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Change-Id: I0b26333e80f73a5f873afc21df893ee596443b51
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: Ib412be382830b13d65167c36a6c2d918878504fa
Reviewed-by: Venugopal Shivashankar <Venugopal.Shivashankar@qt.io>
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Task-number: QTBUG-62321
Change-Id: I1df375c9a6a72049584eee118613bca72958e4f0
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I9079849c54deffbb15449d042ec0440e795c305b
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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It's likely more accurate and may well be optimised, too.
Change-Id: Iba38b80be16ca97a5f818e3dbc880a821cd9900a
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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The texture files used were from a third party that didn't explicitly
allow their distribution. All of them have been replaced by textures
from NASA and another third party that do allow their distribution
and editing.
Task-number: QTBUG-57543
Change-Id: I69f1309424bba029cdce08689ea8670ed32d44ae
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Use BSD for all sources, and FDL for all documentation files.
Change-Id: Ifce7284d10947b4948be6ecf44fe3ff8be30f7f7
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Found this when building for iOS using a custom build
without widgets.
Change-Id: If50e2d388aafacf9f8b3cfea20752c790e1fbc1d
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Command '\snippet (//! [2])' failed at end of file 'planets-qml/PlanetsMain.qml'
Change-Id: If30a8123aad2631de22731e5bbd51871166063c8
Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io>
Reviewed-by: Kevin Ottens <kevin.ottens@kdab.com>
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Change-Id: I68a5e66f04403991288937cf239bb4c5f4321367
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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This allows to see in a web browser that a command succeeded,
for example, rather than reporting that the server dropped the
connection.
Change-Id: Ib6d34f8261112dd8c76d13dece542a6da229de03
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@qt.io>
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Change-Id: I937f8ff83565f48da5d35055add794c607bb52e4
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
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Change-Id: I254cbc1643fcb5b67af8338c0b7adc8c25829f9d
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
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* The shadow light was using the undefined matrix property which
resulted in a matrix full of NaN's in the shader. This caused
everything to be fully in shadows for the inner planets. Fixed
to use the correct viewMatrix property.
* After fixing the above, it became clear that the inner planets
were being shadowed with lots of artifacts. The only shadow
casters are the planets Saturn and Uranus and their rings. In
this configuration it makes no sense to try to shadow the other
planets as this leads to bad shadow acne due to the huge
distances involved vs the limited precision of the shadow
depth texture. Fixed these artifacts by only applying shadows
to Saturn and Uranus.
Task-number: QTBUG-53751
Change-Id: I96ab08117c9988c40f083a1345ec7f7d1b0f7ce6
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io>
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Also removed duplicate code and made some rearrangements in entities.
Change-Id: I7f588672a1694fc440318f66bcfbe33d5ebcf0ab
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I4b3f63037d443586d0d280936cd12c91dd8a1f94
Reviewed-by: Tomi Korpipää <tomi.korpipaa@theqtcompany.com>
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I855adca5554f5a1148e80c87bf76deaa0b909846
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I1ca89f0301df541a6ddcba52b12fbd842808cb18
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Conflicts:
examples/qt3d/examples-common/qorbitcontrol.h
src/core/qnodecreatedchange.cpp
src/core/qnodecreatedchange.h
src/input/frontend/qaxisactionhandler.h
src/input/frontend/qinputaspect.h
src/input/frontend/qkeyboardhandler.h
src/input/frontend/qmousedevice.h
src/input/frontend/qmousehandler.h
src/input/frontend/qphysicaldevicecreatedchange.h
src/input/input.pro
src/logic/qframeaction.h
src/plugins/sceneparsers/assimp/assimp.pro
src/quick3d/imports/input/importsinput.pro
src/quick3d/imports/render/importsrender.pro
src/render/backend/trianglesextractor.cpp
src/render/framegraph/qclearbuffer.h
src/render/framegraph/qlighting.h
src/render/framegraph/qstateset.h
src/render/frontend/qrenderattachment.h
src/render/geometry/qabstractattribute.h
src/render/geometry/qabstractbuffer.h
src/render/geometry/qattribute.h
src/render/geometry/qboundingvolumespecifier.h
src/render/geometry/qbuffer.h
src/render/materialsystem/qfilterkey.h
src/render/materialsystem/qparameter.h
src/render/materialsystem/qparametermapping.h
src/render/renderstates/qblendstate.h
src/render/renderstates/qdepthmask.h
src/render/renderstates/qpointsize.cpp
src/render/renderstates/qrenderstatecreatedchange.cpp
src/render/renderstates/qstencilop.h
src/render/renderstates/qstencilopseparate.h
src/render/renderstates/qstenciltestseparate.h
src/render/texture/qabstracttexture.h
src/render/texture/qabstracttextureimage.h
src/render/texture/qtextureproviders.h
Change-Id: I894d7781042cabdaa0cac690c198b57a41127bd4
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Subjects each *.png file that matched grep -law "sRGB" to:
pngcrush -ow -brute -rem allb -reduce
Change-Id: I78ae38f83ec7e5ad8da41de4eefc12d1df6ebfc0
Reviewed-by: Topi Reiniö <topi.reinio@theqtcompany.com>
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includes -> matchAny
addInclude -> addMatch
removeInclude -> removeMatch
