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* Move CameraController in the input aspectKevin Ottens2015-01-231-1/+1
| | | | | | | | | | | | | | | With this move it also becomes a private class. As a result I had to touch all the examples as you won't get camera navigation anymore if the input aspect is not registered. Quick3DConfiguration doesn't depend on the QuickWindow singleton hack anymore, it tries to get back to the aspects and set the camera on the ones having a corresponding property. It also mostly empties Window and QuickWindow. Change-Id: Ife1644bd338e51929bad1e99089bd5e4c68ebc68 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Add simple-cpp exampleGiuseppe D'Angelo2014-10-021-0/+5
Change-Id: Ifb3725ddd43e6feae6814feba18b84bcecb2f42e Reviewed-by: Sean Harmer <sean.harmer@kdab.com>