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* Remove transforms property of QTransformSean Harmer2015-11-172-4/+3
| | | | | | | | Compound transformations are now built up using QMatrix4x4 in both QML and C++. Updating examples accordingly. Change-Id: I03c9abf1f6cdd1b56226dc0e16a7ad5ce84516dd Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Rename QOpenGLFilter to QGraphicsApiFilterAndy Nichols2015-11-031-6/+6
| | | | | | | | | | | | | | | | | | | | | | This API change is part of an effort to remove anything specific to one graphics API (in this case OpenGL) from the public APIs. In addition to the name of the class being changed, the QGraphicsApiFilter::Api has been refactored to reference the Graphics API, rather than an OpenGL API. Now this list includes OpenGL, and OpenGLES, but could also include Vulkan, DirectX, or any other graphics rendering API we wish to support in the future. Right now the properties in this class are still reflective of the OpenGL APIs, and may need to be extended with other properties in the future for other rendering technologies. The QGraphicsApiFilter::Profile enum has also been changed to be more more clear. So for now there are enums NoProfile, CoreProfile, and CompatibilityProfile. Task-number:QTBUG-49078 Change-Id: Ib5f9c3b7adee5badec6bce8a12b23683eb43b4cb Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com> Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Rename Renderer -> Render throughoutSean Harmer2015-10-192-2/+2
| | | | | | | | This is for consistency between the C++ namespaces and QML imports and with the other aspects. Change-Id: I73392f138b4e519b12888f52530123e3d0ba445e Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Change import name of Qt3D Core from Qt3D 2.0 to Qt3D.Core 2.0Sean Harmer2015-10-161-1/+1
| | | | | | | Makes the QML imports consistent with the C++ namespaces. Change-Id: I8c781a67a9010124bd22bb1fab16c4f1082fd962 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* transparency-qml-scene3d: added precision to alpha variableMichael Dippold2015-07-171-1/+1
| | | | | | | | | Shader failed to compile on some android targets without the precision defined. Change-Id: I1953f62594dc931f40186963add1ff8df6867975 Reviewed-by: Paul Lemire <paul.lemire@kdab.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Add transparency-qml-scene3dPaul Lemire2015-07-127-0/+365
Does the same thing as transparency-qml, allows to verify there's nothing wrong with QtQuick 2 premultiplied alpha Change-Id: Ia85a9759eace636e13d2e1b4a0e7f65fb96171e1 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>