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* CMake: Use big resources in some examplesJoerg Bornemann2022-01-271-36/+2
* Raise cmake_minimum_required to VERSION 3.16 in examplesJoerg Bornemann2021-08-171-1/+1
* Use fixed qt_add_resource BASE argumentJoerg Bornemann2021-06-041-124/+31
* Re-generate CMake project files for examplesJoerg Bornemann2021-05-181-0/+4
* CMake: Regenerate examples to use qt_add_executableAlexandru Croitor2020-10-201-1/+1
* CMake: Regenerate qt3d examplesAlexandru Croitor2020-10-161-0/+5
* CMake: Honor INSTALL_EXAMPLESDIRJoerg Bornemann2020-10-131-1/+5
* Make sample meshes geometry renderers againMike Krus2020-07-302-21/+12
* Add support for building with CMakeMike Krus2020-05-221-0/+199
* Make default geometries viewsMike Krus2020-02-272-12/+21
* Add replacement materials examplev5.11.0-beta3Sean Harmer2018-04-041-2/+9
* Examples: Fix license headersKai Koehne2017-04-051-18/+29
* Resurect ForwardRenderer.qml in an exampleKevin Ottens2017-01-273-1/+79
* Consolidate QML/C++ materials in extrasKevin Ottens2017-01-271-2/+2
* Lights: Fix animation in example and add anotherSean Harmer2016-07-121-6/+15
* Lights: Use PhongMaterial now default material is goneSean Harmer2016-07-121-3/+9
* Large scene, so higher top speed with accelerationKevin Ottens2016-05-121-1/+6
* Move last remaining pieces of examples-common to Qt3DExtrasPaul Lemire2016-05-012-3/+3
* Activate input handlingKevin Ottens2016-04-281-6/+10
* Fix attenuation use in SpotLightKevin Ottens2016-04-281-1/+1
* Move defaults and geometries out of Qt3DRender and into Qt3DExtrasPaul Lemire2016-04-232-0/+2
* Follow QSpotlight API changes.Volker Krause2016-03-291-2/+2
* Some fixes for examples.Wieland Hagen2016-03-091-1/+1
* QDirectionalLight renamed direction to worldDirectionRobert Brock2016-03-081-1/+1
* Unify license header usage.Antti Kokko2016-01-263-60/+102
* Have Qt3DQuickWindow manage window surfaceSean Harmer2016-01-181-1/+0
* Temporarily expose window to QML contextSean Harmer2016-01-181-0/+1
* Link examples against static libPaul Lemire2016-01-162-17/+4
* Remove initialize/shutdown from APIv5.6.0-beta1Kevin Ottens2015-12-141-1/+0
* Reduce specular reflectivity defaultsLaszlo Agocs2015-12-101-0/+1
* Do lighting calculation in world spaceLaszlo Agocs2015-12-101-1/+4
* Add support for spotlightsLaszlo Agocs2015-12-094-5/+106
* Add a directional light to the exampleLaszlo Agocs2015-12-071-0/+13
* Enhance lights exampleLaszlo Agocs2015-11-301-3/+23
* Lights phase 1: infrastructureLaszlo Agocs2015-11-264-0/+173