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* QtQuick based examples: let QtQuick/Qt3D decide on backendPaul Lemire2020-11-261-1/+0
| | | | | Change-Id: Id3ab38d02f8df7701410b8fcef8e112057825ecf Reviewed-by: Mike Krus <mike.krus@kdab.com>
* Update examplesMike Krus2020-06-251-0/+1
| | | | | | | Not all work Change-Id: I7954f9fe41160c929ff48f8bdeae635b900fef33 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Fix build for Qt6Mike Krus2020-05-061-1/+1
| | | | | | | | | | | | | - updated dependencies, excluding qtgamepad for now - fixed issues with Q_PROPERTY not supporting forward declarations - fixed for changes in QtQuick private API - fixed for changes in QtOpenGLVersionFunctions API - fixed for removal of QT_OPENGL_ES* macros - fixed for changes in QtConcurrent API - fixed RHI based build Change-Id: I42ccd2f101b7f0a78e2860c6d551722bf6710a11 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Call setSurfaceFormat after QQuiApplication instance initiationMäättä Antti2017-05-091-1/+1
| | | | | | | | | | The setSurfaceFormat function calls QOpenGLContext::openGLModuleType function which can only be called after QQuiApplication istance is initiated. Task-number: QTBUG-60617 Change-Id: I7cbf48f325de9c3cbbb5d8addb78bf55ae1b5d07 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* simplecustommaterial: add GL2 shader variantPaul Lemire2017-04-251-0/+19
| | | | | | Change-Id: Ie55724be1872f98660093b0fd5cea54d7e0eae11 Task-number: QTBUG-60289 Reviewed-by: Antti Määttä <antti.maatta@qt.io>
* Add simple custom material exampleAntti Määttä2017-02-281-0/+66
Change-Id: Ia1a706888ca3bb1eedcac34903afe7da0c168462 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>