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* Unify license header usage.Antti Kokko2016-01-261-19/+33
| | | | | | | | Updated license headers to use new BSD header instead of LGPL3 one (in those files which will be under BSD) Change-Id: I300c5840db3fd4708d5d85e84f7c6729cba326e5 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* Avoid using the name Light in the examplesLaszlo Agocs2015-11-301-1/+1
| | | | | | | To prevent colliding with the standard Qt 3D type. Change-Id: Ibf7b8b744dd23f1ced231e90486729be894a1be7 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Rename QOpenGLFilter to QGraphicsApiFilterAndy Nichols2015-11-031-7/+7
| | | | | | | | | | | | | | | | | | | | | | This API change is part of an effort to remove anything specific to one graphics API (in this case OpenGL) from the public APIs. In addition to the name of the class being changed, the QGraphicsApiFilter::Api has been refactored to reference the Graphics API, rather than an OpenGL API. Now this list includes OpenGL, and OpenGLES, but could also include Vulkan, DirectX, or any other graphics rendering API we wish to support in the future. Right now the properties in this class are still reflective of the OpenGL APIs, and may need to be extended with other properties in the future for other rendering technologies. The QGraphicsApiFilter::Profile enum has also been changed to be more more clear. So for now there are enums NoProfile, CoreProfile, and CompatibilityProfile. Task-number:QTBUG-49078 Change-Id: Ib5f9c3b7adee5badec6bce8a12b23683eb43b4cb Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com> Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Rename Renderer -> Render throughoutSean Harmer2015-10-191-1/+1
| | | | | | | | This is for consistency between the C++ namespaces and QML imports and with the other aspects. Change-Id: I73392f138b4e519b12888f52530123e3d0ba445e Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Change import name of Qt3D Core from Qt3D 2.0 to Qt3D.Core 2.0Sean Harmer2015-10-161-1/+1
| | | | | | | Makes the QML imports consistent with the C++ namespaces. Change-Id: I8c781a67a9010124bd22bb1fab16c4f1082fd962 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Add ES2 support to planets-qml exampleMika Salmela2015-06-231-3/+66
| | | | | Change-Id: Ic5208d2149efbd03b82417ce3af17747375663f5 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
* Planets QML example for Qt3DTomi Korpipää2015-06-231-0/+83
+ Improved earth clouds - Some weirdness with alpha, easily visible with rings. Might be the textures, although the alpha on them seems fine with image viewer. - Earth clouds seem to have the alpha issue as well. Change-Id: Ibdfa49472790d3fc797e269b52986b71d93876f2 Reviewed-by: Pasi Keränen <pasi.keranen@digia.com> Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com> (cherry picked from commit 30f9015933957eaf9533229f94b1bcd48a8ce3ed)