| Commit message (Collapse) | Author | Age | Files | Lines |
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Replace the current license disclaimer in files by
a SPDX-License-Identifier.
License files are organized under LICENSES directory.
Task-number: QTBUG-67283
Change-Id: I8105424281eed871037fa6c463871ca8829876b5
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
(cherry picked from commit 2f1bc82b35209aacd8d214a3c7e8e725bee85de6)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
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- Remove # generated from xyz.pro comment from pro2cmake
- Remove "# special case" markers for pro2cmake
- Remove automatic use of CMAKE_AUTORCC
- Only opt into CMAKE_AUTOUIC if .ui files are involved
- Remove explicit setting of CMAKE_INCLUDE_CURRENT_DIR
- Combine multiple find_package(Qt6 ... calls)
- use REQUIRED COMPONENTS
- sort components alphabetically
- Fix wrong indentations
- Use (only) one empty line after multi-line commands
Pick-to: 6.3
Change-Id: I42cb1788cd53082f71f6a67446dc94f502497dca
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Pick-to: 6.2
Task-number: QTBUG-95636
Change-Id: I2ae5ba6164cb5ed450c8924d484d30167461c10d
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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RHI renderer use ShaderTools which is GPL licensed. This patch
disables the plugin by default until Qt3D provides a suitable
replacement for the dependency.
To enable the RHI backend, compile Qt3D and pass parameter
-DFEATURE_qt3d_rhi_renderer=ON to cmake.
Unfortunate side effect of RHI backend being disabled is that
when using Scene3D, the QtQuick renderer must be configured to
use the opengl backend.
[ChangeLog] RHI Backend is not longer built by default
Task-number: QTBUG-94960
Pick-to: 6.1 6.2
Change-Id: I0bff7523e159b800734b58bfef37e5088d0a0d41
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Pick-to: 6.1
Change-Id: Ic123a704f904096e112b5bdece167800dfc295bb
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Change-Id: Id3ab38d02f8df7701410b8fcef8e112057825ecf
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Pick-to: 6.0 6.0.0
Change-Id: Id1dfc3c6a6f0c8090b5c5facc1a0dd9bb5a02bd6
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Task-number: QTBUG-87661
Change-Id: I594521a2b9aada164d684b8ef6ce71c730bfb64a
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Re-generate examples, but only the chunks that handle
INSTALL_EXAMPLESDIR, because there have been so many manual changes that
were not special-cased.
Fixes: QTBUG-87331
Change-Id: I0926c015ce2733b462adba18e3dbf47621a7e679
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Reviewed-by: Christophe Giboudeaux <christophe@krop.fr>
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Introduce new geometry view class for each.
Change-Id: I8e9a8f3a078d4cc63f9656ae8142e39f05d755c7
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Not all work
Change-Id: I7954f9fe41160c929ff48f8bdeae635b900fef33
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: If6c887c6356a160a5f3fb906d38a341fff0c7b29
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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- updated dependencies, excluding qtgamepad for now
- fixed issues with Q_PROPERTY not supporting forward declarations
- fixed for changes in QtQuick private API
- fixed for changes in QtOpenGLVersionFunctions API
- fixed for removal of QT_OPENGL_ES* macros
- fixed for changes in QtConcurrent API
- fixed RHI based build
Change-Id: I42ccd2f101b7f0a78e2860c6d551722bf6710a11
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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In Extras, make QTorusMesh and others a QGeometryView rather than
a QGeometryRenderer. Requires changes to scene graphs here and there
but going forward there simple shapes could be used as proxies for
picking or collision detection, etc.
Change-Id: Id488e064080dfd303e448aba11e6b242236b81d4
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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- Add (basic) documentation for Qt3DAnimation::QAnimationCallback.
- Add missing namespace qualifiers for \class, \fn, \instantiates,
\sa, and \property commands.
- Remove linking to example file pages, as QDoc no longe treats them
as linkable targets.
- Fix function/QML method parameter documentation
- Fix missing \qmlproperty types
- Fix linking to QKeyEvent in QtGui.
- Move Qt3DRender::Quick namespace documentation to where QDoc can
see it.
- Add enum documentation for
Qt3DRender::QBlitFramebuffer::InterpolationMethod and
Qt3DRender::QMesh::Status.
- Other minor fixes
This brings the current warning count to zero.
Fixes: QTBUG-79822
Change-Id: I1154a7f9c34917a3f240e99da0e7a300be7d65a0
Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
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Since Qt 5.11, QDoc uses Clang to parse C++ documentation. Clang
requires a module header, as well as proper include paths, to
build a precompiled header and process the sources.
To do this, add a custom module header that pulls in all Qt 3D modules
- this way, we can continue using a single documentation project to
covers all of Qt 3D.
Fix all documentation warnings are caused by missing namespaces, QML
module/type names and typos, as well as a number of linking problems
and other minor issues.
After this change, the remaining documentation issues consist of
'No documentation for ...' warnings.
Task-number: QTBUG-67790
Change-Id: I38b91163c475a00cc1893e793240470c5409eb57
Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
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The setSurfaceFormat function calls QOpenGLContext::openGLModuleType
function which can only be called after QQuiApplication istance is
initiated.
Task-number: QTBUG-60617
Change-Id: I7cbf48f325de9c3cbbb5d8addb78bf55ae1b5d07
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Task-number: QTBUG-60287
Change-Id: Id167ddd190b7aa5468bc6590c9f9f4fea234430b
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: Ie55724be1872f98660093b0fd5cea54d7e0eae11
Task-number: QTBUG-60289
Reviewed-by: Antti Määttä <antti.maatta@qt.io>
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Change-Id: Ia1a706888ca3bb1eedcac34903afe7da0c168462
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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