt Creator.
Fix grammar and style issues according to the Qt
writing guidelines.
Change-Id: I515561325da34bee3ceeb522d35d2f38ea23256a
Reviewed-by: Mika Salmela <mika.salmela@theqtcompany.com>
Reviewed-by: Venugopal Shivashankar <venugopal.shivashankar@digia.com>
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Add the documentation for the basic shapes example.
Change-Id: I9a69198ddbd188ddaa7bd4ab0fae0dc2315719a9
Reviewed-by: Tomi Korpipää <tomi.korpipaa@theqtcompany.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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So as to avoid public header without a QPrefix. Real integration
points will be added later.
Also removed it from the Qt3D namespace and fixed linkage.
Task-number: QTBUG-46617
Change-Id: I1bea09f45f5fdba3d658b57b86b907ab57164479
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
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Leave the cylinder-cpp example to show minimal code for setting up
a basic element. Reshape torus-cpp to show several shapes available.
Change-Id: Ic9dd7cb54258b5eb442ee0492ef4fc2e4b30f836
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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