| Commit message (Collapse) | Author | Age | Files | Lines |
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To preserve our sanity we will only support ES 3.x, not 2.0 + GL_OES_depth_texture
+ EXT_shadow_samplers. This way we can provide version 300 es shaders and do not
have to introduce yet another filter and technique.
Change-Id: Ib5c826d6540b4848f0cb4629e5311150169a9697
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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As for preparation for Qt5.5 release the copyright header is
updated to correspond the current license requirements.
Change-Id: I36632918b66f455539453b42c369689fb11298ec
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: Ic835c341d57c570e8466e3ebc307c38faad0743f
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: Idb1c8e8b5f6f5ad1dd0124a4abb9cc625d577a00
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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