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Change-Id: Ic123a704f904096e112b5bdece167800dfc295bb
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
(cherry picked from commit b7b7285d0198c6d7e0e2f1a10a90a386e04f9e90)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
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Change-Id: I4246c59903a6d8f302a916ba7d19e9e37b5fe9c8
Pick-to: 6.0 6.0.0
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Task-number: QTBUG-87661
Change-Id: I594521a2b9aada164d684b8ef6ce71c730bfb64a
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Many of the examples were missing find_package() calls.
Some were missing some example install dir things.
Some missing special cases.
Some incorrectly specified library names due to missing mappings in
pro2cmake.
Some incorrectly specified target names.
Change-Id: I131a02dc679502ea6c1cdeb32962e77f09e672af
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Rename Android package name org.qtproject.qt5.android to
org.qtproject.qt.android to avoid inconsistency with Qt 6 name.
Task-number: QTBUG-86969
Change-Id: Ife5db0d7272473872231a9f3cf94171dea95945a
Reviewed-by: Alex Blasche <alexander.blasche@qt.io>
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Introduce new geometry view class for each.
Change-Id: I8e9a8f3a078d4cc63f9656ae8142e39f05d755c7
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Not all work
Change-Id: I7954f9fe41160c929ff48f8bdeae635b900fef33
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: If6c887c6356a160a5f3fb906d38a341fff0c7b29
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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In Extras, make QTorusMesh and others a QGeometryView rather than
a QGeometryRenderer. Requires changes to scene graphs here and there
but going forward there simple shapes could be used as proxies for
picking or collision detection, etc.
Change-Id: Id488e064080dfd303e448aba11e6b242236b81d4
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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- Add (basic) documentation for Qt3DAnimation::QAnimationCallback.
- Add missing namespace qualifiers for \class, \fn, \instantiates,
\sa, and \property commands.
- Remove linking to example file pages, as QDoc no longe treats them
as linkable targets.
- Fix function/QML method parameter documentation
- Fix missing \qmlproperty types
- Fix linking to QKeyEvent in QtGui.
- Move Qt3DRender::Quick namespace documentation to where QDoc can
see it.
- Add enum documentation for
Qt3DRender::QBlitFramebuffer::InterpolationMethod and
Qt3DRender::QMesh::Status.
- Other minor fixes
This brings the current warning count to zero.
Fixes: QTBUG-79822
Change-Id: I1154a7f9c34917a3f240e99da0e7a300be7d65a0
Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
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The bundled_in_lib and bundled_in_assets entries have been removed,
so all manifests have to be updated to no longer refer to these.
In addition, android-16 is no longer supported, so the minimum SDK
versions have to be updated.
Change-Id: Id01326df5522195647eb107b60ea7e637a950bb3
Reviewed-by: BogDan Vatra <bogdan@kdab.com>
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Essentially use 10^3 KM instead of KM so that we don't end up
with too much precision in the positions which can then result
in the camera flickering when the viewMatrix is computed for
rendering
Change-Id: Id2f878c2e1ccd22a2e72a3494d2e7f623f2b4eb6
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Change-Id: I0b26333e80f73a5f873afc21df893ee596443b51
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: Ib412be382830b13d65167c36a6c2d918878504fa
Reviewed-by: Venugopal Shivashankar <Venugopal.Shivashankar@qt.io>
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Task-number: QTBUG-62321
Change-Id: I1df375c9a6a72049584eee118613bca72958e4f0
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I9079849c54deffbb15449d042ec0440e795c305b
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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It's likely more accurate and may well be optimised, too.
Change-Id: Iba38b80be16ca97a5f818e3dbc880a821cd9900a
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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The texture files used were from a third party that didn't explicitly
allow their distribution. All of them have been replaced by textures
from NASA and another third party that do allow their distribution
and editing.
Task-number: QTBUG-57543
Change-Id: I69f1309424bba029cdce08689ea8670ed32d44ae
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Use BSD for all sources, and FDL for all documentation files.
Change-Id: Ifce7284d10947b4948be6ecf44fe3ff8be30f7f7
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Found this when building for iOS using a custom build
without widgets.
Change-Id: If50e2d388aafacf9f8b3cfea20752c790e1fbc1d
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Command '\snippet (//! [2])' failed at end of file 'planets-qml/PlanetsMain.qml'
Change-Id: If30a8123aad2631de22731e5bbd51871166063c8
Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io>
Reviewed-by: Kevin Ottens <kevin.ottens@kdab.com>
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Change-Id: I68a5e66f04403991288937cf239bb4c5f4321367
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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This allows to see in a web browser that a command succeeded,
for example, rather than reporting that the server dropped the
connection.
Change-Id: Ib6d34f8261112dd8c76d13dece542a6da229de03
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@qt.io>
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Change-Id: I937f8ff83565f48da5d35055add794c607bb52e4
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
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Change-Id: I254cbc1643fcb5b67af8338c0b7adc8c25829f9d
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
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* The shadow light was using the undefined matrix property which
resulted in a matrix full of NaN's in the shader. This caused
everything to be fully in shadows for the inner planets. Fixed
to use the correct viewMatrix property.
