| Commit message (Collapse) | Author | Age | Files | Lines |
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Use BSD for all sources, and FDL for all documentation files.
Change-Id: Ifce7284d10947b4948be6ecf44fe3ff8be30f7f7
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: Ia71dcd616bc66e128250ae17a0ece7c9669209b7
Reviewed-by: Antti Määttä <antti.maatta@qt.io>
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assimpio.cpp:72: warning: Can't link to 'GLTFPIO'
qpicktriangleevent.cpp:66: warning: Can't link to 'QPickSettings'
qpicktriangleevent.cpp:76: warning: Can't link to 'PickSettings'
shadow-map-qml.qdoc:28: warning: Can't link to 'RendererSettings'
shadow-map-qml.qdoc:28: warning: Can't link to 'Techniques'
Change-Id: I039a4134d18e2b2472554215a69e971650b29b64
Reviewed-by: Venugopal Shivashankar <Venugopal.Shivashankar@qt.io>
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In the absence of the ParameterMapper type (removed) we need to
directly specify the correct uniform names.
Task-number: QTBUG-53737
Change-Id: I678ac6f5fab968ee2105f45c8e2d9db66da78293
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I85b8892e0980d001dcdeaf1741c1c0cc529da4a2
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I855adca5554f5a1148e80c87bf76deaa0b909846
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Also created a Quick3DExtras for QML related extras (Qt3DQuickWindow)
Change-Id: I1b95ea841e07ac8d68a07a1911d783b722e6fe03
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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QBoundingVolumeDebug has been disabled for now. Will be re-enabled later on.
Change-Id: Id6b0abab2ec2aa697330bd20d782f9d104d25d50
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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includes -> matchAny
addInclude -> addMatch
removeInclude -> removeMatch
Change-Id: Ib9288ab79b3e76ae8a8aa2f7e3f20c5386438a25
Task-number: QTBUG-51456
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Task-number: QTBUG-51460
Change-Id: I616f4506dffd649efb931824fab82efcdefaeee3
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Task-number: QTBUG-51460
Change-Id: I3f522f5eaea7bf0f94dbcdc1e7463f2827c0fe3b
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I9bb7fbe438d942d2cb776ab8cd3d8301a5862524
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Task-number: QTBUG-51454
Change-Id: Iee08f6b1be39894c40926afb20e003d46bc735f4
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I69ea9e2fd357c663dd18ead74b6d3d99a50ed92f
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Mostly insertion of RenderSurfaceSelector, FrameGraph->RendererSettings,
remove parameter bindings
Change-Id: I182092d43b0842da07e995387c0fe174d45345df
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Carried changes into the QML examples (planets and
shadow map) for both PolygonOffset name changes
As per API review
Change-Id: Idd2676d53794eb6025696a79ddb59a26ac98b085
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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As per API review
Change-Id: I85cb9b405e79d9062a80b6f0b0cbb1968c1c0664
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I104367392c6b00b7d31cc900bd639cff9a4c08eb
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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As per API review
renamed FooAttachment to just Foo
Change-Id: Ifd977b2b8bdb6706a70dd10f2ea3ee6a381c26b8
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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As per API review
Change-Id: Icaca9797c01100402e6d103be2a0425820a717ec
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I3a279ec603bb69dec423a80db9ebb652bd458cce
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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As per API review
New name was better fitting to the actual description/usage
Renamed point to attachmentPoint
Change-Id: Id14a312acabdcc9bda49a4d30efe490342105660
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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As per API review
Change-Id: Iea3cbdb16618b248e221817000b71822a588bf6a
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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As per API review
Change-Id: I51caae419044a297e58745450d5893f2a27db8be
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Conflicts:
src/doc/src/qt3dcollision-module.qdoc
src/render/frontend/qcamera.cpp
src/render/frontend/qcameralens.cpp
Change-Id: I8a0ae250a6b8e065a1ef3c817968ebb7ef23b20d
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Change-Id: I91c0d00c0116a05209239da399f4076316a51fc7
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Besides that, fixed a few qdoc warnings.
Change-Id: Ibaf8fd6ffbb93f3f2bd73fa5fedf06e94f6ac2eb
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Reviewed-by: Topi Reiniö <topi.reinio@theqtcompany.com>
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Updated FDL license.
