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* Moved transparency-qml example to manual testRobert Brock2016-05-156-360/+0
| | | | | | | Part of an examples cleanup Change-Id: I44b7a843a7b32ef03857df9b19fde71d990785d8 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Move last remaining pieces of examples-common to Qt3DExtrasPaul Lemire2016-05-012-3/+3
| | | | | | | Also created a Quick3DExtras for QML related extras (Qt3DQuickWindow) Change-Id: I1b95ea841e07ac8d68a07a1911d783b722e6fe03 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Move defaults and geometries out of Qt3DRender and into Qt3DExtrasPaul Lemire2016-04-231-0/+1
| | | | | | | QBoundingVolumeDebug has been disabled for now. Will be re-enabled later on. Change-Id: Id6b0abab2ec2aa697330bd20d782f9d104d25d50 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* QDepthMask transformed into QNoDepthMaskPaul Lemire2016-03-211-2/+2
| | | | | | | | | By default the absence of a QNoDepthMask node in a RenderStateSet implies depth mask is enabled. Its presence, disables it. Change-Id: Iaa22b6cee12ee76e64d66a00e97f8aadfa82398b Task-number: QTBUG-51433 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Follow Annotation API changes.Volker Krause2016-03-201-1/+1
| | | | | Change-Id: I9bb7fbe438d942d2cb776ab8cd3d8301a5862524 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* QAnnotation changesFranck Arrecot2016-03-171-2/+2
| | | | | | Task-number: QTBUG-51454 Change-Id: Iee08f6b1be39894c40926afb20e003d46bc735f4 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Fix accidentally renamed Technique.annotations properties.Volker Krause2016-03-121-2/+2
| | | | | Change-Id: Ia1fbc14bc22555875ca9f8d2ab8ea781c614a447 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Some fixes for examples.Wieland Hagen2016-03-091-1/+1
| | | | | | | | Mostly insertion of RenderSurfaceSelector, FrameGraph->RendererSettings, remove parameter bindings Change-Id: I182092d43b0842da07e995387c0fe174d45345df Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* QTechnique renamingRobert Brock2016-03-081-1/+1
| | | | | | | | | | annotations -> filterKeys addPass -> addRenderPass removePass -> removeRenderPass Change-Id: Ica1731ee3100b249e4fef04f45c0e6326732d644 Task-number: QTBUG-51458 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* QBlendState cleanupPaul Lemire2016-03-051-6/+6
| | | | | | | | | * renamed to QBlendEquationArguments * property names expanded Change-Id: Id25f0181415b4f093f2054238dbf3be26e36ff32 Task-number: QTBUG-51509 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* QBlendEquation renamed mode to functionRobert Brock2016-03-051-2/+2
| | | | | | | | | | | BlendMode became BlendFunction mode became blendFunction removed Func prefix in enums As per API review Change-Id: I95271abc3ba4b8d04b3caf46845e1a5e47d47322 Reviewed-by: Paul Lemire <paul.lemire@kdab.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* QDepthTest rename func to depthFunctionRobert Brock2016-02-261-2/+2
| | | | | | | As per API review Change-Id: Iea3cbdb16618b248e221817000b71822a588bf6a Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Unify license header usage.Antti Kokko2016-01-262-38/+66
| | | | | | | | Updated license headers to use new BSD header instead of LGPL3 one (in those files which will be under BSD) Change-Id: I300c5840db3fd4708d5d85e84f7c6729cba326e5 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* transparency-qml: Add QInputSettings componentPaul Lemire2016-01-231-6/+11
| | | | | Change-Id: Ifcd32a03b789295a7cfbcd16cf298a01cc5a9125 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Have Qt3DQuickWindow manage window surfaceSean Harmer2016-01-181-1/+0
| | | | | Change-Id: I3d034728781aa5b99868c92ea73ebf427ee88c5a Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Temporarily expose window to QML contextSean Harmer2016-01-181-1/+7
| | | | | | | | | Allows to restore most of the QML examples using this approach until a more permanent solution can be developed (I have an idea on how to do this and will try it today). Change-Id: I9b9bb86a5323140be3ed2456cdfa91b1f93187b1 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Add annotations to transparency-qml example effectSean Harmer2016-01-171-0/+8
