| Commit message (Collapse) | Author | Age | Files | Lines |
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Part of an examples cleanup
Change-Id: Iaf8783fc456990a36d664540da9aa07ea05f6eb2
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Note that the deferred-renderer-qml example never worked for me
so I can't completely confirm if it is repaired or not.
Change-Id: I8d39e69b755b25cc018dbefc22244af9bb621735
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I6255a1857d8de02bdc5f9ee6326a76b7c36d258e
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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QBoundingVolumeDebug has been disabled for now. Will be re-enabled later on.
Change-Id: Id6b0abab2ec2aa697330bd20d782f9d104d25d50
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Task-number: QTBUG-51460
Change-Id: I3f522f5eaea7bf0f94dbcdc1e7463f2827c0fe3b
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Mostly insertion of RenderSurfaceSelector, FrameGraph->RendererSettings,
remove parameter bindings
Change-Id: I182092d43b0842da07e995387c0fe174d45345df
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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As per API review
Change-Id: I51caae419044a297e58745450d5893f2a27db8be
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Updated license headers to use new BSD header instead of LGPL3 one
(in those files which will be under BSD)
Change-Id: I300c5840db3fd4708d5d85e84f7c6729cba326e5
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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handle device pixel ratio and none full-window Scene3D
Change-Id: Iadc504a00816d9363847bf9ec1e09d4b7c631666
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I3d034728781aa5b99868c92ea73ebf427ee88c5a
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Allows to restore most of the QML examples using this approach until a
more permanent solution can be developed (I have an idea on how to do
this and will try it today).
Change-Id: I9b9bb86a5323140be3ed2456cdfa91b1f93187b1
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Contains:
Qt3DWindow
Qt3DQuickWindow
QFirstPersonCameraController
FirstPersonCameraController.qml
This will allow to get rid of the Camera configuration hack
Change-Id: I55c5634aa4c162f9dd2852d3258073a6352b426c
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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From z: -40 to z: 40
Change-Id: I4f9459beea8dd492834499714ad3066a5fef7b08
Task-number: QTBUG-49800
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Compound transformations are now built up using QMatrix4x4 in both QML
and C++. Updating examples accordingly.
Change-Id: I03c9abf1f6cdd1b56226dc0e16a7ad5ce84516dd
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I6b0acff59f98e5daf51ea3cf3ab028728c2dd2ae
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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