Change-Id: If5b261a12d1fba0d317848d3710e45e83f992fdf
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Updated license headers to use new BSD header instead of LGPL3 one
(in those files which will be under BSD)
Change-Id: I300c5840db3fd4708d5d85e84f7c6729cba326e5
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Change-Id: I9b6fc713b72f9dc202e6d1122a0e84299711fcaa
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Contains:
Qt3DWindow
Qt3DQuickWindow
QFirstPersonCameraController
FirstPersonCameraController.qml
This will allow to get rid of the Camera configuration hack
Change-Id: I55c5634aa4c162f9dd2852d3258073a6352b426c
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Hiding them in QAspectEnginePrivate and calling them when needed from
setRootEntity.
Change-Id: I4c3dfb19d84ae90cc15bbff29a4abd0705bb61dc
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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To prevent colliding with the standard Qt 3D type.
Change-Id: Ibf7b8b744dd23f1ced231e90486729be894a1be7
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Fix the documentation issues that still remained broken after
renaming the namespaces/QML modules. Do further cleanup and
minor doc editing.
Change-Id: Iff38c8c1b99e7f712dc3f9ad07ecd37a747b3a26
Reviewed-by: Venugopal Shivashankar <venugopal.shivashankar@digia.com>
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This covers all examples that can use the standard S, R, T order of
transformations with a single rotation.
Change-Id: Ief6741f9605742c545d8ef2be9bf8ab65164835d
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: If289d74601e2244d4175ba6b1ea3eb95df0bd50b
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Compound transformations are now built up using QMatrix4x4 in both QML
and C++. Updating examples accordingly.
Change-Id: I03c9abf1f6cdd1b56226dc0e16a7ad5ce84516dd
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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- Changed 'Qt3D' references to 'Qt 3D'.
- Fixed incorrect \inqmlmodule instances.
- Fixed broken \printuntil instances in the example docs.
- Updated the namespace qualifier for a few class references.
Change-Id: I250afe6843b10ed520f9ce5d7465203cc5c212c1
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
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This API change is part of an effort to remove anything specific to one
graphics API (in this case OpenGL) from the public APIs. In addition to
the name of the class being changed, the QGraphicsApiFilter::Api has
been refactored to reference the Graphics API, rather than an OpenGL
API. Now this list includes OpenGL, and OpenGLES, but could also include
Vulkan, DirectX, or any other graphics rendering API we wish to support
in the future. Right now the properties in this class are still
reflective of the OpenGL APIs, and may need to be extended with other
properties in the future for other rendering technologies.
The QGraphicsApiFilter::Profile enum has also been changed to be more
more clear. So for now there are enums NoProfile, CoreProfile, and
CompatibilityProfile.
Task-number:QTBUG-49078
Change-Id: Ib5f9c3b7adee5badec6bce8a12b23683eb43b4cb
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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This is for consistency between the C++ namespaces and QML imports and
with the other aspects.
Change-Id: I73392f138b4e519b12888f52530123e3d0ba445e
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Makes the QML imports consistent with the C++ namespaces.
Change-Id: I8c781a67a9010124bd22bb1fab16c4f1082fd962
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Update other aspects, tests and examples accordingly.
Change-Id: Ib1bcf0bdf4f5aec4422dc0c80bfc32b27fb1a317
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Updated examples and tests accordingly.
Change-Id: I8848a88472de2302aa072fa11f21ea934672b7e6
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Also update examples accordingly.
Change-Id: I8d19c3165899e4b7b791deb33098af4fb439f44a
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: Iea29c9f654fc57518bf3d428b30fa5955aa1230d
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@theqtcompany.com>
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So as to avoid public header without a QPrefix. Real integration
points will be added later.
Also removed it from the Qt3D namespace and fixed linkage.
Task-number: QTBUG-46617
Change-Id: I1bea09f45f5fdba3d658b57b86b907ab57164479
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
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This should make the documentation and code terminology consistent
throughout. We can rename the source directories at a later date if
needed.
Task-number: QTBUG-46622
Change-Id: I2737e54192341808f4a0270ad19ba70f6c4af589
Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
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Added examples.pri to examples folder to help deployment to devices.
Change-Id: Ib7b6514d5b5a31dee9a3b7f6f79277550fb77502
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Split example-assets.qrc into smaller resource files per
directory and add those to the examples as required.
Task-number: QTBUG-45990
Change-Id: I0a5a6cee64dc23560e9e093f272ff0d90a6e2e97
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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As per GLSL ES 3.0 spec there is no default precision for this type,
similarly to float. Therefore some drivers (f.ex. newer Mali ones)
reject the shader without specifying the precision.
Change-Id: Ib5e9a2d47924da84d6a74dde0b9e894fc4b580e4
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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