| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: Ic123a704f904096e112b5bdece167800dfc295bb
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
(cherry picked from commit b7b7285d0198c6d7e0e2f1a10a90a386e04f9e90)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
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Task-number: QTBUG-87661
Change-Id: I594521a2b9aada164d684b8ef6ce71c730bfb64a
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Many of the examples were missing find_package() calls.
Some were missing some example install dir things.
Some missing special cases.
Some incorrectly specified library names due to missing mappings in
pro2cmake.
Some incorrectly specified target names.
Change-Id: I131a02dc679502ea6c1cdeb32962e77f09e672af
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Re-generate examples, but only the chunks that handle
INSTALL_EXAMPLESDIR, because there have been so many manual changes that
were not special-cased.
Fixes: QTBUG-87331
Change-Id: I0926c015ce2733b462adba18e3dbf47621a7e679
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Reviewed-by: Christophe Giboudeaux <christophe@krop.fr>
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Change-Id: If6c887c6356a160a5f3fb906d38a341fff0c7b29
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Change-Id: I4ded0d2497175648b16dd95337826138c362ec26
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Mostly insertion of RenderSurfaceSelector, FrameGraph->RendererSettings,
remove parameter bindings
Change-Id: I182092d43b0842da07e995387c0fe174d45345df
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Updated license headers to use new BSD header instead of LGPL3 one
(in those files which will be under BSD)
Change-Id: I300c5840db3fd4708d5d85e84f7c6729cba326e5
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Conflicts:
examples/qt3d/qgltf/main.qml
Change-Id: I03d4cc679a7812fb114461609e481d43a0bc5390
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Wine is complex and not ideal for a getting started example.
Instead, use three of the simpler scenes.
Change-Id: I6859714e14c47c4907e85a48cde27d0ea5748ffa
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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Change-Id: I6780d81672de7c81c9085bddbe481e689ca25132
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Let's avoid future confusion by using a custom extension for the
main JSON document. In case assimp gets upgraded to a future version
supporting glTF files for example, confusion can arise due to the
conflicting file extensions in the scene parser plugins.
Change-Id: I370cc45cc399cae4f425d86574ccea9cd6c59d4f
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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From y: -100 to y: 80, z: -120 to z: 120
upVector Y changed to positive
Wine: z: -50 to z: 50 and removed angleX rotation
which was initially needed due to negative upVector
Change-Id: I054d1c18c5a3e6f68c9a3ddf4ea7d2a7f28c90a5
Task-number: QTBUG-49800
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Hiding them in QAspectEnginePrivate and calling them when needed from
setRootEntity.
Change-Id: I4c3dfb19d84ae90cc15bbff29a4abd0705bb61dc
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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This is like gltf but uses the original Collada asset and generates
a glTF model at build time. Now that the qgltf rule is in qtbase we
can freely use it in any examples.
This does not have the limitations the gltf example has: this will
function both with core profiles and ES.
Change-Id: I9f04cf8b77337d397e1aecd1ffb22b7ce7e15ef7
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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