Change-Id: Ib9288ab79b3e76ae8a8aa2f7e3f20c5386438a25
Task-number: QTBUG-51456
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Task-number: QTBUG-51460
Change-Id: I616f4506dffd649efb931824fab82efcdefaeee3
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Task-number: QTBUG-51460
Change-Id: I3f522f5eaea7bf0f94dbcdc1e7463f2827c0fe3b
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I9bb7fbe438d942d2cb776ab8cd3d8301a5862524
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Task-number: QTBUG-51454
Change-Id: Iee08f6b1be39894c40926afb20e003d46bc735f4
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I69ea9e2fd357c663dd18ead74b6d3d99a50ed92f
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Task-number: QTBUG-51448
Change-Id: I1359cbfe61dbef291859d15b16bda61639493432
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Mostly insertion of RenderSurfaceSelector, FrameGraph->RendererSettings,
remove parameter bindings
Change-Id: I182092d43b0842da07e995387c0fe174d45345df
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Carried changes into the QML examples (planets and
shadow map) for both PolygonOffset name changes
As per API review
Change-Id: Idd2676d53794eb6025696a79ddb59a26ac98b085
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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As per API review
Change-Id: I85cb9b405e79d9062a80b6f0b0cbb1968c1c0664
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I104367392c6b00b7d31cc900bd639cff9a4c08eb
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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As per API review
renamed FooAttachment to just Foo
Change-Id: Ifd977b2b8bdb6706a70dd10f2ea3ee6a381c26b8
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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As per API review
Change-Id: Icaca9797c01100402e6d103be2a0425820a717ec
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I3a279ec603bb69dec423a80db9ebb652bd458cce
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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As per API review
New name was better fitting to the actual description/usage
Renamed point to attachmentPoint
Change-Id: Id14a312acabdcc9bda49a4d30efe490342105660
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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As per API review.
Change-Id: Ib3565b6cce74803fcf4920f125c3444e4b44444e
Task-number: QTBUG-51512
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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As per API review
Change-Id: Iea3cbdb16618b248e221817000b71822a588bf6a
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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As per API review
Change-Id: I51caae419044a297e58745450d5893f2a27db8be
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Updated license headers to use new BSD header instead of LGPL3 one
(in those files which will be under BSD)
Change-Id: I300c5840db3fd4708d5d85e84f7c6729cba326e5
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Change-Id: I084dbf2357468ca8c9b4e189cb5aeffaf3206825
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Contains:
Qt3DWindow
Qt3DQuickWindow
QFirstPersonCameraController
FirstPersonCameraController.qml
This will allow to get rid of the Camera configuration hack
Change-Id: I55c5634aa4c162f9dd2852d3258073a6352b426c
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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To prevent colliding with the standard Qt 3D type.
Change-Id: Ibf7b8b744dd23f1ced231e90486729be894a1be7
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Earth clouds are in the correct place again.
Change-Id: Ic4ca6683d0196a66463d578d6d1587a762156750
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: If289d74601e2244d4175ba6b1ea3eb95df0bd50b
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Compound transformations are now built up using QMatrix4x4 in both QML
and C++. Updating examples accordingly.
Change-Id: I03c9abf1f6cdd1b56226dc0e16a7ad5ce84516dd
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I5865e1250ad9e593d9abbcf33498d0c4a49e93e2
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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- Changed 'Qt3D' references to 'Qt 3D'.
- Fixed incorrect \inqmlmodule instances.
- Fixed broken \printuntil instances in the example docs.
- Updated the namespace qualifier for a few class references.
Change-Id: I250afe6843b10ed520f9ce5d7465203cc5c212c1
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
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This API change is part of an effort to remove anything specific to one
graphics API (in this case OpenGL) from the public APIs. In addition to
the name of the class being changed, the QGraphicsApiFilter::Api has
been refactored to reference the Graphics API, rather than an OpenGL
API. Now this list includes OpenGL, and OpenGLES, but could also include
Vulkan, DirectX, or any other graphics rendering API we wish to support
in the future. Right now the properties in this class are still
reflective of the OpenGL APIs, and may need to be extended with other
properties in the future for other rendering technologies.
The QGraphicsApiFilter::Profile enum has also been changed to be more
more clear. So for now there are enums NoProfile, CoreProfile, and
CompatibilityProfile.
Task-number:QTBUG-49078
Change-Id: Ib5f9c3b7adee5badec6bce8a12b23683eb43b4cb
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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This is for consistency between the C++ namespaces and QML imports and
with the other aspects.
Change-Id: I73392f138b4e519b12888f52530123e3d0ba445e
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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