| Commit message (Collapse) | Author | Age | Files | Lines |
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Part of an examples cleanup
Change-Id: I5bb3d9a0bcc2c68167c3a8ce8175081274c62554
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Note that the deferred-renderer-qml example never worked for me
so I can't completely confirm if it is repaired or not.
Change-Id: I8d39e69b755b25cc018dbefc22244af9bb621735
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I855adca5554f5a1148e80c87bf76deaa0b909846
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Also created a Quick3DExtras for QML related extras (Qt3DQuickWindow)
Change-Id: I1b95ea841e07ac8d68a07a1911d783b722e6fe03
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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QBoundingVolumeDebug has been disabled for now. Will be re-enabled later on.
Change-Id: Id6b0abab2ec2aa697330bd20d782f9d104d25d50
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I3369147a6b3ce33f75c5fa88bff9d74bafce83b6
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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includes -> matchAny
addInclude -> addMatch
removeInclude -> removeMatch
Change-Id: Ib9288ab79b3e76ae8a8aa2f7e3f20c5386438a25
Task-number: QTBUG-51456
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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By default the absence of a QNoDepthMask node in a RenderStateSet implies
depth mask is enabled. Its presence, disables it.
Change-Id: Iaa22b6cee12ee76e64d66a00e97f8aadfa82398b
Task-number: QTBUG-51433
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Task-number: QTBUG-51460
Change-Id: I3f522f5eaea7bf0f94dbcdc1e7463f2827c0fe3b
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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As per API review
Change-Id: If0f4f5719508a41d786810c36051446b2c7a08db
Task-number: QTBUG-51436
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Task-number: QTBUG-51454
Change-Id: Iee08f6b1be39894c40926afb20e003d46bc735f4
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I7fa5b472a00c636581914b79dfb861e645af9f96
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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This shows the clip planes in the example again.
Change-Id: I144e4b83595cd33f6b2d87dc31d892b6c8bf19da
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I18ff0db3d1c664a737fd79fab83bde16c99265d2
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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stencilFail -> stencilTestFailureOperation
depthFail -> depthTestFailureOperation
stencilDepthPass -> allTestsPassOperation
Change-Id: I30fc64fec81c873cacfdb3edeef834674140d9ce
Task-number: QTBUG-51438
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Comment: code still hold a QStencilOpSeparate, might want to rename it to
QStencilOperationSeparate ?
Task-number: QTBUG-51422
Change-Id: I5caf4e26720647ddb9a8b596b9dd33561fb90a08
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Mostly insertion of RenderSurfaceSelector, FrameGraph->RendererSettings,
remove parameter bindings
Change-Id: I182092d43b0842da07e995387c0fe174d45345df
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Task-number: QTBUG-51423
Change-Id: I8612803b238ae6a3d9242983140745ef82babcd0
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Removed stencil prefix from enums
incr -> increment
decr -> decrement
op -> operation
Change-Id: I24997b5c2d5d99197f889351592fb5c2e993f0f1
Task-number: QTBUG-51436
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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* renamed to QBlendEquationArguments
* property names expanded
Change-Id: Id25f0181415b4f093f2054238dbf3be26e36ff32
Task-number: QTBUG-51509
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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BlendMode became BlendFunction
mode became blendFunction
removed Func prefix in enums
As per API review
Change-Id: I95271abc3ba4b8d04b3caf46845e1a5e47d47322
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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red -> redMasked
green -> greenMasked
blue -> blueMasked
alpha -> alphaMasked
Change-Id: I5df99a6cf79b77ee344c9b9e45c940b084b65ad7
Task-number: QTBUG-51437
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I63b5c8f32b1373d6393639600b0227c9c46ab7de
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Task-number: QTBUG-51470
Change-Id: Ibf2de3cc0027b5851fa663c590b9b2f181c3077c
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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func renamed to stencilFunction
ref renamed to referenceValue
mask renamed to comparisonMask
As per API review
Task-number: QTBUG-51423
Change-Id: Ic792e191767ffd88c96d6398536fbe83fc800d5b
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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As per API review
Change-Id: Iea3cbdb16618b248e221817000b71822a588bf6a
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Updated license headers to use new BSD header instead of LGPL3 one
(in those files which will be under BSD)
Change-Id: I300c5840db3fd4708d5d85e84f7c6729cba326e5
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Change-Id: Ica07a94d1467f8230400d7e862495268f95f9b6a
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I3d034728781aa5b99868c92ea73ebf427ee88c5a
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Allows to restore most of the QML examples using this approach until a
more permanent solution can be developed (I have an idea on how to do
this and will try it today).
Change-Id: I9b9bb86a5323140be3ed2456cdfa91b1f93187b1
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Contains:
Qt3DWindow
Qt3DQuickWindow
QFirstPersonCameraController
FirstPersonCameraController.qml
This will allow to get rid of the Camera configuration hack
Change-Id: I55c5634aa4c162f9dd2852d3258073a6352b426c
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Hiding them in QAspectEnginePrivate and calling them when needed from
setRootEntity.
Change-Id: I4c3dfb19d84ae90cc15bbff29a4abd0705bb61dc
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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This covers all examples that can use the standard S, R, T order of
transformations with a single rotation.
Change-Id: Ief6741f9605742c545d8ef2be9bf8ab65164835d
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Compound transformations are now built up using QMatrix4x4 in both QML
and C++. Updating examples accordingly.
Change-Id: I03c9abf1f6cdd1b56226dc0e16a7ad5ce84516dd
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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This API change is part of an effort to remove anything specific to one
graphics API (in this case OpenGL) from the public APIs. In addition to
the name of the class being changed, the QGraphicsApiFilter::Api has
been refactored to reference the Graphics API, rather than an OpenGL
API. Now this list includes OpenGL, and OpenGLES, but could also include
Vulkan, DirectX, or any other graphics rendering API we wish to support
in the future. Right now the properties in this class are still
reflective of the OpenGL APIs, and may need to be extended with other
properties in the future for other rendering technologies.
The QGraphicsApiFilter::Profile enum has also been changed to be more
more clear. So for now there are enums NoProfile, CoreProfile, and
CompatibilityProfile.
Task-number:QTBUG-49078
Change-Id: Ib5f9c3b7adee5badec6bce8a12b23683eb43b4cb
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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This is for consistency between the C++ namespaces and QML imports and
with the other aspects.
Change-Id: I73392f138b4e519b12888f52530123e3d0ba445e
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Makes the QML imports consistent with the C++ namespaces.
Change-Id: I8c781a67a9010124bd22bb1fab16c4f1082fd962
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Update other aspects, tests and examples accordingly.
Change-Id: Ib1bcf0bdf4f5aec4422dc0c80bfc32b27fb1a317
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Updated examples and tests accordingly.
Change-Id: I8848a88472de2302aa072fa11f21ea934672b7e6
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Also update examples accordingly.
Change-Id: I8d19c3165899e4b7b791deb33098af4fb439f44a
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: Ib1e6159a5fb44bfc167c63776bb878c73d043796
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Demonstrates use of:
-StencilOp / StencilTest
-StateSet and nested StateSet
-ClipPlane
-Multiple render passes with different shaders
-Use of layers
Change-Id: I2d3f87e99e1fdbf9ed22e81838d6cc1744b6b8c1
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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