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* Abstract Entity, EntityNode and Quick3DEntityPaul Lemire2014-05-242-54/+55
* Quick3D independent libraryPaul Lemire2014-05-246-9/+9
* RenderMesh set to dirty on peer changePaul Lemire2014-05-241-1/+2
* Handling of property reference changesPaul Lemire2014-05-213-17/+39
* Hooked up QmlEntityPaul Lemire2014-04-301-74/+81
* Handle Component property reference changesPaul Lemire2014-04-301-39/+48
* Transform updates synched with QChangeArbiterPaul Lemire2014-04-302-3/+11
* Hookup Assimp scene loaderPaul Lemire2014-04-304-5/+336
* VAOManagerPaul Lemire2014-04-291-1/+0
* Observable EntityPaul Lemire2014-04-291-12/+30
* Camera FixPaul Lemire2014-04-191-3/+3
* Nested ViewportsPaul Lemire2014-04-192-37/+72
* Updated simple-qml examplePaul Lemire2014-04-191-55/+63
* Fix shadow builds on unix systemsSean Harmer2014-04-072-4/+6
* Backend FrameGraphNodes built from frontend elementsPaul Lemire2014-04-021-2/+2
* Camera is replaced by CameraLensPaul Lemire2014-03-301-1/+1
* FrameGraph and frontend FrameGraphNodePaul Lemire2014-03-308-260/+85
* Transform componentPaul Lemire2014-03-301-2/+6
* Import and use a simple ball.obj modelSean Harmer2014-03-303-5/+10155
* Remove Qt3D 1.x sourcesSean Harmer2014-03-28252-24019/+0
* Add missing imports for Qt3D.Render 2.0Sean Harmer2014-03-253-0/+3
* Rendering Aspect to dedicated Qt3D module library.Paul Lemire2014-03-2510-148/+14
* Qt3D C++ API examplePaul Lemire2014-03-253-1/+127
* Added assimp examplePaul Lemire2014-03-247-1/+504
* Import initial examples and export symbols from libSean Harmer2014-02-2538-3/+27005
* Disable demos, examples, tests, tools temporarilySean Harmer2014-02-101-0/+0
* Merge branch 'master' into newapiSean Harmer2014-02-07142-1367/+1194
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| * Replaced Nokia copyrights in headerTeemu Kaukoranta2013-05-302-2/+2
| * make use of qtHaveModule()Oswald Buddenhagen2013-01-091-1/+1
| * remove obsolete DEPENDPATH assignmentsOswald Buddenhagen2012-12-161-1/+0
| * remove some unnecessary CONFIG additionsOswald Buddenhagen2012-12-1623-23/+0
| * All QWindow properties that have "window" in them have been renamed.Shawn Rutledge2012-11-132-2/+2
| * Change copyrights from Nokia to DigiaIikka Eklund2012-09-2390-540/+540
| * Use float throughout the Qt3D module for consistency and performanceSean Harmer2012-09-168-57/+57
| * Compile after Math3d was changed to use float instead of qreal.Friedemann Kleint2012-09-111-1/+1
| * Doc: Fixed usage of "Qt 3D", title names, and file names.Jerome Pasion2012-08-011-6/+4
| * Positional lighting exampleJulian De Bhal2012-07-1610-0/+618
| * Make it possible to compile Qt3D without QML/Quick.Casper van Donderen2012-07-061-1/+2
| * Update the Qt3D and Shapes version.Sarah Smith2012-06-2031-49/+49
| * Remove device specific files.Sarah Smith2012-06-1933-765/+0
| * Modifications to stop animations/timers in idle mode.dpope2012-06-129-20/+19
* | Object animations.Sergey Dubitskiy2012-07-2416-1/+4329
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* Fix flame effect in lander exampleJulian de Bhal2012-05-021-3/+3
* Licence header Quick3D -> Qt3D name change.Julian de Bhal2012-04-1213-13/+13
* Make cube.qml agree with documentation.dpope2012-04-051-0/+1
* Remove duplicate fileJulian de Bhal2012-03-282-1/+0
* Refactor packaging and deployment.Sarah Smith2012-03-2329-231/+181
* New qt3d example to demonstrate model loading and rendering.Sergey Dubitskiy2012-03-2112-1/+2492
* Change vestiges of old name to new Qt3D naming.Sarah Smith2012-03-2012-12/+12
* Update for new QML naming.Sarah Smith2012-03-1411-11/+11