| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: I7981e7e4b514e5d15d66c82351f1ab2fe160d20d
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Can be activated at adding a QDebugOverlay in the frame graph to
identify which surface it should be renderer one (renders only
once on first branch that contains such a node).
Can be also activated on the forward renderer from Qt3DExtras.
- Shows information about FPS and number of
jobs/renderviews/commands/vertices/entities/geometries/textures...
- Allows to toggle job and gl call tracing and open folder where
trace files are stored
- Windows to show and dump glinfo and renderview/command details to the
console
Change-Id: I286ff85760e8f8f0604a23458883ff22229bda94
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Adds Scene3D as QML module.
Provides preliminary documentation for Scene3D QML type.
Task-number: QTBUG-61651
Task-number: QTBUG-54816
Change-Id: I2811bb2165ca0adde574ddde70fa7185b3c03083
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
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Without this fix, Qt Creator tags the example as "broken"
and hides it in the Examples tag in the Welcome screen.
Change-Id: Ifebc926b17a7161abb49c61a2369f8c485532156
Reviewed-by: Topi Reiniö <topi.reinio@theqtcompany.com>
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Change-Id: I3a79b809477c27b13f25fb579beef3d6fc4c856f
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: Ibcdbf91fc35659c21346147462b426f16b6f376e
Reviewed-by: Kevin Ottens <kevin.ottens@kdab.com>
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QBoundingVolumeDebug has been disabled for now. Will be re-enabled later on.
Change-Id: Id6b0abab2ec2aa697330bd20d782f9d104d25d50
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Mostly insertion of RenderSurfaceSelector, FrameGraph->RendererSettings,
remove parameter bindings
Change-Id: I182092d43b0842da07e995387c0fe174d45345df
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Updated FDL license.
Change-Id: If5b261a12d1fba0d317848d3710e45e83f992fdf
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Updated license headers to use new BSD header instead of LGPL3 one
(in those files which will be under BSD)
Change-Id: I300c5840db3fd4708d5d85e84f7c6729cba326e5
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Change-Id: Iba759f89d33779a85010a3a1dc915358b24ab033
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Contains:
Qt3DWindow
Qt3DQuickWindow
QFirstPersonCameraController
FirstPersonCameraController.qml
This will allow to get rid of the Camera configuration hack
Change-Id: I55c5634aa4c162f9dd2852d3258073a6352b426c
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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From z: -40 to z: 40
Change-Id: Ibca8b082a76e93149676c44d9236f7a86c18f9af
Task-number: QTBUG-49800
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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This covers all examples that can use the standard S, R, T order of
transformations with a single rotation.
Change-Id: Ief6741f9605742c545d8ef2be9bf8ab65164835d
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Compound transformations are now built up using QMatrix4x4 in both QML
and C++. Updating examples accordingly.
Change-Id: I03c9abf1f6cdd1b56226dc0e16a7ad5ce84516dd
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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- Changed 'Qt3D' references to 'Qt 3D'.
- Fixed incorrect \inqmlmodule instances.
- Fixed broken \printuntil instances in the example docs.
- Updated the namespace qualifier for a few class references.
Change-Id: I250afe6843b10ed520f9ce5d7465203cc5c212c1
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
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This is for consistency between the C++ namespaces and QML imports and
with the other aspects.
Change-Id: I73392f138b4e519b12888f52530123e3d0ba445e
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Makes the QML imports consistent with the C++ namespaces.
Change-Id: I8c781a67a9010124bd22bb1fab16c4f1082fd962
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I94ad9870a819af165fbbeae3a51db05c043d40ca
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Will help spot regressions on the Scene3DItem
Change-Id: I603b2950382b1a65dbc4cb36af1c140e85b67679
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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This should make the documentation and code terminology consistent
throughout. We can rename the source directories at a later date if
needed.
Task-number: QTBUG-46622
Change-Id: I2737e54192341808f4a0270ad19ba70f6c4af589
Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
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Added examples.pri to examples folder to help deployment to devices.
Change-Id: Ib7b6514d5b5a31dee9a3b7f6f79277550fb77502
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Also fixed QTransform to copy proper transformation matrix to work when loaded
in the backend and sent to the frontend.
Change-Id: Iec417fd49092b5e3d7971784327ff4bbfb75549b
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Add a skeleton version of the example documentation for each example,
create a group page for them and link to it from the module landing
pages.
This allows browsing the example code from the docs and also enables
listing them in Qt Creator's Welcome mode.
Change-Id: I1ba16399b115bb8c5503bc91d2a8dee46417cd01
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Modules cannot have their examples in the top-level examples directory because
in the pre-built packages all modules' examples are merged together.
Change-Id: I80fdbb8f1ec6f3d8fd793e4d856e705000237127
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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