| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
| |
Updated license headers to use new BSD header instead of LGPL3 one
(in those files which will be under BSD)
Change-Id: I300c5840db3fd4708d5d85e84f7c6729cba326e5
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
|
|
|
|
|
|
|
| |
Inputs are now working without setData
Change-Id: I564b09532d9daf10503d689012545e9c1a4c08c2
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
| |
Change-Id: I3d034728781aa5b99868c92ea73ebf427ee88c5a
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
|
| |
Allows to restore most of the QML examples using this approach until a
more permanent solution can be developed (I have an idea on how to do
this and will try it today).
Change-Id: I9b9bb86a5323140be3ed2456cdfa91b1f93187b1
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Contains:
Qt3DWindow
Qt3DQuickWindow
QFirstPersonCameraController
FirstPersonCameraController.qml
This will allow to get rid of the Camera configuration hack
Change-Id: I55c5634aa4c162f9dd2852d3258073a6352b426c
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
|
|
| |
From z: -40 to z: 40
Change-Id: I56b18119d3f4afcfa7f51ca331aaa4693a78435d
Task-number: QTBUG-49800
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
|
|
| |
Hiding them in QAspectEnginePrivate and calling them when needed from
setRootEntity.
Change-Id: I4c3dfb19d84ae90cc15bbff29a4abd0705bb61dc
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
| |
Change-Id: Idc2d544d242c552033ad4826fad7a2fd48bf9672
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The sensitivity is defined as the recipricol of the number of pixels
the mouse is required to move to obtain the extreme axis value (-1 or
+1). That is if you set it to 0.1 you need to move the mouse 10 pixels
to get an axis value of magnitude 1. If it is 0.01, 100 pixels gives
an axis value of magnitude 1.
The user is responsible for applying any additional transformations in
a suitable handler.
Change-Id: I51cd28a17d4fc0b8461ac3e49efb26b2c66081b3
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
| |
Change-Id: I934a2b3b96db2be8d582059651338b69c4175320
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
|
|
| |
This covers all examples that can use the standard S, R, T order of
transformations with a single rotation.
Change-Id: Ief6741f9605742c545d8ef2be9bf8ab65164835d
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
| |
Change-Id: If289d74601e2244d4175ba6b1ea3eb95df0bd50b
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
| |
Compound transformations are now built up using QMatrix4x4 in both QML
and C++. Updating examples accordingly.
Change-Id: I03c9abf1f6cdd1b56226dc0e16a7ad5ce84516dd
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
|
|
| |
- Changed 'Qt3D' references to 'Qt 3D'.
- Fixed incorrect \inqmlmodule instances.
- Fixed broken \printuntil instances in the example docs.
- Updated the namespace qualifier for a few class references.
Change-Id: I250afe6843b10ed520f9ce5d7465203cc5c212c1
Reviewed-by: Topi Reiniƶ <topi.reinio@digia.com>
|
|
|
|
|
|
|
|
| |
This is for consistency between the C++ namespaces and QML imports and
with the other aspects.
Change-Id: I73392f138b4e519b12888f52530123e3d0ba445e
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
| |
Makes the QML imports consistent with the C++ namespaces.
Change-Id: I8c781a67a9010124bd22bb1fab16c4f1082fd962
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
| |
Update other aspects, tests and examples accordingly.
Change-Id: Ib1bcf0bdf4f5aec4422dc0c80bfc32b27fb1a317
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
| |
Updated examples and tests accordingly.
Change-Id: I8848a88472de2302aa072fa11f21ea934672b7e6
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
| |
Also update examples accordingly.
Change-Id: I8d19c3165899e4b7b791deb33098af4fb439f44a
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
|
|
|
| |
So as to avoid public header without a QPrefix. Real integration
points will be added later.
Also removed it from the Qt3D namespace and fixed linkage.
Task-number: QTBUG-46617
Change-Id: I1bea09f45f5fdba3d658b57b86b907ab57164479
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
|
|
|
|
|
|
|
|
|
|
|
| |
This should make the documentation and code terminology consistent
throughout. We can rename the source directories at a later date if
needed.
Task-number: QTBUG-46622
Change-Id: I2737e54192341808f4a0270ad19ba70f6c4af589
Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
|
|
|
|
|
|
|
| |
Added examples.pri to examples folder to help deployment to devices.
Change-Id: Ib7b6514d5b5a31dee9a3b7f6f79277550fb77502
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
| |
Also fixed QTransform to copy proper transformation matrix to work when loaded
in the backend and sent to the frontend.
Change-Id: Iec417fd49092b5e3d7971784327ff4bbfb75549b
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
|
|
|
|
|
|
| |
Add a skeleton version of the example documentation for each example,
create a group page for them and link to it from the module landing
pages.
This allows browsing the example code from the docs and also enables
listing them in Qt Creator's Welcome mode.
Change-Id: I1ba16399b115bb8c5503bc91d2a8dee46417cd01
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
Modules cannot have their examples in the top-level examples directory because
in the pre-built packages all modules' examples are merged together.
Change-Id: I80fdbb8f1ec6f3d8fd793e4d856e705000237127
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|