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* Make shadow mapping functional on ES 3Laszlo Agocs2015-02-184-0/+250
| | | | | | | | | To preserve our sanity we will only support ES 3.x, not 2.0 + GL_OES_depth_texture + EXT_shadow_samplers. This way we can provide version 300 es shaders and do not have to introduce yet another filter and technique. Change-Id: Ib5c826d6540b4848f0cb4629e5311150169a9697 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Copyright header change.Mika Salmela2015-02-094-76/+56
| | | | | | | | As for preparation for Qt5.5 release the copyright header is updated to correspond the current license requirements. Change-Id: I36632918b66f455539453b42c369689fb11298ec Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Port the shadow map example to the new featuresGiuseppe D'Angelo2015-01-171-10/+11
| | | | | Change-Id: Ic835c341d57c570e8466e3ebc307c38faad0743f Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Add a shadow map QML exampleGiuseppe D'Angelo2014-10-034-0/+265
Change-Id: Idb1c8e8b5f6f5ad1dd0124a4abb9cc625d577a00 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>