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* Unify license header usageAntti Kokko2016-01-261-5/+5
| | | | | | | Updated FDL license. Change-Id: If5b261a12d1fba0d317848d3710e45e83f992fdf Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* Unify license header usage.Antti Kokko2016-01-263-60/+102
| | | | | | | | Updated license headers to use new BSD header instead of LGPL3 one (in those files which will be under BSD) Change-Id: I300c5840db3fd4708d5d85e84f7c6729cba326e5 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* Link examples against static libPaul Lemire2016-01-162-21/+4
| | | | | | | | | | | | | Contains: Qt3DWindow Qt3DQuickWindow QFirstPersonCameraController FirstPersonCameraController.qml This will allow to get rid of the Camera configuration hack Change-Id: I55c5634aa4c162f9dd2852d3258073a6352b426c Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Remove initialize/shutdown from APIv5.6.0-beta1Kevin Ottens2015-12-141-1/+0
| | | | | | | | Hiding them in QAspectEnginePrivate and calling them when needed from setRootEntity. Change-Id: I4c3dfb19d84ae90cc15bbff29a4abd0705bb61dc Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Adapt examples to use new quaternion helpersSean Harmer2015-11-201-9/+3
| | | | | Change-Id: If9100fbc1870c09d90c9c1df102cf9c0503b96cb Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Adapt examples to use no args form of Qt.matrix4x4()Sean Harmer2015-11-201-4/+1
| | | | | Change-Id: If289d74601e2244d4175ba6b1ea3eb95df0bd50b Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Remove transforms property of QTransformSean Harmer2015-11-172-32/+19
| | | | | | | | Compound transformations are now built up using QMatrix4x4 in both QML and C++. Updating examples accordingly. Change-Id: I03c9abf1f6cdd1b56226dc0e16a7ad5ce84516dd Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Make BackToFront sorting workLaszlo Agocs2015-11-131-4/+14
| | | | | | Change-Id: I9f2442b49d825a36bef7036ee0893a17464bd73c Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
* Doc: Documentation clean upVenugopal Shivashankar2015-11-061-1/+1
| | | | | | | | | | - Changed 'Qt3D' references to 'Qt 3D'. - Fixed incorrect \inqmlmodule instances. - Fixed broken \printuntil instances in the example docs. - Updated the namespace qualifier for a few class references. Change-Id: I250afe6843b10ed520f9ce5d7465203cc5c212c1 Reviewed-by: Topi Reiniƶ <topi.reinio@digia.com>
* Rename Renderer -> Render throughoutSean Harmer2015-10-194-4/+4
| | | | | | | | This is for consistency between the C++ namespaces and QML imports and with the other aspects. Change-Id: I73392f138b4e519b12888f52530123e3d0ba445e Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Change import name of Qt3D Core from Qt3D 2.0 to Qt3D.Core 2.0Sean Harmer2015-10-162-2/+2
| | | | | | | Makes the QML imports consistent with the C++ namespaces. Change-Id: I8c781a67a9010124bd22bb1fab16c4f1082fd962 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Move Qt3DCore into Qt3DCore namespaceSean Harmer2015-10-131-1/+1
| | | | | | | Update other aspects, tests and examples accordingly. Change-Id: Ib1bcf0bdf4f5aec4422dc0c80bfc32b27fb1a317 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Move Render aspect into the Qt3DRender namespaceSean Harmer2015-10-131-1/+1
| | | | | | | Updated examples and tests accordingly. Change-Id: I8848a88472de2302aa072fa11f21ea934672b7e6 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Move Input aspect to Qt3DInput namespaceSean Harmer2015-10-131-1/+1
| | | | | | | Also update examples accordingly. Change-Id: I8d19c3165899e4b7b791deb33098af4fb439f44a Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* gltf example: show a note to explain the lack of material on non-ESLaszlo Agocs2015-08-201-0/+9
| | | | | Change-Id: Ic268445614a2d9d645029629747f5ef2e1aedc97 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Add support for loading scenes from glTF 0.8 filesAndy Nichols2015-08-086-169/+109
| | | | | | | | | | | | | | | This patch includes a new scene parser plugin which enables the loading of glTF files (using the 0.8 spec) into Qt3D scenes. The gltf example has been updated to work with the current APIs and the asset files it used have been updated to match the glTF 0.8 spec requrements. Previously an unused copy of the GLTF scene parser was located in render/io. It was being built, but not used as only plugin based sceneloaders were loaded by the renderer. Now it should be usable and always available. Change-Id: Ic2e31e2b63a871559aad9bad90ec2820988a1571 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
* Move temporary window class to examplesSean Harmer2015-06-111-2/+2
| | | | | | | | | | | So as to avoid public header without a QPrefix. Real integration points will be added later. Also removed it from the Qt3D namespace and fixed linkage. Task-number: QTBUG-46617 Change-Id: I1bea09f45f5fdba3d658b57b86b907ab57164479 Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
* Use Qt3D.Renderer rather than RenderSean Harmer2015-06-111-1/+1
| | | | | | | | | | | This should make the documentation and code terminology consistent throughout. We can rename the source directories at a later date if needed. Task-number: QTBUG-46622 Change-Id: I2737e54192341808f4a0270ad19ba70f6c4af589 Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com> Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
* Target path definition for examplesMika Salmela2015-05-241-1/+3
| | | | | | | Added examples.pri to examples folder to help deployment to devices. Change-Id: Ib7b6514d5b5a31dee9a3b7f6f79277550fb77502 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Examples: Remove shared resource library.Friedemann Kleint2015-05-203-6/+3
| | | | | | | | | | Split example-assets.qrc into smaller resource files per directory and add those to the examples as required. Task-number: QTBUG-45990 Change-Id: I0a5a6cee64dc23560e9e093f272ff0d90a6e2e97 Reviewed-by: Topi Reiniƶ <topi.reinio@digia.com> Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Doc: Add skeleton documentation for the examplesTopi Reinio2015-03-171-0/+32
| | | | | | | | | | | | Add a skeleton version of the example documentation for each example, create a group page for them and link to it from the module landing pages. This allows browsing the example code from the docs and also enables listing them in Qt Creator's Welcome mode. Change-Id: I1ba16399b115bb8c5503bc91d2a8dee46417cd01 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Move the examples under a qt3d subdirLaszlo Agocs2015-03-046-0/+306
Modules cannot have their examples in the top-level examples directory because in the pre-built packages all modules' examples are merged together. Change-Id: I80fdbb8f1ec6f3d8fd793e4d856e705000237127 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>