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* Moved transparency-qml-scene3d example to manual testRobert Brock2016-05-157-412/+0
| | | | | | | Part of an examples cleanup Change-Id: Iaa7fd720fd4f16e15186d529cde32991e50a559d Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Move defaults and geometries out of Qt3DRender and into Qt3DExtrasPaul Lemire2016-04-231-0/+1
| | | | | | | QBoundingVolumeDebug has been disabled for now. Will be re-enabled later on. Change-Id: Id6b0abab2ec2aa697330bd20d782f9d104d25d50 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* QDepthMask transformed into QNoDepthMaskPaul Lemire2016-03-211-2/+2
| | | | | | | | | By default the absence of a QNoDepthMask node in a RenderStateSet implies depth mask is enabled. Its presence, disables it. Change-Id: Iaa22b6cee12ee76e64d66a00e97f8aadfa82398b Task-number: QTBUG-51433 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Some fixes for examples.Wieland Hagen2016-03-091-1/+6
| | | | | | | | Mostly insertion of RenderSurfaceSelector, FrameGraph->RendererSettings, remove parameter bindings Change-Id: I182092d43b0842da07e995387c0fe174d45345df Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* QBlendState cleanupPaul Lemire2016-03-051-6/+6
| | | | | | | | | * renamed to QBlendEquationArguments * property names expanded Change-Id: Id25f0181415b4f093f2054238dbf3be26e36ff32 Task-number: QTBUG-51509 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* QBlendEquation renamed mode to functionRobert Brock2016-03-051-2/+2
| | | | | | | | | | | BlendMode became BlendFunction mode became blendFunction removed Func prefix in enums As per API review Change-Id: I95271abc3ba4b8d04b3caf46845e1a5e47d47322 Reviewed-by: Paul Lemire <paul.lemire@kdab.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* QDepthTest rename func to depthFunctionRobert Brock2016-02-261-2/+2
| | | | | | | As per API review Change-Id: Iea3cbdb16618b248e221817000b71822a588bf6a Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Unify license header usage.Antti Kokko2016-01-263-58/+100
| | | | | | | | Updated license headers to use new BSD header instead of LGPL3 one (in those files which will be under BSD) Change-Id: I300c5840db3fd4708d5d85e84f7c6729cba326e5 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* Link examples against static libPaul Lemire2016-01-161-1/+1
| | | | | | | | | | | | | Contains: Qt3DWindow Qt3DQuickWindow QFirstPersonCameraController FirstPersonCameraController.qml This will allow to get rid of the Camera configuration hack Change-Id: I55c5634aa4c162f9dd2852d3258073a6352b426c Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Remove transforms property of QTransformSean Harmer2015-11-172-4/+3
| | | | | | | | Compound transformations are now built up using QMatrix4x4 in both QML and C++. Updating examples accordingly. Change-Id: I03c9abf1f6cdd1b56226dc0e16a7ad5ce84516dd Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Rename QOpenGLFilter to QGraphicsApiFilterAndy Nichols2015-11-031-6/+6
| | | | | | | | | | | | | | | | | | | | | | This API change is part of an effort to remove anything specific to one graphics API (in this case OpenGL) from the public APIs. In addition to the name of the class being changed, the QGraphicsApiFilter::Api has been refactored to reference the Graphics API, rather than an OpenGL API. Now this list includes OpenGL, and OpenGLES, but could also include Vulkan, DirectX, or any other graphics rendering API we wish to support in the future. Right now the properties in this class are still reflective of the OpenGL APIs, and may need to be extended with other properties in the future for other rendering technologies. The QGraphicsApiFilter::Profile enum has also been changed to be more more clear. So for now there are enums NoProfile, CoreProfile, and CompatibilityProfile. Task-number:QTBUG-49078 Change-Id: Ib5f9c3b7adee5badec6bce8a12b23683eb43b4cb Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com> Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Rename Renderer -> Render throughoutSean Harmer2015-10-192-2/+2
| | | | | | | | This is for consistency between the C++ namespaces and QML imports and with the other aspects. Change-Id: I73392f138b4e519b12888f52530123e3d0ba445e Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Change import name of Qt3D Core from Qt3D 2.0 to Qt3D.Core 2.0Sean Harmer2015-10-161-1/+1
| | | | | | | Makes the QML imports consistent with the C++ namespaces. Change-Id: I8c781a67a9010124bd22bb1fab16c4f1082fd962 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* transparency-qml-scene3d: added precision to alpha variableMichael Dippold2015-07-171-1/+1
| | | | | | | | | Shader failed to compile on some android targets without the precision defined. Change-Id: I1953f62594dc931f40186963add1ff8df6867975 Reviewed-by: Paul Lemire <paul.lemire@kdab.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Add transparency-qml-scene3dPaul Lemire2015-07-127-0/+365
Does the same thing as transparency-qml, allows to verify there's nothing wrong with QtQuick 2 premultiplied alpha Change-Id: Ia85a9759eace636e13d2e1b4a0e7f65fb96171e1 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>