| | | | | | | Still doesn't fix the technique selection here. Change-Id: I4f27b4a082600b193bac8e03e8153d17d88d97c9 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Link examples against static libPaul Lemire2016-01-162-16/+4
| | | | | | | | | | | | | Contains: Qt3DWindow Qt3DQuickWindow QFirstPersonCameraController FirstPersonCameraController.qml This will allow to get rid of the Camera configuration hack Change-Id: I55c5634aa4c162f9dd2852d3258073a6352b426c Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Remove initialize/shutdown from APIv5.6.0-beta1Kevin Ottens2015-12-141-1/+0
| | | | | | | | Hiding them in QAspectEnginePrivate and calling them when needed from setRootEntity. Change-Id: I4c3dfb19d84ae90cc15bbff29a4abd0705bb61dc Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Remove transforms property of QTransformSean Harmer2015-11-171-2/+2
| | | | | | | | Compound transformations are now built up using QMatrix4x4 in both QML and C++. Updating examples accordingly. Change-Id: I03c9abf1f6cdd1b56226dc0e16a7ad5ce84516dd Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Rename QOpenGLFilter to QGraphicsApiFilterAndy Nichols2015-11-031-6/+6
| | | | | | | | | | | | | | | | | | | | | | This API change is part of an effort to remove anything specific to one graphics API (in this case OpenGL) from the public APIs. In addition to the name of the class being changed, the QGraphicsApiFilter::Api has been refactored to reference the Graphics API, rather than an OpenGL API. Now this list includes OpenGL, and OpenGLES, but could also include Vulkan, DirectX, or any other graphics rendering API we wish to support in the future. Right now the properties in this class are still reflective of the OpenGL APIs, and may need to be extended with other properties in the future for other rendering technologies. The QGraphicsApiFilter::Profile enum has also been changed to be more more clear. So for now there are enums NoProfile, CoreProfile, and CompatibilityProfile. Task-number:QTBUG-49078 Change-Id: Ib5f9c3b7adee5badec6bce8a12b23683eb43b4cb Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com> Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Rename Renderer -> Render throughoutSean Harmer2015-10-193-3/+3
| | | | | | | | This is for consistency between the C++ namespaces and QML imports and with the other aspects. Change-Id: I73392f138b4e519b12888f52530123e3d0ba445e Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Change import name of Qt3D Core from Qt3D 2.0 to Qt3D.Core 2.0Sean Harmer2015-10-161-1/+1
| | | | | | | Makes the QML imports consistent with the C++ namespaces. Change-Id: I8c781a67a9010124bd22bb1fab16c4f1082fd962 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Move Qt3DCore into Qt3DCore namespaceSean Harmer2015-10-131-1/+1
| | | | | | | Update other aspects, tests and examples accordingly. Change-Id: Ib1bcf0bdf4f5aec4422dc0c80bfc32b27fb1a317 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Move Render aspect into the Qt3DRender namespaceSean Harmer2015-10-131-1/+1
| | | | | | | Updated examples and tests accordingly. Change-Id: I8848a88472de2302aa072fa11f21ea934672b7e6 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Move Input aspect to Qt3DInput namespaceSean Harmer2015-10-131-1/+1
| | | | | | | Also update examples accordingly. Change-Id: I8d19c3165899e4b7b791deb33098af4fb439f44a Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* transparency-qml: added precision to alpha variableMichael Dippold2015-07-171-1/+1
| | | | | | | | Shader failed to compile on some android targets without the precision defined. Change-Id: Ie46a8a42acda5394f503b2445003cb96b2b1d59d Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Add pure Qt3D simple transparency examplePaul Lemire2015-07-126-0/+326
Change-Id: Iddf70866fb99e4e4b92e365a55cd84428eeaa1e0 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>