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* Change license for snippets and examples filesLucie Gérard7 days1-1/+1
* QMouseHandler: fix QObject::connect() callAhmad Samir2024-04-042-10/+13
* fix stereo renderingAlexander Busse2024-03-192-17/+9
* QText2DEntity text alignmentAlexander Hulander2024-03-053-0/+40
* Mark the whole repo with QT_NO_CONTEXTLESS_CONNECTAhmad Samir2024-02-2828-53/+3
* RHI: ensure there is always a valid m_currentUpdatesAurélien Brooke2024-02-281-14/+6
* RHI: add support for Int and HalfFloat attributesAurélien Brooke2024-02-281-0/+22
* Fix crash in QPaintedTextureImage when never calling repaint()Aurélien Brooke2024-02-281-0/+3
* ShaderData: Atomically generate property valuesAlexander Hulander2024-02-283-12/+11
* Doc: Fully qualify \property, \qmlproperty, \typedef, \enumLuca Di Sera2024-02-13116-508/+508
* build system: fix unity buildsTim Blechmann2024-02-07117-173/+260
* animation: silence clang warningTim Blechmann2024-02-011-1/+1
* animation: silence clang warningTim Blechmann2024-02-011-2/+0
* Address API review commentsMike Krus2024-01-311-30/+14
* QAspectManager: avoid a temporary listAurélien Brooke2024-01-221-8/+5
* RHI Shader: move the vectors around instead of copying themAurélien Brooke2024-01-223-54/+54
* QBackendNode: fix a small typoAurélien Brooke2024-01-181-1/+1
* RHI SubmissionContext: remove unused m_id and static_instancesAurélien Brooke2024-01-162-19/+0
* Enable uniform buffer for RHI compute shadersPhilip Schuchardt2024-01-161-2/+3
* Scene3DMaterial shaders: provide versions for GLSL 120 and 130Paul Lemire2024-01-163-2/+2
* Fix the creation of backend nodes if using the parent entity constructorAurélien Brooke2024-01-151-1/+4
* Set RHI flag for 3D texturesMike Krus2024-01-151-0/+3
* Fix issue with camera shaking with large offset valuesMike Krus2024-01-157-7/+40
* RHI: fix the PerVertexColorMaterial shaderAurélien Brooke2024-01-131-138/+1
* Fix ambient color contribution in Phong shaderAurélien Brooke2024-01-134-18/+34
* Readability: use empty() instead of size() to check for emptinessAurélien Brooke2024-01-1311-19/+19
* RHI renderer: fix crash when executing a draw RV after a compute RVAurélien Brooke2024-01-131-1/+9
* QEntity: fix a std::move-from-const in destructorAurélien Brooke2024-01-131-1/+1
* RHI: implement the LineWidth render stateAurélien Brooke2024-01-131-0/+7
* Doc: Fix \fn template arguments for Qt 3DTopi Reinio2023-11-272-2/+2
* Doc: Add a description to the QCylinderMesh class and qml typeAndreas Eliasson2023-11-151-0/+6
* Update Assimp to v5.3.1Mike Krus2023-11-156-6/+51
* RHIRenderer: handle RenderTargets that target Left/Right backbuffersPaul Lemire2023-11-092-13/+56
* Add ability to target Left/Right back buffer to use with stereo modeAlexander Busse2023-11-095-10/+62
* Add set upVector and other interface in orbit cameracontrollerNicekwell Ni2023-11-013-9/+149
* Doc: Add missing parentheses to code snippetPaul Wicking2023-10-201-2/+2
* Include what you need: <QPointer>Marc Mutz2023-10-132-0/+4
* Fix Race Condition in NodePostConstructorInit::processNodesPhilip Schuchardt2023-10-103-2/+7
* AspectCommandDebugger::trim: use memmove instead of memcpyPaul Lemire2023-10-021-3/+3
* Don't change RHI's default surface format versionBogDan Vatra2023-10-021-3/+0
* Doc: All overviews list categorizationJaishree Vyas2023-09-071-1/+1
* Doc: Add missing leading asterisk to qdoc commandAndreas Eliasson2023-08-3012-12/+12
* Texture array support for RHI rendererPhilip Schuchardt2023-08-251-8/+14
* Doc: Use correct module namePaul Wicking2023-08-211-1/+1
* Fix UB (signed char passed to <cctype> function)Marc Mutz2023-08-041-1/+1
* Mark the module free of Q_FOREACH ... againMarc Mutz2023-08-032-4/+0
* Upload skinningPalette uniform to shaders with the RHI backendGerber Lóránt Viktor2023-07-222-1/+9
* Build with QT_NO_CONTEXTLESS_CONNECTAhmad Samir2023-07-2239-35/+90
* GLTFImporter: fix crash when no material matchesAurélien Brooke2023-07-211-2/+2
* qt3dwindow: request Direct3DSurface when requesting d3d11Paul Lemire2023-07-201-1/+1