* After fixing the above, it became clear that the inner planets
were being shadowed with lots of artifacts. The only shadow
casters are the planets Saturn and Uranus and their rings. In
this configuration it makes no sense to try to shadow the other
planets as this leads to bad shadow acne due to the huge
distances involved vs the limited precision of the shadow
depth texture. Fixed these artifacts by only applying shadows
to Saturn and Uranus.
Task-number: QTBUG-53751
Change-Id: I96ab08117c9988c40f083a1345ec7f7d1b0f7ce6
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io>
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Also removed duplicate code and made some rearrangements in entities.
Change-Id: I7f588672a1694fc440318f66bcfbe33d5ebcf0ab
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I4b3f63037d443586d0d280936cd12c91dd8a1f94
Reviewed-by: Tomi Korpipää <tomi.korpipaa@theqtcompany.com>
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I855adca5554f5a1148e80c87bf76deaa0b909846
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I1ca89f0301df541a6ddcba52b12fbd842808cb18
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Conflicts:
examples/qt3d/examples-common/qorbitcontrol.h
src/core/qnodecreatedchange.cpp
src/core/qnodecreatedchange.h
src/input/frontend/qaxisactionhandler.h
src/input/frontend/qinputaspect.h
src/input/frontend/qkeyboardhandler.h
src/input/frontend/qmousedevice.h
src/input/frontend/qmousehandler.h
src/input/frontend/qphysicaldevicecreatedchange.h
src/input/input.pro
src/logic/qframeaction.h
src/plugins/sceneparsers/assimp/assimp.pro
src/quick3d/imports/input/importsinput.pro
src/quick3d/imports/render/importsrender.pro
src/render/backend/trianglesextractor.cpp
src/render/framegraph/qclearbuffer.h
src/render/framegraph/qlighting.h
src/render/framegraph/qstateset.h
src/render/frontend/qrenderattachment.h
src/render/geometry/qabstractattribute.h
src/render/geometry/qabstractbuffer.h
src/render/geometry/qattribute.h
src/render/geometry/qboundingvolumespecifier.h
src/render/geometry/qbuffer.h
src/render/materialsystem/qfilterkey.h
src/render/materialsystem/qparameter.h
src/render/materialsystem/qparametermapping.h
src/render/renderstates/qblendstate.h
src/render/renderstates/qdepthmask.h
src/render/renderstates/qpointsize.cpp
src/render/renderstates/qrenderstatecreatedchange.cpp
src/render/renderstates/qstencilop.h
src/render/renderstates/qstencilopseparate.h
src/render/renderstates/qstenciltestseparate.h
src/render/texture/qabstracttexture.h
src/render/texture/qabstracttextureimage.h
src/render/texture/qtextureproviders.h
Change-Id: I894d7781042cabdaa0cac690c198b57a41127bd4
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Subjects each *.png file that matched grep -law "sRGB" to:
pngcrush -ow -brute -rem allb -reduce
Change-Id: I78ae38f83ec7e5ad8da41de4eefc12d1df6ebfc0
Reviewed-by: Topi Reiniö <topi.reinio@theqtcompany.com>
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includes -> matchAny
addInclude -> addMatch
removeInclude -> removeMatch
Change-Id: Ib9288ab79b3e76ae8a8aa2f7e3f20c5386438a25
Task-number: QTBUG-51456
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Task-number: QTBUG-51460
Change-Id: I616f4506dffd649efb931824fab82efcdefaeee3
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Task-number: QTBUG-51460
Change-Id: I3f522f5eaea7bf0f94dbcdc1e7463f2827c0fe3b
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I9bb7fbe438d942d2cb776ab8cd3d8301a5862524
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Task-number: QTBUG-51454
Change-Id: Iee08f6b1be39894c40926afb20e003d46bc735f4
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I69ea9e2fd357c663dd18ead74b6d3d99a50ed92f
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Task-number: QTBUG-51448
Change-Id: I1359cbfe61dbef291859d15b16bda61639493432
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Mostly insertion of RenderSurfaceSelector, FrameGraph->RendererSettings,
remove parameter bindings
Change-Id: I182092d43b0842da07e995387c0fe174d45345df
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Carried changes into the QML examples (planets and
shadow map) for both PolygonOffset name changes
As per API review
Change-Id: Idd2676d53794eb6025696a79ddb59a26ac98b085
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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As per API review
Change-Id: I85cb9b405e79d9062a80b6f0b0cbb1968c1c0664
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I104367392c6b00b7d31cc900bd639cff9a4c08eb
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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As per API review
renamed FooAttachment to just Foo
Change-Id: Ifd977b2b8bdb6706a70dd10f2ea3ee6a381c26b8
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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As per API review
Change-Id: Icaca9797c01100402e6d103be2a0425820a717ec
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I3a279ec603bb69dec423a80db9ebb652bd458cce
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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As per API review
New name was better fitting to the actual description/usage
Renamed point to attachmentPoint
Change-Id: Id14a312acabdcc9bda49a4d30efe490342105660
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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As per API review.
Change-Id: Ib3565b6cce74803fcf4920f125c3444e4b44444e
Task-number: QTBUG-51512
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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As per API review
Change-Id: Iea3cbdb16618b248e221817000b71822a588bf6a
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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